Jérôme Leclercq
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16e2f5f819
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Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin)
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2021-06-01 12:32:24 +02:00 |
Jérôme Leclercq
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f6fd996bf1
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Shader: Add support for custom functions calls (and better handle intrinsics)
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2021-05-22 13:37:54 +02:00 |
Lynix
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525f24af2e
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Shader/ShaderLang: Add support for Unary operators
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2021-05-16 23:07:25 +02:00 |
Jérôme Leclercq
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500ccda85a
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Shader: StatementPtr& => const StatementPtr&
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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d335d44d6a
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Shader: Cleanup and rename AST files
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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ea99c6a19e
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Shader: First working version on both Vulkan & OpenGL (ES)
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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f93a5bbdc1
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Shader: Rework scope handling
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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48b93a9dea
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Shader: Fix SPIRV generation
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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fed7370e77
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Rework shader AST (WIP)
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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b320b5b44e
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Shader: Add function parameters and return handling
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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acb998f67e
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ShaderAst: Add NoOp node
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2021-01-14 21:58:06 +01:00 |
Jérôme Leclercq
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4d63d6e022
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Shader: Add basic support for Branch node in spir-v
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2021-01-04 10:27:08 +01:00 |
Jérôme Leclercq
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ed72d668d9
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
Jérôme Leclercq
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960817a1f1
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Add conditional expression/statement support for shaders
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2020-11-19 13:56:54 +01:00 |
Jérôme Leclercq
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77b66620c9
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Refactor SpirV classes
SpirvStatementVisitor was merged with SpirvExpressionLoad
SpirvExpressionLoadAccessMember was renamed SpirvExpressionLoad
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2020-08-23 21:56:30 +02:00 |