NazaraEngine/include/Nazara/Renderer
Lynix cf6e2be0b0 Renamed PrimitiveType to PrimitiveMode
Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT


Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
..
Config.hpp Renamed PrimitiveType to PrimitiveMode 2013-05-24 20:12:40 +02:00
Context.hpp Added ResourceRef (Automatic resource reference) 2013-03-15 03:09:58 +01:00
ContextParameters.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
Debug.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
DebugDrawer.hpp Renamed depth test to depth buffer 2013-05-21 16:16:36 +02:00
DebugOff.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
Enums.hpp Renamed depth test to depth buffer 2013-05-21 16:16:36 +02:00
Material.hpp Renamed depth test to depth buffer 2013-05-21 16:16:36 +02:00
OcclusionQuery.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
OpenGL.hpp Renamed PrimitiveType to PrimitiveMode 2013-05-24 20:12:40 +02:00
RenderTarget.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
RenderTargetParameters.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
RenderTexture.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
RenderWindow.hpp Updated copyright texts 2013-03-13 23:23:41 +01:00
Renderer.hpp Renamed PrimitiveType to PrimitiveMode 2013-05-24 20:12:40 +02:00
Shader.hpp Renamed XImpl to AbstractX (More consistent) 2013-05-21 13:54:10 +02:00
ShaderBuilder.hpp Fixed incorrect comment 2013-04-01 02:52:03 +02:00
Texture.hpp Greatly improved Renderer 2013-05-03 02:58:35 +02:00
TextureSampler.hpp Reworked texture samplers internal 2013-03-16 01:07:00 +01:00