Lynix af01e7242c Utility/MaterialData: Remove CustomDefined
Former-commit-id: 4c3c2012ae06bdc4679fed40ee6ad50027664a8f [formerly d0454f47bbecdbb2513d7afc629b00b53543f671] [formerly 07f50ad9e366215fc51280232c26cc8cdbf8236d [formerly 27fbbc6106dc22f72d3ddb382049672e82833cd8]]
Former-commit-id: e45fd2e87fcadbdf0a56c410d6c1ff36d9ea4b4a [formerly 0453e3ba57d326859fc78105b741cd7f1cb97bd6]
Former-commit-id: 9f7082ef9da8e8baefaef5c141e630ba99b32a83
2016-08-04 01:12:06 +02:00
2016-07-31 12:59:04 +02:00
2016-07-29 13:38:00 +02:00
2016-07-29 23:56:38 +02:00
2016-03-01 14:00:10 +01:00
2016-07-26 12:11:36 +02:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%