Former-commit-id: 4d5862530922f4ce4bf4ee051ebd243a21069a79 [formerly bd121d7387c238c9c0e6f22d04ba6e1e80969fe8] [formerly 331954a69cbdd419d17e9920c781df51a460c073 [formerly c17ce2f9048befef4bb569a67c35508c54f27c53]] Former-commit-id: e6e31ff48172e38e00cadf1c28331c1f2bb2beba [formerly 768cdef071ee2b0cca8b12b221734014eca73970] Former-commit-id: a2e2dc75720e0f9cbe65c6a195a3906032b1c9f6 |
||
|---|---|---|
| NazaraModuleTemplate | ||
| SDK | ||
| build | ||
| examples | ||
| include/Nazara | ||
| plugins/Assimp | ||
| src/Nazara | ||
| tests | ||
| .gitattributes | ||
| .gitignore | ||
| Doxyfile | ||
| LICENSE | ||
| License-Cabin.txt | ||
| appveyor.yml | ||
| readme.md | ||
| readme_fr.md | ||
| writing style.md | ||
readme.md
Nazara Engine
Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...
It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...
You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).
Authors
Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)
Install
Use the premake build system in the build directory then compile the engine for your platform.
How to use
You can find tutorials on installation, compilation and use on the official wiki
Contribute
#####Don't hesitate to contribute to Nazara Engine by:#####
- Extending the wiki
- Submitting a patch to GitHub
- Post suggestions/bugs on the forum or the GitHub tracker
- Fork the project on GitHub and push your changes
- Talking about Nazara Engine to other people
- Doing anything else that might help us
Links
###Thanks to:###
- RafBill and Raakz: Finding bugs and/or testing
- Fissal "DrFisher" Hannoun: Helping a lot in architecture design
- Alexandre "Danman" Janniaux: Helping making the POSIX implementation
- Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub