Commit Graph

2839 Commits

Author SHA1 Message Date
Jérôme Leclercq
c1a9a22177 Add initial ECS support 2021-06-20 14:06:28 +02:00
Jérôme Leclercq
6f87a01fb2 Graphics: Improve WorldInstance handling 2021-06-20 14:06:28 +02:00
Jérôme Leclercq
3ef3580ee7 Physics3D: Fix movement 2021-06-20 14:06:28 +02:00
Jérôme Leclercq
1ac0b2e11a Utility/Node: Implement movement 2021-06-20 14:06:28 +02:00
Jérôme Leclercq
b13c5c950a OpenGLRenderer: Implement face filling 2021-06-20 14:06:28 +02:00
Jérôme Leclercq
8625c0a7ac Fix compilation under Linux 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
dfa46ebaa5 Fix shader generation unit tests 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
3cd9172f7a Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
f22b501e25 Add initial support for shader binding sets (WIP) 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
815a7b0c62 Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input 2021-06-16 16:50:00 +02:00
Lynix
54d56abc56 WIP 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
26f5d01c86 Graphics/BakedFrameGraph: Fix command buffer destruction when skipping a framepass 2021-06-06 16:00:03 +02:00
Jérôme Leclercq
86097b331b Renderer: Add support for device-enabled features (anisotropic filtering) 2021-06-05 19:51:48 +02:00
Jérôme Leclercq
0411271851 Utility/Mesh: Fix Recenter() method for other vertex layouts 2021-06-05 19:09:12 +02:00
Jérôme Leclercq
20e982f5f2 Audio: Don't show errors when trying to load OpenAL library 2021-06-05 19:07:23 +02:00
Jérôme Leclercq
e26c1f8e68 Graphics: Add ViewerInstance class 2021-06-05 19:06:02 +02:00
Jérôme Leclercq
743f8eeb24 Graphics/ModelInstance: Add UpdateWorldMatrix method 2021-06-05 19:05:06 +02:00
Jérôme Leclercq
bd1f5214b8 Math: Replace M_PI defines with template constexpr constants 2021-06-05 16:35:15 +02:00
Jérôme Leclercq
da664d51ba Shader/LangWriter: Fix texture sampling output 2021-06-05 01:29:48 +02:00
Jérôme Leclercq
50bf26d92f Shader: Add support for pow intrinsic 2021-06-05 01:29:36 +02:00
Jérôme Leclercq
52490e0cf5 VulkanRenderer: Wait for device idle before recreating the swapchain 2021-06-04 19:35:59 +02:00
Jérôme Leclercq
4b3b595a99 Minor fixes 2021-06-04 18:02:28 +02:00
Jérôme Leclercq
0dd5e92a50 Audio: Add FLAC support 2021-06-03 17:21:15 +02:00
Jérôme Leclercq
f0b26efcd3 Audio/Music: Fix Seek method 2021-06-03 17:20:09 +02:00
Jérôme Leclercq
5bc3cd8d8c OpenGLRenderer: Add GL_EXT_texture_compression_s3tc check for DXT pixel formats 2021-06-03 17:15:12 +02:00
Jérôme Leclercq
6161bbec76 Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Jérôme Leclercq
9ee3a0d6be DeferredShading: Add bloom 2021-06-01 20:28:19 +02:00
Jérôme Leclercq
6fe7e5b16b Graphics/FrameGraph: Fix infinite recursion when traversing graph 2021-06-01 16:24:14 +02:00
Jérôme Leclercq
43b73da3f4 Graphics/FrameGraph: Add support for loading a previous output texture 2021-06-01 16:24:00 +02:00
Jérôme Leclercq
eb6ca428a3 Update shader binaries 2021-06-01 16:23:21 +02:00
Jérôme Leclercq
4465e230af Shader/NZSL: Add support for array indexing 2021-06-01 16:22:41 +02:00
Jérôme Leclercq
0f3c0abb96 Shader/ShaderAst: Rename AccessMember* to Access* 2021-06-01 12:38:17 +02:00
Jérôme Leclercq
16e2f5f819 Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin) 2021-06-01 12:32:24 +02:00
Jérôme Leclercq
465837ff12 Renderer: Add support for cubemaps 2021-06-01 12:30:37 +02:00
Jérôme Leclercq
c243217dd8 Audio/minimp3Loader: Fix some warnings 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
577643d128 Audio: Remove libsndfile loader 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
312a6d3ba8 Fix libvorbisfile dependency 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
d5c27a756b Audio: Fix AudioFormat names (U16 -> I16) 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
2d16cf81d1 Audio: Minor fixes 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
79b6b87379 Audio: Add .ogg loader (using libvorbisfile) 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
557c23a9fa Minor stuff 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
2cd09833a4 Minor fixes 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
7ced0e5f08 Audio: Add .wav loader (using dr_wav) 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
28f1d8aa76 Audio: Minor fixes 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
d121393267 Audio: Add mp3 support + new demo 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
9d1c821a16 Remove stb from thirdparty and use xmake instead 2021-05-30 16:45:50 +02:00
Jérôme Leclercq
a90844f0dd Remove X11 dependency properly (as it's handled by SDL and EGL) 2021-05-29 00:52:10 +02:00
Jérôme Leclercq
41baacd9ab Fix linux compilation 2021-05-29 00:34:09 +02:00
Jérôme Leclercq
109b2a156e OpenGLRenderer: Allow RenderPipeline without a fragment shader on OpenGL ES 2021-05-29 00:32:00 +02:00
Jérôme Leclercq
c2b61b6732 A lot of fixes 2021-05-28 22:58:40 +02:00