Gawaboumga 42abd200be Bump catch version to 1.5.6
Former-commit-id: 4d37a90a9b840d333a159a1dcacd53ea95db3ba2 [formerly bf36087ffb753a7af75e0e773b3f767a9b6bc930] [formerly f083c0f2e7bc51feb99d67236590e02d4c4fdc9c [formerly 1de37fcc69b9aadc24a59b1f02b6149cfe7892cb]]
Former-commit-id: 2aaa24ba86fba570146e7021555f3013e6748101 [formerly 2e555cd1b66c3f5e97c99589d759e767358c3387]
Former-commit-id: 62ce50a1506908ca2ac38e8c33801aee59b9065f
2016-08-21 13:48:01 +02:00
2016-08-21 13:47:43 +02:00
2016-07-29 13:38:00 +02:00
2016-03-01 14:00:10 +01:00
2016-07-26 12:11:36 +02:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%