Lynix 9c0c991fe0 (Component) Added clone virtual method
Replaced Component<C>::GetId by GetComponentId<C>()


Former-commit-id: 4fae3f73c7fad0a5c36dae16e49b6f12c8bf6ae2
2015-03-01 11:21:58 +01:00
2012-09-21 14:24:48 +02:00
2015-02-03 16:12:59 +01:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki (*Broken link*)

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki (*Broken link*)
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Gawaboumga: Improving the engine code by merging on GitHub
Description
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Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%