SirLynix
795efae3a0
Physics3D: Switch from Newton Dynamics to Bullet3
2023-04-10 17:12:23 +02:00
SirLynix
ec1efb5e56
Fix previous commit
2023-04-06 19:08:27 +02:00
SirLynix
c7b1c8b155
Core/AppFilesystemComponent: Fix Open with physical files
2023-04-06 19:01:07 +02:00
SirLynix
3cf50221c5
Graphics/GraphicsComponent: Add constructor taking an instanced renderable
2023-04-05 08:51:58 +02:00
SirLynix
40b6102977
Utility/Node: Add a constructor taking translation/rotation/scale
2023-04-05 08:51:24 +02:00
SirLynix
0656b388bc
Graphics/GraphicsComponent: Add GetAABB method
2023-04-04 08:25:30 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
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Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix
36643f173b
Widgets/CheckboxWidget: Add GetState() method
2023-03-26 14:23:10 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
883b54e6d3
Physics2D: Fix the way newly physics entities are setup
2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
507cd27eaf
Start working on documentation generator
2023-03-21 13:21:00 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
27996d16d9
Math/Quaternion: Fix RotationBetween with non-normalized vecs
2023-03-19 12:06:29 +01:00
Lynix
7a980044cd
Fix compilation
2023-03-18 22:06:56 +01:00
SirLynix
285b3e132c
Renderer: Disable validation by default in release
2023-03-17 19:26:45 +01:00
SirLynix
b354f7f87d
Math/Quaternion: Fix RotationBetween not handling parallel vectors
2023-03-17 19:24:57 +01:00
SirLynix
506d3939a8
Minor improvements
2023-03-17 19:24:33 +01:00
SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
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Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
3c2172103a
Minor fixes²
2023-03-14 18:08:29 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
e3f1000f17
Platform: Remove unused header
2023-03-14 18:05:14 +01:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
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It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
75b6ba8dab
Renderer: Fix frontFace and primitiveMode not being part of RenderStates key
2023-03-10 13:24:48 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
a96722d4ec
Graphics/Tilemap: Fix UpdateAABB warning
2023-03-09 17:49:25 +01:00
SirLynix
c67e290b51
Core/ResourceParameters: Add virtual destructor (fix render device destruction)
2023-03-09 17:48:52 +01:00
SirLynix
7e18c4a46e
Math/Quaternion: Fix LookAt forward vector
2023-03-09 17:48:14 +01:00
SirLynix
d7dda716fe
Warning fixes
2023-03-05 18:01:20 +01:00
SirLynix
f2197800bc
Core/VirtualDirectory: Fix inner resolving
2023-03-05 18:01:14 +01:00
SirLynix
f51514ebb6
Update global headers
2023-03-05 18:01:01 +01:00
SirLynix
36dd245564
Core: Rework VirtualDirectory to allow custom directory resolving
2023-03-03 13:21:48 +01:00
SirLynix
0494a72849
Core/Stream: Add HashAppend overload
2023-03-03 13:19:12 +01:00
SirLynix
34abeeb7bd
Core/Stream: Add MemoryMapped stream options (allowing for direct memory access)
2023-03-03 13:18:51 +01:00
SirLynix
3000345eab
Core: Add OwnedMemoryStream class
2023-03-03 13:16:33 +01:00
SirLynix
2629d2052e
xmake check-files -f
2023-03-03 13:16:13 +01:00
SirLynix
93ff30f53a
Core/ByteArray: Add constructor taking the container by value
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Allowing to move the content
2023-03-03 13:15:51 +01:00
SirLynix
6bf4304817
Core/File: Add OpenMode::Defer
2023-03-03 13:14:28 +01:00
SirLynix
36d7e98299
Graphics/PointLight: Fix bounding volume
2023-02-26 19:04:52 +01:00
SirLynix
7f06d8db2b
Graphics: Fix render queue keys
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I have no idea how I messed this up
2023-02-26 18:51:59 +01:00
SirLynix
20ad93f1c9
VulkanRenderer: Add support for VK_EXT_debug_report
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Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix
6df919eb70
Renderer/WindowSwapchain: Don't create swapchain on minimized window
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This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix
421e684344
OpenGLRenderer: Fix FboFramebuffer making context switches
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When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.
This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
2e8ea0e887
Graphics/TextSprite: Fix outline showing up over glyphs
2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d
Graphics: Switch glyph atlases to R8 instead of A8
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A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00