- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture) - RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph) - ForwardFramePipeline viewers are now properly ordered by render order |
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| .. | ||
| ComputeParticlesTest | ||
| ComputeTest | ||
| GraphicsTest | ||
| PresentModeTest | ||
| RenderTest | ||
| Std140Debug | ||
| UnitTests | ||
| xmake.lua | ||