..
Config.hpp
Renamed PrimitiveType to PrimitiveMode
2013-05-24 20:12:40 +02:00
Context.hpp
Added ResourceRef (Automatic resource reference)
2013-03-15 03:09:58 +01:00
ContextParameters.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
Debug.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
DebugDrawer.hpp
Renamed depth test to depth buffer
2013-05-21 16:16:36 +02:00
DebugOff.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
Enums.hpp
Renamed depth test to depth buffer
2013-05-21 16:16:36 +02:00
Material.hpp
Renamed depth test to depth buffer
2013-05-21 16:16:36 +02:00
OcclusionQuery.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
OpenGL.hpp
Renamed PrimitiveType to PrimitiveMode
2013-05-24 20:12:40 +02:00
RenderTarget.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
RenderTargetParameters.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
RenderTexture.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
RenderWindow.hpp
Updated copyright texts
2013-03-13 23:23:41 +01:00
Renderer.hpp
Renamed PrimitiveType to PrimitiveMode
2013-05-24 20:12:40 +02:00
Shader.hpp
Renamed XImpl to AbstractX (More consistent)
2013-05-21 13:54:10 +02:00
ShaderBuilder.hpp
Fixed incorrect comment
2013-04-01 02:52:03 +02:00
Texture.hpp
Greatly improved Renderer
2013-05-03 02:58:35 +02:00
TextureSampler.hpp
Reworked texture samplers internal
2013-03-16 01:07:00 +01:00