SirLynix
ff491eddc7
Math/Angle: Fix Zero()
2023-07-14 14:18:28 +02:00
SirLynix
62663dc8e1
Vulkan
2023-07-14 14:18:04 +02:00
SirLynix
1bb4b8fa0d
Core/AppFilesystemComponent: Add GetDirectory
2023-07-14 14:16:57 +02:00
SirLynix
4f3542356d
Graphics/RenderSystem: Handle visibility immediatly
...
This fixes an issue when rendermask/scissor box is updated right after making an entity visible (e.g. widgets)
2023-07-02 14:04:00 +02:00
SirLynix
602361e8e1
Core/Time: Add support for AsSeconds<integer>
2023-06-28 07:04:20 +02:00
SirLynix
96618cbb5b
Fix some warnings
2023-06-27 19:31:24 +02:00
SirLynix
161c4f6aca
Math/Frustum: Fix Contains(Box) and Intersect(points, n)
2023-06-25 09:50:10 +02:00
SirLynix
2f1e2f94d7
Math/Plane: Fix construction from 3 points
2023-06-23 13:23:26 +02:00
SirLynix
b2538028b4
Math/Plane: Rename Distance method to SignedDistance
2023-06-22 17:56:18 +02:00
SirLynix
622b6cbec9
Math: Reverse plane direction (to make it more standard)
2023-06-21 19:50:03 +02:00
SirLynix
9eb4c43997
Math/Frustum: Add GetPlanes()
2023-06-21 19:49:32 +02:00
SirLynix
2a9ec4f3bb
Minor fixes
2023-06-16 13:06:11 +02:00
SirLynix
6bf91e10e5
Network: Implement WebService with emscripten fetch API on wasm
2023-06-14 20:13:17 +02:00
SirLynix
b28d97b1fa
Add missing include
2023-06-14 20:13:17 +02:00
SirLynix
a9d74c7345
Update WebRequestResult.hpp
2023-06-14 20:13:17 +02:00
SirLynix
c65daba072
Network: Add WebService
2023-06-14 20:13:17 +02:00
SirLynix
504c0f771b
Minor fixes
2023-06-09 09:24:03 +02:00
SirLynix
40bb69bc60
Core: Add SignalHandlerAppComponent
2023-06-07 22:28:55 +02:00
SirLynix
8eefb2f101
Add missing include
2023-06-07 18:54:44 +02:00
SirLynix
bf0d7674c7
Core: Add thread extension functions
2023-06-07 13:35:40 +02:00
SirLynix
628a3a8375
Include fixes
2023-06-07 13:30:25 +02:00
SirLynix
05996d11c2
Add missing include
2023-06-07 08:17:28 +02:00
SirLynix
6520f48d94
Add missing include
2023-06-06 18:00:14 +02:00
SirLynix
caf8446707
Math: Remove Algorithm file and move string functions to StringExt
2023-06-06 08:59:58 +02:00
SirLynix
21503ffaa7
Graphics/MaterialPipeline: Use FixedVector instead of std::vector
2023-06-05 18:05:41 +02:00
SirLynix
b9c1559d97
Random code cleanup
2023-06-05 18:05:16 +02:00
Jérôme Leclercq
1a55b550fb
Improve math module ( #396 )
...
* Improve math module
- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
2023-06-02 22:30:51 +02:00
SirLynix
de88873c35
Make use of the new Flags iterator
2023-06-02 17:57:26 +02:00
SirLynix
401bfa3324
Core/Enums: Improve OpenMode comments
2023-06-02 17:49:23 +02:00
SirLynix
1672765936
JoltPhysics3D/JoltCollider3D: Add Mesh JoltMeshCollider3D
2023-06-02 17:47:25 +02:00
SirLynix
2886a2e0c0
Rename EnumMap to EnumArray after nazarautils update
2023-05-30 13:49:19 +02:00
SirLynix
cff918f6a3
Graphics/ForwardFramePipeline: Fix unregister + register the same renderable pointer not invalidating rendering
...
This can happen with ECS components which are mostly stable in memory, when destroying a graphics entity and recreating it (even with a different mesh) its pointer may not change due to memory recycling, especially on simple scenes.
A UInt8 generation counter helps prevents this
2023-05-30 13:34:41 +02:00
SirLynix
0c7efa05e2
Fix a bunch of warnings
2023-05-30 12:34:38 +02:00
SirLynix
68b3e31eec
Utility/PixelFormat: use std::string_view to store name
2023-05-30 12:33:40 +02:00
SirLynix
dfe6b2ddcf
Make use of the new EnumMap class
2023-05-30 12:32:37 +02:00
SirLynix
580b3c8804
Core/ApplicationBase: GetComponent can no longer fail
2023-05-20 21:35:10 +02:00
SirLynix
35c498bf21
Core/ResourceLoader: Use stream path extension if possible to dismiss loaders
2023-05-20 21:34:34 +02:00
SirLynix
aa441354ec
Graphics/GraphicsComponent: Fix GetAABB
2023-05-20 21:31:49 +02:00
SirLynix
741dc6b7e8
Math/Box: Add ScaleAroundCenter
2023-05-16 15:43:05 +02:00
SirLynix
6f15400d01
JoltPhysics3D: Rework Character class
2023-05-15 19:03:28 +02:00
SirLynix
34b8bb5d65
Core/Resource: Pass filePath by value and move to prevent useless copy
2023-05-15 08:31:42 +02:00
SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
3712b641f8
Widgets: Improve BoxLayout
2023-05-14 18:53:56 +02:00
SirLynix
383e905b3f
Utility/Image: Add LoadFaceFromImage
2023-05-12 19:14:44 +02:00
SirLynix
31da36991d
Build: Set missing override as error
...
I couldn't find a similar flag for MSVC
2023-05-09 17:18:56 +02:00
SirLynix
bbbd3f88c1
Core: Add DisabledComponent (to temporary disable an entity)
2023-05-07 22:43:48 +02:00
SirLynix
c69397707e
Core: Add StateMachine
...
Backported from legacy Nazara
2023-05-07 22:42:54 +02:00
SirLynix
24e546a808
Core/ApplicationBase: Fix GetComponent
2023-05-07 22:41:03 +02:00
SirLynix
9aeaaa9495
Core/Application: Fix updater elapsed time
2023-05-06 15:44:52 +02:00
SirLynix
5e5a740f24
Graphics: Add non-const GetShaderModuleResolver
2023-05-01 18:44:01 +02:00
SirLynix
147f1bc1cf
Math/Vector3: Add GetAbs method
2023-05-01 17:05:26 +02:00
SirLynix
dcc23ef7c2
Graphics/Tilemap: Fix layer update when enabling tiles
...
Thanks to @jube for noticing!
2023-05-01 10:37:14 +02:00
SirLynix
3957687a31
OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance)
2023-04-30 21:12:33 +02:00
SirLynix
97f1c2c56c
Refactor xmake.lua and make some warnings as errors
2023-04-30 21:11:30 +02:00
SirLynix
445ed93fbb
Core/ApplicationBase: Fix compilation with Apple Clang
2023-04-24 10:58:16 +02:00
SirLynix
de5e7bd8a8
Core/ApplicationBase: Add support for updaters with intervals
2023-04-23 19:45:33 +02:00
SirLynix
d717335bca
VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
2023-04-12 14:13:34 +02:00
SirLynix
2f5db80183
Remove empty source files
2023-04-11 13:51:11 +02:00
SirLynix
670389d268
xmake check-files -f
2023-04-10 17:12:23 +02:00
SirLynix
26b23ccce6
Rename Physics2D to ChipmunkPhysics2D
2023-04-10 17:12:23 +02:00
SirLynix
1415dcbf1a
JoltPhysics3D: Add JoltConvexHullCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
d610baf920
JoltPhysics3D: Rework RigidBody wrapper
...
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
67b1710adb
JoltPhysics3D/JoltCollider3D: Set convex radius by default
2023-04-10 17:12:23 +02:00
SirLynix
61724cc4b9
JoltPhysics3D: Add distance constraint
2023-04-10 17:12:23 +02:00
SirLynix
8d25495bab
JoltPhysics3D: Add some methods to JoltCharacter
2023-04-10 17:12:23 +02:00
SirLynix
efc81ff508
BulletPhysics3D: Fix movement
2023-04-10 17:12:23 +02:00
SirLynix
6447686ad9
JoltPhysics3D: Add JoltPivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
d697450a60
JoltPhysics3D: Add raycast hit normal
2023-04-10 17:12:23 +02:00
SirLynix
1387ac6e35
JoltPhysics3D: Add capsule collider
2023-04-10 17:12:23 +02:00
SirLynix
a4ba7d6115
JoltPhysics3D:: Improve characters
2023-04-10 17:12:23 +02:00
SirLynix
2b0239b8f0
JoltPhysics3D: Fix crash when freeing compoites colliders
2023-04-10 17:12:23 +02:00
SirLynix
b3595178a1
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst
2023-04-10 17:12:23 +02:00
SirLynix
63d75e8904
Physics3D/PhysWorld3D: Add generic RaycastQuery
2023-04-10 17:12:23 +02:00
SirLynix
4d42c0cf9c
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties
2023-04-10 17:12:23 +02:00
SirLynix
3efd422e86
BulletPhysics3D: Add StaticPlaneCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
021801f02e
Continue Jolt integration
2023-04-10 17:12:23 +02:00
SirLynix
c5ac142888
Add JoltPhysics3D for a performance test
2023-04-10 17:12:23 +02:00
SirLynix
bd4c2d6ee7
Rename Physics3D to BulletPhysics3D
2023-04-10 17:12:23 +02:00
SirLynix
5cbc435e1a
Physics3D: Add PivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
522315dbca
Physics3D: Add raycast support
2023-04-10 17:12:23 +02:00
SirLynix
5ee25e9621
Physics3D: Use pool for rigid bodies (+ sort them to improve cache)
2023-04-10 17:12:23 +02:00
SirLynix
1f68cfa6c2
Physics3D/Collider3D: Use btEmptyShape for NullCollider3D
...
Having no collider seems to break physics
2023-04-10 17:12:23 +02:00
SirLynix
795efae3a0
Physics3D: Switch from Newton Dynamics to Bullet3
2023-04-10 17:12:23 +02:00
SirLynix
ec1efb5e56
Fix previous commit
2023-04-06 19:08:27 +02:00
SirLynix
c7b1c8b155
Core/AppFilesystemComponent: Fix Open with physical files
2023-04-06 19:01:07 +02:00
SirLynix
3cf50221c5
Graphics/GraphicsComponent: Add constructor taking an instanced renderable
2023-04-05 08:51:58 +02:00
SirLynix
40b6102977
Utility/Node: Add a constructor taking translation/rotation/scale
2023-04-05 08:51:24 +02:00
SirLynix
0656b388bc
Graphics/GraphicsComponent: Add GetAABB method
2023-04-04 08:25:30 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
...
Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix
36643f173b
Widgets/CheckboxWidget: Add GetState() method
2023-03-26 14:23:10 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
883b54e6d3
Physics2D: Fix the way newly physics entities are setup
2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
507cd27eaf
Start working on documentation generator
2023-03-21 13:21:00 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
27996d16d9
Math/Quaternion: Fix RotationBetween with non-normalized vecs
2023-03-19 12:06:29 +01:00
Lynix
7a980044cd
Fix compilation
2023-03-18 22:06:56 +01:00
SirLynix
285b3e132c
Renderer: Disable validation by default in release
2023-03-17 19:26:45 +01:00
SirLynix
b354f7f87d
Math/Quaternion: Fix RotationBetween not handling parallel vectors
2023-03-17 19:24:57 +01:00
SirLynix
506d3939a8
Minor improvements
2023-03-17 19:24:33 +01:00
SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
...
Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
3c2172103a
Minor fixes²
2023-03-14 18:08:29 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
e3f1000f17
Platform: Remove unused header
2023-03-14 18:05:14 +01:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
...
It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
75b6ba8dab
Renderer: Fix frontFace and primitiveMode not being part of RenderStates key
2023-03-10 13:24:48 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
a96722d4ec
Graphics/Tilemap: Fix UpdateAABB warning
2023-03-09 17:49:25 +01:00
SirLynix
c67e290b51
Core/ResourceParameters: Add virtual destructor (fix render device destruction)
2023-03-09 17:48:52 +01:00
SirLynix
7e18c4a46e
Math/Quaternion: Fix LookAt forward vector
2023-03-09 17:48:14 +01:00
SirLynix
d7dda716fe
Warning fixes
2023-03-05 18:01:20 +01:00
SirLynix
f2197800bc
Core/VirtualDirectory: Fix inner resolving
2023-03-05 18:01:14 +01:00
SirLynix
f51514ebb6
Update global headers
2023-03-05 18:01:01 +01:00
SirLynix
36dd245564
Core: Rework VirtualDirectory to allow custom directory resolving
2023-03-03 13:21:48 +01:00
SirLynix
0494a72849
Core/Stream: Add HashAppend overload
2023-03-03 13:19:12 +01:00
SirLynix
34abeeb7bd
Core/Stream: Add MemoryMapped stream options (allowing for direct memory access)
2023-03-03 13:18:51 +01:00
SirLynix
3000345eab
Core: Add OwnedMemoryStream class
2023-03-03 13:16:33 +01:00
SirLynix
2629d2052e
xmake check-files -f
2023-03-03 13:16:13 +01:00
SirLynix
93ff30f53a
Core/ByteArray: Add constructor taking the container by value
...
Allowing to move the content
2023-03-03 13:15:51 +01:00
SirLynix
6bf4304817
Core/File: Add OpenMode::Defer
2023-03-03 13:14:28 +01:00
SirLynix
36d7e98299
Graphics/PointLight: Fix bounding volume
2023-02-26 19:04:52 +01:00
SirLynix
7f06d8db2b
Graphics: Fix render queue keys
...
I have no idea how I messed this up
2023-02-26 18:51:59 +01:00
SirLynix
20ad93f1c9
VulkanRenderer: Add support for VK_EXT_debug_report
...
Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix
6df919eb70
Renderer/WindowSwapchain: Don't create swapchain on minimized window
...
This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix
421e684344
OpenGLRenderer: Fix FboFramebuffer making context switches
...
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.
This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
2e8ea0e887
Graphics/TextSprite: Fix outline showing up over glyphs
2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d
Graphics: Switch glyph atlases to R8 instead of A8
...
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix
b38f9dc79b
Core/Log: Pass string_view by value instead of ref
2023-02-22 19:04:07 +01:00
SirLynix
e96204a2ab
Graphics/AbstractViewer: Set virtual destructor
2023-02-15 16:33:02 +01:00
SirLynix
dd97832430
Core/AppFilesystemComponent: Add MountDefaultDirectories
2023-02-08 12:19:01 +01:00
Jérôme Leclercq
20f70533c0
Fix wasm ci ( #391 )
...
* Update wasm-build.yml
* Set embed_rendererbackends with wasm
* wasm fixes
* Fix CI
* Update wasm-build.yml
* More wasm fixes
* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
5b3703347f
OpenGLRenderer: Use a single context with WebGL
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
7cb90782de
~ fix post rebase & dirty fix avoid deleting shaders before linking them
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
304bf35c08
Core/AppFilesystemComponent: Add Open method
2023-02-02 18:30:36 +01:00
SirLynix
3d2aa94ac4
Core/AppFilesystemComponent: Rename GetOrLoad to Load
2023-02-02 18:30:24 +01:00
SirLynix
35172f5028
Fix some warnings
2023-02-02 13:28:36 +01:00
SirLynix
88a0bf95ca
Utility/ImageStream: Use Time class instead of UInt64 for frametime
2023-02-02 13:27:21 +01:00
SirLynix
6508b84e5c
Platform/AppWindowingComponent: Fix missing initialization of "quit on last window closed"
2023-02-02 13:10:18 +01:00
SirLynix
eb74c6ed07
Restore plugin prefix
2023-01-29 21:59:24 +01:00
SirLynix
8bc953240d
Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries
2023-01-29 18:13:35 +01:00
SirLynix
3f200edeb6
Graphics: Set default render mask for LightComponent and GraphicsComponent
2023-01-29 11:38:08 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
...
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
97fa4d98be
Rework EnTT integration
...
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
ca0c4a5db7
Core: Add AppFilesystemComponent
2023-01-22 18:00:26 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
2b7ff9274c
Core/Application: Add updaters
2023-01-22 12:37:58 +01:00
SirLynix
a71d4885f9
Core/Application: Accept module configuration
2023-01-22 12:37:58 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
da9eb14ebe
Handle windows and EnTT with application components
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
Lynix
8db1c04568
Make Application template and responsible for modules init
2023-01-22 12:37:58 +01:00
SirLynix
04bfa97579
Add Application base classes (WIP)
2023-01-22 12:37:58 +01:00
SirLynix
ba3f26d074
Minor fixes
2023-01-21 19:10:51 +01:00
SirLynix
a1480fc2db
Graphics: Fix text atlas resizing
2023-01-21 19:10:40 +01:00
Lynix
cc1246dcac
VulkanRenderer: Fix 32bits compilation
2023-01-02 22:11:00 +01:00
SirLynix
a8b6d9cb42
Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations
2023-01-01 19:48:51 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
...
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
2243d0b1a7
Move free operator overloads inside Nz namespace
2022-12-29 12:15:22 +01:00
SirLynix
763bef3fdd
Core: Make Uuid constexpr
2022-12-29 12:13:18 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
fe8715f1fb
Renderer: Working compute implementation
2022-12-25 19:19:16 +01:00
SirLynix
4605eed0da
Add compute demo (WIP) + fixes creation of compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
e4064997d8
Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums
2022-12-25 16:11:28 +01:00
SirLynix
46fe1c550c
Fixes unit tests
2022-12-18 17:08:03 +01:00
SirLynix
5ca7b398c2
More Math cleanup
2022-12-18 16:33:05 +01:00
SirLynix
627b7a1972
Graphics/Light: Fix warning in release
2022-12-18 15:04:01 +01:00
SirLynix
3c86b84e13
Graphics: Rework tilemap class (and fix its AABB)
2022-12-18 14:57:40 +01:00
SirLynix
830eee78a8
Math: Rework Box and Rect classes
2022-12-18 14:57:14 +01:00
SirLynix
d4422c4102
Graphics: Add origin to all sprite-based renderables (and made it a factor)
2022-12-17 14:48:50 +01:00
Jérôme Leclercq
0537be3201
Graphics/Sprite: Fix SetTextureRect
2022-12-14 09:53:23 +01:00
SirLynix
8b101114d1
Minor fixes
2022-12-08 19:20:54 +01:00
SirLynix
f8238a6e6c
Graphics: Implement point-light shadow-mapping
2022-12-08 18:17:13 +01:00
SirLynix
39f206d60e
Fix rebase error
2022-12-08 18:17:13 +01:00
SirLynix
5a57976b4b
Graphics/FrameGraph: Add support for cubemap and slice rendering
2022-12-08 18:17:13 +01:00
SirLynix
4ae3f51174
VulkanRenderer: Fix views and arrays support
2022-12-08 18:17:13 +01:00
SirLynix
56acbb2694
Renderer: Improve texture view support (and support emulation for OGL)
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00
SirLynix
42f8cdb151
Add initial support for texture views
2022-12-08 18:17:13 +01:00
SirLynix
902dee6121
Renderer/TextureInfo: Separate layerCount from size
2022-12-08 18:17:13 +01:00
SirLynix
1768f20365
Graphics: Move shadow-mapping related code to LightShadow classes
2022-12-08 18:17:13 +01:00
SirLynix
ec3bc45544
Graphics/LightComponent: Replace AttachLight with AddLight
2022-12-08 18:17:13 +01:00
SirLynix
d7eab778fb
Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean
2022-12-08 18:17:13 +01:00
SirLynix
f580ba523d
Graphics: Send shadow map res to shader
2022-12-08 18:17:13 +01:00
SirLynix
3623f4ccc4
Add support for moving shadow-casting lights
2022-12-08 18:17:13 +01:00
SirLynix
a5d4b8f28d
Renderer/DebugDrawer: Add support for Frustum
2022-12-08 18:17:13 +01:00
SirLynix
6ef4c14772
Renderer: Change binding members order
2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
4a10c1f8fe
Add shadow mapping (wip)
2022-12-08 18:17:13 +01:00
SirLynix
b79718404c
Fix OpenAL extensions functions
2022-12-06 12:54:22 +01:00