Commit Graph

3477 Commits

Author SHA1 Message Date
SirLynix ff491eddc7 Math/Angle: Fix Zero() 2023-07-14 14:18:28 +02:00
SirLynix 62663dc8e1 Vulkan 2023-07-14 14:18:04 +02:00
SirLynix 1bb4b8fa0d Core/AppFilesystemComponent: Add GetDirectory 2023-07-14 14:16:57 +02:00
SirLynix 4f3542356d Graphics/RenderSystem: Handle visibility immediatly
This fixes an issue when rendermask/scissor box is updated right after making an entity visible (e.g. widgets)
2023-07-02 14:04:00 +02:00
SirLynix 602361e8e1 Core/Time: Add support for AsSeconds<integer> 2023-06-28 07:04:20 +02:00
SirLynix 96618cbb5b Fix some warnings 2023-06-27 19:31:24 +02:00
SirLynix 161c4f6aca Math/Frustum: Fix Contains(Box) and Intersect(points, n) 2023-06-25 09:50:10 +02:00
SirLynix 2f1e2f94d7 Math/Plane: Fix construction from 3 points 2023-06-23 13:23:26 +02:00
SirLynix b2538028b4 Math/Plane: Rename Distance method to SignedDistance 2023-06-22 17:56:18 +02:00
SirLynix 622b6cbec9 Math: Reverse plane direction (to make it more standard) 2023-06-21 19:50:03 +02:00
SirLynix 9eb4c43997 Math/Frustum: Add GetPlanes() 2023-06-21 19:49:32 +02:00
SirLynix 2a9ec4f3bb Minor fixes 2023-06-16 13:06:11 +02:00
SirLynix 6bf91e10e5 Network: Implement WebService with emscripten fetch API on wasm 2023-06-14 20:13:17 +02:00
SirLynix b28d97b1fa Add missing include 2023-06-14 20:13:17 +02:00
SirLynix a9d74c7345 Update WebRequestResult.hpp 2023-06-14 20:13:17 +02:00
SirLynix c65daba072 Network: Add WebService 2023-06-14 20:13:17 +02:00
SirLynix 504c0f771b Minor fixes 2023-06-09 09:24:03 +02:00
SirLynix 40bb69bc60 Core: Add SignalHandlerAppComponent 2023-06-07 22:28:55 +02:00
SirLynix 8eefb2f101 Add missing include 2023-06-07 18:54:44 +02:00
SirLynix bf0d7674c7 Core: Add thread extension functions 2023-06-07 13:35:40 +02:00
SirLynix 628a3a8375 Include fixes 2023-06-07 13:30:25 +02:00
SirLynix 05996d11c2 Add missing include 2023-06-07 08:17:28 +02:00
SirLynix 6520f48d94 Add missing include 2023-06-06 18:00:14 +02:00
SirLynix caf8446707 Math: Remove Algorithm file and move string functions to StringExt 2023-06-06 08:59:58 +02:00
SirLynix 21503ffaa7 Graphics/MaterialPipeline: Use FixedVector instead of std::vector 2023-06-05 18:05:41 +02:00
SirLynix b9c1559d97 Random code cleanup 2023-06-05 18:05:16 +02:00
Jérôme Leclercq 1a55b550fb
Improve math module (#396)
* Improve math module

- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
2023-06-02 22:30:51 +02:00
SirLynix de88873c35 Make use of the new Flags iterator 2023-06-02 17:57:26 +02:00
SirLynix 401bfa3324 Core/Enums: Improve OpenMode comments 2023-06-02 17:49:23 +02:00
SirLynix 1672765936 JoltPhysics3D/JoltCollider3D: Add Mesh JoltMeshCollider3D 2023-06-02 17:47:25 +02:00
SirLynix 2886a2e0c0 Rename EnumMap to EnumArray after nazarautils update 2023-05-30 13:49:19 +02:00
SirLynix cff918f6a3 Graphics/ForwardFramePipeline: Fix unregister + register the same renderable pointer not invalidating rendering
This can happen with ECS components which are mostly stable in memory, when destroying a graphics entity and recreating it (even with a different mesh) its pointer may not change due to memory recycling, especially on simple scenes.

A UInt8 generation counter helps prevents this
2023-05-30 13:34:41 +02:00
SirLynix 0c7efa05e2 Fix a bunch of warnings 2023-05-30 12:34:38 +02:00
SirLynix 68b3e31eec Utility/PixelFormat: use std::string_view to store name 2023-05-30 12:33:40 +02:00
SirLynix dfe6b2ddcf Make use of the new EnumMap class 2023-05-30 12:32:37 +02:00
SirLynix 580b3c8804 Core/ApplicationBase: GetComponent can no longer fail 2023-05-20 21:35:10 +02:00
SirLynix 35c498bf21 Core/ResourceLoader: Use stream path extension if possible to dismiss loaders 2023-05-20 21:34:34 +02:00
SirLynix aa441354ec Graphics/GraphicsComponent: Fix GetAABB 2023-05-20 21:31:49 +02:00
SirLynix 741dc6b7e8 Math/Box: Add ScaleAroundCenter 2023-05-16 15:43:05 +02:00
SirLynix 6f15400d01 JoltPhysics3D: Rework Character class 2023-05-15 19:03:28 +02:00
SirLynix 34b8bb5d65 Core/Resource: Pass filePath by value and move to prevent useless copy 2023-05-15 08:31:42 +02:00
SirLynix 1d32af53c5 Renderer: Add mipmaps generation support 2023-05-14 18:55:41 +02:00
SirLynix 3712b641f8 Widgets: Improve BoxLayout 2023-05-14 18:53:56 +02:00
SirLynix 383e905b3f Utility/Image: Add LoadFaceFromImage 2023-05-12 19:14:44 +02:00
SirLynix 31da36991d Build: Set missing override as error
I couldn't find a similar flag for MSVC
2023-05-09 17:18:56 +02:00
SirLynix bbbd3f88c1 Core: Add DisabledComponent (to temporary disable an entity) 2023-05-07 22:43:48 +02:00
SirLynix c69397707e Core: Add StateMachine
Backported from legacy Nazara
2023-05-07 22:42:54 +02:00
SirLynix 24e546a808 Core/ApplicationBase: Fix GetComponent 2023-05-07 22:41:03 +02:00
SirLynix 9aeaaa9495 Core/Application: Fix updater elapsed time 2023-05-06 15:44:52 +02:00
SirLynix 5e5a740f24 Graphics: Add non-const GetShaderModuleResolver 2023-05-01 18:44:01 +02:00
SirLynix 147f1bc1cf Math/Vector3: Add GetAbs method 2023-05-01 17:05:26 +02:00
SirLynix dcc23ef7c2 Graphics/Tilemap: Fix layer update when enabling tiles
Thanks to @jube for noticing!
2023-05-01 10:37:14 +02:00
SirLynix 3957687a31 OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance) 2023-04-30 21:12:33 +02:00
SirLynix 97f1c2c56c Refactor xmake.lua and make some warnings as errors 2023-04-30 21:11:30 +02:00
SirLynix 445ed93fbb Core/ApplicationBase: Fix compilation with Apple Clang 2023-04-24 10:58:16 +02:00
SirLynix de5e7bd8a8 Core/ApplicationBase: Add support for updaters with intervals 2023-04-23 19:45:33 +02:00
SirLynix d717335bca VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h 2023-04-12 14:13:34 +02:00
SirLynix 2f5db80183 Remove empty source files 2023-04-11 13:51:11 +02:00
SirLynix 670389d268 xmake check-files -f 2023-04-10 17:12:23 +02:00
SirLynix 26b23ccce6 Rename Physics2D to ChipmunkPhysics2D 2023-04-10 17:12:23 +02:00
SirLynix 1415dcbf1a JoltPhysics3D: Add JoltConvexHullCollider3D 2023-04-10 17:12:23 +02:00
SirLynix d610baf920 JoltPhysics3D: Rework RigidBody wrapper
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix 67b1710adb JoltPhysics3D/JoltCollider3D: Set convex radius by default 2023-04-10 17:12:23 +02:00
SirLynix 61724cc4b9 JoltPhysics3D: Add distance constraint 2023-04-10 17:12:23 +02:00
SirLynix 8d25495bab JoltPhysics3D: Add some methods to JoltCharacter 2023-04-10 17:12:23 +02:00
SirLynix efc81ff508 BulletPhysics3D: Fix movement 2023-04-10 17:12:23 +02:00
SirLynix 6447686ad9 JoltPhysics3D: Add JoltPivotConstraint3D 2023-04-10 17:12:23 +02:00
SirLynix d697450a60 JoltPhysics3D: Add raycast hit normal 2023-04-10 17:12:23 +02:00
SirLynix 1387ac6e35 JoltPhysics3D: Add capsule collider 2023-04-10 17:12:23 +02:00
SirLynix a4ba7d6115 JoltPhysics3D:: Improve characters 2023-04-10 17:12:23 +02:00
SirLynix 2b0239b8f0 JoltPhysics3D: Fix crash when freeing compoites colliders 2023-04-10 17:12:23 +02:00
SirLynix b3595178a1 JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst 2023-04-10 17:12:23 +02:00
SirLynix 63d75e8904 Physics3D/PhysWorld3D: Add generic RaycastQuery 2023-04-10 17:12:23 +02:00
SirLynix 4d42c0cf9c Physics3D/Constraint3D: Add Damping/ImpulseClamp properties 2023-04-10 17:12:23 +02:00
SirLynix 3efd422e86 BulletPhysics3D: Add StaticPlaneCollider3D 2023-04-10 17:12:23 +02:00
SirLynix 021801f02e Continue Jolt integration 2023-04-10 17:12:23 +02:00
SirLynix c5ac142888 Add JoltPhysics3D for a performance test 2023-04-10 17:12:23 +02:00
SirLynix bd4c2d6ee7 Rename Physics3D to BulletPhysics3D 2023-04-10 17:12:23 +02:00
SirLynix 5cbc435e1a Physics3D: Add PivotConstraint3D 2023-04-10 17:12:23 +02:00
SirLynix 522315dbca Physics3D: Add raycast support 2023-04-10 17:12:23 +02:00
SirLynix 5ee25e9621 Physics3D: Use pool for rigid bodies (+ sort them to improve cache) 2023-04-10 17:12:23 +02:00
SirLynix 1f68cfa6c2 Physics3D/Collider3D: Use btEmptyShape for NullCollider3D
Having no collider seems to break physics
2023-04-10 17:12:23 +02:00
SirLynix 795efae3a0 Physics3D: Switch from Newton Dynamics to Bullet3 2023-04-10 17:12:23 +02:00
SirLynix ec1efb5e56 Fix previous commit 2023-04-06 19:08:27 +02:00
SirLynix c7b1c8b155 Core/AppFilesystemComponent: Fix Open with physical files 2023-04-06 19:01:07 +02:00
SirLynix 3cf50221c5 Graphics/GraphicsComponent: Add constructor taking an instanced renderable 2023-04-05 08:51:58 +02:00
SirLynix 40b6102977 Utility/Node: Add a constructor taking translation/rotation/scale 2023-04-05 08:51:24 +02:00
SirLynix 0656b388bc Graphics/GraphicsComponent: Add GetAABB method 2023-04-04 08:25:30 +02:00
SirLynix 44aec8d5a5 Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix 36643f173b Widgets/CheckboxWidget: Add GetState() method 2023-03-26 14:23:10 +02:00
SirLynix 3c32f21c4a Utility/Node: Add missing SetTransform overload 2023-03-25 15:19:58 +01:00
SirLynix 883b54e6d3 Physics2D: Fix the way newly physics entities are setup 2023-03-25 14:47:35 +01:00
SirLynix 3e99ce6be5 Utility/VelocitySystem: Use Time instead of float for elapsed time 2023-03-25 14:44:44 +01:00
SirLynix 6fd90d63ef Fix check-files 2023-03-21 13:21:49 +01:00
SirLynix 507cd27eaf Start working on documentation generator 2023-03-21 13:21:00 +01:00
SirLynix 9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix 27996d16d9 Math/Quaternion: Fix RotationBetween with non-normalized vecs 2023-03-19 12:06:29 +01:00
Lynix 7a980044cd Fix compilation 2023-03-18 22:06:56 +01:00
SirLynix 285b3e132c Renderer: Disable validation by default in release 2023-03-17 19:26:45 +01:00
SirLynix b354f7f87d Math/Quaternion: Fix RotationBetween not handling parallel vectors 2023-03-17 19:24:57 +01:00
SirLynix 506d3939a8 Minor improvements 2023-03-17 19:24:33 +01:00
SirLynix 8b734caeac Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix 3c2172103a Minor fixes² 2023-03-14 18:08:29 +01:00
SirLynix 88b6ff63b7 Graphics/AbstractViewer: Add Project & Unproject methods 2023-03-14 18:07:03 +01:00
SirLynix 488f3ca6ef Minor fixes 2023-03-14 18:06:14 +01:00
SirLynix e3f1000f17 Platform: Remove unused header 2023-03-14 18:05:14 +01:00
SirLynix 99c8027fd0 Remove .inl inclusion of their .hpp files
It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix b28a0a8748 OCD fix 2023-03-10 13:25:37 +01:00
SirLynix 75b6ba8dab Renderer: Fix frontFace and primitiveMode not being part of RenderStates key 2023-03-10 13:24:48 +01:00
SirLynix b0b9c61558 Utility/Mesh: Add Build overloads 2023-03-09 17:51:16 +01:00
SirLynix 3edffa8399 Graphics/MaterialInstance: Add UpdatePassesStates 2023-03-09 17:51:03 +01:00
SirLynix 55f2937678 Graphics/GraphicalMesh: Add AABB 2023-03-09 17:50:38 +01:00
SirLynix a96722d4ec Graphics/Tilemap: Fix UpdateAABB warning 2023-03-09 17:49:25 +01:00
SirLynix c67e290b51 Core/ResourceParameters: Add virtual destructor (fix render device destruction) 2023-03-09 17:48:52 +01:00
SirLynix 7e18c4a46e Math/Quaternion: Fix LookAt forward vector 2023-03-09 17:48:14 +01:00
SirLynix d7dda716fe Warning fixes 2023-03-05 18:01:20 +01:00
SirLynix f2197800bc Core/VirtualDirectory: Fix inner resolving 2023-03-05 18:01:14 +01:00
SirLynix f51514ebb6 Update global headers 2023-03-05 18:01:01 +01:00
SirLynix 36dd245564 Core: Rework VirtualDirectory to allow custom directory resolving 2023-03-03 13:21:48 +01:00
SirLynix 0494a72849 Core/Stream: Add HashAppend overload 2023-03-03 13:19:12 +01:00
SirLynix 34abeeb7bd Core/Stream: Add MemoryMapped stream options (allowing for direct memory access) 2023-03-03 13:18:51 +01:00
SirLynix 3000345eab Core: Add OwnedMemoryStream class 2023-03-03 13:16:33 +01:00
SirLynix 2629d2052e xmake check-files -f 2023-03-03 13:16:13 +01:00
SirLynix 93ff30f53a Core/ByteArray: Add constructor taking the container by value
Allowing to move the content
2023-03-03 13:15:51 +01:00
SirLynix 6bf4304817 Core/File: Add OpenMode::Defer 2023-03-03 13:14:28 +01:00
SirLynix 36d7e98299 Graphics/PointLight: Fix bounding volume 2023-02-26 19:04:52 +01:00
SirLynix 7f06d8db2b Graphics: Fix render queue keys
I have no idea how I messed this up
2023-02-26 18:51:59 +01:00
SirLynix 20ad93f1c9 VulkanRenderer: Add support for VK_EXT_debug_report
Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix 6df919eb70 Renderer/WindowSwapchain: Don't create swapchain on minimized window
This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix 421e684344 OpenGLRenderer: Fix FboFramebuffer making context switches
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.

This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix 2e8ea0e887 Graphics/TextSprite: Fix outline showing up over glyphs 2023-02-22 19:12:15 +01:00
SirLynix 5833ce573d Graphics: Switch glyph atlases to R8 instead of A8
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix b38f9dc79b Core/Log: Pass string_view by value instead of ref 2023-02-22 19:04:07 +01:00
SirLynix e96204a2ab Graphics/AbstractViewer: Set virtual destructor 2023-02-15 16:33:02 +01:00
SirLynix dd97832430 Core/AppFilesystemComponent: Add MountDefaultDirectories 2023-02-08 12:19:01 +01:00
Jérôme Leclercq 20f70533c0
Fix wasm ci (#391)
* Update wasm-build.yml

* Set embed_rendererbackends with wasm

* wasm fixes

* Fix CI

* Update wasm-build.yml

* More wasm fixes

* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix 5a57aca66a Last changes 2023-02-02 20:34:25 +01:00
SirLynix 292ca60592 WIP 2023-02-02 20:34:25 +01:00
SirLynix 5b3703347f OpenGLRenderer: Use a single context with WebGL 2023-02-02 20:34:25 +01:00
SirLynix ea5c5240fc Improve emscripten support 2023-02-02 20:34:25 +01:00
REMqb 7cb90782de ~ fix post rebase & dirty fix avoid deleting shaders before linking them 2023-02-02 20:34:25 +01:00
REMqb f172330aaf ~ WIP port emscripen (WebGL) 2023-02-02 20:34:25 +01:00
SirLynix 304bf35c08 Core/AppFilesystemComponent: Add Open method 2023-02-02 18:30:36 +01:00
SirLynix 3d2aa94ac4 Core/AppFilesystemComponent: Rename GetOrLoad to Load 2023-02-02 18:30:24 +01:00
SirLynix 35172f5028 Fix some warnings 2023-02-02 13:28:36 +01:00
SirLynix 88a0bf95ca Utility/ImageStream: Use Time class instead of UInt64 for frametime 2023-02-02 13:27:21 +01:00
SirLynix 6508b84e5c Platform/AppWindowingComponent: Fix missing initialization of "quit on last window closed" 2023-02-02 13:10:18 +01:00
SirLynix eb74c6ed07 Restore plugin prefix 2023-01-29 21:59:24 +01:00
SirLynix 8bc953240d Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries 2023-01-29 18:13:35 +01:00
SirLynix 3f200edeb6 Graphics: Set default render mask for LightComponent and GraphicsComponent 2023-01-29 11:38:08 +01:00
SirLynix 4a91f3d470 Renderer: Make WindowSwapchain a RenderTarget
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix 97fa4d98be Rework EnTT integration
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix d27ca55943 Core/AppFilesystemComponent: Add support for default resource parameters 2023-01-28 11:27:49 +01:00
SirLynix ca0c4a5db7 Core: Add AppFilesystemComponent 2023-01-22 18:00:26 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 2b7ff9274c Core/Application: Add updaters 2023-01-22 12:37:58 +01:00
SirLynix a71d4885f9 Core/Application: Accept module configuration 2023-01-22 12:37:58 +01:00
SirLynix d3c05c9ade Update globalheaders and fix includes/header guards 2023-01-22 12:37:58 +01:00
SirLynix da9eb14ebe Handle windows and EnTT with application components 2023-01-22 12:37:58 +01:00
SirLynix 18851c9185 Replace RenderWindow with swapchains 2023-01-22 12:37:58 +01:00
Lynix 8db1c04568 Make Application template and responsible for modules init 2023-01-22 12:37:58 +01:00
SirLynix 04bfa97579 Add Application base classes (WIP) 2023-01-22 12:37:58 +01:00
SirLynix ba3f26d074 Minor fixes 2023-01-21 19:10:51 +01:00
SirLynix a1480fc2db Graphics: Fix text atlas resizing 2023-01-21 19:10:40 +01:00
Lynix cc1246dcac VulkanRenderer: Fix 32bits compilation 2023-01-02 22:11:00 +01:00
SirLynix a8b6d9cb42 Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations 2023-01-01 19:48:51 +01:00
Jérôme Leclercq dd421a6385
Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix 2243d0b1a7 Move free operator overloads inside Nz namespace 2022-12-29 12:15:22 +01:00
SirLynix 763bef3fdd Core: Make Uuid constexpr 2022-12-29 12:13:18 +01:00
SirLynix 9a553e5e9d Core: Make Color constexpr 2022-12-29 12:13:00 +01:00
SirLynix fe8715f1fb Renderer: Working compute implementation 2022-12-25 19:19:16 +01:00
SirLynix 4605eed0da Add compute demo (WIP) + fixes creation of compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix e4064997d8 Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums 2022-12-25 16:11:28 +01:00
SirLynix 46fe1c550c Fixes unit tests 2022-12-18 17:08:03 +01:00
SirLynix 5ca7b398c2 More Math cleanup 2022-12-18 16:33:05 +01:00
SirLynix 627b7a1972 Graphics/Light: Fix warning in release 2022-12-18 15:04:01 +01:00
SirLynix 3c86b84e13 Graphics: Rework tilemap class (and fix its AABB) 2022-12-18 14:57:40 +01:00
SirLynix 830eee78a8 Math: Rework Box and Rect classes 2022-12-18 14:57:14 +01:00
SirLynix d4422c4102 Graphics: Add origin to all sprite-based renderables (and made it a factor) 2022-12-17 14:48:50 +01:00
Jérôme Leclercq 0537be3201
Graphics/Sprite: Fix SetTextureRect 2022-12-14 09:53:23 +01:00
SirLynix 8b101114d1 Minor fixes 2022-12-08 19:20:54 +01:00
SirLynix f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix 39f206d60e Fix rebase error 2022-12-08 18:17:13 +01:00
SirLynix 5a57976b4b Graphics/FrameGraph: Add support for cubemap and slice rendering 2022-12-08 18:17:13 +01:00
SirLynix 4ae3f51174 VulkanRenderer: Fix views and arrays support 2022-12-08 18:17:13 +01:00
SirLynix 56acbb2694 Renderer: Improve texture view support (and support emulation for OGL) 2022-12-08 18:17:13 +01:00
SirLynix 08ea4c87a7 Improve texture view support 2022-12-08 18:17:13 +01:00
SirLynix 42f8cdb151 Add initial support for texture views 2022-12-08 18:17:13 +01:00
SirLynix 902dee6121 Renderer/TextureInfo: Separate layerCount from size 2022-12-08 18:17:13 +01:00
SirLynix 1768f20365 Graphics: Move shadow-mapping related code to LightShadow classes 2022-12-08 18:17:13 +01:00
SirLynix ec3bc45544 Graphics/LightComponent: Replace AttachLight with AddLight 2022-12-08 18:17:13 +01:00
SirLynix d7eab778fb Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean 2022-12-08 18:17:13 +01:00
SirLynix f580ba523d Graphics: Send shadow map res to shader 2022-12-08 18:17:13 +01:00
SirLynix 3623f4ccc4 Add support for moving shadow-casting lights 2022-12-08 18:17:13 +01:00
SirLynix a5d4b8f28d Renderer/DebugDrawer: Add support for Frustum 2022-12-08 18:17:13 +01:00
SirLynix 6ef4c14772 Renderer: Change binding members order 2022-12-08 18:17:13 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix 4a10c1f8fe Add shadow mapping (wip) 2022-12-08 18:17:13 +01:00
SirLynix b79718404c Fix OpenAL extensions functions 2022-12-06 12:54:22 +01:00