Jérôme Leclercq
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c741bad9a1
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Utility/Font: Remove useless atlas release slot
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2022-03-04 20:41:14 +01:00 |
Jérôme Leclercq
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72b664f42c
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Core: Add Uuid class
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2022-03-04 20:40:41 +01:00 |
Jérôme Leclercq
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36aea2ca0c
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Shader/SanitizeVisitor: Fix sanitization of already sanitized AST with holes in indices
this happens when you sanitize an AST that went through a remove unused pass
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2022-02-28 13:30:53 +01:00 |
Lynix
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1e606f3043
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Fix compilation after merge
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2022-02-27 20:18:36 +01:00 |
Lynix
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4c226eda0c
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Merge branch 'master' into nzsl-modules
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2022-02-27 20:12:30 +01:00 |
Lynix
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1c986b7431
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Fix compilation
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2022-02-27 20:04:52 +01:00 |
Jérôme Leclercq
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96d87d9439
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Merge fix
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2022-02-27 18:54:45 +01:00 |
Jérôme Leclercq
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bcfef75ec2
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Merge branch 'master' into nzsl-modules
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2022-02-27 18:44:44 +01:00 |
Jérôme Leclercq
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fbae413620
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Shader/GlslWriter: Improve removal of unused code
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2022-02-27 18:42:41 +01:00 |
Jérôme Leclercq
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55a5ae0648
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VulkanRenderer: Improve pixel format handling
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2022-02-27 18:41:43 +01:00 |
Jérôme Leclercq
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8a097afb1b
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Graphics/FramePass: Replace render rect parameter of CommandCallback by FramePassEnvironment
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2022-02-27 18:37:05 +01:00 |
Jérôme Leclercq
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a155aa598e
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Shader: Move DependencyChecker to a public class
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2022-02-26 16:08:16 +01:00 |
Jérôme Leclercq
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28531f5118
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Minor changes
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2022-02-25 19:36:54 +01:00 |
Jérôme Leclercq
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86cc814f1b
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Utility/GuillotineImageAtlas: Add max layer size
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2022-02-23 23:48:58 +01:00 |
Jérôme Leclercq
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fe16584c8c
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Minor fixes
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2022-02-23 23:48:20 +01:00 |
Jérôme Leclercq
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0dd8c21543
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Graphics/ForwardFramePipeline: Fix scissor update
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2022-02-22 13:31:22 +01:00 |
Jérôme Leclercq
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7ece44b4f4
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Shader: Rename Optimize to ConstantPropagation
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2022-02-22 13:28:01 +01:00 |
Jérôme Leclercq
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20a86312ff
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Graphics/FramePipeline: Replace maps with memory pools and indices
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2022-02-21 20:47:11 +01:00 |
Jérôme Leclercq
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a1b6f51398
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Minor fixes
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2022-02-21 20:46:37 +01:00 |
Jérôme Leclercq
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ad544a595d
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Core/MemoryPool: Add iterator
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2022-02-21 20:45:25 +01:00 |
Jérôme Leclercq
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cc0fc53bd3
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Graphics: Move scissor box from InstancedRenderable to GraphicsComponent
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2022-02-21 20:44:54 +01:00 |
Jérôme Leclercq
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29c798a683
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Core/MemoryPool: Remake memory pool
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2022-02-20 16:00:32 +01:00 |
Jérôme Leclercq
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3f7815175b
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Shader: Add EliminateUnusedPassVisitor and use it when optimizing
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2022-02-18 13:06:47 +01:00 |
Jérôme Leclercq
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ebd1318512
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OpenGLRenderer: Add shader source on compilation error
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2022-02-18 13:05:19 +01:00 |
Jérôme Leclercq
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402e16bd2b
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Shader: Handle type as expressions
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2022-02-17 13:23:56 +01:00 |
Jérôme Leclercq
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5ce8120a0c
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Graphics: Move FramePipeline passes to separate classes
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2022-02-16 18:29:27 +01:00 |
Jérôme Leclercq
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979bf2cc80
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UnitTests: Improve hash unit tests (add file test)
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2022-02-10 11:56:35 +01:00 |
Jérôme Leclercq
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97ee89afb7
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Rework hashes (also fix Fletcher16 and CRC64)
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2022-02-10 01:46:58 +01:00 |
Jérôme Leclercq
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f466a7494b
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Update for EnTT 3.9
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2022-02-08 20:05:14 +01:00 |
Jérôme Leclercq
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6c35b0be57
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Minor fixes
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2022-02-05 21:30:36 +01:00 |
Jérôme Leclercq
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6457854e03
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Minor fixes
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2022-02-04 13:54:26 +01:00 |
Jérôme Leclercq
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de7fee348a
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Graphics/ForwardFramePipeline: Frustum cull lights
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2022-02-02 19:39:46 +01:00 |
Jérôme Leclercq
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5945a7145c
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Fix MinGW compilation error
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2022-02-02 13:48:39 +01:00 |
Jérôme Leclercq
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109127459b
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Graphics/ForwardFramePipeline: Reuse light UBO
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2022-02-02 13:47:29 +01:00 |
Jérôme Leclercq
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8a3a8547dc
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Add light support (WIP)
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2022-02-02 12:55:39 +01:00 |
Jérôme Leclercq
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e6951d54a5
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Shader: Switch type<subtype> to type[subtype]
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2022-01-26 19:24:46 +01:00 |
Jérôme Leclercq
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29a01e975c
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Merge fix
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2022-01-23 20:00:11 +01:00 |
Jérôme Leclercq
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97356349fe
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Utility/FieldOffsets: Add GetLayout method
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2022-01-23 19:59:44 +01:00 |
Jérôme Leclercq
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b8a52b93e8
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Shader/SPIRV: Handle arrays properly
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2022-01-23 19:59:26 +01:00 |
Jérôme Leclercq
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2463e471cc
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Shader/SPIRV: Fix issues with loops containing branches and cross product
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2022-01-23 19:59:10 +01:00 |
Jérôme Leclercq
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64efd81bf8
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Shader: Handle matrix cast properly
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2022-01-23 19:58:04 +01:00 |
Jérôme Leclercq
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249aebac05
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Merge branch 'master' into phong-lighting
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2022-01-23 13:36:48 +01:00 |
Jérôme Leclercq
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89e9e41357
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Core/SparsePtr: Use template type for +/- and +=/-=
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2022-01-23 13:27:39 +01:00 |
Jérôme Leclercq
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bba5d7a803
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Fix compilation (6000th commit!)
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2022-01-23 10:18:00 +01:00 |
Jérôme Leclercq
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2ebcddf9de
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Core/CallOnExit: Rework to use template instead of std::function
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2022-01-23 00:16:09 +01:00 |
Jérôme Leclercq
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29786765c6
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Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
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2022-01-23 00:05:08 +01:00 |
Jérôme Leclercq
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b3ff5767f7
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Graphics/Sprite: Fix AABB
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2022-01-21 21:44:21 +01:00 |
Lynix
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b917738ed4
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Core/ResourceSaver: Remove leading point (".obj" => "obj")
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2022-01-20 16:51:07 +01:00 |
Jérôme Leclercq
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0af9a96294
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Core/Color: Add Gray constant
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2022-01-18 06:01:44 +01:00 |
Jérôme Leclercq
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b0a3941f4e
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Add Phong lighting (WIP)
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2022-01-11 19:47:29 +01:00 |