NazaraEngine/include/Nazara/OpenGLRenderer/Wrapper
Jérôme Leclercq 581a5344e6 OpenGLRenderer: Add wglSwapIntervalEXT 2020-08-11 00:15:34 +02:00
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Win32 OpenGLRenderer: Add wglSwapIntervalEXT 2020-08-11 00:15:34 +02:00
Buffer.hpp OpenGL: Implement buffers 2020-04-26 18:20:36 +02:00
Buffer.inl OpenGL: Implement buffers 2020-04-26 18:20:36 +02:00
Context.hpp OpenGL: Implement commands buffers 2020-05-11 14:12:13 +02:00
Context.inl OpenGL: Implement commands buffers 2020-05-11 14:12:13 +02:00
ContextObject.hpp OpenGL: Implement VAOs 2020-05-11 14:10:36 +02:00
ContextObject.inl OpenGL: Implement VAOs 2020-05-11 14:10:36 +02:00
CoreFunctions.hpp OpenGL: Random stuff I forgot 2020-05-11 14:05:40 +02:00
DeviceObject.hpp OpenGLRenderer: Use generic DeviceObject 2020-04-26 16:26:08 +02:00
DeviceObject.inl OpenGLRenderer: Use generic DeviceObject 2020-04-26 16:26:08 +02:00
Framebuffer.hpp Add OpenGLRenderer (WIP) 2020-04-15 19:38:11 +02:00
Framebuffer.inl Add OpenGLRenderer (WIP) 2020-04-15 19:38:11 +02:00
Loader.hpp OpenGL: Link contexts to device 2020-04-19 15:33:36 +02:00
Loader.inl Add OpenGLRenderer (WIP) 2020-04-15 19:38:11 +02:00
Program.hpp OpenGL: Random stuff I forgot 2020-05-11 14:05:40 +02:00
Program.inl OpenGL: Implement program wrapper 2020-04-26 18:22:31 +02:00
RenderBuffer.hpp Add OpenGLRenderer (WIP) 2020-04-15 19:38:11 +02:00
RenderBuffer.inl Add OpenGLRenderer (WIP) 2020-04-15 19:38:11 +02:00
Sampler.hpp OpenGLRenderer: Implement TextureSampler (and texture units) 2020-04-26 16:29:31 +02:00
Sampler.inl Minor fixes 2020-04-26 18:22:07 +02:00
Shader.hpp OpenGLRenderer: Use generic DeviceObject 2020-04-26 16:26:08 +02:00
Shader.inl Minor fixes 2020-06-18 20:04:25 +02:00
Texture.hpp OpenGLRenderer: Fix textures 2020-08-09 18:38:58 +02:00
Texture.inl OpenGLRenderer: Fix textures 2020-08-09 18:38:58 +02:00
VertexArray.hpp OpenGL: Implement VAOs 2020-05-11 14:10:36 +02:00
VertexArray.inl OpenGL: Implement VAOs 2020-05-11 14:10:36 +02:00