NazaraEngine/src/Nazara/Graphics
Jérôme Leclercq 1c482bbde6 Graphics/BakedFrameGraph: Handle resize in a better way 2021-07-03 13:57:18 +02:00
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Components Add initial ECS support 2021-06-20 14:06:28 +02:00
Debug Add graphics module base 2020-09-20 14:52:44 +02:00
Resources/Shaders Graphics/Shaders: Remove pseudo-lighting from BasicMaterial shader 2021-06-20 14:12:30 +02:00
BakedFrameGraph.cpp Graphics/BakedFrameGraph: Handle resize in a better way 2021-07-03 13:57:18 +02:00
BasicMaterial.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
FrameGraph.cpp Graphics/FrameGraph: Mark subpass deps tilables 2021-06-20 14:12:58 +02:00
FramePass.cpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
FramePassAttachment.cpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
GraphicalMesh.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
Graphics.cpp Add initial ECS support 2021-06-20 14:06:28 +02:00
InstancedRenderable.cpp WIP 2021-06-16 16:50:00 +02:00
Material.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
MaterialPipeline.cpp Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Model.cpp Graphics: Improve WorldInstance handling 2021-06-20 14:06:28 +02:00
PhongLightingMaterial.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
PredefinedShaderStructs.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
TextureSamplerCache.cpp Graphics: Improve TextureSampler handling 2021-01-27 18:50:49 +01:00
UberShader.cpp Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input 2021-06-16 16:50:00 +02:00
ViewerInstance.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
WorldInstance.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00