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cd23c01ace125b4a48147667f12ce6a8e54b39ee
NazaraEngine/src/ShaderNode/DataTypes
History
Jérôme Leclercq 837a6585a1 Split shader generation to a new module
2020-08-11 00:00:36 +02:00
..
BoolData.cpp
ShaderNodes: Add BufferField node
2020-07-19 21:08:21 +02:00
BoolData.hpp
ShaderNodes: Add BufferField node
2020-07-19 21:08:21 +02:00
BoolData.inl
ShaderNodes: Add BufferField node
2020-07-19 21:08:21 +02:00
FloatData.cpp
ShaderNode: Handle vector component count at runtime
2020-05-31 18:39:28 +02:00
FloatData.hpp
ShaderNodes: Use PreviewValues instead of QImage
2020-07-03 22:53:00 +02:00
FloatData.inl
ShaderNodes: Use PreviewValues instead of QImage
2020-07-03 22:53:00 +02:00
Matrix4Data.cpp
ShaderNode: Add Mat4x4 type and nodes
2020-07-22 14:46:44 +02:00
Matrix4Data.hpp
Split shader generation to a new module
2020-08-11 00:00:36 +02:00
Matrix4Data.inl
ShaderNode: Add Mat4x4 type and nodes
2020-07-22 14:46:44 +02:00
TextureData.cpp
ShaderNode: Extract texture from SampleTexture
2020-05-28 10:50:38 +02:00
TextureData.hpp
Split shader generation to a new module
2020-08-11 00:00:36 +02:00
TextureData.inl
ShaderNodes: Use PreviewValues instead of QImage
2020-07-03 22:53:00 +02:00
VecData.cpp
Renderer: Rename enums
2020-07-16 18:34:58 +02:00
VecData.hpp
Split shader generation to a new module
2020-08-11 00:00:36 +02:00
VecData.inl
ShaderNodes: Use PreviewValues instead of QImage
2020-07-03 22:53:00 +02:00
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