Commit Graph

2081 Commits

Author SHA1 Message Date
HardCPP 232a371fa5 Add normalLength parameter to the DebugDrawer::DrawNormals (#163) 2018-04-30 14:49:44 +02:00
Jérôme Leclercq 8b1efa974f Revert "Oops again"
This reverts commit 1c608596e1.
2018-04-27 11:31:04 +02:00
Lynix 1c608596e1 Oops again 2018-04-26 22:49:14 +02:00
Lynix 8ab1462402 Core/HandledObject: Make move constructor/assignation operator noexception 2018-04-22 12:33:36 +02:00
Lynix 52f80a68cb Renderer/OpenGL: Enable GL_TEXTURE_CUBE_MAP_SEAMLESS 2018-04-21 00:28:57 +02:00
Jérôme Leclercq 8a1d61c3ea Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2018-04-16 12:56:15 +02:00
Lynix 69c61ba746 Utility/AbstractTextDrawer: Add GetLineGlyphCount 2018-04-15 02:27:49 +02:00
Lynix 251b8af03a SDK: Add DebugComponent
@gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga
2018-04-13 22:09:19 +02:00
Lynix 19f17fa059 Graphics: Add 2D & cubemap white textures 2018-04-13 00:00:36 +02:00
Jérôme Leclercq 2f2b1f101b Core/Quaternion: Fix Inverse method 2018-04-12 12:45:19 +02:00
Jérôme Leclercq 2da086b7df New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Graphics/RenderQueues: Add full support for billboards

* Graphics/RenderQueue: Cleanup and improve billboard rendering

* Graphics/RenderQueue: Fix model drawing

* Examples/Particles: Fix lighting on space station

* Graphics: Cleanup forward render queue/technique

* Fix compilation under Linux

* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element

* Add support for Deferred Shading

* SDK/Widgets: Fix widget rendering

* Graphics: Remove legacy code from render queues

* Graphics: Fix some objects sometimes not showing up due to broken scissor box

* Fix compilation error

* Sdk/GraphicsGraphics: Fix bounding volume

* SDK/World: Fix self-assignation

* Update changelog for render queues
2018-04-11 19:36:52 +02:00
Lynix 3c4c0fab66 Audio: Make Music, Sound, SoundEmitter movable 2018-04-08 17:51:25 +02:00
Lynix 830dae1b27 Core/HandledObject: Fix move assignement operator behavior
It will now unregister all previous handles (notifying about object destruction) before stealing moving object handles
2018-04-06 21:14:09 +02:00
Lynix 05a5c4c42e Utility/OBJLoader: Add support for emissive/normal maps by using custom keywords 2018-04-04 21:30:59 +02:00
Lynix 31c272ab98 Core/HandledObject: Fix move assignement operator 2018-04-03 22:05:35 +02:00
Lynix 715729fc02 Network: Add support for dual-stack sockets 2018-04-01 20:48:50 +02:00
Lynix 7f1419b34e Physics3D/PhysWorld3D: Remove const from argument in BodyIterator 2018-03-26 20:23:30 +02:00
Jérôme Leclercq 554fcd6492 Physics3D/Collider3D: Add ForEachPolygon method 2018-03-26 16:57:16 +02:00
Lynix 271565d1b9 And fix compilation again 2018-03-20 22:11:42 +01:00
Lynix bca94e0955 Fix compilation 2018-03-20 21:59:27 +01:00
Lynix 8926f09511 Revert "Try to fix compilation"
This reverts commit a32408a4d7.
2018-03-20 21:57:28 +01:00
Lynix 25f2bcf03f Revert "Core/Algorithm: Fix Apply problems"
This reverts commit 9a8c807d18.
2018-03-20 21:50:22 +01:00
Lynix a32408a4d7 Try to fix compilation 2018-03-20 21:50:16 +01:00
Lynix 6ef5afb88d Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2018-03-20 21:00:19 +01:00
Lynix 9a8c807d18 Core/Algorithm: Fix Apply problems 2018-03-20 20:59:54 +01:00
Lynix ad82de2962 Replace typedef keywords by using 2018-03-20 20:59:04 +01:00
Lynix 69f079fcc8 Core/Serialization: Add type tag parameters 2018-03-20 20:56:06 +01:00
Jérôme Leclercq 457a87d067 Network/ENet: Fix ENetCompressor destructor not being virtual 2018-03-20 17:12:42 +01:00
Lynix 3036c32d9d Core/Bitset: 2018-03-06 20:25:29 +01:00
Lynix 0063ca9950 Math/VectorI: Remove array constructor 2018-02-18 18:57:30 +01:00
Lynix efd07029e3 Physics3D/PhysWorld3D: Fix move constructor/operator 2018-02-17 14:23:27 +01:00
Lynix af75e2cc68 Merge branch 'physics3d-material' 2018-02-17 12:50:46 +01:00
Faymoon cd526d6145 Remove some useless "Nz::" (#159)
* Remove useless "Nz::"

* Remove useless "Nz::"

* REmove useless "Nz::"

* Remove useless "Nz::"
2018-02-17 12:47:16 +01:00
Lynix 6e3bcac25d Physics3D/PhysWorld3D: Take BodyIterator by const reference 2018-02-12 21:26:14 +01:00
Lynix af12c5ed92 Merge branch 'master' into physics3d-material 2018-02-11 14:39:14 +01:00
Jérôme Leclercq 45af15d802 Physics[2|3]D/PhysWorld[2|3]D: Add max step count 2018-02-09 17:29:20 +01:00
Jérôme Leclercq bb7c97ed9a Add PhysWorld2D::UseSpatialHash 2018-02-09 17:25:11 +01:00
Jérôme Leclercq 17849226e4 Physics2D/PhysWorld2D: Add iteration count control 2018-02-09 17:24:00 +01:00
Jérôme Leclercq fb3eb9443e Core/Clock: Restart now returns the elapsed time in milliseconds 2018-02-07 15:02:44 +01:00
Lynix b47f5210e0 Physics3D/PhysWorld3D: Add ForEachBodyInAABB method 2018-01-20 19:36:21 +01:00
Lynix c592acfd5f Merge branch 'master' into physics3d-material 2018-01-20 14:21:01 +01:00
Lynix 5380b6a41b Lua/LuaInstance: Move library initializations to LoadLibraries 2018-01-20 14:20:46 +01:00
Lynix b6bbf82d97 Core/Flags: Fix bit shift on integers 2018-01-20 14:19:05 +01:00
germinolegrand 6d11e8d2ed Prerequisites instead of Prerequesites (typo) #152 Header Guard (#154)
For an unknown readon, this correction didn't get to the pull-request (?)
2018-01-19 14:25:33 +01:00
Lynix c1cebe1425 Merge branch 'master' into physics3d-material 2018-01-17 18:25:57 +01:00
Jérôme Leclercq 7a04c6f83b Physics2D/RigidBody2D: Add EnableSimulation/IsSimulationEnabled 2018-01-17 17:13:50 +01:00
Lynix 19580c859f Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2018-01-16 21:30:21 +01:00
germinolegrand 1e55c4d9e9 Prerequisites instead of Prerequesites (typo) #152 (#153) 2018-01-16 12:23:01 +01:00
Lynix 76043e4f2e Merge branch 'master' into physics3d-material 2018-01-14 18:05:44 +01:00
Lynix e9cba3ab6c Lua/LuaClass: Fix case where lua stack is not empty 2018-01-14 18:04:54 +01:00
Lynix 4cb598c32b Merge branch 'master' into physics3d-material 2018-01-14 14:40:57 +01:00
Faymoon 4f6bf30f24 Constraint 2D (#147)
* Rename all Constraint by [name]Constraint3D

* Create Refs and Libraries for Constraint2D

* Remove ref to PhysWorld in Constraints ctors

* Update Constraint2d ctor to have RigiBodies first

* Add New static function for all constraints and fix an oopsie

* Add Contraint Library and remove all library useless aliases

* Add ConstraintComponent2D

* remove useless definition of Constraint2D library

* Fix : getting the world of the constraint before having created it

* Make the GetStaticBody function return a ref

* Remove : Useless AddJoint Fonction and Update CreateJoint function

* Update PhysicsSystem3D because GetStaticBody return now a ref

* Oops

* Having done something with the 3D and i was needing 2D

* Add ConstraintComponent as friend of Collision and PhysicsComponent

* Update all the Get[Static/Rigid]Body function so they return a pointer

* fix the bugs caused by the commit before

* update : CreateConstraint lambda for the nullptr case

* remove the useless  use of const pointer

* Update : CreateConstraint function

* Update ChangeLog.md
2018-01-13 11:03:03 +01:00
Lynix 68fae51548 Graphics: Fix compilation 2018-01-07 13:54:45 +01:00
Lynix 0b34b2374a Fix warning 2018-01-07 04:13:58 +01:00
Lynix b85a762476 Core/SparsePtr: Fix warning 2018-01-06 02:46:08 +01:00
Lynix 18a4099958 Merge branch 'master' into physics3d-material 2018-01-05 20:49:46 +01:00
Jérôme Leclercq e8d519dad7 Core/MemoryHelper: Make PlacementDestroy a no-op on null pointers 2018-01-05 16:09:25 +01:00
Jérôme Leclercq eb9bc18b45 Core/MemoryHelper: Oops 2018-01-05 15:41:30 +01:00
Jérôme Leclercq 1e53274623 Core/MemoryHelper: Fix alloca with a size equivalent to zero 2018-01-05 15:40:25 +01:00
Jérôme Leclercq 4b6d7d2e47 Math/Algorithm: Fix typo 2018-01-05 15:39:56 +01:00
Lynix 84a3fc1a91 Physics3D/World: Add more control on materials 2017-12-17 19:08:45 +01:00
Lynix 36c1e4e8cb Merge branch 'master' into physics3d-material 2017-12-16 19:09:13 +01:00
Lynix f5df0eb056 Lua/LuaInstance: Fix movement 2017-12-16 19:09:01 +01:00
Lynix 99c974c141 Fix compilation 2017-12-15 00:19:45 +01:00
Lynix d1060047f8 Merge branch 'master' into physics3d-material 2017-12-14 19:50:14 +01:00
Lynix fd8306f17f Core/String: Replace implicit operator std::string by ToStd::String 2017-12-14 19:50:06 +01:00
Lynix e302667c21 Merge branch 'master' into physics3d-material 2017-12-14 18:15:35 +01:00
Jérôme Leclercq 9272efa159 Core/Thread: Fix possible infinite recursion 2017-12-13 17:42:45 +01:00
Jérôme Leclercq 192321b448 Network: Fix uninitialized values (found by valgrind) 2017-12-13 12:55:03 +01:00
Lynix afa874de26 WIP on materials 2017-12-10 22:17:41 +01:00
Lynix 33b3b2feaf Physics3D/RigidBody3D: Add simulation property 2017-12-10 13:35:58 +01:00
Lynix 0df70dcb16 Physics3D/RigidBody3D: Rename [Get|Set]Velocity to [Get|Set]LinearVelocity 2017-12-10 12:09:36 +01:00
Lynix 6d09abbc2c Physics3D/RigidBody3D: Add [Get|Set][Angular|Linear]Damping 2017-11-30 12:04:33 +01:00
Lynix 72bcb1fda7 Physics2D/RigidBody2D: Fix SetGeom attribute copy 2017-11-28 23:20:45 +01:00
Jérôme Leclercq 0a5cbe656f Math/VectorI: Make array/pointer constructor explicit 2017-11-23 13:21:51 +01:00
Jérôme Leclercq aa623a4933 Core/Flags: Add Test method 2017-11-22 12:58:56 +01:00
Jérôme Leclercq 54faabcc33 Core/Flags: Allow explicit operator conversion to any integer type of the same size (or greater size) than the internal size 2017-11-22 12:58:17 +01:00
Jérôme Leclercq 9c9b9ed49f Core/String: Fix movement leaving a null shared string 2017-11-22 09:27:23 +01:00
Jérôme Leclercq 046926e4d4 Fix compilation 2017-11-21 12:39:51 +01:00
Jérôme Leclercq f84ac9c52b Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2017-11-21 12:26:45 +01:00
Jérôme Leclercq 3589a2bc8e Core/Flags: Reworked Flags class 2017-11-21 12:26:22 +01:00
Gawaboumga f991a9529e General bug fixes (#142)
* Core/Bitset: Fix TestAll method

* Fix documentation

* Fix color and their conversions

* Core/ByteStream: Fix return of Write

* Fix compiler warnings

* Math/Algorithm: Fix angle normalization

* Math/BoundingVolume: Fix lerp

* Math: Fix relation between Matrix4 and Quaternion

* More tests

* X11/Window: Fix mouse moved event generated when doing Mouse::SetPosition

* Update ChangeLog

* Should fix compilation on Windows

* Should fix compilation on Windows

Forgot to include array for Windows
2017-11-21 12:16:46 +01:00
Lynix f2506ee918 Network/ENetHost: Fix service time precision 2017-11-20 21:04:50 +01:00
Lynix 7eff1f34f1 Fix warning 2017-11-19 20:14:47 +01:00
Lynix 078641aa23 Core/Algorithm: Fix Unserialization of std::string 2017-11-05 22:36:14 +01:00
Lynix 786a11fc78 Graphics/Material: Fix missing reflection initialization 2017-10-31 00:14:50 +01:00
Lynix 8dab3bf341 Renderer/ShaderBuilder: Fix compilation error when including ShaderBuilder.hpp 2017-10-30 22:30:04 +01:00
Lynix d688cecbde Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize
Utility: Removed Window::Get[Height|Width] methods
2017-10-28 23:26:22 +02:00
Jérôme Leclercq bf82a34fc4 Graphics/Sprite: Fix #138 2017-10-26 15:33:30 +02:00
Lynix 9daadb73bc Utility: Make mesh loader use the parameters vertex declaration 2017-10-21 04:51:05 +02:00
Jérôme Leclercq 2951b7811e Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2017-10-20 16:36:45 +02:00
Jérôme Leclercq a982215ab7 Core/Bitset: Mark swap as noexcept 2017-10-20 16:36:43 +02:00
Lynix 995dfddafa Utility/MeshParam: Use constref instead of pointer 2017-10-19 21:05:48 +02:00
Lynix e0bdd35280 VertexMapper: GetComponentPtr no longer trigger an error/assert 2017-10-19 21:01:07 +02:00
Lynix be38aee1fa Fix some warnings 2017-10-18 22:02:21 +02:00
Lynix b47b89ed8b Utility/Mesh: Add index and vertex buffer flags in MeshParams 2017-10-18 00:29:34 +02:00
Lynix 9c97ec45c6 Utility/Mesh: Disable index buffer optimization in debug mode 2017-10-18 00:21:07 +02:00
Lynix 5b4185a4a6 Utility/VertexMapper: Add GetVertex[Buffer|Count] functions 2017-10-18 00:20:38 +02:00
Jérôme Leclercq 6e7b78611d Physics2D/RigidBody2D: Add SetStatic method 2017-10-16 11:56:41 +02:00
Lynix 9911c6e07c Core: Optimize StringStream 2017-10-15 12:25:08 +02:00