44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
|
|
// This file is part of the "Nazara Engine - Renderer module"
|
|
// For conditions of distribution and use, see copyright notice in Config.hpp
|
|
|
|
#pragma once
|
|
|
|
#ifndef NAZARA_HARDWAREBUFFER_HPP
|
|
#define NAZARA_HARDWAREBUFFER_HPP
|
|
|
|
#include <Nazara/Prerequesites.hpp>
|
|
#include <Nazara/Renderer/OpenGL.hpp>
|
|
#include <Nazara/Utility/AbstractBuffer.hpp>
|
|
|
|
namespace Nz
|
|
{
|
|
class HardwareBuffer : public AbstractBuffer
|
|
{
|
|
public:
|
|
HardwareBuffer(Buffer* parent, BufferType type);
|
|
~HardwareBuffer();
|
|
|
|
bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static);
|
|
void Destroy();
|
|
|
|
bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard);
|
|
|
|
bool IsHardware() const;
|
|
|
|
void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
|
|
bool Unmap();
|
|
|
|
// Fonctions OpenGL
|
|
void Bind() const;
|
|
unsigned int GetOpenGLID() const;
|
|
|
|
private:
|
|
GLuint m_buffer;
|
|
BufferType m_type;
|
|
Buffer* m_parent;
|
|
};
|
|
}
|
|
|
|
#endif // NAZARA_HARDWAREBUFFER_HPP
|