Jérôme Leclercq
|
3c1c61fb5e
|
Improve code
|
2020-07-19 21:08:43 +02:00 |
Jérôme Leclercq
|
c7a8091e68
|
ShaderNode: Add buffers and structs
|
2020-07-14 22:00:17 +02:00 |
Jérôme Leclercq
|
5164294bec
|
ShaderNodes: Add TextureEdit dialog
|
2020-07-04 22:52:17 +02:00 |
Lynix
|
f38bfdde8a
|
ShaderAst: Big refactor + add binding/location support
|
2020-06-17 16:00:03 +02:00 |
Lynix
|
463b540739
|
ShaderEditor: Add VecFloatMul
|
2020-06-16 17:46:03 +02:00 |
Lynix
|
80527dec3e
|
ShaderEditor: Add VecDot
|
2020-06-16 17:45:36 +02:00 |
Lynix
|
8467c79021
|
Renderer: Add shader serialization
|
2020-06-05 19:47:29 +02:00 |
Lynix
|
0888589716
|
ShaderNode: Add save/load
|
2020-06-04 18:31:35 +02:00 |
Lynix
|
5790b502f7
|
ShaderNode: Add VecDiv
|
2020-06-04 18:30:54 +02:00 |
Lynix
|
725ecc7606
|
ShaderNode: Add FloatValue
|
2020-06-04 18:30:40 +02:00 |
Lynix
|
effd1b4552
|
ShaderNode: Handle vector component count at runtime
|
2020-05-31 18:39:28 +02:00 |
Lynix
|
2ecc624fe4
|
ShaderNode: Add custom output support
|
2020-05-30 14:31:11 +02:00 |
Lynix
|
0a0dce4109
|
ShaderNode: Add possibility to set variable name (+ force variables)
|
2020-05-29 18:22:58 +02:00 |
Lynix
|
eabb8a630d
|
ShaderNode: Extract texture from SampleTexture
Add TextureData and TextureValue node
|
2020-05-28 10:50:38 +02:00 |
Lynix
|
3fc4de26e3
|
ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement
|
2020-05-27 20:08:41 +02:00 |
Lynix
|
1d033aabfd
|
ShaderNode: Fix useless variables generation
|
2020-05-27 10:00:52 +02:00 |
Lynix
|
d96bc9db6e
|
ShaderNode: Add automatic variables
|
2020-05-26 20:30:24 +02:00 |
Lynix
|
09e08255fb
|
ShaderAst: Add node editor window
|
2020-05-26 19:22:31 +02:00 |
Lynix
|
460222e71e
|
ShaderNode: Make #include explicit
|
2020-05-25 14:40:46 +02:00 |
Lynix
|
93e76a17c7
|
ShaderNode: Add preview / cast / texture sampling
|
2020-05-23 22:04:10 +02:00 |
Lynix
|
206724c911
|
ShaderNode: Add inputs
|
2020-05-22 23:50:46 +02:00 |
Lynix
|
33c8fe2562
|
ShaderNode: Add texture support
|
2020-05-22 15:39:10 +02:00 |
Lynix
|
effaa9b88f
|
Update ShaderNode
|
2020-05-19 20:06:32 +02:00 |