Merge branch 'master' into vulkan

This commit is contained in:
Lynix 2018-06-12 19:08:02 +02:00
commit a4aad3caac
63 changed files with 380 additions and 288 deletions

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@ -111,6 +111,10 @@ Nazara Engine:
- InstancedRenderable::SetMaterial methods are now public.
- Fixed Model copy constructor not copying materials
- ⚠️ Added InstancedRenderable::Clone() method
- Fixed a lot of classes not having their move constructor/assignation operator marked noexcept
- ⚠️ SocketPoller::Wait now returns the number of socket marked as ready, and takes an additional optional parameter allowing to query the last error.
- SocketPoller will now silently ignore "interrupt errors"
- Added RigidBody2D::ClosestPointQuery
Nazara Development Kit:
- Added ImageWidget (#139)
@ -160,6 +164,8 @@ Nazara Development Kit:
- Fixed Entity::OnEntityDestruction signal not being properly moved and thus not being called.
- Fixed EntityOwner move assignment which was losing entity ownership
- Add GraphicsComponent:ForEachRenderable method
- Fixed GraphicsComponent reflective material count which was not initialized
- Added PhysicsComponent2D::ClosestPointQuery
# 0.4:

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@ -23,7 +23,7 @@ namespace Ndk
using Factory = std::function<BaseComponent*()>;
BaseComponent(ComponentIndex componentIndex);
BaseComponent(BaseComponent&&) = default;
BaseComponent(BaseComponent&&) noexcept = default;
virtual ~BaseComponent();
virtual std::unique_ptr<BaseComponent> Clone() const = 0;
@ -34,7 +34,7 @@ namespace Ndk
inline static ComponentIndex GetMaxComponentIndex();
BaseComponent& operator=(const BaseComponent&) = delete;
BaseComponent& operator=(BaseComponent&&) = default;
BaseComponent& operator=(BaseComponent&&) noexcept = default;
protected:
BaseComponent(const BaseComponent&) = default;

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@ -30,7 +30,7 @@ namespace Ndk
BaseWidget(BaseWidget* parent);
BaseWidget(const BaseWidget&) = delete;
BaseWidget(BaseWidget&&) = default;
BaseWidget(BaseWidget&&) = delete;
virtual ~BaseWidget();
template<typename T, typename... Args> T* Add(Args&&... args);
@ -72,7 +72,7 @@ namespace Ndk
void Show(bool show = true);
BaseWidget& operator=(const BaseWidget&) = delete;
BaseWidget& operator=(BaseWidget&&) = default;
BaseWidget& operator=(BaseWidget&&) = delete;
struct Padding
{

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@ -28,7 +28,7 @@ namespace Ndk
public:
using RenderableList = std::vector<Nz::InstancedRenderableRef>;
GraphicsComponent();
inline GraphicsComponent();
inline GraphicsComponent(const GraphicsComponent& graphicsComponent);
~GraphicsComponent() = default;

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@ -10,6 +10,7 @@
namespace Ndk
{
inline GraphicsComponent::GraphicsComponent() :
m_reflectiveMaterialCount(0),
m_scissorRect(-1, -1)
{
}
@ -22,6 +23,7 @@ namespace Ndk
inline GraphicsComponent::GraphicsComponent(const GraphicsComponent& graphicsComponent) :
Component(graphicsComponent),
HandledObject(graphicsComponent),
m_reflectiveMaterialCount(0),
m_boundingVolume(graphicsComponent.m_boundingVolume),
m_transformMatrix(graphicsComponent.m_transformMatrix),
m_boundingVolumeUpdated(graphicsComponent.m_boundingVolumeUpdated),

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@ -30,6 +30,8 @@ namespace Ndk
void AddImpulse(const Nz::Vector2f& impulse, const Nz::Vector2f& point, Nz::CoordSys coordSys = Nz::CoordSys_Global);
void AddTorque(float torque);
bool ClosestPointQuery(const Nz::Vector2f& position, Nz::Vector2f* closestPoint, float* closestDistance) const;
Nz::Rectf GetAABB() const;
float GetAngularVelocity() const;
Nz::Vector2f GetCenterOfGravity(Nz::CoordSys coordSys = Nz::CoordSys_Local) const;

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@ -2,6 +2,7 @@
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
#include <NDK/Components/PhysicsComponent2D.hpp>
#include <Nazara/Core/Error.hpp>
namespace Ndk
@ -97,6 +98,23 @@ namespace Ndk
m_object->AddTorque(torque);
}
/*!
* \brief Finds the closest point on the entity relative to a position
* \return True if such a point exists (will return false if no collider exists)
*
* \param position The starting point which will be used for the query
* \param closestPoint The closest point on entity surface
* \param closestDistance The distance between the closest point and the starting point, may be negative if starting point is inside the entity
*
* \remark Produces a NazaraAssert if the physics object is invalid
*/
inline bool PhysicsComponent2D::ClosestPointQuery(const Nz::Vector2f& position, Nz::Vector2f* closestPoint, float* closestDistance) const
{
NazaraAssert(m_object, "Invalid physics object");
return m_object->ClosestPointQuery(position, closestPoint, closestDistance);
}
/*!
* \brief Gets the AABB of the physics object
* \return AABB of the object

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@ -17,11 +17,11 @@ namespace Ndk
public:
System();
System(const System&) = delete;
System(System&&) = default;
System(System&&) noexcept = default;
virtual ~System();
System& operator=(const System&) = delete;
System& operator=(System&&) = default;
System& operator=(System&&) noexcept = default;
static SystemIndex RegisterSystem();
};

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@ -1,4 +1,4 @@
// Copyright (C) 2017 Samy Bensaid
// Copyright (C) 2017 Samy Bensaid
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequisites.hpp

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@ -266,14 +266,15 @@ namespace Ndk
state.SetGlobal("ResolveError");
// Nz::SocketError
static_assert(Nz::SocketError_Max + 1 == 15, "Nz::ResolveError has been updated but change was not reflected to Lua binding");
state.PushTable(0, 15);
static_assert(Nz::SocketError_Max + 1 == 16, "Nz::SocketError has been updated but change was not reflected to Lua binding");
state.PushTable(0, 16);
{
state.PushField("AddressNotAvailable", Nz::SocketError_AddressNotAvailable);
state.PushField("ConnectionClosed", Nz::SocketError_ConnectionClosed);
state.PushField("ConnectionRefused", Nz::SocketError_ConnectionRefused);
state.PushField("DatagramSize", Nz::SocketError_DatagramSize);
state.PushField("Internal", Nz::SocketError_Internal);
state.PushField("Interrupted", Nz::SocketError_Interrupted);
state.PushField("Packet", Nz::SocketError_Packet);
state.PushField("NetworkError", Nz::SocketError_NetworkError);
state.PushField("NoError", Nz::SocketError_NoError);

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@ -4,12 +4,13 @@ NazaraBuild = {}
local clangGccActions = "action:" .. table.concat({"codeblocks", "codelite", "gmake*", "xcode3", "xcode4"}, " or ")
function NazaraBuild:AddExecutablePath(path)
table.insert(self.ExecutableDir, path)
self.ExecutableDir[path] = true
self:AddInstallPath(path)
end
function NazaraBuild:AddInstallPath(path)
table.insert(self.InstallDir, path)
self.InstallDir[path] = true
end
function NazaraBuild:FilterLibDirectory(prefix, func)
@ -613,9 +614,15 @@ function NazaraBuild:MakeInstallCommands(infoTable)
postbuildmessage("Copying " .. infoTable.Name .. " library and its dependencies to install/executable directories...")
-- Copy built file to install directory
for k,installPath in pairs(self.InstallDir) do
local installCommands = {}
for installPath,_ in pairs(self.InstallDir) do
local destPath = path.translate(path.isabsolute(installPath) and installPath or "../../" .. installPath)
postbuildcommands({[[xcopy "%{path.translate(cfg.buildtarget.relpath)}" "]] .. destPath .. [[\" /E /Y]]})
table.insert(installCommands, [[xcopy "%{path.translate(cfg.buildtarget.relpath)}" "]] .. destPath .. [[\" /E /Y]])
end
table.sort(installCommands)
for k,command in pairs(installCommands) do
postbuildcommands({command})
end
-- Copy additional dependencies to executable directories too
@ -641,10 +648,17 @@ function NazaraBuild:MakeInstallCommands(infoTable)
filter("architecture:" .. arch)
for k,execPath in pairs(self.ExecutableDir) do
local executableCommands = {}
for execPath,_ in pairs(self.ExecutableDir) do
local srcPath = path.isabsolute(srcPath) and path.translate(srcPath) or [[%{path.translate(cfg.linktarget.relpath:sub(1, -#cfg.linktarget.name - 1) .. "../../]] .. srcPath .. [[")}]]
local destPath = path.translate(path.isabsolute(execPath) and execPath or "../../" .. execPath)
postbuildcommands({[[xcopy "]] .. srcPath .. [[" "]] .. destPath .. [[\" /E /Y]]})
table.insert(executableCommands, [[xcopy "]] .. srcPath .. [[" "]] .. destPath .. [[\" /E /Y]])
end
table.sort(executableCommands)
for k,command in pairs(executableCommands) do
postbuildcommands({command})
end
end
end

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@ -20,7 +20,7 @@ namespace Nz
public:
AbstractHash() = default;
AbstractHash(const AbstractHash&) = delete;
AbstractHash(AbstractHash&&) = default;
AbstractHash(AbstractHash&&) noexcept = default;
virtual ~AbstractHash();
virtual void Append(const UInt8* data, std::size_t len) = 0;
@ -31,7 +31,7 @@ namespace Nz
virtual const char* GetHashName() const = 0;
AbstractHash& operator=(const AbstractHash&) = delete;
AbstractHash& operator=(AbstractHash&&) = default;
AbstractHash& operator=(AbstractHash&&) noexcept = default;
static std::unique_ptr<AbstractHash> Get(HashType hash);
};

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@ -41,7 +41,7 @@ namespace Nz
inline ByteArray(size_type n, value_type value);
template <class InputIterator> ByteArray(InputIterator first, InputIterator last);
ByteArray(const ByteArray& other) = default;
ByteArray(ByteArray&& other) = default;
ByteArray(ByteArray&& other) noexcept = default;
~ByteArray() = default;
inline iterator Append(const void* buffer, size_type size);

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@ -24,7 +24,7 @@ namespace Nz
ByteStream(void* ptr, Nz::UInt64 size);
ByteStream(const void* ptr, Nz::UInt64 size);
ByteStream(const ByteStream&) = delete;
inline ByteStream(ByteStream&& stream);
ByteStream(ByteStream&& stream) noexcept = default;
virtual ~ByteStream();
inline Endianness GetDataEndianness() const;
@ -50,7 +50,7 @@ namespace Nz
ByteStream& operator<<(const T& value);
ByteStream& operator=(const ByteStream&) = delete;
inline ByteStream& operator=(ByteStream&&);
ByteStream& operator=(ByteStream&&) noexcept = default;
private:
virtual void OnEmptyStream();

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@ -16,19 +16,6 @@ namespace Nz
m_context.stream = stream;
}
/*!
* \brief Constructs a ByteStream object by move semantic
*
* \param stream ByteStream to move into this
*/
inline ByteStream::ByteStream(ByteStream&& stream) :
m_ownedStream(std::move(stream.m_ownedStream)),
m_context(stream.m_context)
{
stream.m_context.stream = nullptr;
}
/*!
* \brief Destructs the object and calls FlushBits
*
@ -204,23 +191,6 @@ namespace Nz
return *this;
}
/*!
* \brief Moves the other byte stream into this
* \return A reference to this
*
* \param stream ByteStream to move in this
*/
inline ByteStream& ByteStream::operator=(ByteStream&& stream)
{
m_context = stream.m_context;
m_ownedStream = std::move(stream.m_ownedStream);
stream.m_context.stream = nullptr;
return *this;
}
}
#include <Nazara/Core/DebugOff.hpp>

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@ -19,14 +19,14 @@ namespace Nz
public:
CallOnExit(Func func = nullptr);
CallOnExit(const CallOnExit&) = delete;
CallOnExit(CallOnExit&&) = delete;
CallOnExit(CallOnExit&&) noexcept = delete;
~CallOnExit();
void CallAndReset(Func func = nullptr);
void Reset(Func func = nullptr);
CallOnExit& operator=(const CallOnExit&) = delete;
CallOnExit& operator=(CallOnExit&&) = default;
CallOnExit& operator=(CallOnExit&&) noexcept = default;
private:
Func m_func;

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@ -19,7 +19,7 @@ namespace Nz
public:
FileLogger(const String& logPath = "NazaraLog.log");
FileLogger(const FileLogger&) = default;
FileLogger(FileLogger&&) = default;
FileLogger(FileLogger&&) noexcept = default;
~FileLogger();
void EnableTimeLogging(bool enable);
@ -32,7 +32,7 @@ namespace Nz
void WriteError(ErrorType type, const String& error, unsigned int line = 0, const char* file = nullptr, const char* function = nullptr) override;
FileLogger& operator=(const FileLogger&) = default;
FileLogger& operator=(FileLogger&&) = default;
FileLogger& operator=(FileLogger&&) noexcept = default;
private:
File m_outputFile;

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@ -26,7 +26,7 @@ namespace Nz
GuillotineBinPack(unsigned int width, unsigned int height);
GuillotineBinPack(const Vector2ui& size);
GuillotineBinPack(const GuillotineBinPack&) = default;
GuillotineBinPack(GuillotineBinPack&&) = default;
GuillotineBinPack(GuillotineBinPack&&) noexcept = default;
~GuillotineBinPack() = default;
void Clear();
@ -52,7 +52,7 @@ namespace Nz
void Reset(const Vector2ui& size);
GuillotineBinPack& operator=(const GuillotineBinPack&) = default;
GuillotineBinPack& operator=(GuillotineBinPack&&) = default;
GuillotineBinPack& operator=(GuillotineBinPack&&) noexcept = default;
enum FreeRectChoiceHeuristic : int
{

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@ -8,6 +8,7 @@
#define NAZARA_MEMORYSTREAM_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Core/Stream.hpp>
namespace Nz
@ -20,7 +21,7 @@ namespace Nz
inline MemoryStream();
inline MemoryStream(ByteArray* byteArray, OpenModeFlags openMode = OpenMode_ReadWrite);
MemoryStream(const MemoryStream&) = default;
MemoryStream(MemoryStream&&) = default;
MemoryStream(MemoryStream&&) noexcept = default;
~MemoryStream() = default;
void Clear();
@ -36,14 +37,14 @@ namespace Nz
bool SetCursorPos(UInt64 offset) override;
MemoryStream& operator=(const MemoryStream&) = default;
MemoryStream& operator=(MemoryStream&&) = default;
MemoryStream& operator=(MemoryStream&&) noexcept = default;
private:
void FlushStream() override;
std::size_t ReadBlock(void* buffer, std::size_t size) override;
std::size_t WriteBlock(const void* buffer, std::size_t size) override;
ByteArray* m_buffer;
MovablePtr<ByteArray> m_buffer;
UInt64 m_pos;
};
}

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@ -9,6 +9,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Core/String.hpp>
#include <atomic>
#include <unordered_map>
@ -72,7 +73,7 @@ namespace Nz
std::atomic_uint counter;
Destructor destructor;
void* ptr;
MovablePtr<void> ptr;
};
ParameterType type;
@ -81,6 +82,7 @@ namespace Nz
// We define an empty constructor/destructor, to be able to put classes in the union
Value() {}
Value(const Value&) {} // Placeholder
Value(Value&&) noexcept {} // Placeholder
~Value() {}
bool boolVal;

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@ -19,7 +19,7 @@ namespace Nz
public:
PrimitiveList() = default;
PrimitiveList(const PrimitiveList&) = default;
PrimitiveList(PrimitiveList&&) = default;
PrimitiveList(PrimitiveList&&) noexcept = default;
~PrimitiveList() = default;
void AddBox(const Vector3f& lengths, const Vector3ui& subdivision = Vector3ui(0U), const Matrix4f& transformMatrix = Matrix4f::Identity());
@ -41,7 +41,7 @@ namespace Nz
std::size_t GetSize() const;
PrimitiveList& operator=(const PrimitiveList&) = default;
PrimitiveList& operator=(PrimitiveList&&) = default;
PrimitiveList& operator=(PrimitiveList&&) noexcept = default;
Primitive& operator()(unsigned int i);
const Primitive& operator()(unsigned int i) const;

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@ -23,7 +23,7 @@ namespace Nz
public:
RefCounted(bool persistent = true);
RefCounted(const RefCounted&) = delete;
RefCounted(RefCounted&&) = default;
RefCounted(RefCounted&&) = delete;
virtual ~RefCounted();
void AddReference() const;
@ -37,7 +37,7 @@ namespace Nz
bool SetPersistent(bool persistent = true, bool checkReferenceCount = false);
RefCounted& operator=(const RefCounted&) = delete;
RefCounted& operator=(RefCounted&&) = default;
RefCounted& operator=(RefCounted&&) = delete;
private:
std::atomic_bool m_persistent;

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@ -10,6 +10,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Config.hpp>
#include <Nazara/Core/Endianness.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Core/TypeTag.hpp>
namespace Nz
@ -18,7 +19,7 @@ namespace Nz
struct NAZARA_CORE_API SerializationContext
{
Stream* stream;
MovablePtr<Stream> stream;
Endianness endianness = Endianness_BigEndian; //< Default to Big Endian encoding
UInt8 readBitPos = 8; //< 8 means no bit is currently read
UInt8 readByte; //< Undefined value, will be initialized at the first bit read

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@ -17,7 +17,7 @@ namespace Nz
public:
StdLogger() = default;
StdLogger(const StdLogger&) = default;
StdLogger(StdLogger&&) = default;
StdLogger(StdLogger&&) noexcept = default;
~StdLogger();
void EnableStdReplication(bool enable) override;
@ -28,7 +28,7 @@ namespace Nz
void WriteError(ErrorType type, const String& error, unsigned int line = 0, const char* file = nullptr, const char* function = nullptr) override;
StdLogger& operator=(const StdLogger&) = default;
StdLogger& operator=(StdLogger&&) = default;
StdLogger& operator=(StdLogger&&) noexcept = default;
};
}

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@ -20,7 +20,7 @@ namespace Nz
{
public:
Stream(const Stream&) = default;
Stream(Stream&&) = default;
Stream(Stream&&) noexcept = default;
virtual ~Stream();
virtual bool EndOfStream() const = 0;
@ -52,7 +52,7 @@ namespace Nz
inline std::size_t Write(const void* buffer, std::size_t size);
Stream& operator=(const Stream&) = default;
Stream& operator=(Stream&&) = default;
Stream& operator=(Stream&&) noexcept = default;
protected:
inline Stream(StreamOptionFlags streamOptions = StreamOption_None, OpenModeFlags openMode = OpenMode_NotOpen);

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@ -32,7 +32,7 @@ namespace Nz
AbstractRenderQueue() = default;
AbstractRenderQueue(const AbstractRenderQueue&) = delete;
AbstractRenderQueue(AbstractRenderQueue&&) = default;
AbstractRenderQueue(AbstractRenderQueue&&) noexcept = default;
virtual ~AbstractRenderQueue();
// Je ne suis vraiment pas fan du nombre de surcharges pour AddBillboards,
@ -55,7 +55,7 @@ namespace Nz
virtual void Clear(bool fully = false);
AbstractRenderQueue& operator=(const AbstractRenderQueue&) = delete;
AbstractRenderQueue& operator=(AbstractRenderQueue&&) = default;
AbstractRenderQueue& operator=(AbstractRenderQueue&&) noexcept = default;
struct DirectionalLight
{

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@ -22,7 +22,7 @@ namespace Nz
public:
AbstractRenderTechnique();
AbstractRenderTechnique(const AbstractRenderTechnique&) = delete;
AbstractRenderTechnique(AbstractRenderTechnique&&) = default;
AbstractRenderTechnique(AbstractRenderTechnique&&) noexcept = default;
virtual ~AbstractRenderTechnique();
virtual void Clear(const SceneData& sceneData) const = 0;
@ -37,7 +37,7 @@ namespace Nz
virtual bool IsInstancingEnabled() const;
AbstractRenderTechnique& operator=(const AbstractRenderTechnique&) = delete;
AbstractRenderTechnique& operator=(AbstractRenderTechnique&&) = default;
AbstractRenderTechnique& operator=(AbstractRenderTechnique&&) noexcept = default;
protected:
bool m_instancingEnabled;

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@ -83,9 +83,17 @@ namespace Nz
int textureOverlay;
};
struct SpriteBatch
{
std::size_t spriteCount;
const Material* material;
const Texture* overlayTexture;
Recti scissorRect;
};
mutable std::unordered_map<const Shader*, ShaderUniforms> m_shaderUniforms;
mutable std::vector<LightIndex> m_lights;
mutable std::vector<std::pair<const VertexStruct_XYZ_Color_UV*, std::size_t>> m_spriteChains;
mutable std::vector<SpriteBatch> m_spriteBatches;
Buffer m_vertexBuffer;
mutable BasicRenderQueue m_renderQueue;
TextureRef m_whiteCubemap;

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@ -19,8 +19,13 @@ namespace Nz
using Index = Nz::UInt64;
RenderQueueInternal() = default;
RenderQueueInternal(const RenderQueueInternal&) = default;
RenderQueueInternal(RenderQueueInternal&&) = default;
~RenderQueueInternal() = default;
RenderQueueInternal& operator=(const RenderQueueInternal&) = default;
RenderQueueInternal& operator=(RenderQueueInternal&&) = default;
protected:
using RenderDataPair = std::pair<Index, std::size_t>;
@ -39,7 +44,7 @@ namespace Nz
RenderQueue() = default;
RenderQueue(const RenderQueue&) = default;
RenderQueue(RenderQueue&&) = default;
RenderQueue(RenderQueue&&) noexcept = default;
~RenderQueue() = default;
void Clear();
@ -55,7 +60,7 @@ namespace Nz
inline size_type size() const;
RenderQueue& operator=(const RenderQueue&) = default;
RenderQueue& operator=(RenderQueue&&) = default;
RenderQueue& operator=(RenderQueue&&) noexcept = default;
private:
const RenderData& GetData(std::size_t i) const;

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@ -21,7 +21,7 @@ namespace Nz
public:
Renderable() = default;
Renderable(const Renderable& renderable) = default;
Renderable(Renderable&&) = default;
Renderable(Renderable&&) noexcept = default;
virtual ~Renderable();
virtual void AddToRenderQueue(AbstractRenderQueue* renderQueue, const Matrix4f& transformMatrix) const = 0;
@ -33,7 +33,7 @@ namespace Nz
virtual void UpdateBoundingVolume(const Matrix4f& transformMatrix);
Renderable& operator=(const Renderable& renderable) = default;
Renderable& operator=(Renderable&& renderable) = default;
Renderable& operator=(Renderable&& renderable) noexcept = default;
protected:
virtual void MakeBoundingVolume() const = 0;

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@ -19,7 +19,7 @@ namespace Nz
{
public:
AbstractSocket(const AbstractSocket&) = delete;
AbstractSocket(AbstractSocket&& abstractSocket);
AbstractSocket(AbstractSocket&& abstractSocket) noexcept;
virtual ~AbstractSocket();
void Close();

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@ -135,7 +135,7 @@ namespace Nz
std::vector<ENetPeer> m_peers;
std::vector<PendingIncomingPacket> m_pendingIncomingPackets;
std::vector<PendingOutgoingPacket> m_pendingOutgoingPackets;
UInt8* m_receivedData;
MovablePtr<UInt8> m_receivedData;
Bitset<UInt64> m_dispatchQueue;
MemoryPool m_packetPool;
IpAddress m_address;

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@ -1,4 +1,4 @@
/*
/*
Copyright(c) 2002 - 2016 Lee Salzman
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions :
@ -19,6 +19,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Network/ENetPacket.hpp>
#include <Nazara/Network/ENetProtocol.hpp>
#include <Nazara/Network/IpAddress.hpp>
@ -176,8 +177,8 @@ namespace Nz
static constexpr std::size_t unsequencedWindow = ENetPeer_ReliableWindowSize / 32;
ENetHost* m_host;
IpAddress m_address; /**< Internet address of the peer */
MovablePtr<ENetHost> m_host;
IpAddress m_address; //< Internet address of the peer
std::array<UInt32, unsequencedWindow> m_unsequencedWindow;
std::bernoulli_distribution m_packetLossProbability;
std::list<IncomingCommmand> m_dispatchedCommands;

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@ -78,6 +78,7 @@ namespace Nz
SocketError_ConnectionRefused, //< The connection attempt was refused
SocketError_DatagramSize, //< The datagram size is over the system limit
SocketError_Internal, //< The error is coming from the engine
SocketError_Interrupted, //< The operation was interrupted by a signal
SocketError_Packet, //< The packet encoding/decoding failed, probably because of corrupted data
SocketError_NetworkError, //< The network system has failed (maybe network is down)
SocketError_NotInitialized, //< Nazara network has not been initialized

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@ -32,7 +32,7 @@ namespace Nz
inline explicit IpAddress(const char* address);
inline explicit IpAddress(const String& address);
IpAddress(const IpAddress&) = default;
IpAddress(IpAddress&&) = default;
IpAddress(IpAddress&&) noexcept = default;
~IpAddress() = default;
bool BuildFromAddress(const char* address);
@ -53,7 +53,7 @@ namespace Nz
inline explicit operator bool() const;
IpAddress& operator=(const IpAddress&) = default;
IpAddress& operator=(IpAddress&&) = default;
IpAddress& operator=(IpAddress&&) noexcept = default;
static String ResolveAddress(const IpAddress& address, String* service = nullptr, ResolveError* error = nullptr);
static std::vector<HostnameInfo> ResolveHostname(NetProtocol procol, const String& hostname, const String& protocol = "http", ResolveError* error = nullptr);

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@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp

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@ -31,7 +31,7 @@ namespace Nz
bool RegisterSocket(AbstractSocket& socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(AbstractSocket& socket);
bool Wait(int msTimeout);
unsigned int Wait(int msTimeout, SocketError* error = nullptr);
SocketPoller& operator=(SocketPoller&&) noexcept = default;

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@ -24,7 +24,7 @@ namespace Nz
public:
inline TcpClient();
TcpClient(TcpClient&& tcpClient) = default;
TcpClient(TcpClient&& tcpClient) noexcept = default;
~TcpClient() = default;
SocketState Connect(const IpAddress& remoteAddress);

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@ -21,7 +21,7 @@ namespace Nz
public:
inline UdpSocket();
inline UdpSocket(NetProtocol protocol);
inline UdpSocket(UdpSocket&& udpSocket);
inline UdpSocket(UdpSocket&& udpSocket) noexcept;
~UdpSocket() = default;
inline SocketState Bind(UInt16 port);

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@ -33,7 +33,7 @@ namespace Nz
* \param udpSocket UdpSocket to move into this
*/
inline UdpSocket::UdpSocket(UdpSocket&& udpSocket) :
inline UdpSocket::UdpSocket(UdpSocket&& udpSocket) noexcept :
AbstractSocket(std::move(udpSocket)),
m_boundAddress(std::move(udpSocket.m_boundAddress))
{

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@ -36,6 +36,8 @@ namespace Nz
void AddImpulse(const Vector2f& impulse, const Vector2f& point, CoordSys coordSys = CoordSys_Global);
void AddTorque(float torque);
bool ClosestPointQuery(const Nz::Vector2f& position, Nz::Vector2f* closestPoint = nullptr, float* closestDistance = nullptr) const;
void EnableSimulation(bool simulation);
Rectf GetAABB() const;

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@ -33,7 +33,7 @@ namespace Nz
PhysWorld3D();
PhysWorld3D(const PhysWorld3D&) = delete;
PhysWorld3D(PhysWorld3D&&) = default;
PhysWorld3D(PhysWorld3D&&) noexcept = default;
~PhysWorld3D();
int CreateMaterial(String name = String());
@ -61,7 +61,7 @@ namespace Nz
void Step(float timestep);
PhysWorld3D& operator=(const PhysWorld3D&) = delete;
PhysWorld3D& operator=(PhysWorld3D&&) = default;
PhysWorld3D& operator=(PhysWorld3D&&) noexcept = default;
private:
struct Callback

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@ -25,13 +25,13 @@ namespace Nz
public:
CursorController() = default;
CursorController(const CursorController&) = delete;
CursorController(CursorController&&) = default;
CursorController(CursorController&&) noexcept = default;
~CursorController() = default;
inline void UpdateCursor(const CursorRef& cursor);
CursorController& operator=(const CursorController&) = delete;
CursorController& operator=(CursorController&&) = default;
CursorController& operator=(CursorController&&) noexcept = default;
NazaraSignal(OnCursorUpdated, const CursorController* /*cursorController*/, const CursorRef& /*cursor*/);
};

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@ -25,13 +25,13 @@ namespace Nz
public:
EventHandler() = default;
explicit EventHandler(const EventHandler&);
EventHandler(EventHandler&&) = default;
EventHandler(EventHandler&&) noexcept = default;
~EventHandler() = default;
inline void Dispatch(const WindowEvent& event);
EventHandler& operator=(const EventHandler&) = delete;
EventHandler& operator=(EventHandler&&) = default;
EventHandler& operator=(EventHandler&&) noexcept = default;
NazaraSignal(OnEvent, const EventHandler* /*eventHandler*/, const WindowEvent& /*event*/);
NazaraSignal(OnGainedFocus, const EventHandler* /*eventHandler*/);

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@ -33,7 +33,7 @@ namespace Nz
Buffer(BufferType type);
Buffer(BufferType type, UInt32 size, DataStorage storage = DataStorage_Software, BufferUsageFlags usage = 0);
Buffer(const Buffer&) = delete;
Buffer(Buffer&&) = default;
Buffer(Buffer&&) = delete;
~Buffer();
bool CopyContent(const BufferRef& buffer);
@ -61,7 +61,7 @@ namespace Nz
void Unmap() const;
Buffer& operator=(const Buffer&) = delete;
Buffer& operator=(Buffer&&) = default;
Buffer& operator=(Buffer&&) = delete;
static bool IsStorageSupported(DataStorage storage);
template<typename... Args> static BufferRef New(Args&&... args);

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@ -10,7 +10,8 @@ namespace Nz
{
Mesh::Mesh() :
m_materialData(1),
m_aabbUpdated(false)
m_aabbUpdated(false),
m_isValid(false)
{
}

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@ -36,6 +36,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@ -104,6 +106,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@ -174,6 +178,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)
@ -242,6 +248,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)
@ -312,6 +320,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@ -380,6 +390,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
Vector2f defaultSinCos(0.f, 1.f); // sin(0) = 0, cos(0) = 1
if (!sinCosPtr)
@ -450,6 +462,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)
@ -518,6 +532,8 @@ namespace Nz
{
NazaraAssert(material, "Invalid material");
RegisterLayer(renderOrder);
float defaultRotation = 0.f;
if (!anglePtr)

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@ -618,61 +618,51 @@ namespace Nz
const RenderTarget* renderTarget = sceneData.viewer->GetTarget();
Recti fullscreenScissorRect = Recti(Vector2i(renderTarget->GetSize()));
Renderer::SetIndexBuffer(&s_quadIndexBuffer);
Renderer::SetMatrix(MatrixType_World, Matrix4f::Identity());
Renderer::SetVertexBuffer(&m_spriteBuffer);
const unsigned int overlayTextureUnit = Material::GetTextureUnit(TextureMap_Overlay);
const std::size_t maxSpriteCount = std::min<std::size_t>(s_maxQuads, m_spriteBuffer.GetVertexCount() / 4);
m_spriteChains.clear();
auto Commit = [&]()
m_spriteBatches.clear();
{
std::size_t spriteChainCount = m_spriteChains.size();
if (spriteChainCount > 0)
BufferMapper<VertexBuffer> vertexMapper(m_spriteBuffer, BufferAccess_DiscardAndWrite);
VertexStruct_XYZ_Color_UV* vertices = static_cast<VertexStruct_XYZ_Color_UV*>(vertexMapper.GetPointer());
std::size_t remainingSprite = maxSpriteCount;
const Material* lastMaterial = nullptr;
const Texture* lastOverlay = nullptr;
Recti lastScissorRect = Recti(-1, -1);
for (const BasicRenderQueue::SpriteChain& basicSprites : spriteList)
{
std::size_t spriteChain = 0; // Which chain of sprites are we treating
std::size_t spriteChainOffset = 0; // Where was the last offset where we stopped in the last chain
do
const Nz::Texture* overlayTexture = (basicSprites.overlay) ? basicSprites.overlay.Get() : m_whiteTexture.Get();
const Nz::Recti& scissorRect = (basicSprites.scissorRect.width > 0) ? basicSprites.scissorRect : fullscreenScissorRect;
if (basicSprites.material != lastMaterial || overlayTexture != lastOverlay || (basicSprites.material->IsScissorTestEnabled() && scissorRect != lastScissorRect))
{
// We open the buffer in writing mode
BufferMapper<VertexBuffer> vertexMapper(m_spriteBuffer, BufferAccess_DiscardAndWrite);
VertexStruct_XYZ_Color_UV* vertices = static_cast<VertexStruct_XYZ_Color_UV*>(vertexMapper.GetPointer());
m_spriteBatches.emplace_back();
SpriteBatch& newBatch = m_spriteBatches.back();
newBatch.material = basicSprites.material;
newBatch.overlayTexture = overlayTexture;
newBatch.scissorRect = scissorRect;
newBatch.spriteCount = 0;
std::size_t spriteCount = 0;
do
{
const VertexStruct_XYZ_Color_UV* currentChain = m_spriteChains[spriteChain].first;
std::size_t currentChainSpriteCount = m_spriteChains[spriteChain].second;
std::size_t count = std::min(maxSpriteCount - spriteCount, currentChainSpriteCount - spriteChainOffset);
std::memcpy(vertices, currentChain + spriteChainOffset * 4, 4 * count * sizeof(VertexStruct_XYZ_Color_UV));
vertices += count * 4;
spriteCount += count;
spriteChainOffset += count;
// Have we treated the entire chain ?
if (spriteChainOffset == currentChainSpriteCount)
{
spriteChain++;
spriteChainOffset = 0;
}
}
while (spriteCount < maxSpriteCount && spriteChain < spriteChainCount);
vertexMapper.Unmap();
Renderer::DrawIndexedPrimitives(PrimitiveMode_TriangleList, 0, spriteCount * 6);
lastMaterial = basicSprites.material;
lastOverlay = overlayTexture;
lastScissorRect = scissorRect;
}
while (spriteChain < spriteChainCount);
}
m_spriteChains.clear();
};
SpriteBatch& currentBatch = m_spriteBatches.back();
std::size_t spriteCount = std::min(remainingSprite, basicSprites.spriteCount);
std::memcpy(vertices, basicSprites.vertices, spriteCount * 4 * sizeof(VertexStruct_XYZ_Color_UV));
vertices += spriteCount * 4;
currentBatch.spriteCount += spriteCount;
remainingSprite -= spriteCount;
if (remainingSprite == 0)
break;
}
}
const Material* lastMaterial = nullptr;
const MaterialPipeline* lastPipeline = nullptr;
@ -683,66 +673,63 @@ namespace Nz
const MaterialPipeline::Instance* pipelineInstance = nullptr;
for (const BasicRenderQueue::SpriteChain& basicSprites : spriteList)
Renderer::SetIndexBuffer(&s_quadIndexBuffer);
Renderer::SetMatrix(MatrixType_World, Matrix4f::Identity());
Renderer::SetVertexBuffer(&m_spriteBuffer);
unsigned int firstIndex = 0;
for (const auto& batch : m_spriteBatches)
{
const Nz::Recti& scissorRect = (basicSprites.scissorRect.width > 0) ? basicSprites.scissorRect : fullscreenScissorRect;
if (basicSprites.material != lastMaterial || basicSprites.overlay != lastOverlay || (basicSprites.material->IsScissorTestEnabled() && scissorRect != lastScissorRect))
const MaterialPipeline* pipeline = batch.material->GetPipeline();
if (pipeline != lastPipeline)
{
Commit();
pipelineInstance = &batch.material->GetPipeline()->Apply(ShaderFlags_TextureOverlay | ShaderFlags_VertexColor);
const MaterialPipeline* pipeline = basicSprites.material->GetPipeline();
if (lastPipeline != pipeline)
const Shader* shader = pipelineInstance->uberInstance->GetShader();
if (shader != lastShader)
{
pipelineInstance = &basicSprites.material->GetPipeline()->Apply(ShaderFlags_TextureOverlay | ShaderFlags_VertexColor);
// Index of uniforms in the shader
shaderUniforms = GetShaderUniforms(shader);
const Shader* shader = pipelineInstance->uberInstance->GetShader();
if (shader != lastShader)
{
// Index of uniforms in the shader
shaderUniforms = GetShaderUniforms(shader);
// Ambient color of the scene
shader->SendColor(shaderUniforms->sceneAmbient, sceneData.ambientColor);
// Position of the camera
shader->SendVector(shaderUniforms->eyePosition, sceneData.viewer->GetEyePosition());
// Ambient color of the scene
shader->SendColor(shaderUniforms->sceneAmbient, sceneData.ambientColor);
// Position of the camera
shader->SendVector(shaderUniforms->eyePosition, sceneData.viewer->GetEyePosition());
// Overlay texture unit
shader->SendInteger(shaderUniforms->textureOverlay, overlayTextureUnit);
// Overlay texture unit
shader->SendInteger(shaderUniforms->textureOverlay, overlayTextureUnit);
lastShader = shader;
}
lastPipeline = pipeline;
lastShader = shader;
}
if (lastMaterial != basicSprites.material)
{
basicSprites.material->Apply(*pipelineInstance);
Renderer::SetTextureSampler(overlayTextureUnit, basicSprites.material->GetDiffuseSampler());
lastMaterial = basicSprites.material;
}
const Nz::Texture* overlayTexture = (basicSprites.overlay) ? basicSprites.overlay.Get() : m_whiteTexture.Get();
if (overlayTexture != lastOverlay)
{
Renderer::SetTexture(overlayTextureUnit, overlayTexture);
lastOverlay = overlayTexture;
}
if (basicSprites.material->IsScissorTestEnabled() && scissorRect != lastScissorRect)
{
Renderer::SetScissorRect(scissorRect);
lastScissorRect = scissorRect;
}
lastPipeline = pipeline;
}
m_spriteChains.emplace_back(basicSprites.vertices, basicSprites.spriteCount);
}
if (batch.material != lastMaterial)
{
batch.material->Apply(*pipelineInstance);
Commit();
Renderer::SetTextureSampler(overlayTextureUnit, batch.material->GetDiffuseSampler());
lastMaterial = batch.material;
}
if (batch.overlayTexture != lastOverlay)
{
Renderer::SetTexture(overlayTextureUnit, batch.overlayTexture);
lastOverlay = batch.overlayTexture;
}
if (batch.material->IsScissorTestEnabled() && batch.scissorRect != lastScissorRect)
{
Renderer::SetScissorRect(batch.scissorRect);
lastScissorRect = batch.scissorRect;
}
unsigned int indexCount = batch.spriteCount * 6;
Renderer::DrawIndexedPrimitives(PrimitiveMode_TriangleList, firstIndex, indexCount);
firstIndex += indexCount;
}
}
const ForwardRenderTechnique::ShaderUniforms* ForwardRenderTechnique::GetShaderUniforms(const Shader* shader) const

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@ -1,4 +1,4 @@
// Copyright (C) 2017 Jérôme Leclercq
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@ -45,7 +45,7 @@ namespace Nz
* \param abstractSocket AbstractSocket to move into this
*/
AbstractSocket::AbstractSocket(AbstractSocket&& abstractSocket) :
AbstractSocket::AbstractSocket(AbstractSocket&& abstractSocket) noexcept :
m_protocol(abstractSocket.m_protocol),
m_lastError(abstractSocket.m_lastError),
m_handle(abstractSocket.m_handle),

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@ -84,35 +84,35 @@ namespace Nz
*
* \param resolveError Error enumeration
*/
const char* ErrorToString(Nz::ResolveError resolveError)
const char* ErrorToString(ResolveError resolveError)
{
switch (resolveError)
{
case Nz::ResolveError_NoError:
case ResolveError_NoError:
return "No error";
case Nz::ResolveError_Internal:
case ResolveError_Internal:
return "An internal error occurred";
case Nz::ResolveError_ResourceError:
case ResolveError_ResourceError:
return "The operating system lacks the resources to proceed";
case Nz::ResolveError_NonRecoverable:
case ResolveError_NonRecoverable:
return "A nonrecoverable error occurred";
case Nz::ResolveError_NotFound:
case ResolveError_NotFound:
return "No such host is known";
case Nz::ResolveError_NotInitialized:
case ResolveError_NotInitialized:
return "Nazara Network has not been initialized";
case Nz::ResolveError_ProtocolNotSupported:
case ResolveError_ProtocolNotSupported:
return "A specified protocol is not supported by the server";
case Nz::ResolveError_TemporaryFailure:
case ResolveError_TemporaryFailure:
return "A temporary failure occurred, try again";
case Nz::ResolveError_Unknown:
case ResolveError_Unknown:
return "An unknown error occurred";
default:
@ -127,53 +127,56 @@ namespace Nz
*
* \param socketError Error enumeration
*/
const char* ErrorToString(Nz::SocketError socketError)
const char* ErrorToString(SocketError socketError)
{
switch (socketError)
{
case Nz::SocketError_NoError:
case SocketError_NoError:
return "No error";
case Nz::SocketError_AddressNotAvailable:
case SocketError_AddressNotAvailable:
return "The address is already in use";
case Nz::SocketError_ConnectionClosed:
case SocketError_ConnectionClosed:
return "The connection has been closed";
case Nz::SocketError_ConnectionRefused:
case SocketError_ConnectionRefused:
return "The connection attempt was refused";
case Nz::SocketError_DatagramSize:
case SocketError_DatagramSize:
return "The datagram size is over the system limit";
case Nz::SocketError_Internal:
case SocketError_Internal:
return "An internal error occurred";
case Nz::SocketError_Packet:
case SocketError_Interrupted:
return "The operation was interrupted by a signal";
case SocketError_Packet:
return "Packet encoding or decoding failed";
case Nz::SocketError_NetworkError:
case SocketError_NetworkError:
return "Networking subsystem failed";
case Nz::SocketError_NotInitialized:
case SocketError_NotInitialized:
return "Network module has not been initialized";
case Nz::SocketError_NotSupported:
case SocketError_NotSupported:
return "This operation is not supported";
case Nz::SocketError_ResolveError:
case SocketError_ResolveError:
return "The hostname couldn't be resolved";
case Nz::SocketError_ResourceError:
case SocketError_ResourceError:
return "The operating system lacks the resources to proceed";
case Nz::SocketError_TimedOut:
case SocketError_TimedOut:
return "The operation timed out";
case Nz::SocketError_Unknown:
case SocketError_Unknown:
return "An unknown error occurred";
case Nz::SocketError_UnreachableHost:
case SocketError_UnreachableHost:
return "The host is not reachable";
default:

View File

@ -489,7 +489,7 @@ namespace Nz
if (m_receivedDataLength < NazaraOffsetOf(ENetProtocolHeader, sentTime))
return false;
ENetProtocolHeader* header = reinterpret_cast<ENetProtocolHeader*>(m_receivedData);
ENetProtocolHeader* header = reinterpret_cast<ENetProtocolHeader*>(m_receivedData.Get());
UInt16 peerID = NetToHost(header->peerID);
UInt8 sessionID = (peerID & ENetProtocolHeaderSessionMask) >> ENetProtocolHeaderSessionShift;

View File

@ -81,7 +81,7 @@ namespace Nz
NazaraWarning("An error occured while removing socket from epoll structure (errno " + String::Number(errno) + ": " + Error::GetLastSystemError() + ')');
}
int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
unsigned int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
{
int activeSockets;
@ -93,7 +93,7 @@ namespace Nz
if (activeSockets == -1)
{
if (error)
*error = SocketImpl::TranslateErrnoToResolveError(errno);
*error = SocketImpl::TranslateErrnoToSocketError(errno);
return 0;
}

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@ -30,7 +30,7 @@ namespace Nz
bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(SocketHandle socket);
int Wait(int msTimeout, SocketError* error);
unsigned int Wait(int msTimeout, SocketError* error);
private:
std::unordered_set<SocketHandle> m_readyToReadSockets;

View File

@ -41,7 +41,7 @@ namespace Nz
else
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
}
return newClient;
@ -58,7 +58,7 @@ namespace Nz
if (bind(handle, reinterpret_cast<const sockaddr*>(&nameBuffer), bufferLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@ -76,7 +76,7 @@ namespace Nz
SocketHandle handle = socket(TranslateNetProtocolToAF(protocol), TranslateSocketTypeToSock(type), 0);
if (handle == InvalidHandle && error != nullptr)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return handle;
}
@ -129,7 +129,7 @@ namespace Nz
if (errorCode == EADDRNOTAVAIL)
*error = SocketError_ConnectionRefused; //< ConnectionRefused seems more legit than AddressNotAvailable in connect case
else
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
}
return SocketState_NotConnected;
@ -162,7 +162,7 @@ namespace Nz
if (code)
{
if (error)
*error = TranslateErrnoToResolveError(code);
*error = TranslateErrnoToSocketError(code);
return SocketState_NotConnected;
}
@ -177,7 +177,7 @@ namespace Nz
else
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@ -202,7 +202,7 @@ namespace Nz
if (code < 0)
return SocketError_Internal;
return TranslateErrnoToResolveError(code);
return TranslateErrnoToSocketError(code);
}
int SocketImpl::GetLastErrorCode()
@ -218,7 +218,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_ERROR, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return -1;
}
@ -240,7 +240,7 @@ namespace Nz
if (bind(handle, reinterpret_cast<const sockaddr*>(&nameBuffer), bufferLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@ -248,7 +248,7 @@ namespace Nz
if (listen(handle, queueSize) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return SocketState_NotConnected;
}
@ -267,7 +267,7 @@ namespace Nz
if (ioctl(handle, FIONREAD, &availableBytes) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@ -286,7 +286,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_BROADCAST, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false;
}
@ -305,7 +305,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_KEEPALIVE, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false;
}
@ -324,7 +324,7 @@ namespace Nz
if (getsockopt(handle, IPPROTO_IP, IP_MTU, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@ -343,7 +343,7 @@ namespace Nz
if (getsockopt(handle, IPPROTO_TCP, TCP_NODELAY, &code, &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false;
}
@ -362,7 +362,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<char*>(&code), &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@ -385,7 +385,7 @@ namespace Nz
if (getpeername(handle, reinterpret_cast<sockaddr*>(nameBuffer.data()), &bufferLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return IpAddress();
}
@ -404,7 +404,7 @@ namespace Nz
if (getsockopt(handle, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<char*>(&code), &codeLength) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
@ -432,7 +432,7 @@ namespace Nz
if (errorCode == EINVAL)
*error = SocketError_NoError;
else
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
}
return IpAddress();
@ -444,7 +444,7 @@ namespace Nz
return IpAddressImpl::FromSockAddr(reinterpret_cast<sockaddr*>(nameBuffer.data()));
}
int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
unsigned int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
{
NazaraAssert(fdarray && nfds > 0, "Invalid fdarray");
@ -454,12 +454,12 @@ namespace Nz
if (result < 0)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return 0;
}
return result;
return static_cast<unsigned int>(result);
}
bool SocketImpl::Receive(SocketHandle handle, void* buffer, int length, int* read, SocketError* error)
@ -486,7 +486,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@ -541,7 +541,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@ -618,7 +618,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@ -677,7 +677,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@ -730,7 +730,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@ -770,7 +770,7 @@ namespace Nz
default:
{
if (error)
*error = TranslateErrnoToResolveError(errorCode);
*error = TranslateErrnoToSocketError(errorCode);
return false; //< Error
}
@ -794,7 +794,7 @@ namespace Nz
if (ioctl(handle, FIONBIO, &block) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -813,7 +813,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_BROADCAST, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -832,7 +832,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -854,7 +854,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_KEEPALIVE, &keepAlive , sizeof(keepAlive)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -862,7 +862,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_TCP, TCP_KEEPIDLE, &keepIdle, sizeof(keepIdle)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -870,7 +870,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_TCP, TCP_KEEPINTVL, &keepInterval, sizeof(keepInterval)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -889,7 +889,7 @@ namespace Nz
if (setsockopt(handle, IPPROTO_TCP, TCP_NODELAY, &option, sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -908,7 +908,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_RCVBUF, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -927,7 +927,7 @@ namespace Nz
if (setsockopt(handle, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<const char*>(&option), sizeof(option)) == SOCKET_ERROR)
{
if (error)
*error = TranslateErrnoToResolveError(GetLastErrorCode());
*error = TranslateErrnoToSocketError(GetLastErrorCode());
return false; //< Error
}
@ -938,7 +938,7 @@ namespace Nz
return true;
}
SocketError SocketImpl::TranslateErrnoToResolveError(int error)
SocketError SocketImpl::TranslateErrnoToSocketError(int error)
{
switch (error)
{
@ -974,6 +974,9 @@ namespace Nz
case ECONNREFUSED:
return SocketError_ConnectionRefused;
case EINTR:
return SocketError_Interrupted;
case EMSGSIZE:
return SocketError_DatagramSize;

View File

@ -60,7 +60,7 @@ namespace Nz
static std::size_t QueryReceiveBufferSize(SocketHandle handle, SocketError* error = nullptr);
static std::size_t QuerySendBufferSize(SocketHandle handle, SocketError* error = nullptr);
static int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static unsigned int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static bool Receive(SocketHandle handle, void* buffer, int length, int* read, SocketError* error);
static bool ReceiveFrom(SocketHandle handle, void* buffer, int length, IpAddress* from, int* read, SocketError* error);
@ -78,7 +78,7 @@ namespace Nz
static bool SetReceiveBufferSize(SocketHandle handle, std::size_t size, SocketError* error = nullptr);
static bool SetSendBufferSize(SocketHandle handle, std::size_t size, SocketError* error = nullptr);
static SocketError TranslateErrnoToResolveError(int error);
static SocketError TranslateErrnoToSocketError(int error);
static int TranslateNetProtocolToAF(NetProtocol protocol);
static int TranslateSocketTypeToSock(SocketType type);

View File

@ -76,9 +76,9 @@ namespace Nz
m_readyToWriteSockets.erase(socket);
}
int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
unsigned int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
{
int activeSockets;
unsigned int activeSockets;
// Reset status of sockets
activeSockets = SocketImpl::Poll(m_sockets.data(), m_sockets.size(), static_cast<int>(msTimeout), error);
@ -87,7 +87,7 @@ namespace Nz
m_readyToWriteSockets.clear();
if (activeSockets > 0U)
{
int socketRemaining = activeSockets;
unsigned int socketRemaining = activeSockets;
for (PollSocket& entry : m_sockets)
{
if (!entry.revents)
@ -103,7 +103,7 @@ namespace Nz
}
else
{
NazaraWarning("Socket " + String::Number(entry.fd) + " was returned by WSAPoll without POLLRDNORM nor POLLWRNORM events (events: 0x" + String::Number(entry.revents, 16) + ')');
NazaraWarning("Socket " + String::Number(entry.fd) + " was returned by poll without POLLRDNORM nor POLLWRNORM events (events: 0x" + String::Number(entry.revents, 16) + ')');
activeSockets--;
}

View File

@ -23,13 +23,14 @@ namespace Nz
void Clear();
bool IsReady(SocketHandle socket) const;
bool IsReadyToRead(SocketHandle socket) const;
bool IsReadyToWrite(SocketHandle socket) const;
bool IsRegistered(SocketHandle socket) const;
bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(SocketHandle socket);
int Wait(int msTimeout, SocketError* error);
unsigned int Wait(int msTimeout, SocketError* error);
private:
std::unordered_set<SocketHandle> m_readyToReadSockets;

View File

@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/SocketPoller.hpp>
#include <Nazara/Network/Algorithm.hpp>
#if defined(NAZARA_PLATFORM_WINDOWS)
#include <Nazara/Network/Win32/SocketPollerImpl.hpp>
@ -170,24 +171,33 @@ namespace Nz
* Waits a specific/undetermined amount of time until at least one socket part of the SocketPoller becomes ready.
* To query the ready state of the registered socket, use the IsReadyToRead or IsReadyToWrite functions.
*
* If error is a valid pointer, it will be used to report the last error occurred (if no error occurred, a value of NoError will be reported)
*
* \param msTimeout Maximum time to wait in milliseconds, 0 will returns immediately and -1 will block indefinitely
* \param error If valid, this will be used to report the error status from the poller (if no error occurred, a value of NoError will be reported).
*
* \return True if at least one socket registered to the poller is ready.
* \return The number of socket reported ready (may be zero if no socket is ready or if an error occurred)
*
* \remark It is an error to try to unregister a non-registered socket from a SocketPoller.
* \remark In case of error, a NazaraError is triggered (except for interrupted errors)
*
* \see IsReady
* \see RegisterSocket
*/
bool SocketPoller::Wait(int msTimeout)
unsigned int SocketPoller::Wait(int msTimeout, SocketError* error)
{
SocketError error;
SocketError waitError;
int readySockets = m_impl->Wait(msTimeout, &error);
if (error != SocketError_NoError)
unsigned int readySockets = m_impl->Wait(msTimeout, &waitError);
if (error)
*error = waitError;
if (waitError != SocketError_NoError)
{
NazaraError("SocketPoller encountered an error (code: 0x" + String::Number(error, 16) + ')');
return false;
if (waitError != SocketError_Interrupted) //< Do not log interrupted error
NazaraError("SocketPoller encountered an error (code: 0x" + String::Number(waitError, 16) + "): " + ErrorToString(waitError));
return 0;
}
return readySockets > 0;

View File

@ -467,7 +467,7 @@ namespace Nz
return code;
}
int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
unsigned int SocketImpl::Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error)
{
NazaraAssert(fdarray && nfds > 0, "Invalid fdarray");
@ -484,10 +484,12 @@ namespace Nz
return 0;
}
assert(result >= 0);
if (error)
*error = SocketError_NoError;
return result;
return static_cast<unsigned int>(result);
#else
NazaraUnused(fdarray);
NazaraUnused(nfds);

View File

@ -60,7 +60,7 @@ namespace Nz
static IpAddress QuerySocketAddress(SocketHandle handle, SocketError* error = nullptr);
static std::size_t QuerySendBufferSize(SocketHandle handle, SocketError* error = nullptr);
static int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static unsigned int Poll(PollSocket* fdarray, std::size_t nfds, int timeout, SocketError* error);
static bool Receive(SocketHandle handle, void* buffer, int length, int* read, SocketError* error);
static bool ReceiveFrom(SocketHandle handle, void* buffer, int length, IpAddress* from, int* read, SocketError* error);

View File

@ -130,9 +130,9 @@ namespace Nz
#endif
}
int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
unsigned int SocketPollerImpl::Wait(int msTimeout, SocketError* error)
{
int activeSockets;
unsigned int activeSockets;
#if NAZARA_NETWORK_POLL_SUPPORT
activeSockets = SocketImpl::Poll(m_sockets.data(), m_sockets.size(), static_cast<int>(msTimeout), error);
@ -187,8 +187,8 @@ namespace Nz
tv.tv_sec = static_cast<long>(msTimeout / 1000ULL);
tv.tv_usec = static_cast<long>((msTimeout % 1000ULL) * 1000ULL);
activeSockets = ::select(0xDEADBEEF, readSet, writeSet, nullptr, (msTimeout >= 0) ? &tv : nullptr); //< The first argument is ignored on Windows
if (activeSockets == SOCKET_ERROR)
int selectValue = ::select(0xDEADBEEF, readSet, writeSet, nullptr, (msTimeout >= 0) ? &tv : nullptr); //< The first argument is ignored on Windows
if (selectValue == SOCKET_ERROR)
{
if (error)
*error = SocketImpl::TranslateWSAErrorToSocketError(WSAGetLastError());
@ -196,6 +196,9 @@ namespace Nz
return 0;
}
assert(selectValue >= 0);
activeSockets = static_cast<unsigned int>(selectValue);
if (error)
*error = SocketError_NoError;
#endif

View File

@ -32,7 +32,7 @@ namespace Nz
bool RegisterSocket(SocketHandle socket, SocketPollEventFlags eventFlags);
void UnregisterSocket(SocketHandle socket);
int Wait(int msTimeout, SocketError* error);
unsigned int Wait(int msTimeout, SocketError* error);
private:
#if NAZARA_NETWORK_POLL_SUPPORT

View File

@ -7,6 +7,7 @@
#include <chipmunk/chipmunk.h>
#include <chipmunk/chipmunk_private.h>
#include <algorithm>
#include <cmath>
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz
@ -127,6 +128,37 @@ namespace Nz
cpBodySetTorque(m_handle, cpBodyGetTorque(m_handle) + ToRadians(torque));
}
bool RigidBody2D::ClosestPointQuery(const Nz::Vector2f& position, Nz::Vector2f* closestPoint, float* closestDistance) const
{
cpVect pos = cpv(cpFloat(position.x), cpFloat(position.y));
float minDistance = std::numeric_limits<float>::infinity();
Nz::Vector2f closest;
for (cpShape* shape : m_shapes)
{
cpPointQueryInfo result;
cpShapePointQuery(shape, pos, &result);
float resultDistance = float(result.distance);
if (resultDistance < minDistance)
{
closest.Set(float(result.point.x), float(result.point.y));
minDistance = resultDistance;
}
}
if (std::isinf(minDistance))
return false;
if (closestPoint)
*closestPoint = closest;
if (minDistance)
*closestDistance = minDistance;
return true;
}
void RigidBody2D::EnableSimulation(bool simulation)
{
if (m_isRegistered != simulation)