Commit Graph

68 Commits

Author SHA1 Message Date
Lynix 5eac4de406 Added TriangleIterator::Unmap()
Former-commit-id: 8ef858c5374c6701c087d0f4b1644bb6704e1131
2013-01-04 16:32:14 +01:00
Lynix be7afed144 Fixed BufferMapper::Unmap crash when called twice
Former-commit-id: aaf7ead6e93c74c79d6d3e6c3cb743030634eacd
2013-01-04 16:29:53 +01:00
Lynix d4030f666b Added TriangleIterator (experimental)
Former-commit-id: b94f4d4a26a92f4acecf4c53291db80756feb289
2013-01-04 16:27:22 +01:00
Lynix ef5f4617c8 Added IndexMapper::GetBuffer()
Former-commit-id: 5b203ea56f2201f5ff3c6bbdbc7a6573ed59f136
2013-01-03 23:28:41 +01:00
Lynix 23edd637dd Fixed IndexMapper const constructor
Former-commit-id: c8f46bc8b29ff6bcfdbc7fa9b0a01eef68d07a7e
2013-01-03 22:21:15 +01:00
Lynix ef0dd580f5 Fixed (Index|Vertex)Mapper header guards
Former-commit-id: e304886a8b439007ded9dc5af2542910f742ec39
2013-01-03 22:04:06 +01:00
Lynix 837f0b52a3 Fixed BufferMapper crash when buffer is nullptr
Former-commit-id: 4f77a158cf93a4d7acbce50ac0454c38ea6cf412
2013-01-03 22:03:46 +01:00
Lynix 9c76c78c0c Added IndexMapper
Former-commit-id: 994b30f41161855827d920b6c128a5bbd480929b
2013-01-03 21:26:51 +01:00
Lynix 6fb221b479 Added VertexMapper::Unmap
Former-commit-id: b4210cfd864a527fb63ac0b1976acf2c3c198274
2013-01-03 21:25:29 +01:00
Lynix 438d509130 Added VertexMapper
Former-commit-id: 26765f92782b61443544744ac145ccd02a8ed2b0
2013-01-03 19:39:52 +01:00
Lynix db86cc4dc3 Added BufferMapper class
Used to map/unmap a buffer automatically and provide a RAII
exception-safe class


Former-commit-id: 2a4fd2e19ce3531639a86520876a3615846b27f4
2013-01-03 16:24:59 +01:00
Lynix 81e95ecddf Improved KeyframeMesh AABB support
When you use KeyframeMesh::SetPosition(frame, vertex, pos), it will now
invalidate the frame AABB.
Finish() method will now generate automatically invalid AABBs before
interpolating


Former-commit-id: aa4695cee635da73e4a3b70ce22e83b1c3f443f9
2013-01-03 15:10:06 +01:00
Lynix 1e5c34d53a Constant buffer mapping returns non-const pointer
Former-commit-id: 37438d554d8733350fcecbbfc4ba0dad46256f73
2013-01-03 03:50:18 +01:00
Lynix c998a5c457 Added KeyframeMesh::Get/Set vertex components
Former-commit-id: ff51b02dfd5f0675c33c01f39418312834c5d8a9
2013-01-02 21:51:03 +01:00
Lynix 520643140c Fixed last commit
Former-commit-id: 5034392dbdab232be71f8537638ed75c1c81eab8
2013-01-02 13:41:26 +01:00
Lynix 02f5385eaf Buffer::Unmap no longer return boolean
Made no sense: What do you want to do when your buffer doesn't unmap ?
Tt now throw a warning by itself in case of failure


Former-commit-id: f776af16787316bbe1d55686a1db2c2e0f79d210
2012-12-31 11:30:19 +01:00
Lynix c65f0e9f7e Removed Keyframe mesh lock system (useless)
Former-commit-id: b7e661274510836cb46eb98b6b9e7135d21a4820
2012-12-31 11:20:14 +01:00
Lynix c73d10ab29 Added non-constant access to vertex buffer
Former-commit-id: c0fea611caf6fb48bd0b2ed56897c173f7acad41
2012-12-31 11:14:40 +01:00
Lynix 6fefa3fdd2 Added read-only const access to buffers
Former-commit-id: 555f079e277869bc8f32732f24dfee704e17f324
2012-12-31 11:12:45 +01:00
Lynix 11fccc4c4b Fixed MD2 animation
Former-commit-id: 3ba7d63f9518c64677e575e13d8a42b459c5151f
2012-12-29 01:37:44 +01:00
Lynix 49f37e17ae AxisAlignedBox::Transform now apply translation
Added an optionnal argument to prevent translation from being applied
Updated demo


Former-commit-id: c56cb04733379eb6dda98b150931fb0e496ef889
2012-12-28 22:57:40 +01:00
Lynix 24720d7df1 Moved static function prototype
Former-commit-id: f5be3289558e3285f14216428221df0fed2e4d5a
2012-12-19 15:02:22 +01:00
Lynix 37d6b71036 Fixed mesh animating modifying template skeleton
Former-commit-id: d70bd2ed7c8a38f879641a4b22be4876f6825edb
2012-12-09 01:45:34 +01:00
Lynix 7e533209dc Added initial states to node
Former-commit-id: 2127584e3432c16841817632522ea3bb82c7a786
2012-12-08 22:56:22 +01:00
Lynix 9e24a6b7b2 Added warning to an unusable option
Former-commit-id: a4d45b29970085996f417313d4c7df84f0ca100b
2012-12-03 23:39:49 +01:00
Lynix 2e40ad832e SubMeshs are now valid even when not animated
Former-commit-id: 5bd6289d30f4f6ffa1fcaf8d946aa9aba9cf7131
2012-12-03 16:24:47 +01:00
Lynix cc45746799 Improved keyframe mesh interface
Also improved animation performance by using a discard-and-write lock
when interpoling.


Former-commit-id: 277b5ad8f148ab73b99edf83cf8c6e5d0e6dfc82
2012-12-03 14:49:56 +01:00
Lynix b06acfcffd Index buffer no longer permit 8 bits index size
Modern graphics cards don't like 8 bits index size, so I introduced
"Large indices" option, it means 32 bits indices when used otherwise the
index size is 16 bits


Former-commit-id: 213902de6704ceef16c6ea311ba0c6c5d2f6e665
2012-12-02 17:01:02 +01:00
Lynix cbc98ce3f0 Made NzThread interface mimic std::thread one
Hopefully fixed the threaded window bug


Former-commit-id: 6dc3ca2a8bee1da591a9b97d202d4b73b10be8eb
2012-11-29 16:51:01 +01:00
Lynix a2eb55e74a Fixed repo
Former-commit-id: 5992da5ec759f05dabf82009e660ec58eed96365
2012-11-29 10:15:10 +01:00
Lynix 0a2e19fa22 Merge remote-tracking branch 'origin/3D-Engine'
Former-commit-id: 1781615fc780accbe6c11d55fd896038d97ffec9
2012-11-29 10:11:30 +01:00
Lynix 2e26d52248 Meshes no longer retains an animation pointer
Former-commit-id: da4d93b815c46284a8977d7fb142201dc23fff61
2012-11-27 23:33:11 +01:00
Lynix 7ad24eff08 Mesh no longer contains the animation
Former-commit-id: 5dfcfe50f9c82310303120031a0def594fafd4f7
2012-11-27 22:02:45 +01:00
Lynix 53730b532d Optimized Node::GetTransformMatrix
Former-commit-id: b7eadb5a47ec6c2a9d24b19f45058e1ce5d0be49
2012-11-27 21:45:21 +01:00
Lynix a1a1a3da0c Replaced mesh material system
Former-commit-id: 1a3f2e0a80211a17838f29e5c0b0fc9def89d30a
2012-11-27 21:45:00 +01:00
Lynix 5d9bf5ed7b (SubMesh) Renamed GetSkinIndex to GetMaterialIndex
Former-commit-id: 7d28e3baa39342234495c9637e7e4886ffdc4b5a
2012-11-27 21:44:32 +01:00
Lynix 18baa6b8c1 Fixed typo
Former-commit-id: 4254892b447457b57cf9657f87ecf32a1ec899fe
2012-11-25 16:12:57 +01:00
Lynix da2963e1c1 Removed unused forward declaration
Former-commit-id: e32abcef8cf0314a4c020a1b3e6c2f36c6ce9e30
2012-11-24 17:40:28 +01:00
Lynix 20be46e866 Made mesh animating/skinning constant
Since it doesn't change any of the mesh proprieties


Former-commit-id: 47eb21f234570d6ffe3af542029f2086744944b0
2012-11-23 21:16:14 +01:00
Lynix 70ef422950 Big skeletal animation update
Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00
Lynix 9199e60436 Added implicit conversion from AABB to String
Former-commit-id: c41510f4e0527a174d4acb5f8f26f60f4984ce15
2012-11-02 21:50:33 +01:00
Lynix 3a9e8850c0 Added Keyboard::GetKeyName (experimental)
Former-commit-id: a937b98ceeed3cb7c64bf6c1f544bb7021ad01bd
2012-10-26 14:09:09 +02:00
Lynix 5bbc8d0fa4 Fixed debug-mode compilation
-Also added multiplication operator and equality comparison to Cube and
Rect


Former-commit-id: b4194a50fbe3025d3be1fc25d48a85d5a05fc5ac
2012-10-08 23:08:46 +02:00
Lynix 10fc386865 Added VertexDeclaration::HasElement
Former-commit-id: 30dccfba56bba0e56c08da79c3fde3bdf94119cb
2012-10-04 09:33:54 +02:00
Lynix 8d057fb3b1 Renamed GetBPP to GetBytesPerPixel
Also added GetBitsPerPixel


Former-commit-id: 9cc1df58133c538b1dc74215a9022d13dfd9d7f6
2012-09-30 23:11:00 +02:00
Lynix a73cd1374a Normalized line ending
Former-commit-id: bd061c48bdc8f0d26159dac3b41017defef5ae1e
2012-09-21 14:24:48 +02:00
Jérôme Leclercq 4cfbd68796 Fixed WindowStyle_Titlebar enum
Former-commit-id: 6c239b54ce2f734e0221cf87bd059ee1c73b5fe2
2012-09-20 22:32:53 +02:00
Jérôme Leclercq cd5a1b7a5e Added RenderTextures (And many others things)
-Added Forward, left and up vector (Vector3)
-Added Matrix4::ConcatenateAffine shortcut
-Added Quaternion::GetInverse() and Quaternion::Inverse()
-Added Resource listeners
-Added Depth and stencil pixel formats
-All enums now have an ending "max" entry
-Animation/Mesh::Add[Sequence/Skin/SubMesh] now returns a boolean
-Contexts are now resources
-Enhanced AnimatedMesh demo
-Fixed MD2 facing
-Fixed Vector3::CrossProduct
-Made Resource thread-safe
-Made OpenGL translation table global
-Many bugfixes
-MLT will now write malloc failure to the log
-Most of the strcpy were replaced with faster memcpy
-Occlusion queries availability is now always tested
-OpenGL-related includes now requires NAZARA_RENDERER_OPENGL to be
defined to have any effect
-Pixel formats now have a type
-Renamed RenderTarget::IsValid to IsRenderable
-Renamed Quaternion::GetNormalized() to GetNormal()
-Renamed Texture::Bind() to Prepare()
-Renamed VectorX::Make[Ceil|Floor] to Maximize/Minimize
-Removed MATH_MATRIX_COLUMN_MAJOR option (all matrices are column-major)
-Removed RENDERER_ACTIVATE_RENDERWINDOW_ON_CREATION option (Render
windows are active upon their creation)


Former-commit-id: 0d1da1e32c156a958221edf04a5315c75b354450
2012-09-20 22:07:30 +02:00
Lynix 15afde86c8 Rewritted ResourceLoader and moved it to core
Added creation constructor to NzImage
Added member function functor
Added option to build Nazara as one library (instead of many)
Fixed some 2011 copyrights
Made use of "using def = T" C++11 feature instead of some illigible
typedefs
Removed unused premake file
2012-08-18 01:46:01 +02:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00