Commit Graph

1453 Commits

Author SHA1 Message Date
Gawaboumga
8716daf73c Debug axes
Former-commit-id: e7d93df67679d1e29014120aef5cc0c3421fd9c2
2015-08-21 12:14:35 +02:00
Gawaboumga
282bdf9864 Consequences of the plane change + change perspective
The perspective matrix now as in glm (because the near frustum plane was
wrong). So there is a factor "2" on the component w and the skybox must
be changed in consequence.


Former-commit-id: 09dd049c177532b9ace34a5a60b1b96014652297
2015-08-21 12:01:52 +02:00
Gawaboumga
376df6a3b7 Indentations
Former-commit-id: 0d82a4464cb9369bc4ca5cf2d7780c921eff953d
2015-08-21 11:32:29 +02:00
Gawaboumga
0b390e45a1 ByteArray rewritten
Now works internally with std::vector


Former-commit-id: 643f1d88b2959aed324743dbf91f831130a9198e
2015-08-21 11:28:04 +02:00
Gawaboumga
3dbcb25384 Transfert enumeration from file to enums
Former-commit-id: 0d9e191373affda50d0eb6c2376c7a23720e591b
2015-08-21 11:22:35 +02:00
Lynix
40d35fbe5f Utility/SimpleTextDrawer: Fix movement
Former-commit-id: ac62391a2e28f50a0a61e984692a7a1e3444b28e
2015-08-20 00:00:16 +02:00
Lynix
0bdfa995b0 Merge branch 'NDK-ShadowMapping' of https://github.com/DigitalPulseSoftware/NazaraEngine into NDK-ShadowMapping
Former-commit-id: 77ef760d6343058bfdd33e391c0743d5008c8c49
2015-08-19 23:23:24 +02:00
Lynix
831b9358ef Utility/SimpleTextDrawer: Fix movement
Former-commit-id: f5086d1ca281f31a3b89d5cd535f9aeaa9b2a929
2015-08-19 23:23:19 +02:00
Lynix
cd3b19ca79 Graphics/Shader: Fix shadowing
Former-commit-id: 54fc9a019217eef85281c33a8a7becb6fec4f851
2015-08-19 13:46:11 +02:00
Lynix
2b48917176 Merge branch 'NDK' into NDK-ShadowMapping
Former-commit-id: b07de3853987ffc91946b307208c0ec26eda280a
2015-08-17 14:26:42 +02:00
Lynix
21ad09d626 Core/Utility: Fix font crash
Happened when the atlas was resizing while updating the text drawer, the
old invalid pointer was kept (now a dangling pointer).


Former-commit-id: d50153f81f1f2bdd80cfdac9dcee85eb7c28c35e
2015-08-17 13:54:07 +02:00
Lynix
391d248e59 Graphics/Sprite: Fix linker error
Former-commit-id: 1867897b6d67ccd7ed1779c66f086e3dc962e693
2015-08-16 01:45:31 +02:00
Lynix
29ffd44683 Graphics/ForwardRenderTechnique: Fix crash when rendering billboards without instancing
Former-commit-id: af5595a2eb0ddf7c9bb53250af3a5e2d78ea2cda
2015-08-16 01:45:12 +02:00
Lynix
ff9d233e7c Graphics/Billboard: Fix billboard texcoords
Former-commit-id: 4c3182736ded66d0d03ed5d0abc54a51d6f6eca6
2015-08-16 01:43:59 +02:00
Lynix
95ae8ed82c Graphics: Add billboard class
Former-commit-id: bc898f00aa78dd42f61d34ce743ed9a73dce55f6
2015-08-16 01:43:17 +02:00
Lynix
5cad63c21b Graphics/Shadow: Implement PCF for spot lights
Former-commit-id: 0045af26b612a5c41268fcf3e3d03893e01c0448
2015-08-14 14:13:53 +02:00
Lynix
fabe42dc3a Renderer/Texture: Set up compare mode
Former-commit-id: 6f85b6956530ea27b5bb96eb9b51a3ddc702f71b
2015-08-13 13:55:14 +02:00
Lynix
835da411c7 Graphics/Shadows: Add directional shadow mapping (WIP)
It still needs some debug


Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
2015-08-13 13:54:34 +02:00
Lynix
75972fec36 Graphics: Add shadow mapping
Former-commit-id: ca404bee246991eab98df35396e3010ec5165c43
2015-07-05 23:57:54 +02:00
Lynix
1f2e810927 Graphics: Remake DepthRender[Queue|Technique]
Former-commit-id: c4d8d4d28d02822273ebe7dca3e468ea156af674
2015-07-05 23:43:35 +02:00
Lynix
6870148314 Renderer: Add shader validation
Former-commit-id: fa9225b87e6ec2217c3838535531075dfcaaf433
2015-07-05 23:26:09 +02:00
Lynix
5556c38901 Renderer/RenderTexture: Fix Detach() not removing color targets
Former-commit-id: 058d95e1952f2316333be380cb6418c121db4a32
2015-07-05 23:25:12 +02:00
Lynix
c0ee9d04b5 Graphics/Material: Add depth material parameter
Former-commit-id: 980888e12e5d8c8cf280c6a62592068cfab49d2e
2015-07-05 23:23:17 +02:00
Lynix
529673ebc1 Graphics/Light: Make shadow map format/size parametrable
Former-commit-id: 8151d71d58ab760584c0ace1e0686c44bab9d3b2
2015-06-30 20:48:46 +02:00
Lynix
bdb6554bc8 Graphics/DepthRenderQueue: Make use of shadow casting parameter
Former-commit-id: cf15775c67a5d4245d344d001847b9fb1ffe7432
2015-06-30 20:47:08 +02:00
Lynix
34e8271d24 Fix warnings
Former-commit-id: 42f2d38f7bf5143d91da6a0fa7dc7d3b88ce56ea
2015-06-30 20:44:37 +02:00
Lynix
d93229a9ac Fix compilation error
Former-commit-id: 5f264fc941898921da408b836c385d4073ebe3ae
2015-06-30 20:44:01 +02:00
Lynix
0cb4726bf5 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
2015-06-29 21:05:09 +02:00
Lynix
9c1441cc82 Core/MemoryManager: Implement allocation filling
Former-commit-id: 12e6c293e6d51663971e3da4c160b12a6710430e
2015-06-28 16:03:31 +02:00
Lynix
318da0d960 Fixed some warnings
Former-commit-id: d7db2b471afac2d16f44a67e79842f8a7fc2100e
2015-06-28 13:48:22 +02:00
Lynix
8bdb1c5206 Core/TaskSchedulerImpl: Fix compilation under POSIX
Former-commit-id: a5cedcad78a02283984bcb56be2d5a58e11cd504
2015-06-26 11:46:21 +02:00
Lynix
a4bd84a6e3 Graphics: Remove deprecated scene interface
Former-commit-id: 6b5d3c22827912d664c4f8c9c4051c824180bb51
2015-06-24 13:55:35 +02:00
Lynix
58f91d6e39 Graphics/ParticleSystem: Update interface
Former-commit-id: b58c3f194a32411eba2e321b00987d3c76e03cb0
2015-06-24 12:41:54 +02:00
Lynix
c4783ac38f Graphics/ParticleSystem: Fix debug build
Former-commit-id: 52f1ea20af27d98a6e6c366f5a9f87e73bf529b0
2015-06-24 00:20:47 +02:00
Lynix
eddac5c0b6 Graphics/SkyboxBackground: Fixes
Former-commit-id: ab45a2efa957e33015e4d8dd57ebc8a5d028798c
2015-06-24 00:18:38 +02:00
Lynix
bfa2246ca2 Graphics: Fix missing initialisation of skyboxes
Former-commit-id: cf9989b52ca3d80fd1e789178dc77b67b98c2cdf
2015-06-24 00:10:54 +02:00
Lynix
6092b0692b Graphics/Backgrounds: Update backgrounds to new coding-style
Former-commit-id: 9f96b93706fd8417d6262392f0ce9ab9ca1985c3
2015-06-23 23:35:11 +02:00
Lynix
0ec0e02a5f Graphics/ParticleSystem: Turn it to Renderable interface
Former-commit-id: c083f32a4bf2baed93126c30a6d05cf8ed0ba493
2015-06-23 14:01:44 +02:00
Lynix
ea3fdaba26 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: 0a72e838de272bff91f0b8c8a3637db94fdd7820
2015-06-22 13:31:23 +02:00
Lynix
80d4acfe32 Core/MemoryManager: Add delete checks
Now able to detect double-delete and dangling pointer delete


Former-commit-id: 7ac9ab7034b8b790333d5655aa0c82a49bb9309e
2015-06-21 13:20:10 +02:00
Lynix
9318d269e2 Renderer/RenderTexture: Fix and inline
Former-commit-id: 4bf8ad8acd3b978c4665df9547328333b9f9ad42
2015-06-21 13:18:37 +02:00
Lynix
1593b7969f Graphics/Material: Fix shadow states initialize/copy/parameter
Former-commit-id: efe926baa3a5f00e04e7443b3463730e0d16edf7
2015-06-21 13:11:03 +02:00
Lynix
ac8578c510 Graphics/Material: Add shadow support
The real fun will be in the shader


Former-commit-id: e29e98cbf3c35e4cf14c68852e03dc9da1df0ff1
2015-06-18 00:03:38 +02:00
Lynix
763701df7f Graphics/Material: Inline class
Former-commit-id: 7cd8b7a00c87adf087dae7d0fb8d955747cf82d1
2015-06-17 23:36:53 +02:00
Lynix
80208b0dc5 Core/OffsetOf: Remove constexpr (cannot be used because of reinterpret_cast)
Former-commit-id: 78142eb9033a1969f20055b2cecf1bc78152e896
2015-06-17 23:32:48 +02:00
Lynix
e89b87044d Graphics: Fix some comments
Former-commit-id: df6d080b1ce251b7fe5707ddbb4e31773ba9035d
2015-06-17 14:32:32 +02:00
Lynix
ebbaaf7ff2 Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00
Lynix
39779c059d Renderer/OpenGL: Apply swizzle on depth formats
Too much red when debugging shadow maps


Former-commit-id: 4445429fcae3208912fd509097403f3293a2ec7e
2015-06-16 23:35:52 +02:00
Lynix
52972b0514 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Former-commit-id: d58c9f21d0de14e06321ed38b237b9fffcc0b2b8
2015-06-16 23:04:20 +02:00
Lynix
54b0339025 Graphics/TextSprite: Inlined some methods
Former-commit-id: 8c6633867e25b86b5b641662c804c446478fe56c
2015-06-16 22:54:29 +02:00