38 lines
903 B
C++
38 lines
903 B
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_SOFTWAREBUFFER_HPP
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#define NAZARA_SOFTWAREBUFFER_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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namespace Nz
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{
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class SoftwareBuffer : public AbstractBuffer
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{
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public:
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SoftwareBuffer(Buffer* parent, BufferType type);
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~SoftwareBuffer();
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bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static);
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void Destroy();
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bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard);
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bool IsHardware() const;
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void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0);
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bool Unmap();
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private:
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UInt8* m_buffer;
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bool m_mapped;
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};
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}
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#endif // NAZARA_SOFTWAREBUFFER_HPP
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