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BakedFrameGraph.hpp
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Graphics/FrameGraph: Add support for pass name (as debug sections)
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2021-05-14 01:45:45 +02:00 |
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BakedFrameGraph.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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BasicMaterial.hpp
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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BasicMaterial.inl
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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Config.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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ConfigCheck.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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CullingList.hpp
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WIP
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2020-09-26 20:04:05 +02:00 |
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CullingList.inl
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WIP
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2020-09-26 20:04:05 +02:00 |
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Debug.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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DebugOff.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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Enums.hpp
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Graphics: Fix PredefinedShaderBinding enum
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2020-10-31 16:27:35 +01:00 |
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FrameGraph.hpp
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Graphics/FrameGraph: Add support for pass name (as debug sections)
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2021-05-14 01:45:45 +02:00 |
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FrameGraph.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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FramePass.hpp
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Lot of small fixes/improvements
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2021-05-14 01:48:47 +02:00 |
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FramePass.inl
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Lot of small fixes/improvements
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2021-05-14 01:48:47 +02:00 |
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FramePassAttachment.hpp
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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FramePassAttachment.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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GraphicalMesh.hpp
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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GraphicalMesh.inl
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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Graphics.hpp
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Renderer: RenderWindow now requires a RenderDevice
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2021-05-16 23:13:00 +02:00 |
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Graphics.inl
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Renderer: RenderWindow now requires a RenderDevice
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2021-05-16 23:13:00 +02:00 |
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Material.hpp
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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Material.inl
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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MaterialPipeline.hpp
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Remove Material::EnableAlphaTest (superseded by conditions)
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2021-01-03 10:48:47 +01:00 |
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MaterialPipeline.inl
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Remove Material::EnableAlphaTest (superseded by conditions)
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2021-01-03 10:48:47 +01:00 |
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MaterialSettings.hpp
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Add a few helper functions
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2021-05-14 02:09:25 +02:00 |
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MaterialSettings.inl
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Renderer: RenderWindow now requires a RenderDevice
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2021-05-16 23:13:00 +02:00 |
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Model.hpp
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Graphics: Add GraphicalMesh and Model classes
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2021-01-27 16:45:00 +01:00 |
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Model.inl
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Graphics: Add GraphicalMesh and Model classes
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2021-01-27 16:45:00 +01:00 |
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ModelInstance.hpp
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Graphics: Add ModelInstance class
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2021-01-22 23:32:32 +01:00 |
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ModelInstance.inl
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Graphics: Add ModelInstance class
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2021-01-22 23:32:32 +01:00 |
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PhongLightingMaterial.hpp
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Graphics: WIP (almost working)
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2020-10-30 23:08:48 +01:00 |
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PhongLightingMaterial.inl
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Graphics: WIP (almost working)
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2020-10-30 23:08:48 +01:00 |
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PredefinedShaderStructs.hpp
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Graphics: WIP (almost working)
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2020-10-30 23:08:48 +01:00 |
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PredefinedShaderStructs.inl
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WIP
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2020-09-26 20:04:05 +02:00 |
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RenderQueue.hpp
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WIP
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2020-09-26 20:04:05 +02:00 |
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RenderQueue.inl
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WIP
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2020-09-26 20:04:05 +02:00 |
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TextureSamplerCache.hpp
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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TextureSamplerCache.inl
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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UberShader.hpp
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Shader: StatementPtr& => const StatementPtr&
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2021-04-20 18:18:27 +02:00 |
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UberShader.inl
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Commit current work
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2021-01-02 21:15:59 +01:00 |