Limitation - Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details - SDL2 window doesn't supports async window since the API isn't fitting for now - Contexts parameters can't be changed until we close all the SDL windows (SDL limitation) |
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| .. | ||
| audio.lua | ||
| core.lua | ||
| graphics.lua | ||
| lua.lua | ||
| network.lua | ||
| noise.lua | ||
| physics2d.lua | ||
| physics3d.lua | ||
| platform.lua | ||
| renderer.lua | ||
| utility.lua | ||