Jérôme Leclercq
e1cfa2e184
And again
2018-09-25 15:56:35 +02:00
Jérôme Leclercq
2243749480
Math/Angle: Fix warning
2018-09-25 15:55:16 +02:00
Jérôme Leclercq
706a06b506
Increase NetPacket size from UInt16 to UInt32
2018-09-25 15:51:45 +02:00
Jérôme Leclercq
974fa07bcb
Remove Vulkan.hpp
2018-09-25 14:53:56 +02:00
Jérôme Leclercq
b6a33c76ca
Fix crash on moving empty NetPacket
2018-09-25 14:53:49 +02:00
Lynix
d0bea6d09a
Update global headers
2018-09-06 18:35:51 +02:00
Jérôme Leclercq
eaa3fd2f09
Fix method order
2018-09-06 13:27:06 +02:00
Jérôme Leclercq
46008531e0
Math/Angle: Fix implicit conversion to Euler Angles/Quaternion
2018-09-06 13:24:29 +02:00
Lynix
09c49f03fb
Math: Update global header
2018-09-05 21:53:13 +02:00
Lynix
1ee75f2699
Math/Angle: Adds conversion to euler angles and quaternions
2018-09-05 21:51:32 +02:00
Jérôme Leclercq
1114bb0fdd
Fix some other oopsies
2018-09-05 16:24:10 +02:00
Jérôme Leclercq
500ad417a7
Math/Angle: Fix compilation under Linux
2018-09-05 15:59:00 +02:00
Jérôme Leclercq
4c8e40bb6c
Math/Angle: Rename parameters to prevent name clash
2018-09-05 15:18:35 +02:00
Jérôme Leclercq
f0e215f8f5
Math/Angle: Optimize SinCos on Linux
2018-09-05 15:15:02 +02:00
Jérôme Leclercq
9e0b61f30d
Math/Angle: Add sine, cosine, tangent methods
2018-09-05 15:14:31 +02:00
Jérôme Leclercq
3cc70daf3e
Fix missing file
2018-09-05 15:13:39 +02:00
Lynix
f59810b68e
Math: Add Angle class
2018-09-02 22:06:03 +02:00
Jérôme Leclercq
7bb6c84752
Graphics/CullingList: Improve culling list
...
- Now supports box culling
- Removed branch
- Removed complex hash combination and replaced it with a much faster algorithm
- It now supports partial visibility
2018-08-31 17:26:50 +02:00
Lynix
e62afabd71
Physics2D/Collider2D: Fix CompoundCollider2D filters
2018-08-29 20:54:57 +02:00
Lynix
fd9db1b639
Graphics/CullingList: Add forceInvalidation parameter
2018-08-25 22:41:34 +02:00
Lynix
a3a4ed89b8
Graphics/Material: Fix reflection mode not being copied
2018-08-25 22:41:05 +02:00
Lynix
933cb64488
Physics2D/Collider2D: Allow to prevent individual colliders properties override
2018-08-24 16:30:03 +02:00
Jérôme Leclercq
ffc833439d
Physics2D/Collider2D: Add some missing getters
2018-08-17 17:03:49 +02:00
Jérôme Leclercq
e4d547316d
Core/ObjectHandle: Fix Reset(ObjectHandle&&) not clearing the pointer
2018-08-16 18:06:02 +02:00
Lynix
602992609f
Sdk/RenderSystem: Add EnableCulling method
2018-08-04 15:38:05 +02:00
Lynix
49d59d93d8
Revert "Core/Flags: Make operators |= &= and ^= constexpr"
...
This reverts commit a363ae312f .
2018-08-03 23:56:52 +02:00
Lynix
a363ae312f
Core/Flags: Make operators |= &= and ^= constexpr
2018-08-03 20:26:44 +02:00
Lynix
39d1d31639
Core: Integrated Unicode data
2018-08-03 20:24:56 +02:00
Jérôme Leclercq
b92e23fcd6
Physics2D: Add Arbiter2D
2018-08-02 15:42:14 +02:00
Faymoon
2f3f02b2fc
Update Physics2D Component and Body ( #178 )
...
* Update
* Add: [Get/Set]AngularDaming for standardization
* Fix: Name error
* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D
* Forgot in last commit
* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter
* Add: Some forgotten inline
* Fix little error
* Fix: Indentation before case
* Move and Change GetCenterOfGravity
2018-08-02 11:25:57 +02:00
Faymoon
abedc30747
Add: [Get/Set]AngularDamping for standardization ( #173 )
...
* Update
* Add: [Get/Set]AngularDaming for standardization
2018-07-31 13:24:19 +02:00
Lynix
f2487bbcba
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-07-15 16:46:34 +02:00
Lynix
01ccca433d
Physics/PhysWorld3D: Add [Get|Set]ThreadCount
2018-07-15 16:46:01 +02:00
S6066
58ce182983
Bugfix: invalid variable still used after move ( #171 )
2018-07-11 19:16:54 +02:00
Lynix
6390da95d3
Fix previous commit crash
2018-07-07 14:35:11 +02:00
Jérôme Leclercq
cb6885d6a9
Graphics/CullingList: Fix compilation errors on MSVC with /permissive-
2018-07-06 15:24:30 +02:00
S6066
aafb79f06c
Fix: destroy instead of constructing ( #169 )
2018-07-06 10:42:23 +02:00
Jérôme Leclercq
e4b67019cb
Math/Vector[2|3]: Removed Distancef and made Distance templated
2018-07-02 18:13:14 +02:00
Jérôme Leclercq
7da0fffe07
Core: Add StackVector class
2018-07-02 17:56:27 +02:00
Jérôme Leclercq
2fcea6b79f
Core/StackArray: Moved StackArray class to its own header
2018-07-02 17:53:49 +02:00
Jérôme Leclercq
bb0456ffed
Remove useless namespace prefix
2018-07-02 17:48:51 +02:00
Lynix
ea57252081
Graphics/Model: Fix material copy for good
2018-07-01 20:36:42 +02:00
Lynix
eeaaebb15c
Core: Add ObjectLibrary::Clear
2018-07-01 00:36:59 +02:00
Lynix
78adc11323
Graphics/TileMap: Fix warning
2018-06-24 22:04:48 +02:00
Lynix
bf37688b11
Lua/LuaState: Fix std::vector query for good
2018-06-24 21:49:51 +02:00
Lynix
456a9258da
Lua/LuaState: Fix std::vector query code
2018-06-24 20:29:20 +02:00
S6066
da044bd21c
Make lua binding for std::vector ( #164 )
...
* Make LuaImplQueryArg impl for std::vector
* Fix shadowed argument
* Make unit tests
* Bugfix
* Bugfix, for real this time
* We didn't need these tests anyway
* Revert "We didn't need these tests anyway"
This reverts commit be88d4496a9cf62beb4d3ce1f30825589a4bacb2.
* Add change to changelog
* Update ChangeLog.md
* Bugfix & use CallOnExit to pop stack
2018-06-17 19:04:15 +02:00
S6066
858d0da5f2
Fix Sprite & GraphicsComponent copy constructors leaving some members uninitialized ( #166 )
...
* Fix Sprite copy constructor (corner colors)
* Also add change to changelog
* [GraphicsComponent] Bugfix: Initialize m_scissorRect in copy ctor
* Add change to changelog
* Move GraphicsComponent fix change to correct section in Changelog
* Use default copy constructor for Sprite
2018-06-17 18:54:02 +02:00
Jérôme Leclercq
8cdc36c948
Graphics/Material: Add parameter for vertex color
2018-06-15 14:15:23 +02:00
Jérôme Leclercq
41e2d3e448
Graphics/Material: Add EnableVertexColor temporary
2018-06-15 14:13:18 +02:00