Jérôme Leclercq
|
572dc56b10
|
Update global headers
|
2021-05-14 03:35:32 +02:00 |
Jérôme Leclercq
|
d335d44d6a
|
Shader: Cleanup and rename AST files
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
afe3a0ea93
|
Shader: Merge AstScopedVisitor, AstValidator and TransformVisitor to SanitizeVisitor
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
ea99c6a19e
|
Shader: First working version on both Vulkan & OpenGL (ES)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
f93a5bbdc1
|
Shader: Rework scope handling
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
c1d1838336
|
ShaderLang: Proof of concept (add support for a lot of things)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
fed7370e77
|
Rework shader AST (WIP)
|
2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
78c3f57333
|
Regenerate global headers
|
2021-01-27 16:45:11 +01:00 |
Jérôme Leclercq
|
631aeb77a2
|
Update global headers
|
2020-09-11 13:50:19 +02:00 |
Jérôme Leclercq
|
837a6585a1
|
Split shader generation to a new module
|
2020-08-11 00:00:36 +02:00 |