NazaraEngine/examples
Jérôme Leclercq 2da086b7df New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Graphics/RenderQueues: Add full support for billboards

* Graphics/RenderQueue: Cleanup and improve billboard rendering

* Graphics/RenderQueue: Fix model drawing

* Examples/Particles: Fix lighting on space station

* Graphics: Cleanup forward render queue/technique

* Fix compilation under Linux

* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element

* Add support for Deferred Shading

* SDK/Widgets: Fix widget rendering

* Graphics: Remove legacy code from render queues

* Graphics: Fix some objects sometimes not showing up due to broken scissor box

* Fix compilation error

* Sdk/GraphicsGraphics: Fix bounding volume

* SDK/World: Fix self-assignation

* Update changelog for render queues
2018-04-11 19:36:52 +02:00
..
DopplerEffect New module: Platform - Split window management from Utility module (#128) 2017-08-30 10:22:50 +02:00
FirstScene Examples: Fix FirstScene movements 2018-02-18 14:17:13 +01:00
HardwareInfo New module: Platform - Split window management from Utility module (#128) 2017-08-30 10:22:50 +02:00
MeshInfos Include-What-You-Use (#137) 2017-10-01 11:17:09 +02:00
Particles New Render queues (#161) 2018-04-11 19:36:52 +02:00
Tut00 New module: Platform - Split window management from Utility module (#128) 2017-08-30 10:22:50 +02:00
Tut01 Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize 2017-10-28 23:26:22 +02:00
Tut02 Add Tutorial 02 source code 2017-03-13 07:55:54 +01:00
bin Add test shader 2017-03-19 20:31:04 +01:00