Improve synchronization based on vulkan-tutorial

https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation
This commit is contained in:
Lynix 2020-03-04 20:13:37 +01:00
parent 771355ec87
commit 9515f1c807
9 changed files with 94 additions and 79 deletions

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@ -276,10 +276,6 @@ int main()
Nz::UInt32 imageCount = vulkanWindow.GetFramebufferCount();
std::vector<Nz::Vk::CommandBuffer> renderCmds = cmdPool.AllocateCommandBuffers(imageCount, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
std::vector<Nz::Vk::Fence> fences(imageCount);
for (auto& fence : fences)
fence.Create(vulkanDevice.shared_from_this());
for (Nz::UInt32 i = 0; i < imageCount; ++i)
{
Nz::Vk::CommandBuffer& renderCmd = renderCmds[i];
@ -325,8 +321,6 @@ int main()
renderCmd.Begin();
vulkanWindow.BuildPreRenderCommands(i, renderCmd);
renderCmd.BeginRenderPass(render_pass_begin_info);
//renderCmd.ClearAttachment(clearAttachment, clearRect);
//renderCmd.ClearAttachment(clearAttachmentDepth, clearRect);
@ -339,8 +333,6 @@ int main()
renderCmd.DrawIndexed(drfreakIB->GetIndexCount());
renderCmd.EndRenderPass();
vulkanWindow.BuildPostRenderCommands(i, renderCmd);
if (!renderCmd.End())
{
NazaraError("Failed to specify render cmd");
@ -355,6 +347,31 @@ int main()
window.EnableEventPolling(true);
struct ImageSync
{
Nz::Vk::Fence inflightFence;
Nz::Vk::Semaphore imageAvailableSemaphore;
Nz::Vk::Semaphore renderFinishedSemaphore;
};
const std::size_t MaxConcurrentImage = imageCount;
std::vector<ImageSync> frameSync(MaxConcurrentImage);
for (ImageSync& syncData : frameSync)
{
syncData.imageAvailableSemaphore.Create(vulkanDevice.shared_from_this());
syncData.renderFinishedSemaphore.Create(vulkanDevice.shared_from_this());
syncData.inflightFence.Create(vulkanDevice.shared_from_this(), VK_FENCE_CREATE_SIGNALED_BIT);
}
/*std::vector<std::reference_wrapper<Nz::Vk::Fence>> imageFences;
for (std::size_t i = 0; i < imageCount; ++i)
imageFences.emplace_back(sync[i % sync.size()].inflightFence);*/
std::vector<Nz::Vk::Fence*> inflightFences(imageCount, nullptr);
std::size_t currentFrame = 0;
Nz::Clock updateClock;
Nz::Clock secondClock;
unsigned int fps = 0;
@ -425,36 +442,26 @@ int main()
}
}
ImageSync& syncPrimitives = frameSync[currentFrame];
syncPrimitives.inflightFence.Wait();
Nz::UInt32 imageIndex;
if (!vulkanWindow.Acquire(&imageIndex))
if (!vulkanWindow.Acquire(&imageIndex, syncPrimitives.imageAvailableSemaphore))
{
std::cout << "Failed to acquire next image" << std::endl;
return EXIT_FAILURE;
}
fences[imageIndex].Wait();
fences[imageIndex].Reset();
if (inflightFences[imageIndex])
inflightFences[imageIndex]->Wait();
VkCommandBuffer renderCmdBuffer = renderCmds[imageIndex];
VkSemaphore waitSemaphore = vulkanWindow.GetRenderSemaphore();
inflightFences[imageIndex] = &syncPrimitives.inflightFence;
inflightFences[imageIndex]->Reset();
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo submit_info = {
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
nullptr, // const void *pNext
1U, // uint32_t waitSemaphoreCount
&waitSemaphore, // const VkSemaphore *pWaitSemaphores
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
1, // uint32_t commandBufferCount
&renderCmdBuffer, // const VkCommandBuffer *pCommandBuffers
0, // uint32_t signalSemaphoreCount
nullptr // const VkSemaphore *pSignalSemaphores
};
if (!graphicsQueue.Submit(submit_info, fences[imageIndex]))
if (!graphicsQueue.Submit(renderCmds[imageIndex], syncPrimitives.imageAvailableSemaphore, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, syncPrimitives.renderFinishedSemaphore, syncPrimitives.inflightFence))
return false;
vulkanWindow.Present(imageIndex);
vulkanWindow.Present(imageIndex, syncPrimitives.renderFinishedSemaphore);
// On incrémente le compteur de FPS improvisé
fps++;
@ -477,6 +484,8 @@ int main()
// Et on relance l'horloge pour refaire ça dans une seconde
secondClock.Restart();
}
currentFrame = (currentFrame + 1) % imageCount;
}
instance.vkDestroyDebugReportCallbackEXT(instance, callback, nullptr);

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@ -26,19 +26,14 @@ namespace Nz
VkRenderTarget(VkRenderTarget&&) = delete; ///TOOD?
virtual ~VkRenderTarget();
virtual bool Acquire(UInt32* imageIndex) const = 0;
virtual void BuildPreRenderCommands(UInt32 imageIndex, Vk::CommandBuffer& commandBuffer) = 0;
virtual void BuildPostRenderCommands(UInt32 imageIndex, Vk::CommandBuffer& commandBuffer) = 0;
virtual bool Acquire(UInt32* imageIndex, VkSemaphore signalSemaphore = VK_NULL_HANDLE, VkFence signalFence = VK_NULL_HANDLE) const = 0;
virtual const Vk::Framebuffer& GetFrameBuffer(UInt32 imageIndex) const = 0;
virtual UInt32 GetFramebufferCount() const = 0;
const Vk::RenderPass& GetRenderPass() const { return m_renderPass; }
inline const Vk::RenderPass& GetRenderPass() const;
const Vk::Semaphore& GetRenderSemaphore() const { return m_imageReadySemaphore; }
virtual void Present(UInt32 imageIndex) = 0;
virtual void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) = 0;
VkRenderTarget& operator=(const VkRenderTarget&) = delete;
VkRenderTarget& operator=(VkRenderTarget&&) = delete; ///TOOD?
@ -51,8 +46,9 @@ namespace Nz
void Destroy();
Vk::RenderPass m_renderPass;
Vk::Semaphore m_imageReadySemaphore;
};
}
#include <Nazara/VulkanRenderer/VkRenderTarget.inl>
#endif // NAZARA_VULKANRENDERER_RENDERTARGET_HPP

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@ -0,0 +1,16 @@
// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VkRenderTarget.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
inline const Vk::RenderPass& VkRenderTarget::GetRenderPass() const
{
return m_renderPass;
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>

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@ -37,10 +37,7 @@ namespace Nz
VkRenderWindow(VkRenderWindow&&) = delete; ///TODO
virtual ~VkRenderWindow();
bool Acquire(UInt32* index) const override;
void BuildPreRenderCommands(UInt32 imageIndex, Vk::CommandBuffer& commandBuffer) override;
void BuildPostRenderCommands(UInt32 imageIndex, Vk::CommandBuffer& commandBuffer) override;
bool Acquire(UInt32* index, VkSemaphore signalSemaphore = VK_NULL_HANDLE, VkFence signalFence = VK_NULL_HANDLE) const override;
bool Create(RendererImpl* renderer, RenderSurface* surface, const Vector2ui& size, const RenderWindowParameters& parameters) override;
@ -53,7 +50,7 @@ namespace Nz
std::shared_ptr<RenderDevice> GetRenderDevice() override;
void Present(UInt32 imageIndex) override;
void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) override;
VkRenderWindow& operator=(const VkRenderWindow&) = delete;
VkRenderWindow& operator=(VkRenderWindow&&) = delete; ///TODO

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@ -42,11 +42,11 @@ namespace Nz
return m_device;
}
inline void VkRenderWindow::Present(UInt32 imageIndex)
inline void VkRenderWindow::Present(UInt32 imageIndex, VkSemaphore waitSemaphore)
{
NazaraAssert(imageIndex < m_frameBuffers.size(), "Invalid image index");
m_presentQueue.Present(m_swapchain, imageIndex);
m_presentQueue.Present(m_swapchain, imageIndex, waitSemaphore);
}
}

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@ -30,8 +30,10 @@ namespace Nz
inline bool Present(const VkPresentInfoKHR& presentInfo) const;
inline bool Present(VkSwapchainKHR swapchain, UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) const;
inline bool Submit(const VkSubmitInfo& submit, VkFence fence = VK_NULL_HANDLE) const;
inline bool Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence fence = VK_NULL_HANDLE) const;
inline bool Submit(VkCommandBuffer commandBuffer, VkSemaphore waitSemaphore, VkPipelineStageFlags waitStage, VkSemaphore signalSemaphore, VkFence signalFence = VK_NULL_HANDLE) const;
inline bool Submit(UInt32 commandBufferCount, const VkCommandBuffer* commandBuffers, VkSemaphore waitSemaphore, VkPipelineStageFlags waitStage, VkSemaphore signalSemaphore, VkFence signalFence = VK_NULL_HANDLE) const;
inline bool Submit(const VkSubmitInfo& submit, VkFence signalFence = VK_NULL_HANDLE) const;
inline bool Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence signalFence = VK_NULL_HANDLE) const;
inline bool WaitIdle() const;

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@ -76,14 +76,36 @@ namespace Nz
return Present(presentInfo);
}
inline bool Queue::Submit(const VkSubmitInfo& submit, VkFence fence) const
inline bool Queue::Submit(VkCommandBuffer commandBuffer, VkSemaphore waitSemaphore, VkPipelineStageFlags waitStage, VkSemaphore signalSemaphore, VkFence signalFence) const
{
return Submit(1, &submit, fence);
return Submit(1U, &commandBuffer, waitSemaphore, waitStage, signalSemaphore, signalFence);
}
inline bool Queue::Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence fence) const
inline bool Queue::Submit(UInt32 commandBufferCount, const VkCommandBuffer* commandBuffers, VkSemaphore waitSemaphore, VkPipelineStageFlags waitStage, VkSemaphore signalSemaphore, VkFence signalFence) const
{
m_lastErrorCode = m_device->vkQueueSubmit(m_handle, submitCount, submits, fence);
VkSubmitInfo submitInfo = {
VK_STRUCTURE_TYPE_SUBMIT_INFO,
nullptr,
(waitSemaphore) ? 1U : 0U,
&waitSemaphore,
&waitStage,
commandBufferCount,
commandBuffers,
(signalSemaphore) ? 1U : 0U,
&signalSemaphore
};
return Submit(submitInfo, signalFence);
}
inline bool Queue::Submit(const VkSubmitInfo& submit, VkFence signalFence) const
{
return Submit(1, &submit, signalFence);
}
inline bool Queue::Submit(UInt32 submitCount, const VkSubmitInfo* submits, VkFence signalFence) const
{
m_lastErrorCode = m_device->vkQueueSubmit(m_handle, submitCount, submits, signalFence);
if (m_lastErrorCode != VkResult::VK_SUCCESS)
{
NazaraError("Failed to submit queue: " + TranslateVulkanError(m_lastErrorCode));

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@ -15,6 +15,5 @@ namespace Nz
void VkRenderTarget::Destroy()
{
m_renderPass.Destroy();
m_imageReadySemaphore.Destroy();
}
}

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@ -32,9 +32,9 @@ namespace Nz
VkRenderTarget::Destroy();
}
bool VkRenderWindow::Acquire(UInt32* imageIndex) const
bool VkRenderWindow::Acquire(UInt32* imageIndex, VkSemaphore signalSemaphore, VkFence signalFence) const
{
if (!m_swapchain.AcquireNextImage(std::numeric_limits<UInt64>::max(), m_imageReadySemaphore, VK_NULL_HANDLE, imageIndex))
if (!m_swapchain.AcquireNextImage(std::numeric_limits<UInt64>::max(), signalSemaphore, signalFence, imageIndex))
{
NazaraError("Failed to acquire next image");
return false;
@ -43,30 +43,6 @@ namespace Nz
return true;
}
void VkRenderWindow::BuildPreRenderCommands(UInt32 imageIndex, Vk::CommandBuffer& commandBuffer)
{
//commandBuffer.SetImageLayout(m_swapchain.GetBuffer(imageIndex).image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
// Temporary
/*if (m_depthStencilFormat != VK_FORMAT_MAX_ENUM)
{
VkImageSubresourceRange imageRange = {
VK_IMAGE_ASPECT_DEPTH_BIT, // VkImageAspectFlags aspectMask
0, // uint32_t baseMipLevel
1, // uint32_t levelCount
0, // uint32_t baseArrayLayer
1 // uint32_t layerCount
};
commandBuffer.SetImageLayout(m_depthBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, imageRange);
}*/
}
void VkRenderWindow::BuildPostRenderCommands(UInt32 imageIndex, Vk::CommandBuffer& commandBuffer)
{
//commandBuffer.SetImageLayout(m_swapchain.GetBuffer(imageIndex).image, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
}
bool VkRenderWindow::Create(RendererImpl* renderer, RenderSurface* surface, const Vector2ui& size, const RenderWindowParameters& parameters)
{
m_physicalDevice = Vulkan::GetPhysicalDevices()[0].device;
@ -194,8 +170,6 @@ namespace Nz
}
}
m_imageReadySemaphore.Create(m_device);
m_clock.Restart();
return true;