NazaraEngine/src/Nazara/Utility
Lynix b06acfcffd Index buffer no longer permit 8 bits index size
Modern graphics cards don't like 8 bits index size, so I introduced
"Large indices" option, it means 32 bits indices when used otherwise the
index size is 16 bits


Former-commit-id: 213902de6704ceef16c6ea311ba0c6c5d2f6e665
2012-12-02 17:01:02 +01:00
..
Debug Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Loaders Index buffer no longer permit 8 bits index size 2012-12-02 17:01:02 +01:00
Win32 Made NzThread interface mimic std::thread one 2012-11-29 16:51:01 +01:00
Animation.cpp Fixed repo 2012-11-29 10:15:10 +01:00
AxisAlignedBox.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
Buffer.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
BufferImpl.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Cursor.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
Icon.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
Image.cpp (NzImage) Fixed Convert crash and optimized Fill 2012-10-24 18:41:13 +02:00
IndexBuffer.cpp Index buffer no longer permit 8 bits index size 2012-12-02 17:01:02 +01:00
Joint.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
Keyboard.cpp Added Keyboard::GetKeyName (experimental) 2012-10-26 14:09:09 +02:00
KeyframeMesh.cpp Fixed compilation error 2012-11-27 23:30:53 +01:00
Mesh.cpp Meshes no longer retains an animation pointer 2012-11-27 23:33:11 +01:00
Mouse.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Node.cpp Optimized Node::GetTransformMatrix 2012-11-27 21:45:21 +01:00
PixelFormat.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
SkeletalMesh.cpp Made mesh animating/skinning constant 2012-11-23 21:16:14 +01:00
Skeleton.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
SoftwareBuffer.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
SoftwareBuffer.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
StaticMesh.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
SubMesh.cpp (SubMesh) Renamed GetSkinIndex to GetMaterialIndex 2012-11-27 21:44:32 +01:00
Utility.cpp Fixed typo 2012-11-25 16:12:57 +01:00
VertexBuffer.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
VertexDeclaration.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
VideoMode.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
VideoModeImpl.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Window.cpp Removed unused includes 2012-11-29 17:29:45 +01:00