Commit Graph

1283 Commits

Author SHA1 Message Date
Lynix ae316394f9 Fixed instancing rendering
(Finally fixed that bug)
Lowered required instance count to ten


Former-commit-id: 6aeb69eb8ca08727a029e07080aed558e1d1f089
2014-04-20 21:27:53 +02:00
Lynix 9d35e40a23 Made Shader::Send* ignore invalid location
Former-commit-id: 22bd15678df54b3cd35fb3333046a7c43bd3ed9e
2014-04-20 14:32:13 +02:00
Lynix 1ba07cf69c Removed Matrix4 "identity optimization"
Returned Matrix4 to a POD type


Former-commit-id: 658f7d41b5d5f7d70b9d6531456ae2e498c469d2
2014-04-20 14:29:55 +02:00
Lynix c9b7010380 Fixed last commit
Former-commit-id: 52606380de66987bdaab08e09eeff0632cc66e65
2014-04-20 14:21:54 +02:00
Lynix ff2bf98623 Made use of std::function
Former-commit-id: 17e7ebe528071c6399383089ac1c0d089faccc34
2014-04-20 14:06:29 +02:00
Lynix 20df395928 Fixed LuaClass code
Former-commit-id: 2e6a36cc3864520c7d3504c64afb2375ec728c1b
2014-04-20 14:05:16 +02:00
Lynix 60cd7c8375 Improved sndfile loader implementation
Former-commit-id: d198c2195b50f1f8f1adce1f81e1c06542ada757
2014-04-20 13:21:35 +02:00
Lynix fc970c503a Added File::Open(path, mode)
Former-commit-id: 7bd80f04e5f902e9752b1f5091ac55cdf2bc432a
2014-04-20 13:13:49 +02:00
Lynix e16e3658f1 Improved sndfile Loader
When streaming and mixing to mono, the samples buffer is kept between
the calls
Made SoundBuffer loader exception-safe
Fixed sf_close not being called


Former-commit-id: cef1d114809dc1fde9a84d2d96dd7afc7550c32e
2014-04-20 13:12:02 +02:00
Lynix d8507b5d10 Updated CallOnExit
Made it non copyable
Made usage of std::function (thus allowing lambda to be used as
functions)


Former-commit-id: b56cb410bf94bdb3b73d73d7599059d613e41a68
2014-04-20 12:55:05 +02:00
Lynix 3ddcd3b7ed Optimized Renderer
Renderer was doing useless glActiveTexture calls


Former-commit-id: 5b27c6dcf9382cae79f5fc92577b42e92b851351
2014-04-16 09:11:38 +02:00
Lynix 4026e310bc Optimized OpenGL samplers binding
Former-commit-id: 6afb2ed4d9851e09ff1006cf7c81df0cac0bed7d
2014-04-16 09:02:32 +02:00
Lynix 9428097b53 Alphabetical commit
Former-commit-id: 0d591ff3ddbd8d7536c6c18a9e88fd25d78e4bba
2014-04-12 14:40:03 +02:00
Lynix c7156494f3 Improved DeferredRenderTechnique initialization error messages
Former-commit-id: 99b1174257ae4e99600ad763ba2444d553957d18
2014-04-12 14:28:02 +02:00
Lynix b30d325ca5 Made Submodules initialized when used
Former-commit-id: 203a4a3b07e18301ce003129bb6af22e0478d07a
2014-04-12 14:19:29 +02:00
Lynix 8c6c58c677 Improved MD2, MD5 and PCX loader code
Former-commit-id: ab715a3d52030f1e514c1b0d250b8e6cb3883ad5
2014-04-12 14:09:20 +02:00
Lynix 7ccac02bfd Improved LuaClass setter error
Former-commit-id: 20de9e0a08fa249a8bd8f8241fb36e0668fe198a
2014-04-12 14:06:27 +02:00
Lynix 55ce80b524 Added UberShaderPreprocessor::IsSupported "implementation"
Former-commit-id: 753dbc41d008bd33ed996ac1a745d8e11d836c48
2014-04-09 23:05:13 +02:00
Lynix 945c6514a9 Added Resource modification notification
Former-commit-id: b2fafa22ddf125ef2f1cbc0cd473ae06eb99bcd3
2014-04-08 10:21:50 +02:00
Lynix e36c42900d Fixed String::Resize not always setting the EOS character
Former-commit-id: 975fe786e70d760549a65b52bdf5cf6d945dd209
2014-04-08 10:18:36 +02:00
Lynix a09fbe6a9d Oops
Former-commit-id: cb32d05b5e59329860fea64aaf8bfee024621109
2014-04-04 19:27:11 +02:00
Lynix f88c6cf0d7 Fixed debug shader not compiling on some configurations
Former-commit-id: 7e31eec475dc5e40491f480e9f45476acab5fdb6
2014-04-04 14:56:45 +02:00
Lynix 3b48e556aa Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
Former-commit-id: 52c67ad3c3e137e1a7239775ae0c5eab899249d4
2014-04-04 11:39:12 +02:00
Lynix 04b9a13397 Fixed String::IsNumber with base > 10
Former-commit-id: 18feb64e18e2b0a5360d9ae2b6dfea169ede4365
2014-04-04 11:37:48 +02:00
Lynix 7196d8399f Made use of constexpr keyword
Former-commit-id: 79bc50ffaa21947dacd18578a34f6be65285821b
2014-04-02 01:02:47 +02:00
Lynix 103f80ca2a POSIX: Fixed DynLib implementation header
Former-commit-id: 381cfd9021f972662f1fc8c67536e884e58cb65c
2014-04-01 22:41:53 +02:00
Lynix 485b35684d Added comments and optimized TaskScheduler
Former-commit-id: 863338b4599fdee38cfebec7e9dff47b571ba203
2014-03-30 19:18:42 +02:00
Lynix 752cfdd8db Removed useless keyword
Former-commit-id: f5932abe5443e25d4f1fbf3e97f4eb50627fac55
2014-03-30 19:17:32 +02:00
Lynix 11c2f82835 Added LuaInstance::DumpStack
Former-commit-id: 89c3cca3debae881007df83106bb86886a6c26de
2014-03-26 21:24:06 +01:00
Lynix b07812d310 Fixed LuaClass not cleaning the Lua stack
Former-commit-id: 32cc2a2d442b5c833cfcb913bc497a318a96d8e5
2014-03-26 21:23:21 +01:00
Lynix 07858c97f3 Updated comments
Former-commit-id: 16db9cf516ffc0a51a69d7eea42867905b0d1f1f
2014-03-20 23:23:34 +01:00
Lynix b212f7c890 Added parameters to Clock class
It is now possible to build a Clock object in a paused state, or to give
it an "already elapsed time" value


Former-commit-id: 20e9c55de8a12a9220f81dc7759a4113a794648f
2014-03-20 23:06:22 +01:00
Lynix 2ea87a601a Fixed Clock::Get[*] still running when clock is paused
Former-commit-id: f2063a94251fc27da492d0d37bd42355125a1a24
2014-03-20 23:00:54 +01:00
Lynix 8c7b8435f9 Fixed Lua update
Former-commit-id: 382dd85ce0bc997699dd43a808e7b718f8487d79
2014-03-20 20:56:48 +01:00
Lynix 8228d1799c Added LuaInstance::CheckBoolean
Former-commit-id: 2468e458001641cfc6741e271f848afeaad4ea2a
2014-03-20 20:33:26 +01:00
Lynix afdb4d2a99 Updated Lua to 5.2.3
Former-commit-id: 0c23995c72ea8afd34e269b5da2e0dc55c0beb4c
2014-03-20 20:26:53 +01:00
Lynix 044a00669d Improved Scene implementation
Will provide a default background/technique when necessary


Former-commit-id: 547cca512aed4f90c53fff33e8c69245913d3a09
2014-03-18 19:54:35 +01:00
Lynix 90ebf4940c Fixed potential overflow in OBJ Loader
Former-commit-id: 8356daec0fc094c8316d9f0cfabfb6f4ccb8a1e7
2014-03-18 19:53:24 +01:00
Lynix 37197a3840 Fixed sprite rendering in Deferred Shading
Temporary fix: In the future Deferred Shading shall work with some
sprites


Former-commit-id: 4c39ddf1b09511ee411713943d97cf807ee8f52d
2014-03-18 19:53:00 +01:00
Lynix 970c0c8ef8 Optimized String usage
It will no longer initialize the buffer if not necessary


Former-commit-id: b8c910268ed3db6affb8f88b45d043d1dc021aa7
2014-03-15 00:26:29 +01:00
Lynix 268d3ae86d RenderQueues now use std::map::insert only if necessary
It looks like my std::map::insert implementation allocates something,
even if the element is present (It's not a leak, just some useless
allocation)


Former-commit-id: 9490bfb7994c23f893a74d5710381ba5919bb38c
2014-03-14 23:55:14 +01:00
Lynix 0ca2c9ccb2 Removed [*]RenderQueue::AddModel
Former-commit-id: 74b3e2b59b7a2ced16edca8dd7027dd8ae1db861
2014-03-14 23:48:10 +01:00
Lynix 2c3d8ee5f4 Fixed ShaderStage::Destroy
Former-commit-id: 87b67ba4e459a698bef9cd899ed7d5eb2cb6259c
2014-03-06 10:33:16 +01:00
Lynix 00caa6b74a Optimized Renderer (it no longer makes useless allocations)
Former-commit-id: c62e1acd27643103f736d0fdc2f4fb13018004b2
2014-03-06 10:16:23 +01:00
Lynix fa9ceac624 Made .idb files ignored
Former-commit-id: 705f6f89755e3cd17b6441538658bde078112fcc
2014-03-06 10:00:36 +01:00
Lynix 9a129ec733 Disabled face culling on default material
Former-commit-id: 112868ff6fe6b4fdd820bbe0839127c5c6b27824
2014-03-06 09:59:27 +01:00
Lynix cec6f29e1e Fixed UberShader leak
Former-commit-id: 2d84fadee8ed55f068d30a28510500fe64df6365
2014-03-06 09:58:26 +01:00
Lynix cd73159d5b OpenGL class now uses CallOnExit class
Former-commit-id: c8c5bb7e50e73ba007e095eaf801fa7d5e3aa215
2014-03-06 09:55:26 +01:00
Lynix 67951074b1 Improved File class source code
Made use of smart pointers to be exception-safe
Made use of StringStream (again)


Former-commit-id: 9b139468e5045abf7ee4832c40bdec25a2a9af50
2014-03-06 09:53:03 +01:00
Lynix 42c10268d2 Fixed thread-safety
Fixed huge mistake in Clock code (Allocating a mutex everytime instead
of locking it)
HashDigest and StringStream class are no longer thread-safe (That was
stupid anyway)


Former-commit-id: d07a6859df27eac2c5171e75720b3963b6a5fbbb
2014-03-06 09:49:39 +01:00