Commit Graph

46 Commits

Author SHA1 Message Date
Youri Hubaut 37586e7283 Switch from Nz prefix to namespace Nz for linux
Former-commit-id: 64eeaf3c633254b04910ebd4576fd9e910002be0
2015-09-27 15:58:49 +02:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix dea3fb4e39 Convert spaces to tabs
Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
2015-09-24 00:55:57 +02:00
Lynix 622fce6f9c Regenerated global headers (and updated copyright year, again)
Former-commit-id: b5b24f4a3610e1dead2883afaded48bf3554669d
2015-01-30 22:33:41 +01:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix 60d5c09c18 Renamed Basic.hpp to Algorithm.hpp
Former-commit-id: ba2858d26fb55069313fafc3e4464dc2e9224b7d
2014-07-28 15:18:39 +02:00
Lynix c4b10dddda Big config/debug update
Added config checkers
Macro no longer use suffixes
Moved MemoryManager to upper directory
Renamed *_MEMORYMANAGER to *_MANAGE_MEMORY
Renamed AUDIO_STREAMEDBUFFERCOUNT to AUDIO_STREAMED_BUFFER_COUNT
Renamed CORE_REAL_PRECISION to CORE_DECIMAL_DIGITS
Renamed DEBUG_MEMORYMANAGER_DISABLE_REDEFINITION to
DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
Renamed GRAPHICS_MAX_LIGHTPERPASS to GRAPHICS_MAX_LIGHT_PER_PASS
Renamed UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32 to
UTILITY_VERTEX_DECLARATION_FORCE_STRIDE_MULTIPLE_OF_32


Former-commit-id: 81ef836ac9f092ac471f60e544bb7c7c6370593c
2014-07-08 10:56:37 +02:00
Lynix c606599e19 Updated MemoryManager
Renamed MemoryLeakTracker[.hpp|.cpp] to MemoryManager[.hpp|.cpp]
Added MemoryManager::GetAllocatedBlockCount()
Added MemoryManager::GetAllocatedSize()
Optimized MemoryManager (no longer allocates a time buffer)


Former-commit-id: 0e9c720cbb48fbed7006db3bd1000ebbc22c9583
2014-04-21 22:13:31 +02:00
Lynix fd958fd9ac Updated the way module are initialized
It's safer and prevent a bug when initialisation fails


Former-commit-id: a04f18e18f2d9db11ec595a9b8096c2792b39641
2014-02-21 11:13:14 +01:00
Lynix 4df6c30a26 Fixed ParameterList placement new conflicting with MLT
Former-commit-id: 97ca15d16e20e42427fceeea4f96a2e6b857dc83
2014-02-18 00:52:23 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 3167531b39 Fixed some VS warnings
Thanks to Fraggy again !


Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix 783e609c8e Fixed warnings and optimized noise module
Former-commit-id: 62840540e2938d08436a22d4e19d801466f1d6ba
2013-06-17 23:58:06 +02:00
Lynix a6cbc5c872 Fixed missing debug tools include
Former-commit-id: b9a53f96e603c057f08e11e17a38d5a8322820c9
2013-05-11 20:15:08 +02:00
Lynix 3616a126b8 Fixed HybridMultiFractalXD
Former-commit-id: eb44374145b7c43012ae70de7a9224154d1a2985
2013-04-17 21:31:30 +02:00
Lynix 6660b8fd30 Removed useless white lines
Former-commit-id: b76756987112244247ef1b99275871dbfe03630f
2013-04-12 16:45:04 +02:00
Lynix dd01e0bfdd Fixed warnings
Former-commit-id: d4bdb639c3f2e5ebb8d1d3caa020b75ca0821736
2013-04-12 15:12:27 +02:00
Lynix d28cee3187 Fixed Noise freeing dependency before noticing
Former-commit-id: 8356bad9084622491cf09fd1517fdf19663aa5da
2013-04-03 14:54:38 +02:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix c1751ae648 Fixed HybridMultiFractal*D code (missing "m_")
Former-commit-id: de44ce541d0d040f484faf58c9a308c291d99cf4
2012-12-25 02:02:57 +01:00
Lynix 33a929c198 Fixd Abstract*DNoise destructor not being virtual
Former-commit-id: 38af503709e79e0f13a63bd5da30072f11f1fa34
2012-12-25 02:01:41 +01:00
Lynix 1a4400facf Fixed module initialisation failure bug
If a module initialisation failed, then it resources may or may not be
freed.
This is fixed.


Former-commit-id: 029e0844e392685a31b3afc02c5bf772e015a372
2012-12-25 01:56:49 +01:00
Lynix dc9f202155 Fixed calling Uninitialize when not Initialized
Former-commit-id: 1d0bb01f881be76e163a5ac27c91d7fb6a873bb7
2012-12-08 21:51:43 +01:00
Lynix 780da2cfa5 Resolved conflicts
Former-commit-id: 4bd4e4f8435d701d16d3864dd030a6c1cff48c47
2012-12-02 21:49:14 +01:00
Remi Beges d0545eb760 Minor fixes
*Seed is uint instead of int
*Permutation table is uint instead of int, could lead before to program
crash with negative seeds


Former-commit-id: 49ad04987a09a5f5b4bcab6ee3916db9818172b6
2012-12-01 10:07:41 +01:00
Lynix 18baa6b8c1 Fixed typo
Former-commit-id: 4254892b447457b57cf9657f87ecf32a1ec899fe
2012-11-25 16:12:57 +01:00
Remi Beges a0b7364eed Added HybridMultiF 3D & 4D
*new constructors for simple noises
*minor bufixes


Former-commit-id: 2f1e9b6b54087e79b3ac52fefc9bbd67fd45c0eb
2012-11-13 19:27:48 +01:00
Remi Beges 8f04f3e6a0 Added FBM 3D & 4D and HybridMultiFractal 2D + cleaned code
this commit will change the scale of values produced by fbm2d. This will
probably not happen again. As a consequence, fbm values will always be
constrained between -1 and 1, but do not perfectly stick to that scale.
There is no easy solution, if the user wants the best dynamic between -1
and 1, he should adjust manually the value by multiplying by a gain slightly superior to 1.


Former-commit-id: ebdba9e9f4bbb972abe355c07ec9f8bce42329b9
2012-11-09 18:38:50 +01:00
Remi Beges 9fef43951b Replaced templates by float
*Since only valid template parameters were float and double, the whole
template aspect has been removed.
Double precision would only be used in extremely rare occasions
(applications needing high precision and slow performances), it is not
relevant to template the whole module for it.


Former-commit-id: fc6dd028189c608a6a7b4c312b3e5e3f53a01fd7
2012-10-27 18:59:39 +02:00
Remi Beges a72d388c05 Merge remote-tracking branch 'upstream/master'
Conflicts:
	include/Nazara/Noise/NoiseMachine.hpp
	src/Nazara/Noise/ComplexNoiseBase.cpp
	src/Nazara/Noise/NoiseMachine.cpp

Former-commit-id: 54af2e19e336cfacee63cabe785d7b05fa392b53
2012-10-05 17:53:41 +02:00
Remi Beges 3f8e3cfb60 Modifications for the new architecture
to fullfill mixer implementation requirements
*Added FBM2D, first complex noise class of the new architecture
*Removed NoiseMachine, because was redundant and not fitting with the new
architecture
*Minor changes to almost every other noise class (mostly adding 'this->')
everywhere an inherited member from template base class was called from
the inherited class
2012-10-02 19:55:35 +02:00
Lynix 5619ddb0b1 Changed all the files encoding to UTF-8
Named modules in licence informations
2012-08-10 03:21:37 +02:00
Lynix b442ab0bd2 Refactored mathematics module
Added AABBs
Added code examples
Added experimental support for texture arrays (1D/2D)
Added initialisers (new way of initialising modules)
Added global headers (Plus a global header generator script)
Added pattern support for directory
Added support for spinlocks critical section on Windows
Added NzRenderWindow::SetFramerateLimit
Core project now includes Mathematics files
Fixed color implementation using double
Fixed declaration needing renderer include
Fixed MLT not clearing nextFree(File/Line) after Free
Fixed move operators not being noexcept
Fixed thread-safety (Now working correctly - If I'm lucky)
Moved Resource to core
New interface for modules
New interface for the renderer
Put some global functions to anonymous namespace
Removed empty modules
Renamed ThreadCondition to ConditionVariable
Replaced redirect to cerr log option by duplicate to cout
Setting mouse position relative to a window will make this window ignore
the event
Shaders sending methods no longer takes the uniform variable name (it's
using ID instead)
Using new OpenGL 4.3 header
2012-08-08 04:44:17 +02:00
Remi Beges 8c9e5ddc8f Merge remote-tracking branch 'upstream/master' 2012-06-16 12:45:59 +02:00
Lynix be0a5d2819 Fixed many bugs
Added NzOpenGL::GetEntry
Activated preprocessor error if not compiling with a C++11 compliant
compiler
Cube can now be constructed with a Rect
Desactived utility option "threaded window" (bugged)
Epured Image interface (No more UpdateFace, use Update with z = the face
you are targetting)
Fixed compilation errors (Thanks to RafBill)
Fixed predefined colors not exported
Fixed uplading pixels not aligned by 4 bytes
Fixed Thumbs.db files not ignored by git
NzImage now supports Filling and Flipping (Horizontally and vertically)
NzImage::Get(Const)Pixels now support pixel location
NzVector(2/3) can now return floatting distance/length with all types
NzVector(2/3/4) can now be constructed by a vector of smaller dimension
Premake now set "-std=c++11" build option for GCC
Renamed NzImage::(Get/Set)Pixel to (Get/Set)PixelColor
Updated new([])/delete([]) in the leaks tracker to the new C++11
signatures
2012-06-15 11:03:43 +02:00
Remi Beges 5fde943d9e Fixed minor bug in NoiseBase & Vector4 (typo) 2012-06-14 09:19:45 +02:00
Remi Beges 90faf844ed Fixed contributor's name 2012-06-11 00:29:09 +02:00
Remi Beges 23bb9da0bd Fixed typo + minor errors 2012-06-10 10:27:51 +02:00
Remi Beges 879a33878e fixed typo 2012-06-09 17:07:01 +02:00
Remi Beges ebba6adae4 Simplex & Perlin fully work now (all dimensions) + dynaTerrain removed temp 2012-06-07 13:10:58 +02:00
Remi Beges 5d7f8acbc8 Perlin 2,3,4 optimisations + Simplex imp fixed + improved architecture 2012-06-05 22:00:09 +02:00
Remi Beges 4d975fa67e Forgot to commit some stuff (noise+dynaterrain) from previous commit 2012-05-31 15:35:52 +02:00
Remi Beges 57d9af6b56 NzNoise new architecture + Perlin 1D algorithm modified 2012-05-29 20:28:31 +02:00
Remi Beges cd701a429b 'q' n'est pas reconnu en tant que commande interne
ou externe, un programme ex‚cutable ou un fichier de commandes.
2012-05-27 21:15:12 +02:00
Remi Beges 5f765a354b Changed contributor name 2012-05-24 20:54:01 +02:00
Overdrivr 341eda975c NzNoise added 2012-05-24 20:41:08 +02:00