..
AbstractBackground.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
AbstractRenderQueue.hpp
Graphics/AbstractRenderQueue: Remove AddBillboard method
2016-08-05 21:55:26 +02:00
AbstractRenderTechnique.hpp
Sdk/RenderSystem: Allow to change render technique
2016-04-16 18:40:58 +02:00
AbstractViewer.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
Billboard.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
Billboard.inl
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
ColorBackground.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
ColorBackground.inl
Revert "Core/RefCounted: Remove persistent boolean"
2016-08-02 13:20:34 +02:00
Config.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
ConfigCheck.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
Debug.hpp
Updated copyright year
2015-01-21 20:53:01 +01:00
DebugOff.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredBloomPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredDOFPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredFXAAPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredFinalPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredFogPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredForwardPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredGeometryPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredPhongLightingPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredRenderPass.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DeferredRenderQueue.hpp
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
DeferredRenderTechnique.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
DepthRenderQueue.hpp
Graphics/AbstractRenderQueue: Remove AddBillboard method
2016-08-05 21:55:26 +02:00
DepthRenderQueue.inl
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
DepthRenderTechnique.hpp
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
DepthRenderTechnique.inl
Graphics: Add depth render technique/queue
2015-06-17 14:32:05 +02:00
Drawable.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
Enums.hpp
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
ForwardRenderQueue.hpp
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
ForwardRenderTechnique.hpp
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
ForwardRenderTechnique.inl
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
Graphics.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
GuillotineTextureAtlas.hpp
Add override where missing
2015-12-30 15:15:20 +01:00
InstancedRenderable.hpp
Graphics/InstancedRenderable: Take a const reference to the matrix instead of a non-const one
2016-08-05 09:09:14 +02:00
InstancedRenderable.inl
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
Light.hpp
Merge branch 'master' into NDK-ShadowMapping
2015-12-09 00:59:07 +01:00
Light.inl
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
Material.hpp
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
Material.inl
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
MaterialPipeline.hpp
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
MaterialPipeline.inl
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
Model.hpp
Graphics/Model: Add AddToRenderQueue(renderQueue, matrix, order) overload
2016-08-05 09:08:56 +02:00
Model.inl
Graphics/Model: Add AddToRenderQueue(renderQueue, matrix, order) overload
2016-08-05 09:08:56 +02:00
ParticleController.hpp
Graphics: Rename ParticleSystem to ParticleGroup
2016-07-29 13:24:19 +02:00
ParticleDeclaration.hpp
Improved declarations
2016-08-02 13:31:09 +02:00
ParticleDeclaration.inl
Improved declarations
2016-08-02 13:31:09 +02:00
ParticleEmitter.hpp
Build: Fix empty install commands
2016-07-31 12:59:04 +02:00
ParticleGenerator.hpp
Graphics: Rename ParticleSystem to ParticleGroup
2016-07-29 13:24:19 +02:00
ParticleGroup.hpp
Build: Fix empty install commands
2016-07-31 12:59:04 +02:00
ParticleMapper.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
ParticleMapper.inl
Documentation for module: Graphics
2016-05-30 14:21:36 +02:00
ParticleRenderer.hpp
Graphics: Rename ParticleSystem to ParticleGroup
2016-07-29 13:24:19 +02:00
ParticleStruct.hpp
Graphics: Change ParticleStruct_Sprite position and velocity type from Vector2f to Vector3f
2016-08-03 13:47:17 +02:00
RenderTechniques.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
Renderable.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
Renderable.inl
Various fixes
2016-07-28 19:22:41 +02:00
SceneData.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
SkeletalModel.hpp
Add support for custom resource parameters
2016-03-08 13:37:17 +01:00
SkinningManager.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
SkyboxBackground.hpp
Fix compilation for gcc/clang + tests for serialization
2016-04-04 10:17:05 +02:00
SkyboxBackground.inl
Revert "Core/RefCounted: Remove persistent boolean"
2016-08-02 13:20:34 +02:00
Sprite.hpp
Graphics/SpriteLibrary: Fix missing initialization/uninitialization (fixes crash at exit)
2016-01-19 12:14:07 +01:00
Sprite.inl
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
TextSprite.hpp
Utility/*TextDrawer: Fix bounds starting at a negative position
2016-05-11 12:27:18 +02:00
TextSprite.inl
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
2016-08-05 22:11:13 +02:00
TextureBackground.hpp
Switch from Nz prefix to namespace Nz
2015-09-25 19:20:05 +02:00
TextureBackground.inl
Revert "Core/RefCounted: Remove persistent boolean"
2016-08-02 13:20:34 +02:00
TileMap.hpp
Graphics: Add TileMap class
2016-07-23 18:06:17 +02:00
TileMap.inl
Revert "Core/RefCounted: Remove persistent boolean"
2016-08-02 13:20:34 +02:00