Lynix
e3989b8656
Graphics/MaterialPipeline: Add Translucent3D pipeline
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2016-08-14 18:00:38 +02:00
Lynix
6749bde3fc
Graphics/MaterialPipeline: Add Translucent3D pipeline
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2016-08-14 18:00:38 +02:00
Lynix
1d5e071334
Graphics/MaterialPipeline: Fix Translucent2D material not having blending enabled
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2016-08-14 17:58:54 +02:00
Lynix
2f007efbfe
Graphics/MaterialPipeline: Fix Translucent2D material not having blending enabled
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2016-08-14 17:58:54 +02:00
Lynix
5e305a18fe
Graphics/MaterialPipeline: Fix default pipeline not having an ubershader
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2016-08-14 17:58:38 +02:00
Lynix
30380d2979
Graphics/MaterialPipeline: Fix default pipeline not having an ubershader
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2016-08-14 17:58:38 +02:00
Lynix
c231d73f9e
Graphics/Particles: Add wrappers on functions controller/generator/renderer
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2016-08-14 17:54:37 +02:00
Lynix
262f4c2a87
Graphics/Particles: Add wrappers on functions controller/generator/renderer
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2016-08-14 17:54:37 +02:00
Lynix
b096096e83
Graphics: Allow OpenGL 3.3 to use the engine (with shadow disabled)
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I still have a figure a better solution
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2016-08-11 00:04:10 +02:00
Lynix
3f899d24aa
Graphics: Allow OpenGL 3.3 to use the engine (with shadow disabled)
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I still have a figure a better solution
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2016-08-11 00:04:10 +02:00
Lynix
e0fa458f40
Fix compilation with GCC/Clang
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Thanks to @Gawaboumga
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2016-08-10 22:17:55 +02:00
Lynix
5ebff77ef0
Fix compilation with GCC/Clang
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Thanks to @Gawaboumga
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2016-08-10 22:17:55 +02:00
Lynix
021ddffdea
Graphics: Deferred Shading is back!
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2016-08-10 14:08:20 +02:00
Lynix
3438d0105a
Graphics: Deferred Shading is back!
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2016-08-10 14:08:20 +02:00
Lynix
55d14a8b88
Graphics/ParticleGroup: Emitters are now updated in case of move and removed in case of release
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2016-08-06 01:07:09 +02:00
Lynix
218dfc9bb1
Graphics/ParticleGroup: Emitters are now updated in case of move and removed in case of release
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2016-08-06 01:07:09 +02:00
Lynix
465801836d
Graphics: Fix build
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2016-08-05 22:58:14 +02:00
Lynix
dda41dbd8a
Graphics: Fix build
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2016-08-05 22:58:14 +02:00
Lynix
87b5047b14
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
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This allows much more efficient batching, along with pipeline reusage and preparation for the Vulkan API
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2016-08-05 22:11:13 +02:00
Lynix
ac25df0126
Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
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This allows much more efficient batching, along with pipeline reusage and preparation for the Vulkan API
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2016-08-05 22:11:13 +02:00
Lynix
8fbe279a50
Graphics/AbstractRenderQueue: Remove AddBillboard method
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2016-08-05 21:55:26 +02:00
Lynix
3cf4cd3d53
Graphics/AbstractRenderQueue: Remove AddBillboard method
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2016-08-05 21:55:26 +02:00
Lynix
af01e7242c
Utility/MaterialData: Remove CustomDefined
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2016-08-04 01:12:06 +02:00
Lynix
00fb383f70
Utility/MaterialData: Remove CustomDefined
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2016-08-04 01:12:06 +02:00
Lynix
cf8224b9e1
Graphics: Change ParticleStruct_Sprite position and velocity type from Vector2f to Vector3f
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2016-08-03 13:47:17 +02:00
Lynix
66bc8a5dde
Graphics: Change ParticleStruct_Sprite position and velocity type from Vector2f to Vector3f
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2016-08-03 13:47:17 +02:00
Lynix
ca1b9c1988
Improved declarations
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2016-08-02 13:31:09 +02:00
Lynix
a2fbd9f2d0
Improved declarations
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2016-08-02 13:31:09 +02:00
Lynix
fdfd078335
Build: Fix empty install commands
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2016-07-31 12:59:04 +02:00
Lynix
554c17702b
Build: Fix empty install commands
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2016-07-31 12:59:04 +02:00
Lynix
2468fd63a4
Graphics/ParticleGroup: Remove fixed step parameter (wasn't used)
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2016-07-29 13:55:59 +02:00
Lynix
e68b962f4d
Graphics/ParticleGroup: Remove fixed step parameter (wasn't used)
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2016-07-29 13:55:59 +02:00
Lynix
b273a08571
Graphics: Rename ParticleSystem to ParticleGroup
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Preparing for integration into the ECS
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2016-07-29 13:24:19 +02:00
Lynix
9fa7267523
Graphics: Rename ParticleSystem to ParticleGroup
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Preparing for integration into the ECS
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2016-07-29 13:24:19 +02:00
Lynix
4d307c07f9
Graphics: Add TileMap class
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2016-07-23 18:06:17 +02:00
Lynix
25d7112054
Graphics: Add TileMap class
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2016-07-23 18:06:17 +02:00
Lynix
ceaac9be13
Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00
Lynix
56443c91e4
Renderer/RenderStates: Update RenderStates structure (preparing for renderer update)
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2016-07-21 23:00:09 +02:00
Lynix
884c8528f4
Utility/MaterialData: Fix FaceCulling being used for FaceSide
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2016-07-07 08:57:11 +02:00
Lynix
0b0dfda89d
Utility/MaterialData: Fix FaceCulling being used for FaceSide
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2016-07-07 08:57:11 +02:00
Lynix
18cb5f9da3
Graphics/Material: Add SaveToParameters
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2016-07-07 08:56:18 +02:00
Lynix
c83b9d0491
Graphics/Material: Add SaveToParameters
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2016-07-07 08:56:18 +02:00
Lynix
e0071b196a
Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00
Lynix
04e52caa88
Sdk/GraphicsComponent: Add Detach method
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2016-06-20 13:11:31 +02:00
Lynix
819b46f5fc
Fix a shitload of warnings in 64 bits mode
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2016-06-13 21:09:55 +02:00
Lynix
c528640d80
Fix a shitload of warnings in 64 bits mode
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2016-06-13 21:09:55 +02:00
Lynix
c2d0ebd15e
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
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2016-06-09 08:49:14 +02:00
Lynix
51533fabe9
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
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2016-06-09 08:49:14 +02:00
Lynix
0e01bdaa3e
Graphics/Material: Ugly spaces to tabs
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2016-06-09 08:48:04 +02:00
Lynix
296be70a5c
Graphics/Material: Ugly spaces to tabs
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2016-06-09 08:48:04 +02:00
Gawaboumga
4710da1f6c
Revert changes
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2016-06-08 14:13:19 +02:00
Gawaboumga
61c6cde4c0
Revert changes
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2016-06-08 14:13:19 +02:00
Gawaboumga
363299f4de
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine into Documentation-Update
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2016-06-06 19:33:33 +02:00
Gawaboumga
05e4eaabbc
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine into Documentation-Update
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2016-06-06 19:33:33 +02:00
Lynix
e94dc90f06
Graphics: Prevent shadow-mapping code to compile without shadow-mapping
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Temporary fix for OpenGL 3.3
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2016-06-02 13:49:30 +02:00
Lynix
ce90bd43d6
Graphics: Prevent shadow-mapping code to compile without shadow-mapping
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Temporary fix for OpenGL 3.3
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2016-06-02 13:49:30 +02:00
Gawaboumga
db8a222f62
Fix for problems signaled by clang static analyzer
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2016-05-31 21:50:31 +02:00
Gawaboumga
abb5ab3596
Fix for problems signaled by clang static analyzer
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2016-05-31 21:50:31 +02:00
Gawaboumga
a81cc4a295
Default behaviour without precision on name
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2016-05-30 14:27:31 +02:00
Gawaboumga
a2c0963fe4
Default behaviour without precision on name
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2016-05-30 14:27:31 +02:00
Gawaboumga
96b958d655
Documentation for module: Graphics
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Former-commit-id: 5e3ee3c61779fbdd1a083117f537a45e1bad820b
2016-05-30 14:21:36 +02:00
Gawaboumga
2c941827ed
Documentation for module: Graphics
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Former-commit-id: 1757c33318443aade1dc38e16d053240d7dc885c
2016-05-30 14:21:36 +02:00
Lynix
3e78dd40ad
Fix some GCC warnings
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Former-commit-id: b3292fcfd4d029793cb70f97ab608aeb7d0579ef
2016-05-25 13:52:10 +02:00
Lynix
8a3339badf
Fix some GCC warnings
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Former-commit-id: 31c8460b4656c29ac165d7aa28f335851f2565df
2016-05-25 13:52:10 +02:00
Lynix
a1644edf45
Merge branch 'NDK-ShadowMapping'
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Former-commit-id: e77949168073f06d52d10785afb41bad2f7f86c0
2016-05-13 13:06:23 +02:00
Lynix
6c8d2ed03a
Merge branch 'NDK-ShadowMapping'
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Former-commit-id: 0fcd92b113069d2ee1edc74cf9be471cd6d97267
2016-05-13 13:06:23 +02:00
Lynix
24e23be7ea
Graphics/Material: Add Basic2D and Translucent2D materials
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Former-commit-id: 4c5d24d76d22894985e591036589ebba95f320d9
2016-05-13 12:47:43 +02:00
Lynix
a15b31c646
Graphics/Material: Add Basic2D and Translucent2D materials
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Former-commit-id: fd07cb7c039d0e30b6fe74378efb3208808f9d9b
2016-05-13 12:47:43 +02:00
Lynix
9e3b99bb5a
Make mesh able to carry material informations
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- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code
Former-commit-id: 3c18901133fa5ac8281269822f6e2650ddcefd2d
2016-04-30 18:44:33 +02:00
Lynix
3b5d6e9cde
Make mesh able to carry material informations
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- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code
Former-commit-id: f16f48f8b6399188a09797cec3707ab6726bdbca
2016-04-30 18:44:33 +02:00
Lynix
43c1243b75
Fix merge problems
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Former-commit-id: 899b541adea1719f558c52abfab51458249b6aaf
2016-04-17 20:22:29 +02:00
Lynix
b3455e88ca
Graphics/DepthRenderTechnique: Add Clear method
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Former-commit-id: 70e7cb5b59f0407c73766687b6a95e09b7eca589
2016-04-17 19:58:15 +02:00
Lynix
37aa00b2e7
Merge branch 'master' into NDK-ShadowMapping
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Former-commit-id: e2be28b65207dfbb81efe58f31ca31548afecee7
2016-04-17 19:57:15 +02:00
Lynix
c8dd28f75c
Sdk/RenderSystem: Allow to change render technique
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Former-commit-id: ec61a2ebff138300344e6068917f0863c3d11859
2016-04-16 18:40:58 +02:00
Lynix
a31a969409
Replace useless reinterpret_cast by static_cast
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Former-commit-id: f61d644d968d4fe9523a5cd122e11525a9c2765d
2016-04-07 04:20:18 +02:00
Lynix
b4e98dc7fc
Formats: Change skip string format
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Former-commit-id: 75952d298efb69bd9b77df31ee8dc1548442d071
2016-03-09 12:41:39 +01:00
Lynix
c935c1a293
Graphics/OBJLoader: Allow users to specifiy a vertex count cache when loading
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Former-commit-id: 87ebc2aefe2c2091fd483793f880724e1ed6ac3d
2016-03-08 13:39:08 +01:00
Lynix
dce587bd63
Add support for custom resource parameters
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And allow users to skip a precise loader using them
Former-commit-id: 297af2e4a24ad67c343aae5d89352abf4ea05f63
2016-03-08 13:37:17 +01:00
Lynix
dff6e855e4
Fixes compilation on GCC
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Former-commit-id: 1829fa37830618bd9b14e7bfa5d935c886213589
2016-02-24 14:12:45 +01:00
Lynix
ffb6a47435
Graphics/Material: Standardize flag testing
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Former-commit-id: f2207fa4f1ad600aa09d8b484559bd9155a11f47
2016-01-19 12:22:43 +01:00
Lynix
c359c6925e
Graphics/SpriteLibrary: Fix missing initialization/uninitialization (fixes crash at exit)
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Former-commit-id: c7bbd781d163a8456f1fadd0f71451adc5a1bd1a
2016-01-19 12:14:07 +01:00
Lynix
2b908d0c2b
Graphics/TextSprite: Fix unused memory not being released by Update
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Former-commit-id: 2a1349b1346d6dd11a004654a65d43e91626b76a
2016-01-06 13:16:11 +01:00
Lynix
c6f491ca21
Graphics/TextSprite: Optimize Update method
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Make it keep established connections instead of clearing everything and connecting again
Former-commit-id: abe315a03ba19059a9a867c23780c2f8cd34345b
2016-01-06 12:01:35 +01:00
Lynix
bff0e2df21
Graphics/ForwardRenderQueue: Fix error
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Former-commit-id: a396c373b51128c57f5d8f98291f821b0bfc0c76
2015-12-11 13:08:32 +01:00
Lynix
91f778dd89
Graphics/SkyboxBackground: Add movement scaler
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Former-commit-id: 02682210b2b3d4b0cf27c6dd8cf171a025a92701
2015-12-10 14:08:09 +01:00
Lynix
9e7452ab68
Graphics/DepthRender: Fix compilation
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Former-commit-id: 749e3b67038cba20c46bd5570e616608200733f5
2015-12-09 01:11:27 +01:00
Lynix
9cf5e4b68c
Merge branch 'master' into NDK-ShadowMapping
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Former-commit-id: 83435ab51753299b30a102871fbcd5558d2ac4f1
2015-12-09 00:59:07 +01:00
Lynix
93fae53ea5
Graphics: Qt-friendly change
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Former-commit-id: b4b278897d681ea5361ce9f751a0ecba7acd34ee
2015-12-07 22:45:07 +01:00
Lynix
0a0e6d00f7
Graphics: Add render order
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Former-commit-id: 881ae69c214e024846dc0165f3476f76f5bcc0b5
2015-11-27 23:38:54 +01:00
Lynix
ed961f5ba8
Core: Merge InputStream and OutputStream to Stream
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Remove serialization support from Stream
Former-commit-id: 7a761e4fcd07cab561f13e4709c4492ed18da88a
2015-11-20 13:52:49 +01:00
Lynix
682b8811f5
Graphics/TextSprite: Fix crash
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Former-commit-id: c659044edff45afc7eec91065619bdfb402bc32d
2015-11-14 11:43:24 +01:00
Lynix
5d6e6b2d45
Fix errors and warnings
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Former-commit-id: a3ba309633f198f82c1d0277d750d867cad4ba44
2015-11-12 00:29:10 +01:00
Youri Hubaut
37586e7283
Switch from Nz prefix to namespace Nz for linux
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Former-commit-id: 64eeaf3c633254b04910ebd4576fd9e910002be0
2015-09-27 15:58:49 +02:00
Lynix
eaf1bb3601
Merge branch 'NDK-Refactor' into NDK
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Conflicts:
examples/HardwareInfo/main.cpp
include/Nazara/Renderer/Enums.hpp
include/Nazara/Renderer/GpuQuery.hpp
include/Nazara/Renderer/OpenGL.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/RenderTexture.hpp
include/Nazara/Renderer/Texture.hpp
src/Nazara/Graphics/AbstractRenderTechnique.cpp
src/Nazara/Graphics/DeferredRenderTechnique.cpp
src/Nazara/Graphics/Material.cpp
src/Nazara/Graphics/SkyboxBackground.cpp
src/Nazara/Renderer/GpuQuery.cpp
src/Nazara/Renderer/OpenGL.cpp
src/Nazara/Renderer/RenderBuffer.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Renderer/Shader.cpp
src/Nazara/Renderer/ShaderStage.cpp
src/Nazara/Renderer/Texture.cpp
Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
2015-09-25 23:16:58 +02:00
Lynix
df8da275c4
Switch from Nz prefix to namespace Nz
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What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
70ea6912e1
Merge branch 'OpenGL3-upgrade' into NDK
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Conflicts:
src/Nazara/Graphics/SkyboxBackground.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
Former-commit-id: e8914d4e32a689b7df365dca15a438f10722530c
2015-09-24 21:35:43 +02:00
Lynix
dea3fb4e39
Convert spaces to tabs
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Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
2015-09-24 00:55:57 +02:00
Lynix
1ffd2b724f
Merge branch 'NDK' into NDK-ShadowMapping
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Former-commit-id: 150a4149d50af6971fd5798c080f0c55e009a55b
2015-09-20 23:42:12 +02:00
Lynix
b16abf0d09
Merge branch 'master' into NDK
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Conflicts:
build/scripts/module/renderer.lua
build/scripts/module/utility.lua
include/Nazara/Renderer/OpenGL.hpp
src/Nazara/Core/String.cpp
Former-commit-id: 0a8054be56f01b12c604c88b829cb10b490a9d6f
2015-09-20 23:41:21 +02:00
Youri Hubaut
a4032abe63
Fix compilation on linux
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Former-commit-id: e7ff20401c32d0f7752d03636b5034a3467bf498
2015-09-19 17:10:34 +02:00
Lynix
aa303f9028
Merge branch 'NDK' into NDK-ShadowMapping
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Conflicts:
include/Nazara/Math/Matrix4.inl
Former-commit-id: e4b7d178a7acba17c03de2b585af86324b8d75a6
2015-09-13 12:10:30 +02:00
Lynix
505f1dbb03
Merge branch 'master' into NDK
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Conflicts:
include/Nazara/Core/Algorithm.inl
include/Nazara/Core/ByteArray.hpp
include/Nazara/Math/Algorithm.inl
src/Nazara/Graphics/SkyboxBackground.cpp
Former-commit-id: 42f52f71989fa805f69527fd07edb8405df06566
2015-08-21 18:55:58 +02:00
Gawaboumga
282bdf9864
Consequences of the plane change + change perspective
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The perspective matrix now as in glm (because the near frustum plane was
wrong). So there is a factor "2" on the component w and the skybox must
be changed in consequence.
Former-commit-id: 09dd049c177532b9ace34a5a60b1b96014652297
2015-08-21 12:01:52 +02:00
Gawaboumga
3dbcb25384
Transfert enumeration from file to enums
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Former-commit-id: 0d9e191373affda50d0eb6c2376c7a23720e591b
2015-08-21 11:22:35 +02:00
Lynix
cd3b19ca79
Graphics/Shader: Fix shadowing
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Former-commit-id: 54fc9a019217eef85281c33a8a7becb6fec4f851
2015-08-19 13:46:11 +02:00
Lynix
2b48917176
Merge branch 'NDK' into NDK-ShadowMapping
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Former-commit-id: b07de3853987ffc91946b307208c0ec26eda280a
2015-08-17 14:26:42 +02:00
Lynix
391d248e59
Graphics/Sprite: Fix linker error
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Former-commit-id: 1867897b6d67ccd7ed1779c66f086e3dc962e693
2015-08-16 01:45:31 +02:00
Lynix
29ffd44683
Graphics/ForwardRenderTechnique: Fix crash when rendering billboards without instancing
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Former-commit-id: af5595a2eb0ddf7c9bb53250af3a5e2d78ea2cda
2015-08-16 01:45:12 +02:00
Lynix
ff9d233e7c
Graphics/Billboard: Fix billboard texcoords
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Former-commit-id: 4c3182736ded66d0d03ed5d0abc54a51d6f6eca6
2015-08-16 01:43:59 +02:00
Lynix
95ae8ed82c
Graphics: Add billboard class
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Former-commit-id: bc898f00aa78dd42f61d34ce743ed9a73dce55f6
2015-08-16 01:43:17 +02:00
Lynix
5cad63c21b
Graphics/Shadow: Implement PCF for spot lights
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Former-commit-id: 0045af26b612a5c41268fcf3e3d03893e01c0448
2015-08-14 14:13:53 +02:00
Lynix
835da411c7
Graphics/Shadows: Add directional shadow mapping (WIP)
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It still needs some debug
Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
2015-08-13 13:54:34 +02:00
Lynix
75972fec36
Graphics: Add shadow mapping
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Former-commit-id: ca404bee246991eab98df35396e3010ec5165c43
2015-07-05 23:57:54 +02:00
Lynix
1f2e810927
Graphics: Remake DepthRender[Queue|Technique]
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Former-commit-id: c4d8d4d28d02822273ebe7dca3e468ea156af674
2015-07-05 23:43:35 +02:00
Lynix
c0ee9d04b5
Graphics/Material: Add depth material parameter
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Former-commit-id: 980888e12e5d8c8cf280c6a62592068cfab49d2e
2015-07-05 23:23:17 +02:00
Lynix
529673ebc1
Graphics/Light: Make shadow map format/size parametrable
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Former-commit-id: 8151d71d58ab760584c0ace1e0686c44bab9d3b2
2015-06-30 20:48:46 +02:00
Lynix
bdb6554bc8
Graphics/DepthRenderQueue: Make use of shadow casting parameter
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Former-commit-id: cf15775c67a5d4245d344d001847b9fb1ffe7432
2015-06-30 20:47:08 +02:00
Lynix
34e8271d24
Fix warnings
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Former-commit-id: 42f2d38f7bf5143d91da6a0fa7dc7d3b88ce56ea
2015-06-30 20:44:37 +02:00
Lynix
d93229a9ac
Fix compilation error
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Former-commit-id: 5f264fc941898921da408b836c385d4073ebe3ae
2015-06-30 20:44:01 +02:00
Lynix
0cb4726bf5
Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
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Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
2015-06-29 21:05:09 +02:00
Lynix
318da0d960
Fixed some warnings
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Former-commit-id: d7db2b471afac2d16f44a67e79842f8a7fc2100e
2015-06-28 13:48:22 +02:00
Lynix
a4bd84a6e3
Graphics: Remove deprecated scene interface
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Former-commit-id: 6b5d3c22827912d664c4f8c9c4051c824180bb51
2015-06-24 13:55:35 +02:00
Lynix
58f91d6e39
Graphics/ParticleSystem: Update interface
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Former-commit-id: b58c3f194a32411eba2e321b00987d3c76e03cb0
2015-06-24 12:41:54 +02:00
Lynix
c4783ac38f
Graphics/ParticleSystem: Fix debug build
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Former-commit-id: 52f1ea20af27d98a6e6c366f5a9f87e73bf529b0
2015-06-24 00:20:47 +02:00
Lynix
eddac5c0b6
Graphics/SkyboxBackground: Fixes
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Former-commit-id: ab45a2efa957e33015e4d8dd57ebc8a5d028798c
2015-06-24 00:18:38 +02:00
Lynix
bfa2246ca2
Graphics: Fix missing initialisation of skyboxes
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Former-commit-id: cf9989b52ca3d80fd1e789178dc77b67b98c2cdf
2015-06-24 00:10:54 +02:00
Lynix
6092b0692b
Graphics/Backgrounds: Update backgrounds to new coding-style
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Former-commit-id: 9f96b93706fd8417d6262392f0ce9ab9ca1985c3
2015-06-23 23:35:11 +02:00
Lynix
0ec0e02a5f
Graphics/ParticleSystem: Turn it to Renderable interface
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Former-commit-id: c083f32a4bf2baed93126c30a6d05cf8ed0ba493
2015-06-23 14:01:44 +02:00
Lynix
1593b7969f
Graphics/Material: Fix shadow states initialize/copy/parameter
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Former-commit-id: efe926baa3a5f00e04e7443b3463730e0d16edf7
2015-06-21 13:11:03 +02:00
Lynix
ac8578c510
Graphics/Material: Add shadow support
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The real fun will be in the shader
Former-commit-id: e29e98cbf3c35e4cf14c68852e03dc9da1df0ff1
2015-06-18 00:03:38 +02:00
Lynix
763701df7f
Graphics/Material: Inline class
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Former-commit-id: 7cd8b7a00c87adf087dae7d0fb8d955747cf82d1
2015-06-17 23:36:53 +02:00
Lynix
80208b0dc5
Core/OffsetOf: Remove constexpr (cannot be used because of reinterpret_cast)
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Former-commit-id: 78142eb9033a1969f20055b2cecf1bc78152e896
2015-06-17 23:32:48 +02:00
Lynix
e89b87044d
Graphics: Fix some comments
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Former-commit-id: df6d080b1ce251b7fe5707ddbb4e31773ba9035d
2015-06-17 14:32:32 +02:00
Lynix
ebbaaf7ff2
Graphics: Add depth render technique/queue
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Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00
Lynix
52972b0514
Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
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Former-commit-id: d58c9f21d0de14e06321ed38b237b9fffcc0b2b8
2015-06-16 23:04:20 +02:00
Lynix
54b0339025
Graphics/TextSprite: Inlined some methods
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Former-commit-id: 8c6633867e25b86b5b641662c804c446478fe56c
2015-06-16 22:54:29 +02:00
Lynix
8ade9fa65e
Graphics/Sprite: Update to InstancedRenderable
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Former-commit-id: 8153acbca05bf6afb4a4ed6cd0a323f641919b6d
2015-06-16 22:54:01 +02:00
Lynix
974df4288f
First shadow mapping commit
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Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
2015-06-16 14:21:20 +02:00
Lynix
6d953d9e93
Graphics: Separate Renderable and make Light a Renderable (LightComponent)
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Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
2015-06-16 00:31:04 +02:00
Lynix
f4c3ec51ed
Final VS fixes
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Former-commit-id: 6da44f94127f61de39710a52b8b3b73ce19c1269
2015-06-14 16:18:37 +02:00
Lynix
251e21f006
More VS fixes
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Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
2015-06-13 19:42:07 +02:00
Lynix
1a92fe331c
Rename and move loaders, expose parsers
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Former-commit-id: 932ae2aab020f956d3fdb91107f6842ff292aa08
2015-06-13 17:13:55 +02:00
Lynix
d9c31636b9
Graphics/RenderTechnique: Move viewer to SceneData
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Former-commit-id: 6c8b5a00b65649c7a3877a186b51f7240361e801
2015-06-13 16:27:12 +02:00
Lynix
096b420d2c
Graphics/TextSprite: Fix Update not invalidating instance data
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Former-commit-id: 5081c4dfc534671e0a157c0f0d279940eec9b091
2015-06-12 14:02:15 +02:00
Lynix
8c345964ef
Graphics/TextSprite: Add scale
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Former-commit-id: 54bb42e83060730e8bd4784b1e24b479d21157f7
2015-06-12 00:45:52 +02:00
Lynix
2391d76332
Graphics/ForwardRenderTechnique: Fix light uniforms
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Former-commit-id: b3f0ae5cab39ea5a698800985843a818280d18be
2015-06-12 00:23:46 +02:00
Lynix
a38d988507
Graphics/TextSprite: Fix memory corruption
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Former-commit-id: 2fc1fdcec29d58164b46ccd837bab56602418ce0
2015-06-12 00:18:35 +02:00
Lynix
3b5551ed7a
Graphics/TextSprite: Update to Renderable
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Still WIP as it appears to randomly crash
Former-commit-id: 2397ba7e556f7ed72b5fc8752704c3b212fa9fc1
2015-06-11 14:14:57 +02:00
Lynix
48a54dfa5c
Graphics/Renderable: Add InstanceData
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Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
2015-06-11 14:14:11 +02:00
Lynix
6f2f8d6390
Graphics: Make Background/RenderTechnique independent from Scene
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Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
2015-06-09 00:26:13 +02:00
Lynix
a069b105e6
Fully replace listener system by signals
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Former-commit-id: 032dfddd12cc3a792c71426148c758ffac3621f9
2015-06-07 20:42:41 +02:00
Lynix
0f4cf3c910
Graphics/RenderTechnique: Add uniform invalidation
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Former-commit-id: 8f03073408a03854533d9911eb1a0605ebbb8767
2015-06-07 18:25:35 +02:00
Lynix
65c4409f9c
Graphics/DeferredRenderQueue: Replace listener by signals
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Former-commit-id: b874409b523a1bfd6d9dd0d74c0f28189411bcca
2015-06-07 18:09:37 +02:00
Lynix
c0c6179acc
Graphics/ForwardRenderQueue: Replace listeners by signals
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Former-commit-id: 3429e69cc4334ba602d8ccfb1fc725af85d42f7f
2015-06-07 17:59:09 +02:00
Lynix
4e5cdea454
Core/Signals: Remove Connect/Disconnect macros
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And make interface easier to use
Former-commit-id: 5b789c9acb694839cb173ae96392650d80d383b7
2015-06-07 17:28:19 +02:00
Lynix
004b53c590
Renderer/Renderer: Replace listeners by signals
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Former-commit-id: c1293f7f7cc31c4122ba866fc44d93188917ad93
2015-06-07 16:52:19 +02:00
Lynix
fe25249136
Replace Listenable system by signals
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Former-commit-id: 16fb0b3e703ca4b41ceb97fab938cebb05f677d4
2015-06-07 15:16:11 +02:00
Lynix
b9ced78772
Graphics/RenderTechnique: Remove Clear method
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Let's face it, this method was useless from the beginning.
Former-commit-id: c38f57785c900acf66560ad07aa29498312c6063
2015-06-05 13:38:22 +02:00
Lynix
fc65b30f84
Improved code based on CppCheck results
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None of this should change the engine's behavior, but the code is better
this way.
Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
2015-06-05 13:25:17 +02:00
Lynix
8c6806eacb
Graphics: Update Light and Model to new interface
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Former-commit-id: 5643f20261524f93a5d080404de5ab0b29151acb
2015-06-04 00:18:43 +02:00
Lynix
806955dac7
Graphics/Scene: Temporary fix compile
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Former-commit-id: 604961adc2b1400966491d22d5d1eb2d05ee9a6a
2015-06-03 17:59:31 +02:00
Lynix
436f5002b2
Graphics/SkeletalModel: Fix crash
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Former-commit-id: 75114644bb37796860854102fbd547aa1c50f51a
2015-05-31 22:19:30 +02:00
Lynix
0f7948ea4c
Merge branch 'NDK' of https://github.com/DigitalPulseSoftware/NazaraEngine into NDK
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Conflicts:
include/Nazara/Graphics/SkeletalModel.hpp
src/Nazara/Graphics/SkeletalModel.cpp
Former-commit-id: 7dba08bc594d501adbc5a81c4ec1a70021eaa5b6
2015-05-31 22:18:09 +02:00
Lynix
4a87481311
Graphics/ForwardShading: Remake light selection
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Former-commit-id: f7e761411e88513d1772b55f09ac4bd3a1d065a7
2015-05-31 22:13:49 +02:00
Lynix
8f8eca1d70
Graphics/SkeletalModel: Update to new code
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Former-commit-id: 74b17bf06b3c7c22477ee3a098301e70b093f890
2015-05-31 22:12:46 +02:00
Lynix
d7e640fd1e
Graphics/DeferredLighting: Fix target shader
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Former-commit-id: 241cca9f659c67fed34c20fb022ff89889630556
2015-05-31 22:12:04 +02:00
Lynix
962c1f2362
Graphics/SkeletalModel: Begin update to Renderable
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Former-commit-id: c05e8a85bf3f0227fe2e75480df12045c8384124
2015-05-28 14:37:40 +02:00
Lynix
122ae57968
Graphics/DeferredLighting: Update to new code
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Former-commit-id: 6b16678bb477a8e2a95d799d144be09d688f2f16
2015-05-27 00:15:49 +02:00
Lynix
367ec18217
Graphics/Light: Change the way lights are queued
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Former-commit-id: 18cf919c3b221425624a4db15c59699abfba6fc7
2015-05-27 00:15:12 +02:00
Lynix
a92a58301a
Graphics/Light: Add cache infos (cosines, tangent) + inline
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Former-commit-id: 36e6fb9c2d09597480302da30d3097ec54582fe8
2015-05-26 23:45:40 +02:00
Lynix
68d6f62cd4
Graphics/AbstractRenderQueue: Made members public
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Former-commit-id: 61f69dda42b5d091a94d65b9f7f04ff1ce1ce59e
2015-05-26 23:39:42 +02:00
Lynix
2bba1be938
Math: Add M_SQRT3 constant, fix sphere radius calculations
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Former-commit-id: 71ac4d3522f427fda60a0e71d76eca7558539187
2015-05-26 23:39:01 +02:00
Lynix
6f06383ab0
Graphics/Light: Update to Renderable
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Former-commit-id: 6766d036eb4c79fd0d5cdb718b06d6e4812ac660
2015-05-26 14:16:15 +02:00
Lynix
e1a25a8885
Graphics/Model: Update to Renderable
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(Note: this branch doesn't compile right now, this is normal)
Former-commit-id: 8c7e823122744394dda31db9acbfe2823c6f29e2
2015-05-26 14:16:05 +02:00
Lynix
f181d0f2df
Graphics/Renderable: Provide Cull default implementation
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Former-commit-id: 7584b42b8737a426818af836628f8e7e1e34eb46
2015-05-26 14:13:57 +02:00
Lynix
b075d05d82
Graphics/RenderQueue: Replace AddLight method by variations
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Former-commit-id: 79ad49d60bd8d397aa606cded7c0dd2d20a078dc
2015-05-26 14:12:41 +02:00
Lynix
3ee981867e
Graphics: Add Renderable class
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WIP
Former-commit-id: b9ea2a443cf2e5f8b90360e1f47466b0c3ce69fa
2015-05-26 00:08:24 +02:00
Lynix
446f537e3f
Merge branch 'master' into NDK
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Conflicts:
src/Nazara/Physics/Geom.cpp
Former-commit-id: 8fd71e34dbe105890042acc55e30b64e7c457ed4
2015-05-06 23:45:41 +02:00
Lynix
1fff550c06
Graphics/ForwardShading: Fixed non-lit translucide rendering
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Former-commit-id: dea27941badf51be183e9912c82be6f719015490
2015-05-06 23:31:42 +02:00
Lynix
d7f48dfa7f
Graphics/DeferredShading: Fixed phong lighting unifoms
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Former-commit-id: 09adf80261d29cb2518adddfb90b3173ab34b068
2015-05-06 23:29:56 +02:00
Lynix
fa2a269e5a
Utility/Node: Added listeners
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Former-commit-id: aeddcbc5c61b7b51333ed704065fe6a18f17b2dc
2015-05-06 13:48:42 +02:00
Lynix
3e16369d09
(Camera) Fixed SetTarget not invalidating viewport and stuff
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Former-commit-id: ecce5389ffc3497828a9864a5ee46f597bdbfb76
2015-03-28 14:42:11 +01:00
Lynix
36b39ec868
Alphabetical commit
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Former-commit-id: 4f1e73bd1228fefefd7f788adcd3ccb396d0b141
2015-03-19 18:17:52 +01:00
Lynix
cbf3b2cf4e
(View) Fixed missing implementation of GetSize
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Former-commit-id: 0953fb5079448035fc395ad2fd38535d27f08fb6
2015-03-18 21:57:02 +01:00
Lynix
e873d40ccc
(View) Added Map[Pixel|World]To[World|Pixel] method
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Former-commit-id: 39295c71d040d472117cb30c266169476f563e9d
2015-03-18 20:31:39 +01:00
Lynix
fca8dc49e9
(TextSprite) Changed error message
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Former-commit-id: f32804aca320bbfc3c6ecb5e0e3747b7b9d09369
2015-03-18 13:04:12 +01:00
Lynix
d28154ab76
Added comments
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Former-commit-id: e9297b7c0a4b85b2369abcba444d4cf89e04b95d
2015-03-18 13:03:53 +01:00
Lynix
122e4a013c
(OBJLoader) Improved code
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Former-commit-id: 78252bd96d1d8eeba596892a9599136f26312618
2015-02-24 20:00:40 +01:00
Lynix
ee6ca790a5
Fixed missing includes and warnings under VS
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Former-commit-id: c06756b62b616e7322aced01062966247bb7654f
2015-02-21 15:04:07 +01:00
Lynix
2b6dcb4e2b
(Material) Set*Map methods now take an object reference...
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...instead of a naked pointer.
Also renamed some parameters to make them more explicit.
Former-commit-id: 3b962ba178ffc94d630fb11e005e9992cf93005d
2015-02-18 21:03:17 +01:00
Lynix
d3caf8bb1b
Fixed potential crash (1500th commit, yay)
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Also cleaned up one line of code.
Former-commit-id: 841dde3eb2ce8b1e3b4607931aa31d94fefedec2
2015-02-07 19:15:22 +01:00
Lynix
fa7b72fd49
Fixed outdated comment
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Former-commit-id: 8825493d82bfc66ac84090ac4f9f051c35b2d61c
2015-02-06 13:57:58 +01:00
Lynix
0a324d9323
Added some comments (as requested)
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Former-commit-id: 4a6c7a025625ab49e59aaffa818cb50374e778d7
2015-02-01 21:39:47 +01:00
Lynix
622fce6f9c
Regenerated global headers (and updated copyright year, again)
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Former-commit-id: b5b24f4a3610e1dead2883afaded48bf3554669d
2015-01-30 22:33:41 +01:00
Lynix
db4a499151
Removed support for OpenGL 2
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Former-commit-id: e796c333d6c2ef0550ff4427d36dcfbaf00ef924
2015-01-30 15:39:25 +01:00
Lynix
7a73314ef5
Added resource managers
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Former-commit-id: 9c071230c1e325ec672c9dfe30ee7e498baa1d08
2015-01-28 20:53:40 +01:00
Lynix
53162c1722
Added a Library to most reference-counted classes
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Former-commit-id: 3ed409a71dcd5ce4eec7672ac26f8fff00e3b136
2015-01-28 18:06:05 +01:00
Lynix
e18e490c59
Replaced (Uber)ShaderLibrary by template class ObjectLibrary
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Former-commit-id: d488cfd4e5e3ff31112fffebce2b7cdb86cc2e55
2015-01-28 15:49:04 +01:00
Lynix
cabc4e40bc
Fixed mesh centering in a better way
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Former-commit-id: 859dfdad322da045fecf32ea7c551f7fb436f135
2015-01-25 23:57:28 +01:00
Lynix
1219a8053c
Revert "Fixed mesh centering"
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This reverts commit 504042119962c2ab55fe8ef9bb16bcc878fa1b38 [formerly fae2cf41a63c7ce599c227344478567b1f12f130].
Conflicts:
src/Nazara/Utility/Loaders/MD5Mesh/Loader.cpp
Former-commit-id: 6bd25fd7216121cce6879d74c6c98fbba545f2cf
2015-01-25 23:55:36 +01:00
Lynix
eed90cb683
(SceneNode) Added Remove() method
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Former-commit-id: 191834826b1c6651dab62c77aabb072ba59a301b
2015-01-25 23:53:00 +01:00
Lynix
0db92e671d
Added a static New method to RefCounted-derived classes
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Former-commit-id: efd9e68e050fb6cc7e0df7a7c222ca759c502dc5
2015-01-25 23:41:09 +01:00
Lynix
5f5be93992
Merge remote-tracking branch 'origin/master' into Resource-Update
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Conflicts:
include/Nazara/Audio/Music.hpp
include/Nazara/Audio/SoundBuffer.hpp
include/Nazara/Core/Resource.hpp
include/Nazara/Core/ResourceListener.hpp
include/Nazara/Graphics/Material.hpp
include/Nazara/Renderer/Context.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/Shader.hpp
include/Nazara/Renderer/Texture.hpp
include/Nazara/Renderer/UberShader.hpp
include/Nazara/Utility/Animation.hpp
include/Nazara/Utility/Buffer.hpp
include/Nazara/Utility/Image.hpp
include/Nazara/Utility/IndexBuffer.hpp
include/Nazara/Utility/Mesh.hpp
include/Nazara/Utility/SkeletalMesh.hpp
include/Nazara/Utility/Skeleton.hpp
include/Nazara/Utility/StaticMesh.hpp
include/Nazara/Utility/SubMesh.hpp
include/Nazara/Utility/VertexBuffer.hpp
include/Nazara/Utility/VertexDeclaration.hpp
src/Nazara/Core/Resource.cpp
src/Nazara/Core/ResourceListener.cpp
src/Nazara/Graphics/DeferredRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderQueue.cpp
src/Nazara/Graphics/SkinningManager.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Utility/Mesh.cpp
Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
2015-01-25 19:29:55 +01:00
Lynix
9e96a2061f
Fixed compile errors introducted in 228ecfe7e5f59d8c4091c3ebfee8190f66cf62ed [formerly 837c414856dbb7b5be20fd745359b3f1e7791c20]
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Former-commit-id: efe88a0a209916b0aeea2813ec074182ab3a7adf
2015-01-25 17:19:35 +01:00
Lynix
a185f03abc
Merge remote-tracking branch 'origin/Scene-Update'
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Former-commit-id: 4185e7a826476d3d5b4275b3900fe695bd791f3a
2015-01-25 16:35:18 +01:00
Lynix
bc6dd44009
Made SceneNode name change reflect on the Scene
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Former-commit-id: b924b0b9d103e4fce6ab2faf952b9153d49cce06
2015-01-25 16:34:19 +01:00
Lynix
6d8b266b4c
(Scene) Added FindNode(As) and RemoveNode methods
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Former-commit-id: 35b0d6a61e99383fffa8048b3c0f6a48b8f0f66c
2015-01-24 22:00:55 +01:00
Lynix
722622ded1
Fixed SkeletalModel registering itself for update multiple times
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Former-commit-id: 9c7ff03a70b65c2ace3b7929b78f486621797dd4
2015-01-24 17:50:48 +01:00
Lynix
9ebd023848
(SkeletalModel) Added virtual constructor implementation
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Former-commit-id: 4a7f356e14f629a728a77f94db7e26c6c4af3b72
2015-01-24 16:42:49 +01:00
Lynix
090263d847
Moved name attribute from Node to SceneNode
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Former-commit-id: 6f920af67cd6c339d132a67b364742fdf172d5e9
2015-01-24 14:13:11 +01:00
Lynix
0a7711d85b
(Scene) Added CreateNode and Clear methods
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Former-commit-id: de92f4a4be45e5cbd1d2d83191300e0b46764f0e
2015-01-23 22:35:41 +01:00
Lynix
cf12552358
(SceneNode) Added virtual constructor idiom
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(Light) Added default constructor
Former-commit-id: 591e6a8435d2cea6238e70c0058d381b8d547f3e
2015-01-23 21:04:29 +01:00
Lynix
01a1badac7
Removed useless std::function from rendering code
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Former-commit-id: eaba729d5047d326fb2e746cec0621bfcf2eb1c5
2015-01-23 20:21:00 +01:00
Lynix
1f043b61df
(Scene) Removed useless Pimpl idiom
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Former-commit-id: ffbca2a6b6e16792f58e77195a08911368f64f57
2015-01-23 14:35:26 +01:00
Lynix
c5ec2af361
(Scene) Added RenderFrame method
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Former-commit-id: ba02b2f0d65858fdabdedf5f0a9f7f9b1baa7268
2015-01-23 00:02:33 +01:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
8a3c410d60
Made bounding volume handing part of SceneNodes
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Former-commit-id: d09d06ac4515ce09aa16fd92dd045c2a06730a99
2015-01-20 20:35:16 +01:00
Lynix
bce3cadfd5
(ParticleEmitter) Added lag compensation
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Former-commit-id: 914a976ba52b2629190ded068cc23e1cf7dee4d4
2015-01-20 17:48:11 +01:00
Lynix
bbfbec1aa3
(ParticleSystem) Moved controllers update to a function
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Former-commit-id: 47586e675c202d871e3ea3561dc19781bdb264f3
2015-01-20 16:59:50 +01:00
Lynix
ac25c4a041
(TextSprite) Renamed SetText method to Update
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Former-commit-id: 798baecaaf919c20d43f036f361d10d459270d0b
2015-01-20 15:12:41 +01:00
Lynix
b7307c462a
Removed old unused code
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Former-commit-id: 40985382a9f79620c4459f6997f1ce12b000a74f
2015-01-20 01:20:48 +01:00
Lynix
f714a58993
Added TODO
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Former-commit-id: 7695c390112ebaa2340779e32f417ae302905b09
2015-01-20 01:20:33 +01:00
Lynix
c9d636c929
Fixed particle generation terrible performances
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Former-commit-id: 484ab2a95a2848aecef0089dea458791c2b86735
2015-01-20 00:12:50 +01:00
Lynix
47fa5dc731
Moved resources includes to the top of the implementations
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Former-commit-id: 788a62f66aa47fe76e32ef0b76e9e962b1c5f2e6
2015-01-19 20:34:09 +01:00
Lynix
e2d4ba030c
Alphabetical commit
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Former-commit-id: bacf8ab447d3022b48aac5f5ca2d337bc1283f8c
2015-01-19 11:57:19 +01:00
Lynix
5d16d7ab7e
(Material) Fixed depth sorting not being copied
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Former-commit-id: ecd4e3c8e44c6027c0e662f7d9d235a69ca9dc3d
2015-01-19 11:56:27 +01:00
Lynix
75ffa09792
Fixed errors from last merge
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Former-commit-id: 850eadf5e233d0d6efad039b6bd943f05384df7d
2015-01-19 02:32:48 +01:00
Lynix
304b46b17d
Merge remote-tracking branch 'origin/Particle-Update'
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Former-commit-id: 272203af1d740dc32e9714e00e4f889db6b13350
2015-01-19 02:23:07 +01:00
Lynix
ead44173ba
Merge remote-tracking branch 'origin/Particle-Update'
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Conflicts:
include/Nazara/Graphics/Enums.hpp
include/Nazara/Graphics/ForwardRenderQueue.hpp
include/Nazara/Graphics/ForwardRenderTechnique.hpp
include/Nazara/Graphics/Sprite.hpp
src/Nazara/Graphics/DeferredRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderTechnique.cpp
src/Nazara/Graphics/Material.cpp
src/Nazara/Graphics/Resources/Shaders/Basic/core.frag.h
src/Nazara/Graphics/Resources/Shaders/Basic/core.vert
src/Nazara/Graphics/Resources/Shaders/Basic/core.vert.h
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag.h
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert.h
src/Nazara/Graphics/Sprite.cpp
Former-commit-id: 73139ce47d7721635d87c74b2ca1183c2f67c090
2015-01-19 02:20:28 +01:00
Lynix
c18fc4cb14
Removed ShaderUniform_[EyePosition|SceneAmbient]
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Former-commit-id: 89dedaf78d86def598531f472a1a6ecd56fe8371
2015-01-19 00:15:01 +01:00
Lynix
8f9ea9db17
Added ResourceListenerWrapper
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This class wraps the call to
Resource::AddResourceListener/RemoveResourceListener using RAII and help
a lot with some of the dependencies.
Thanks to this, the render queues now handle their resources listening
properly.
Former-commit-id: 7f215ffa4ccadcc4f44f777656970e92ce01087a
2015-01-18 23:59:01 +01:00
Lynix
c2ac3281bf
Fixed text bounds
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Former-commit-id: 9339ed907125ecf5186a86e8c943bf3197e11571
2015-01-18 12:12:32 +01:00
Lynix
e30c447bd5
Added default font
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Former-commit-id: 84fc15f2c6d46bcfb55236863611f2fb96961a6d
2015-01-18 10:38:50 +01:00
Lynix
f9345dc5fe
(TextSprite) Added atlas storage check
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Former-commit-id: f9d222e196a0ef1aebcfd2baf8b425f55f852a9a
2015-01-17 23:00:56 +01:00
Lynix
9662f4167d
Fixed crash on Utility uninitialisation
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Former-commit-id: ef9f53674fe21c4d7780e68c62f7981554663a85
2015-01-17 22:55:50 +01:00
Lynix
cfe1bcf107
Fixed Font::[Get|Set]Atlas interface
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Former-commit-id: 7670317dc2684fc0f9240a1f188e4ba92592a263
2015-01-17 22:48:27 +01:00
Lynix
722fba5d0c
Fixed compilation error
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Former-commit-id: a88d418a78a1fed1606064898f4f191a3ac9ca53
2015-01-17 22:47:03 +01:00
Lynix
c688b3f363
Fixed missing include
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Former-commit-id: 9bc1621e951ff5d9cb4bd15bffff3fd477104fd4
2015-01-17 22:45:36 +01:00
Lynix
7fee649b49
(Font) Added default atlas
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Former-commit-id: 876f42110d4053b09abf86c6158b3ba79fdea201
2015-01-17 22:42:33 +01:00
Lynix
829e82fdd9
Removed outdated comment
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Former-commit-id: b2667fe3877022b61b5fbd6ae1ececc403fe5c1f
2015-01-17 21:42:35 +01:00
Lynix
2fed71cc3a
Fixed mesh centering
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Former-commit-id: d27dc7f0734d6a5bf0ecd6d36ede2f11cbff7c9c
2015-01-17 00:37:47 +01:00
Lynix
22791ecaf4
Fixed some comments
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Former-commit-id: cbf931edb8cd9d8ba41b4d1f082d0bff7a3b02ba
2015-01-17 00:37:05 +01:00
Lynix
18367d26da
Added View::SetSize(width, height)
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Former-commit-id: 9afd04b62e99702720cb10feae2462eaad33a90b
2015-01-17 00:34:59 +01:00
Lynix
3ed18e70da
Added default material to sprites
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Former-commit-id: 8a68d3d9b251ff93a793d4e001aed721558a8eef
2015-01-17 00:34:09 +01:00
Lynix
71c1d5f527
Fixed reordered warning
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Former-commit-id: e825c3f282e1b1c3f65d32be8512210c92a3a1d9
2015-01-17 00:29:26 +01:00
Lynix
a0054def7b
Added TextSprites
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Former-commit-id: 85bef5ec14336710b2fdc782d3d0d77787ab65dd
2015-01-17 00:16:52 +01:00
Lynix
fdb722ef14
Made SceneNodes non-movable
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Fixed SceneNodes copy constructor not parenting the right object
Former-commit-id: 21a08e3bb0931af426d97399dab86dda9acdf172
2015-01-17 00:15:01 +01:00
Lynix
cd5399459d
Made Resource copying/moving impossible
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It is still possible to copy some Resource-based classes though
Former-commit-id: bbb6066f736c210015ff9fdfded7d95eb9695359
2015-01-16 16:28:38 +01:00
Lynix
ff7cfa226e
Improved Atlas class
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It now handles layer resize failure and will notify listeners of a
pointer change
Former-commit-id: df5e2a129897128a4e41e0b3205f6a1dbeb2069c
2015-01-16 16:26:15 +01:00
Lynix
5eec0d2abe
Improved (Fixed ?) Material Copy/Move
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Former-commit-id: 8eb9b716e2b028c6d2e249f9706ad6f5567c95dc
2015-01-16 14:03:06 +01:00
Lynix
3139e80902
Fixed do-while
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Former-commit-id: 08f2520ddee6e6f006f04d60df4a3da52b2ec356
2015-01-16 12:46:42 +01:00
Lynix
fbcdd6bb2b
Fixed potential crash
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Former-commit-id: df8cde180c157f08031cd04d37bb735aa266ee53
2015-01-16 12:46:27 +01:00
Lynix
703ea6e9c8
Removed useless call
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Former-commit-id: 1c3d84596b5c6b61c6bb64e9067653b8d2279955
2015-01-08 14:20:00 +01:00
Lynix
b6c5668232
Separated atlases from Font class
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First use of shared_ptr, yay!
Former-commit-id: 4c22341fba5674746d5299cf0e8dbf6dc31d5362
2015-01-07 23:46:26 +01:00
Lynix
9293022e71
Added sprite overlay rendering
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Former-commit-id: 1e25a7d85f06f4a4bc3ed0ead76df01db440671d
2015-01-07 19:27:15 +01:00
Lynix
fc1e75d379
Fixed compilation error (from 683866baee26a12cf63b20914fff338cc872a4c8 [formerly a885b69881c30dcad29f87c3ffee41808761b6c9])
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Former-commit-id: 8d96d5dee5666bbce41f406bcbabe269e101fafb
2015-01-05 15:12:59 +01:00
Lynix
b3d72ec094
Renamed BufferStorage enum to DataStorage
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Former-commit-id: 97eede03eb6bb85e506c640d40c9d6e7acb2e099
2015-01-04 18:16:31 +01:00
Lynix
4de17fdffb
Remade sprite rendering
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Added VertexColor shader flag
Added color sprite attribute
Added VertexStruct_XY_Color(_UV) struct & declaration
Former-commit-id: b664f4520aa55f4502f85f9dedab9b92040a8c16
2015-01-04 13:19:07 +01:00
Lynix
ed1cc7a092
Added viewer-relative directions
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Former-commit-id: 9d80744bd227689426b76df7e3c273de13424041
2015-01-03 22:39:51 +01:00
Lynix
e55c521e96
Added support for skeletal models (WIP)
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Former-commit-id: 6a6c2d9f2c68267df79dc48fa56450d2a563e323
2014-12-17 13:56:33 +01:00
Lynix
a51cbc1e49
Added Sprite::SetSize(float, float) overload
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Former-commit-id: 672a2e4f5c2a2d40b4af42c7ee4b7b37d3774117
2014-12-07 03:05:27 +01:00
Lynix
aa37c632cb
Fixed possible warning
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Former-commit-id: 4d14bf2cee4756db0720fda0d904d5bc7b2bafd9
2014-12-07 03:00:35 +01:00
Lynix
605bcc7038
Fixed possible warning
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Former-commit-id: fac12a042d206976109ffde42865c561b021ed93
2014-12-07 03:00:19 +01:00
Lynix
27e9996e7b
Improved error message
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Former-commit-id: 0315fe27119a0da88334ee67575e144c488d655c
2014-12-07 03:00:10 +01:00
Lynix
bb95e6862a
Fixed sprites being rendered upside-down in 2D
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This is still waiting for a fix because it will be upside-down in 3D
Former-commit-id: ca4bef616f3496db22349eb907ec32a0b6c3deb8
2014-12-07 02:59:56 +01:00
Lynix
df6fdf6784
Added a Size parameter to View class
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Allowing independent from rendertarget size
Former-commit-id: c131b6dd95692c72a969bf0cc6edd997911bbe58
2014-12-07 02:57:30 +01:00
Lynix
b79a4c503c
Fixed VBO being freed after OpenGL exit
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Former-commit-id: ddd5fb16baa4371ceb917415bc138590cdc16e26
2014-09-14 19:35:12 +02:00
Lynix
a008439cde
Added depth sorting attribute to Material class
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Only works for billboards for now
Former-commit-id: 50a46d3266a2e7fc6d75629103ad8b7193b13bf3
2014-09-11 00:10:24 +02:00
Lynix
04be41082c
Added A LOT of oveloads to AbstractRenderQueue::AddBillboards
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Former-commit-id: 51b73a110e61cee7ad8fca42b10afd59363de809
2014-09-06 11:59:57 +02:00
Lynix
c86de3ed7e
Merge pull request #31 from Gawaboumga/master
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Some changes
Former-commit-id: f4ef15537da8edef3881def68dce39f6455f9b94
2014-09-03 13:47:39 +02:00
Lynix
023e41512f
Merge remote-tracking branch 'origin/master' into Particle-Update
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Former-commit-id: 8b2a22ff4546805cdbae394df3cdcdf4228198e5
2014-09-03 13:37:39 +02:00
Lynix
bf2d39541c
Fixed cubemaps rendering (Skyboxes)
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Former-commit-id: a8d065cbdf8bdbde55547739e53b4daa6ce2969d
2014-09-03 13:29:40 +02:00
Lynix
659eb31757
Added support for billboads
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Improved ForwardRenderTechnique code
Former-commit-id: 2386de85c26839565f087885ffcb098ef263bdfa
2014-09-03 13:16:56 +02:00
Lynix
aeec8ee0f4
Enabled new shader flags
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Former-commit-id: df06f4faf4c7275c702338eee1ed14a2445662a1
2014-09-01 16:00:54 +02:00
Lynix
67ecefd380
Added sprite color attribute
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Former-commit-id: 1db061b862315495cb40ff308348a0ac8d41e304
2014-09-01 15:42:51 +02:00
Lynix
2753e3c4f1
Updated shaders
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Added support for billboards (rendertechniques support is coming) -
Doesn't support lighting well for now
Added support for vertex coloring
Added AUTO_TEXCOORDS parameter support to PhongLighting UberShader
Removed unused flag FLAG_FLIP_UVS
More to come ...
Former-commit-id: b408c80e8805a8bfebe9fcdf3a3f954116fbfe96
2014-09-01 14:10:48 +02:00
Lynix
ea43edbaf3
Separated ParticleEmitter
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Renamed ParticleEmitter to ParticleSystem
Added class ParticleEmitter
(First implementation, this will probably change)
Former-commit-id: a1f80db340983da5e85cedc974dd6b24a98e25b0
2014-08-31 14:09:43 +02:00
Gawaboumga
fc4d84f206
Littles fixes
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-Light Manager: I prefer iterators
-OpenGL: The UV problem is solved, but you forget to change the cubemaps
-Texture: GetSize() could return a int instead a NzVector2ui
-Algorithm: Simplification
-Utility: Couldn't compile
Former-commit-id: db890711b451d03427871fb997549a1b13c7d80a
2014-08-27 14:34:35 +02:00
Lynix
54382afc37
Merge remote-tracking branch 'origin/master' into Particle-Update
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Former-commit-id: 7ec9fba80c2b47a1fb811c7912df67262986c9f0
2014-08-25 23:09:36 +02:00
Lynix
98aa804de5
Flipped texture coordinates
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Nazara now use a top-left corner origin for UVs (DirectX-like)
Former-commit-id: 550dd76cf15bc731d1e23060d1af15c3cd5cb4fd
2014-08-25 22:37:36 +02:00
Lynix
f3baf9f9df
Merge branch 'master' into Particle-Update
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Former-commit-id: a015cefb77bfb41617e94368ac58f5cfe12266fe
2014-08-18 19:11:43 +02:00
Lynix
b3351037c7
Changed some error messages
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Former-commit-id: e578d813dd7a8691506af080b79bc1ec99b65e3c
2014-08-18 18:15:19 +02:00
Lynix
f395cb7579
Added ParticleEmitter::GetFixedStepSize()
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Fixed missing implementation of ParticleEmitter::SetFixedStepSize
Former-commit-id: 255fcca4afe40cccf38a561f09f29a0a4ceccd71
2014-08-09 00:30:24 +02:00
Lynix
0976607eb9
Added fixed step update
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Switched back to defaulted operator=(ParticleEmitter&&) since it can't
throw exception anyway
Former-commit-id: 178b040a735ef01dcda21b45a317b6c534b5782e
2014-08-08 21:21:04 +02:00
Lynix
202f675301
Changed particle callbacks arguments (offset, count) => (startId, endId)
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Former-commit-id: 24550dad44e55aa9dfabaf916cbfb8e25df0451a
2014-08-08 20:59:49 +02:00
Lynix
e9267d7f43
Added particles first implementation
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Former-commit-id: 2b98ce2f007927690bdecd4092e211013bf568cb
2014-08-08 17:17:58 +02:00
Lynix
4d06ca3906
Fixed OBJ Loader sometimes creating empty mesh
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Former-commit-id: 6b5624db279f3818edb6b4544ad0114b7c5e1e27
2014-08-02 21:30:19 +02:00
Lynix
60d5c09c18
Renamed Basic.hpp to Algorithm.hpp
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Former-commit-id: ba2858d26fb55069313fafc3e4464dc2e9224b7d
2014-07-28 15:18:39 +02:00
Lynix
bd0f38092e
Updated PhongLighting shader
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I can't remember why I commented these lines.
Former-commit-id: 3da37915073f94c9c44adfd84c968cb2d70982cf
2014-07-24 09:45:42 +02:00
Lynix
fba2e5ae01
Moved MD5[Anim|Mesh]Parser loading code to Loader
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Similary to OBJParser
Former-commit-id: 243b05f2fbc3899089ef05a29672979d3bbca695
2014-07-17 20:15:29 +02:00
Lynix
9e04e8a0e4
Separated reference counting from Resources
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Former-commit-id: 7380818cfee9e249c11fd15da9ff7883a6e76565
2014-07-15 00:59:02 +02:00
Lynix
8ecae371ee
Improved error messages and moved safety check
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Former-commit-id: 010051ae56a1d2c1ebfe8dca3ceae3488a4cef18
2014-07-13 17:08:13 +02:00
Lynix
73ba06ac1c
Merge pull request #28 from Gawaboumga/master
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Consistency update
Former-commit-id: 1c31be9c967cf2e7d9d5d89d46444bfaed11a142
2014-07-13 16:53:59 +02:00
Gawaboumga
4c63c53c44
Indentation
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Former-commit-id: 17c357f50ffec9787e6c50dd638c85388fb344ca
2014-07-13 16:09:21 +02:00
Gawaboumga
e9554ad498
Coherence update
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Audio: GetListenerDirection was using ALfloat and GetListenerRotation
not.
ByteArray: Two return *this, hazh is perturbing, is it intended ?
String: Same ?
Camera: Adds of security (don't think it's usefull)
Parser: size() = 0 -> empty()
Utility: update 13 to 14 was forgotten
VertexDeclaration: same
Former-commit-id: f6db5cd15e5a4dc5ac2af12366b18d1f6922b0e0
2014-07-13 16:03:15 +02:00
Lynix
3714371403
Fixed error messages
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Fixed Quaternion type not handled by VertexDeclaration::IsTypeSupported
Former-commit-id: 4668810c2acbee3127ba52aed9782255ef92013e
2014-07-13 09:42:21 +02:00
Lynix
a0c2d81114
Replaced struct by lambda
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Former-commit-id: 4bb344e15c5f83480c30cb89fc3c213b33c2bbd4
2014-07-08 11:55:40 +02:00
Lynix
f19b89f947
Updated Skinning code
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Former-commit-id: ae608042061847b2f710abce8101eb008ef2a661
2014-07-08 11:31:14 +02:00
Lynix
c4b10dddda
Big config/debug update
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Added config checkers
Macro no longer use suffixes
Moved MemoryManager to upper directory
Renamed *_MEMORYMANAGER to *_MANAGE_MEMORY
Renamed AUDIO_STREAMEDBUFFERCOUNT to AUDIO_STREAMED_BUFFER_COUNT
Renamed CORE_REAL_PRECISION to CORE_DECIMAL_DIGITS
Renamed DEBUG_MEMORYMANAGER_DISABLE_REDEFINITION to
DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
Renamed GRAPHICS_MAX_LIGHTPERPASS to GRAPHICS_MAX_LIGHT_PER_PASS
Renamed UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32 to
UTILITY_VERTEX_DECLARATION_FORCE_STRIDE_MULTIPLE_OF_32
Former-commit-id: 81ef836ac9f092ac471f60e544bb7c7c6370593c
2014-07-08 10:56:37 +02:00
Lynix
b70f693b8c
Merge remote-tracking branch 'origin/RenderTechnique-Update'
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Former-commit-id: 85e5af81ed3381af19e87c6ca0ee14e79955e563
2014-06-24 12:56:10 +02:00
Lynix
6c1852299d
Added SkinningManager
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Former-commit-id: ca3648dc16f5b1654cb8e3f5480d04f7fd22a3bc
2014-06-21 16:23:38 +02:00
Lynix
f5833aa2d4
Improved rendertechnique fallback (will no longer loop)
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Former-commit-id: 1aeb737432de1d2a8f205e547404b3f140967a16
2014-06-21 15:38:24 +02:00
Lynix
a31ced1d76
Modified SceneNode::FrustumCull
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Now provides an implementation which will test the bounding volume
against the frustum (Basic frustum culling)
Is now const
Disabled face culling on sprites
Former-commit-id: 5cb7a94b38ef8b0ffa5a78f16f5ef65a59ab375d
2014-06-05 21:28:17 +02:00
Lynix
bc9c8c6bdb
Merge remote-tracking branch 'origin/RenderTechnique-Update'
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Former-commit-id: db5a6503e43615a47e3be4aaaa033899639392b7
2014-05-29 19:59:09 +02:00
Lynix
df803fd5f7
Fixed Graphics module build
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Former-commit-id: 1dc70a30cd4ca68d2d7869d51eb01f81770b0e3b
2014-05-28 01:15:12 +02:00
Lynix
c8ae34f20b
Updated mesh loader
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Former-commit-id: 04c174544912a8c3c48e3fde7934cdc4edc19e07
2014-05-28 01:08:08 +02:00
Lynix
fa5b1ab000
Model can no longer be animated (SkeletalModel will)
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Former-commit-id: e203a3dddf74bb171d8abe961e8a2f28df13bcad
2014-05-28 01:03:59 +02:00
Lynix
c901b5808e
Added new abstract renderqueue rendering
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Former-commit-id: 35e66174ccc3de3b43571f12a149e6d3c59cc2c9
2014-05-28 01:00:18 +02:00
Lynix
012c120bf1
Added Scene::EnableBackground
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Former-commit-id: 57a3c3e41799703bb72b4980433d7faadc3b1b86
2014-05-28 00:35:28 +02:00
Lynix
c606599e19
Updated MemoryManager
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Renamed MemoryLeakTracker[.hpp|.cpp] to MemoryManager[.hpp|.cpp]
Added MemoryManager::GetAllocatedBlockCount()
Added MemoryManager::GetAllocatedSize()
Optimized MemoryManager (no longer allocates a time buffer)
Former-commit-id: 0e9c720cbb48fbed7006db3bd1000ebbc22c9583
2014-04-21 22:13:31 +02:00
Lynix
7d99550925
Made Initialize/Uninitialize static methods from non-submodules private
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Former-commit-id: 78dac32c8650dc9eb4fd2c7f0bece030012497cf
2014-04-21 00:08:34 +02:00
Lynix
9b74459ea8
Updated comments
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Former-commit-id: 77b83bdf6f52325efdc3e3b9a1d2743124426531
2014-04-20 22:34:10 +02:00
Lynix
c7156494f3
Improved DeferredRenderTechnique initialization error messages
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Former-commit-id: 99b1174257ae4e99600ad763ba2444d553957d18
2014-04-12 14:28:02 +02:00
Lynix
f88c6cf0d7
Fixed debug shader not compiling on some configurations
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Former-commit-id: 7e31eec475dc5e40491f480e9f45476acab5fdb6
2014-04-04 14:56:45 +02:00
Lynix
044a00669d
Improved Scene implementation
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Will provide a default background/technique when necessary
Former-commit-id: 547cca512aed4f90c53fff33e8c69245913d3a09
2014-03-18 19:54:35 +01:00
Lynix
90ebf4940c
Fixed potential overflow in OBJ Loader
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Former-commit-id: 8356daec0fc094c8316d9f0cfabfb6f4ccb8a1e7
2014-03-18 19:53:24 +01:00
Lynix
37197a3840
Fixed sprite rendering in Deferred Shading
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Temporary fix: In the future Deferred Shading shall work with some
sprites
Former-commit-id: 4c39ddf1b09511ee411713943d97cf807ee8f52d
2014-03-18 19:53:00 +01:00
Lynix
268d3ae86d
RenderQueues now use std::map::insert only if necessary
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It looks like my std::map::insert implementation allocates something,
even if the element is present (It's not a leak, just some useless
allocation)
Former-commit-id: 9490bfb7994c23f893a74d5710381ba5919bb38c
2014-03-14 23:55:14 +01:00
Lynix
0ca2c9ccb2
Removed [*]RenderQueue::AddModel
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Former-commit-id: 74b3e2b59b7a2ced16edca8dd7027dd8ae1db861
2014-03-14 23:48:10 +01:00
Lynix
9a129ec733
Disabled face culling on default material
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Former-commit-id: 112868ff6fe6b4fdd820bbe0839127c5c6b27824
2014-03-06 09:59:27 +01:00
Lynix
cec6f29e1e
Fixed UberShader leak
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Former-commit-id: 2d84fadee8ed55f068d30a28510500fe64df6365
2014-03-06 09:58:26 +01:00
Lynix
24be314b86
Fixed spaces
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Former-commit-id: 570c1fb8c0ffa6d140112a9cdaa14c05c752d916
2014-03-05 00:47:26 +01:00
Lynix
5e9201cb22
Optimized Scenes configuration
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The scene class no longer create a default background/default
rendertechnique at construction, instead it waits for Scene::Cull method
and create them if they are invalid
Former-commit-id: b5d031abc5d7df4be5ad4edd6036ad7d60cacbb4
2014-03-04 20:21:33 +01:00
Lynix
2990843f31
Added warning
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Former-commit-id: b6956df1ded62a23140f4c44f0fd8b677c63c981
2014-03-04 19:35:51 +01:00
Lynix
0f2cab56ff
Forward RenderTechnique now handles non-lighting shaders
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Former-commit-id: f243ba8aea76ada91510f6b36c292ae0e18e2add
2014-03-04 19:35:40 +01:00
Lynix
05e7e11356
Made default material wireframe
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Former-commit-id: c65d5b74dd430ecd5dd71a1b3167dc4afdf6dbf9
2014-03-04 19:34:07 +01:00
Lynix
edaac1ded4
Fixed last commit
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Thanks to Raakz for his patience
Former-commit-id: 4b423f3d271fcbdc3e33937e8170843681a3b096
2014-03-01 12:55:43 +01:00
Lynix
4cd0ece11e
ModelParameters no longer contains shaderName field
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Instead it will now set the shaderName field of the material field to
PhongLighting
Former-commit-id: 55b7f5500c7dc2c147f32a7c214a8e75ea434ff1
2014-03-01 12:25:11 +01:00
Lynix
02275293ee
Fixed Texture loader not setting shader
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Former-commit-id: 9a2e54c28f42a9390ab51d0909c92b7454aba476
2014-03-01 12:20:52 +01:00
Lynix
0e4b1a8ffa
Fixed unused variable warning
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Former-commit-id: 7a3752dfc8b68620162ef13fe40ac60c97611af9
2014-02-28 13:40:41 +01:00
Lynix
4fb70f8b9f
Removed useless include and added TODO comment
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Former-commit-id: 99c33e1725fac1a5e08038b7bb013a7d72bc61c2
2014-02-21 19:45:21 +01:00
Lynix
86bdab9055
Big UberShader update
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-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader
Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
fd958fd9ac
Updated the way module are initialized
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It's safer and prevent a bug when initialisation fails
Former-commit-id: a04f18e18f2d9db11ec595a9b8096c2792b39641
2014-02-21 11:13:14 +01:00
Lynix
4df6c30a26
Fixed ParameterList placement new conflicting with MLT
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Former-commit-id: 97ca15d16e20e42427fceeea4f96a2e6b857dc83
2014-02-18 00:52:23 +01:00
Lynix
9533f16e46
Fixed forward shading point lights for real
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Thanks to Raakz
Former-commit-id: a6c2b282a18d2dfa94732afb401811c8dd5d4b93
2014-01-18 09:08:42 +01:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
b9dca8966d
Improved Deferred Shading performances
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Former-commit-id: 7251e9f552230c31409f7780929fcc30f2b85bed
2014-01-11 19:16:36 +01:00
Lynix
cbce6e6e64
Reunited Deferred Point Shader and Spot Shader
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Former-commit-id: 0a77f57d8af98387690748102f6cdcea5d5514ed
2014-01-11 10:21:33 +01:00
Lynix
16578e728f
Renamed RenderClearFlags to RendererBufferFlags
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Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
2014-01-11 10:12:06 +01:00
Lynix
351618f93b
Fixed instancing not enabling in some conditions
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Former-commit-id: a6a29acd1896f44a7f82dd64fd53740b9021b422
2014-01-08 11:27:29 +01:00
Lynix
3625713914
Fixed bloom pass
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Former-commit-id: 114db3f6b8857f2ef95da88a118d90eb203806c3
2014-01-05 15:29:34 +01:00
Lynix
a332579c80
Deferred Shading update
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-Deferred Shading now use a dynamics pass system
-Forward Shading is now capable of rendering more than three lights
(Multipass)
Former-commit-id: 74ed0b998d72aa9eb3bd2aab938a75985ebb2bf6
2013-12-28 10:22:03 +01:00
Lynix
efd3491b43
Fixed Bloom shader not compiling everywhere
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Former-commit-id: ff47c90aefa7c54349dfe162c6d5b3e34957460a
2013-12-20 20:08:05 +01:00
Lynix
ac7f5008ca
Improved FXAA
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Former-commit-id: aa3b64de5be93b05fab0ad45039e5aac74c4d197
2013-12-20 20:06:00 +01:00
Lynix
f2bb457850
Updated Shaders for Deferred Shading
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Former-commit-id: ab97c6e7b74bffad32d334a2d0e5bd4607047c03
2013-12-20 20:05:51 +01:00
Lynix
69479de643
Added center mesh parameter
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Former-commit-id: e010a81e3f00ca6091e438d405e3e6ca14938b8f
2013-12-20 20:03:18 +01:00
Lynix
d87dc7bf50
Added Model::InvalidateBoundingVolume
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Former-commit-id: 8298726f5170f1d0318e86173e7feba6d4e60e6c
2013-12-20 19:41:13 +01:00
Lynix
19d5b62009
Fixed crash on ForwardRenderTechnique
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Former-commit-id: 80181ffddf69a52af96814db54aa18a7809fa5d5
2013-12-16 17:22:23 +01:00
Lynix
16bf4bbcf2
Fixed SceneNode::operator=
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Former-commit-id: 9c48148eeaeeadbea708dae3d8d30c594cf5a39f
2013-12-13 22:07:42 +01:00
Lynix
054cde1c8b
Fixed SpotLight bounding volume computation
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Former-commit-id: 72c87aa9cdb8f0e98ff2e82522d85643896884df
2013-12-09 14:45:21 +01:00
Lynix
0e99205046
Fixed rendering
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Resource encoder now store unsigned char instead of signed char
Former-commit-id: 648dd1d55facd40bc37075291782a54cbbc4811f
2013-11-26 15:25:43 +01:00
Lynix
a8a0bcf005
Made SSAO load its noise texture from memory
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Former-commit-id: 69d5cd81c728e49be846c2be89d65ca2cd3e1e9b
2013-11-07 00:00:15 +01:00
Lynix
05f8b88b4d
Disabled SSAO
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Results were just terrible
Former-commit-id: 294b8729f876fe1b7af79520a4616b3f79c2ed3c
2013-11-06 23:59:10 +01:00
Lynix
b7b65d7119
Added Deferred Shading
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Former-commit-id: 926022d6306144e2f87cd293291928bda44c7a87
2013-10-22 12:54:05 +02:00
Lynix
d97d4b62e4
Fixed missing files
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Former-commit-id: e1f774f034503628ae7fbaa292142f5b6d1082ab
2013-10-09 10:55:37 +02:00
Lynix
3cbcc527cd
Added Sprite::SetTexture
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Former-commit-id: 275e689110fe7b86159b895a3016a64f1103effb
2013-10-09 10:14:17 +02:00
Lynix
0f382fd1ad
Added new RenderTechnique system
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Former-commit-id: 6d65a4537232bc705333c696f2478d47f16e074a
2013-10-09 10:14:17 +02:00
Lynix
672cbaed1d
Optimized OBJ loader
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No longer loading same material twice
Former-commit-id: 21e1842600722f4ba3c02816fbfc016a6e5175c5
2013-10-09 10:14:08 +02:00
Lynix
dbbc931df1
Fixed MTL keyword "tr"
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Former-commit-id: e5e4ff0a9f7adcc7ba01f9e1586794a9357f3218
2013-10-09 10:14:07 +02:00
Lynix
1a561e42ff
Added Light::SetLightType
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Former-commit-id: 8f55cd7b3941496e97795ca920c7a657e555eeab
2013-09-23 09:49:03 +02:00
Lynix
96974a9d2b
Fixed Light copy constructor/assignment operator
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Former-commit-id: dadf40b2e3a58ed32d9f38b8fea8d60d2297b767
2013-09-23 09:44:43 +02:00
Lynix
06cda62c9a
Fixed Model "Mesh" loader not using mesh parameters
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Former-commit-id: 5fd20c30c3d9afa2651ddd17ca74dabf025ec826
2013-09-23 00:24:31 +02:00
Lynix
aa4d5f5ab8
Fixed typo
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Former-commit-id: 291aec9c9969efdadd90017ea6cb81466c2d06e2
2013-09-23 00:22:46 +02:00
Lynix
3167531b39
Fixed some VS warnings
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Thanks to Fraggy again !
Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix
ffb993c864
Fixed [Color|Texture]Background not rendering
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Former-commit-id: a3bb4bd62176fea7ba88993b445b55e72c2c1835
2013-09-07 22:06:50 +02:00
Lynix
7d2981d9a2
Fixed Skybox not rendering
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Former-commit-id: e2b40de7b096853edca855df6824f4c832d78bcc
2013-09-06 23:29:48 +02:00
Lynix
b2dd572cfd
Fixed warnings
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Former-commit-id: ad7f020dde35087ed4c4fa81b531d5b9e74fc134
2013-09-06 18:38:13 +02:00
Lynix
c1dc2884b0
Forced Backgrounds fragments depth to maximum (1)
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Former-commit-id: 98af132b7cc61469af752d1210dfb03e0c9b63ec
2013-09-06 18:31:04 +02:00
Lynix
cbd7b1c36e
Fixed crash
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Former-commit-id: c4c873820026dfb348da515fa7bb0d4e6f97aba9
2013-09-06 17:17:20 +02:00
Lynix
ae7c54a9fc
Fixed LightManager crash
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Former-commit-id: c9be4c0ee3343818c8b50b6fef29f64c198795e0
2013-09-04 00:19:33 +02:00
Lynix
b1cd99a08b
No more useless shaders will be generated
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Former-commit-id: 9bc30fc69aac0c3c531b9fc56dd204ee70bfdf3f
2013-08-28 03:06:25 +02:00
Lynix
f69d2f13e5
Changed light model
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Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix
f679f323c2
Made scissor rect/viewport Recti instead of Rectui
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Also greatly optimized Renderer::Get[ScissorRect|Viewport]
Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix
7d9eac7660
Refactored code
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Former-commit-id: 95c723425cc2ac626b5ddd6d77f69e0a4b0a630a
2013-08-26 13:36:41 +02:00
Lynix
aafcd6bd03
Fixed crash
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Plus fixed transparency comparison
Plus optimized material comparison
Former-commit-id: d812adc54e8ae529cd1a1fd29202f6aaae97544a
2013-08-26 01:01:26 +02:00
Lynix
881d6eb3e2
Fixed Camera/View not activating RenderTarget
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Former-commit-id: 69b332f3e0b7e4ddb296fa5c32804b84af557e0c
2013-08-25 01:35:01 +02:00
Lynix
24e56790cc
Fixed transparent model rendering
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Former-commit-id: da363be3b19951ae49996fe9d05998420e80911f
2013-08-24 16:22:55 +02:00
Lynix
1493da0466
Increased user-friendlyness
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Former-commit-id: 9611bb08f0be314d65453b88d84c36299d9a22af
2013-08-23 22:05:17 +02:00
Lynix
57df82a82f
Made skyboxes not using Depth Buffer
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Former-commit-id: 1370ab047a750f5f52bc905d26f4fc9892fbb69c
2013-08-23 13:17:12 +02:00
Lynix
7fa8f3dafd
Moved Model::EnableDraw to SceneNode::EnableDrawing
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Same goes for Model::IsDrawEnabled() => SceneNode::IsDrawingEnabled()
Is Drawable is now a pure virtual method from SceneNode
Former-commit-id: 217c6a21a98206ee0b283aaa216d419696a70faf
2013-08-23 13:16:42 +02:00
Lynix
198d13be20
Enabled Frustum culling for Sprites
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Former-commit-id: 5c5bf7da97f10b43c204bb336c2e979899f506d0
2013-08-21 21:17:39 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
241e8fe9d9
Optimized ForwardRenderTechnique
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Former-commit-id: a4e035c860ed2fcaeedadd5a41fb9f6251649000
2013-08-10 22:59:02 +02:00
Lynix
13b505f91f
SceneNode::VisiblityTest now use Camera instead of Frustum
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Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
2013-08-09 19:04:29 +02:00
Lynix
d509fddc82
Added RenderTarget listeners
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Moved Camera matrices assignation to RenderTechnique
Former-commit-id: c8a4ff4b35d40702f047fdfd3fdbc4e4fbbbb1a9
2013-08-09 18:25:30 +02:00
Lynix
d4cff9946e
Improved ResourceListeners
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Former-commit-id: 8016c23cb75aab94762a1e2838dbbcac2093119b
2013-08-09 16:28:07 +02:00
Lynix
28eff9af30
Instancing will no longer be used under X instances
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*Experimental* optimization
Former-commit-id: 4dee4905d59739b3ec062ef283d4b7561160e21d
2013-08-09 00:33:18 +02:00
Lynix
e246d390a7
Little optimisation
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Former-commit-id: a2ddce1e87634a31cf6cb5617013f14e157df80d
2013-08-07 10:44:08 +02:00
Lynix
69d150272f
Remade instancing
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Former-commit-id: b297ed84e86a714c58d42219cc1dd8337e3a732c
2013-08-07 01:17:20 +02:00
Lynix
98246d0eee
Added some missings warnings
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Former-commit-id: e1e754d3c48b156f82450829fa2c8eb9af9ab96f
2013-08-07 01:11:06 +02:00
Lynix
6507e1ed2d
Updated buffers interface
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Former-commit-id: 8c8d60b6b22cc844740dbc3320af65575cec4feb
2013-08-07 01:10:26 +02:00
Lynix
4b783f6f6f
Renamed Shader to ShaderProgram
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Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
2013-08-02 18:39:20 +02:00
Lynix
c276a4a623
Moved OpenGL header include
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Former-commit-id: 655be533b7c01ae8817530fe434807ca5be62968
2013-08-01 23:21:08 +02:00
Lynix
8dba8599d2
Optimized closest lights handling
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Former-commit-id: 9db6300cb2a48907e4d558e721a5f63d0c9e967c
2013-07-31 14:19:20 +02:00
Lynix
4352083c4b
Added ShaderManager (Experimental)
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Former-commit-id: 327e373f2b932e31184e88c5f29bd5bd8fa3ba46
2013-07-15 00:23:04 +02:00
Lynix
380b65814a
Fixed compilation errors and bugs
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Former-commit-id: f09f4135cafa7601b217b11b0ebda74789629b6e
2013-07-09 23:54:30 +02:00
Lynix
18cc3b16df
Fixed leaks
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Former-commit-id: 61b219e69fb048eef08ce03dca3a9cb2741760b4
2013-07-09 01:13:14 +02:00
Lynix
87a4da40bc
Fixed compilation error
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Former-commit-id: d7354d3ab3de1627e7a6985f4377607c4f87607a
2013-07-09 01:07:26 +02:00
Lynix
588077396c
Defaulted [Point|Spot]Light radius to 5 meters
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Former-commit-id: 7faefa121b90dcd31c83ea6c5baaae264f1c0960
2013-07-09 00:55:18 +02:00
Lynix
b035852576
Optimisations
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Former-commit-id: 81d277a49b57f061a6339678bd953054e434c613
2013-07-03 01:17:22 +02:00
Lynix
4abefc3e93
Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
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Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix
9d8ce1ce4b
Fixed OBJ loader not correctly loading alpha
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Former-commit-id: f90feace73669f4a54e1791dae23b16867bb1d8b
2013-06-27 18:57:14 +02:00
Lynix
984ade783a
Added Renderer::DrawFullscreenQuad
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Made [Color|Texture]Background use a new shader-based algorithm
Former-commit-id: cfd319b33712c270726eb697e258d61db2ca6835
2013-06-27 12:54:20 +02:00
Lynix
1a6e55881b
Renamed Background to AbstractBackground
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Former-commit-id: c99ed2e48c4d82fb1100f412a85468c698142815
2013-06-27 12:53:04 +02:00
Lynix
245d6e105e
Experimental new algorithm to sort transparents objets
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Former-commit-id: ad8704584598e1edcd3699d234abaa132d88e581
2013-06-26 15:20:07 +02:00
Lynix
0ece160382
Fixed error messages
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Former-commit-id: 401e78d1e3903210916abf9b7d70a858df805fe2
2013-06-26 15:19:01 +02:00
Lynix
844c6d7d3d
Potential optimization
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Former-commit-id: 85a2f1836e459a66a29cad5f417f6839390b461b
2013-06-26 15:18:54 +02:00
Lynix
d7a66d08b6
OBJLoader now support transparency
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Mesh::AddSubMesh no longer return bool
Former-commit-id: 71217618d179c5853683f4615901565cb7cd3ab8
2013-06-26 15:17:53 +02:00
Lynix
f3603a0b31
Fixed model using last mesh materials for new mesh
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Former-commit-id: 91bd231b45b701b18d6e86eab74afbd141a51ded
2013-06-25 14:50:38 +02:00
Lynix
3609f31708
Added std::hash for String, made use of unordered_map
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Former-commit-id: 20f3d12bc3222873706949f0a7d0a131e237a247
2013-06-23 16:53:37 +02:00
Lynix
b0c46b2384
Revised String class
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Renamed String::Substr to SubString
Former-commit-id: 6aa925799e71af6916f7808368a3faa26efbe1bc
2013-06-19 02:25:19 +02:00
Lynix
433c36f176
Fixed bounding volume not being updated
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Former-commit-id: 809faf0ed66916b1598cca11f749b31961f2e184
2013-06-18 16:38:30 +02:00
Lynix
6c659410cd
Made use of RenderState
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Former-commit-id: 500aba0d0dd60e7371dea6c219d6a5ccfdcbadf8
2013-06-18 00:38:18 +02:00
Lynix
88d3ec1ad1
Refactored Material interface
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Former-commit-id: 9a00be1b73b2c879fc77c9fdddc0192baa241fda
2013-06-18 00:37:40 +02:00
Lynix
783e609c8e
Fixed warnings and optimized noise module
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Former-commit-id: 62840540e2938d08436a22d4e19d801466f1d6ba
2013-06-17 23:58:06 +02:00
Lynix
bb99d044bb
Nazara now use meters as units
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Added scale mesh parameter
Added smooth camera to FirstScene demo
Former-commit-id: b3985e10d84512e3b32f2569ac034ba63ace589a
2013-06-13 19:29:59 +02:00
Lynix
97b2e90fb9
Skyboxes now use Renderer ViewMatrix
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instead of camera's one
Former-commit-id: ba78dd0c5a00a71f933b7f7e091d6d48f58827e9
2013-06-10 16:43:43 +02:00
Lynix
28175f3170
Camera not longer use a LookAt view matrix
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Former-commit-id: c07e1db9f939bcfe9ef09a1fdab88176f79b61e8
2013-06-10 16:42:17 +02:00
Lynix
3df00608b5
Fixed warning
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Former-commit-id: 8e4c53e92dc2e5d240aebcb58d817a2a183cb675
2013-06-09 16:15:57 +02:00
Lynix
928c0aaaf7
Added IndexBuffer optimization to Mesh parameters
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Former-commit-id: 073b37fa9ede92f88861110fb4fb0b84d54e26ae
2013-06-05 19:40:54 +02:00
Lynix
fb839de33e
Renamed (Oriented)Cube to (Oriented)Box
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Also renamed BoundingBox to BoundingVolume
Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix
5f36817209
Rewritted rendersystem
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Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
2013-05-25 10:07:36 +02:00
Lynix
cf6e2be0b0
Renamed PrimitiveType to PrimitiveMode
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Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT
Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
Lynix
0717823b0e
Renamed depth test to depth buffer
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Because disabling depth test also disable depth write
Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
2013-05-21 16:16:36 +02:00
Lynix
28f46a5c90
Added ShaderUniform (Faster GetUniformLocation)
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Former-commit-id: c8a01eccde07fc3b2aac46c5b974f8406ad949f0
2013-05-11 14:03:22 +02:00
Lynix
6699ce328f
ResourceLoader SteamChecker now return a ternary
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Former-commit-id: 2ee274ebb2b61f39e93f6ff2306b5a326b158594
2013-04-27 11:51:42 +02:00
Lynix
3e916c91f0
Fixed compilation error
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Former-commit-id: 1f0f0fd117c8a1ab2fc17c98d5065ab8bf4f4c00
2013-04-17 21:30:32 +02:00
Lynix
0b8394c6dc
Fixed skybox being affected by previous materials
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Former-commit-id: 0e8a170c2b4088fcb5ab6c402fd3ba7323ad41fc
2013-04-11 15:37:33 +02:00
Lynix
36f8631028
Added user-friendly method for accessing materials
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Former-commit-id: 6f254ea6e324b3467a811ba5282f67b6ea078d51
2013-04-09 14:26:14 +02:00
Lynix
8ff32e2376
Improved error message
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Former-commit-id: 8f21e6420859cac4153941cf35e34f0d4ba13c87
2013-04-09 11:32:40 +02:00
Lynix
c3c3d07be0
Added Skyboxes
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Former-commit-id: f4153c047d658afb3e42302a34b0263fbac78d88
2013-04-06 17:04:56 +02:00
Lynix
98e70f21a1
Made Background::Draw receive const scene pointer
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Former-commit-id: 2b84f8ea924714d81046f3dd29990939586e7622
2013-04-03 01:47:43 +02:00
Lynix
2c7744af41
Fixed last commit
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Yep, forgot to test it :D
It should be okay now
Former-commit-id: 3392523240affb4151f5121decb0e458500878a3
2013-04-03 01:25:57 +02:00
Lynix
34dbd19385
Merged 2D and 3D modules into Graphics module
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Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00