Lynix
a0c2d81114
Replaced struct by lambda
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Former-commit-id: 4bb344e15c5f83480c30cb89fc3c213b33c2bbd4
2014-07-08 11:55:40 +02:00
Lynix
f19b89f947
Updated Skinning code
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Former-commit-id: ae608042061847b2f710abce8101eb008ef2a661
2014-07-08 11:31:14 +02:00
Lynix
d3c3ad5bb8
Improved code
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Former-commit-id: 31d737ae9d45a14a59b85118b9797565610866ff
2014-07-08 11:29:30 +02:00
Lynix
18849e7d21
Reworked SubMesh methods
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Former-commit-id: daff498f907bb28fdc9c7997c0ba602d640964c3
2014-07-08 11:28:01 +02:00
Lynix
5c2ae93d0b
Reworked TriangleIterator
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Will now output vertex indices instead of vertex data (making it way
more useful)
Former-commit-id: c82d61ca0ac3f2908d57e167dade74af42282b06
2014-07-08 11:22:32 +02:00
Lynix
70e1327071
Reworked VertexMapper to make it way more generic
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Will work with any attribute and vertex declaration
Former-commit-id: ca99734bd8a9c3e57c99b1cc338f03e79dda55f6
2014-07-08 11:21:41 +02:00
Lynix
af1d2d9146
Reworked SkeletalMesh class
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It now uses a VertexBuffer
Former-commit-id: 81d5db90d9eb8a097342a1ae613468edcae730a6
2014-07-08 11:18:09 +02:00
Lynix
d636174c04
Added SkeletalMeshVertex struct
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Alias of VertexStruct_XYZ_Normal_UV_Tangent_Skinning
Former-commit-id: 1bec60d399dd3293aebb7a7b84370ff33e8b85dd
2014-07-08 11:13:07 +02:00
Lynix
8ab69fa3ab
Improved VertexDeclaration class
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Added AttributeUsage_Unused
Improved code and error handling
Former-commit-id: bd0f3755867d38e0f03b282970031fbadc10213e
2014-07-08 11:11:11 +02:00
Lynix
9de90a78e5
Disabled the use of glTexStorage* when creating a proxy texture
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Looks like AMD drivers does not like it
Former-commit-id: 854492215bb977df39d06cf7b1beab97c0961e08
2014-07-08 11:02:27 +02:00
Lynix
9969d5f5f3
Removed UTILITY_MULTITHREADED_SKINNING config
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Useless since SkinningManager is now handling this at runtime
Former-commit-id: 4a8b2d08de2f5c367821786d2cdff5dd45daadef
2014-07-08 10:58:58 +02:00
Lynix
c4b10dddda
Big config/debug update
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Added config checkers
Macro no longer use suffixes
Moved MemoryManager to upper directory
Renamed *_MEMORYMANAGER to *_MANAGE_MEMORY
Renamed AUDIO_STREAMEDBUFFERCOUNT to AUDIO_STREAMED_BUFFER_COUNT
Renamed CORE_REAL_PRECISION to CORE_DECIMAL_DIGITS
Renamed DEBUG_MEMORYMANAGER_DISABLE_REDEFINITION to
DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
Renamed GRAPHICS_MAX_LIGHTPERPASS to GRAPHICS_MAX_LIGHT_PER_PASS
Renamed UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32 to
UTILITY_VERTEX_DECLARATION_FORCE_STRIDE_MULTIPLE_OF_32
Former-commit-id: 81ef836ac9f092ac471f60e544bb7c7c6370593c
2014-07-08 10:56:37 +02:00
Lynix
28471925ac
Fixed possible bug in computing sampler id
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Former-commit-id: 29c20403571218c05e3d4405482bb312adda5a35
2014-07-02 01:08:58 +02:00
Lynix
53e5944b56
Fixed build error in debug mode
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Former-commit-id: 8992ced076980cf0101eb2c62923521e1c975763
2014-06-27 21:18:51 +02:00
Lynix
6e936b6120
Fixed Image::GetPixels returning wrong pointer when level is over 0
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Former-commit-id: c54b77b3b7aee5ee9aeff9a022e94f33f4b45453
2014-06-27 21:18:22 +02:00
Lynix
126cd75e4d
Fixed possible bug
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Former-commit-id: cc37ef2c51011d7a679a10d5386f9bbf0241d51f
2014-06-27 21:17:23 +02:00
Lynix
76bfd0857e
Allowed asserts to throw exceptions instead of calling std::exit
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Former-commit-id: 892db922761a0a8122c60274b344c3e62de0a65f
2014-06-27 21:16:36 +02:00
Lynix
c5b31d4f03
Replaced CreateSemaphore call by CreateSemaphoreW
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Former-commit-id: 8f1897c846bc08d79a7298b1d95a2319c1aefffd
2014-06-25 19:35:53 +02:00
Lynix
4d27f12fec
Fixed typo
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Former-commit-id: 746c6caea0f7f806db0e7554deb125030009e069
2014-06-25 19:34:55 +02:00
Lynix
cc01216e1c
Fixed crash in TaskScheduler Windows implementation
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Also replaced CreateEventA calls by CreateEventW calls to avoid one
level of function call.
Thanks to bacelar
Former-commit-id: 4612e3fb0af8eef9ffd947d8edf55e4f2fa27c9b
2014-06-25 15:23:31 +02:00
Lynix
b70f693b8c
Merge remote-tracking branch 'origin/RenderTechnique-Update'
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Former-commit-id: 85e5af81ed3381af19e87c6ca0ee14e79955e563
2014-06-24 12:56:10 +02:00
Lynix
6c1852299d
Added SkinningManager
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Former-commit-id: ca3648dc16f5b1654cb8e3f5480d04f7fd22a3bc
2014-06-21 16:23:38 +02:00
Lynix
774df28d87
Cached skinning matrix
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Former-commit-id: c5aeb09778f5696906eb764f600c4a152ab7ba48
2014-06-21 16:22:34 +02:00
Lynix
5310c8b0d6
Moved skinning to algorithms
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Former-commit-id: ab31467438f55e8381daa8f238c201c46ba96f52
2014-06-21 16:21:33 +02:00
Lynix
f5833aa2d4
Improved rendertechnique fallback (will no longer loop)
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Former-commit-id: 1aeb737432de1d2a8f205e547404b3f140967a16
2014-06-21 15:38:24 +02:00
Lynix
9ba6258478
Made context creation exception-safe
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Former-commit-id: d55687cea712a34e905b3f2f2d85611d1d0b1b74
2014-06-18 20:34:05 +02:00
Lynix
81672a5ff6
Clarified source code
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Former-commit-id: 669b6c52c05d87ff8e84d9c1148bc649431cc724
2014-06-18 17:39:16 +02:00
Lynix
eceabcd241
Fixed some of the pull request code in order to merge it
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Former-commit-id: 76d71f15b335535e7dfcaf986440a00e85e45c1b
2014-06-15 01:55:07 +02:00
Lynix
62daced765
Merge branch 'master' of https://github.com/Gawaboumga/NazaraEngine into Gawaboumga-master
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Former-commit-id: 56e40c1b251e01c435595ac73a696d2720fb1453
2014-06-15 01:20:46 +02:00
Lynix
13e1cadcdd
Alphabetical commit
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Former-commit-id: 88c2aad1451a941f7b3afa83063d9383fc8b40d2
2014-06-15 01:13:40 +02:00
Gawaboumga
676ed6c9d8
Correction of mathematical functions.
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BoundingVolume: Add of constructor and setter OrientedBox. Extend is now
up to date.
Box: Use of <T>. Return this
Frustrum: Use of <T>
Matrix: Use of <T>
OrientedBox: m_corners is up to date
Rect: Add of operators /= and /. Return this
Sphere: Add of Intersect and Contains with box. Little corrections.
Vector2: Return
TaskSchedulerImpl: Add of include header cstdlib to compile because of
std::div
HardwareInfo/main: use of accentAigu
Former-commit-id: a5a7f8e8c45448e5683eb13bff453d6f67478d03
2014-06-14 22:10:37 +02:00
Lynix
b4c6dac441
Updated copyright years to 2014 for some missed files
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Former-commit-id: 932e421ad0c8ddc8fb9f010f6e3015b7740f3d59
2014-06-05 21:46:22 +02:00
Lynix
a31ced1d76
Modified SceneNode::FrustumCull
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Now provides an implementation which will test the bounding volume
against the frustum (Basic frustum culling)
Is now const
Disabled face culling on sprites
Former-commit-id: 5cb7a94b38ef8b0ffa5a78f16f5ef65a59ab375d
2014-06-05 21:28:17 +02:00
Lynix
bc9c8c6bdb
Merge remote-tracking branch 'origin/RenderTechnique-Update'
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Former-commit-id: db5a6503e43615a47e3be4aaaa033899639392b7
2014-05-29 19:59:09 +02:00
Lynix
df803fd5f7
Fixed Graphics module build
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Former-commit-id: 1dc70a30cd4ca68d2d7869d51eb01f81770b0e3b
2014-05-28 01:15:12 +02:00
Lynix
c8ae34f20b
Updated mesh loader
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Former-commit-id: 04c174544912a8c3c48e3fde7934cdc4edc19e07
2014-05-28 01:08:08 +02:00
Lynix
fa5b1ab000
Model can no longer be animated (SkeletalModel will)
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Former-commit-id: e203a3dddf74bb171d8abe961e8a2f28df13bcad
2014-05-28 01:03:59 +02:00
Lynix
c901b5808e
Added new abstract renderqueue rendering
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Former-commit-id: 35e66174ccc3de3b43571f12a149e6d3c59cc2c9
2014-05-28 01:00:18 +02:00
Lynix
012c120bf1
Added Scene::EnableBackground
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Former-commit-id: 57a3c3e41799703bb72b4980433d7faadc3b1b86
2014-05-28 00:35:28 +02:00
Lynix
15e62110cf
Added fastpath for operator==(const String&, const String&)
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Former-commit-id: 2f0c5dff353ba9225ff5888fe35c744790bb1f95
2014-05-28 00:28:50 +02:00
Lynix
d81268f204
Skeleton class now notify modifications
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Former-commit-id: e796d1ea36e4214e31381a10e4bc79eaf1806d28
2014-05-28 00:27:43 +02:00
Lynix
cc8a3033ca
Re-added proxy textures and glTexStorage2D optimization for cubemaps
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Former-commit-id: 95ff10767a906c602bab4d0cf75acc27c68ddd41
2014-05-28 00:25:43 +02:00
Lynix
579b22e753
Disabled error exception during Renderer::EnsureStateUpdate
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Former-commit-id: c09ad9e1da95b483ce65a04100182c787cc0aafb
2014-05-28 00:24:10 +02:00
Lynix
8f4b304df1
Renamed Directory::SetDirectory to Directory::SetPath
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Added Directory::GetPath
Former-commit-id: 0d2918557962b05ea7c9a16c82e6afc961db32a8
2014-05-26 02:00:46 +02:00
Lynix
ee55847220
Improved LuaInstance class
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Better handling of panic (showing the actual error)
Secured arrays with static assert
Added ArgCheck
Added ArgError
Added reference handling
Improved DumpStack method (Now printing the address of functions,
tables, threads)
Former-commit-id: 5ae9a1aefca4b8c50aa57db99da3b778cb1ebff4
2014-05-26 01:57:10 +02:00
Lynix
b899ff294b
Improved RenderWindow context creation
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Former-commit-id: a744a433603e4f14ce6d7e7c269d5ff659b1a0f7
2014-04-26 12:58:07 +02:00
Lynix
beb1879aca
Added support for double and integer attribute (VertexDeclaration)
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Improved Renderer error handling
Former-commit-id: 8cded7c0a7d1ba7c8583ef3e7b74b1d9604088e3
2014-04-25 21:11:14 +02:00
Lynix
4898018396
Fixed static_assert tests
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Former-commit-id: 4cc139b350d34b2b753b5cd0167d74a014c26e24
2014-04-25 20:24:42 +02:00
Lynix
b16f2bf763
Added OpenGL function loading
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glVertexAttrib[I|L]Pointer
Also removed useless test (since unsigned can't be under zero..)
Former-commit-id: 628172ca764956349db5498b6ac7fec6400febfa
2014-04-25 20:17:00 +02:00
Lynix
bd61d07998
Made Renderer use OpenGL::DeleteVertexArray
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Former-commit-id: 16619f9be146e3201350299ff6d288655c7c2130
2014-04-25 20:02:23 +02:00