Jérôme Leclercq
|
a895e553d4
|
Graphics: rework ubershaders to prevent duplicate shaders modules
Also rename all remaining conditions to options
|
2021-07-08 14:52:39 +02:00 |
Jérôme Leclercq
|
1f6937ab1b
|
Shader: Implement const if and const values
|
2021-07-07 22:38:24 +02:00 |
Jérôme Leclercq
|
f22b501e25
|
Add initial support for shader binding sets (WIP)
|
2021-06-16 16:50:00 +02:00 |
Jérôme Leclercq
|
815a7b0c62
|
Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input
|
2021-06-16 16:50:00 +02:00 |
Jérôme Leclercq
|
5bdbb866b5
|
Shader: Add LangWriter (outputs NZSL)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
d335d44d6a
|
Shader: Cleanup and rename AST files
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
a90937eb4f
|
Update ShaderNode
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
c8f4e53244
|
ShaderNode: Add code output window
|
2021-01-14 22:02:34 +01:00 |