NazaraEngine/src/Nazara/Graphics
Jérôme Leclercq 9ee3a0d6be DeferredShading: Add bloom 2021-06-01 20:28:19 +02:00
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Debug Add graphics module base 2020-09-20 14:52:44 +02:00
Resources/Shaders Update shader binaries 2021-06-01 16:23:21 +02:00
BakedFrameGraph.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
BasicMaterial.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
FrameGraph.cpp DeferredShading: Add bloom 2021-06-01 20:28:19 +02:00
FramePass.cpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
FramePassAttachment.cpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
GraphicalMesh.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
Graphics.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
Material.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
MaterialPipeline.cpp Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Model.cpp Fix Linux compilation 2021-04-20 18:18:27 +02:00
ModelInstance.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
PhongLightingMaterial.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
PredefinedShaderStructs.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
TextureSamplerCache.cpp Graphics: Improve TextureSampler handling 2021-01-27 18:50:49 +01:00
UberShader.cpp Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00