Commit Graph

370 Commits

Author SHA1 Message Date
Lynix e9f0bdeb25 Graphics/ForwardRenderTechnique: Optimize sprite rendering 2018-06-06 21:38:40 +02:00
Lynix bc2f6f67cc Graphics/InstancedRenderable: Add Clone method 2018-06-06 19:36:46 +02:00
Lynix 2f0c62df20 Graphics/InstancedRenderable: Make SetMaterial methods public 2018-06-06 19:32:28 +02:00
Lynix db0e3267da Graphics/AbstractViewer: Add ProjectDepth method 2018-05-29 23:55:51 +02:00
Lynix af34567ae7 Graphics/AbstractViewer: Add Project/Unproject methods 2018-05-27 21:45:06 +02:00
Lynix b782fd8431 Graphics/Model: add ModelLibrary, ModelManager, ModelSaver 2018-05-27 14:15:29 +02:00
Lynix 8e2efb5007 Graphics/TextSprite: Fix initial local bounds 2018-05-20 13:38:48 +02:00
Jérôme Leclercq d53c245c78 Graphics/Model: Fix model not invalidating their bounding volume when their mesh AABB got updated 2018-05-03 13:32:53 +02:00
Jérôme Leclercq 8b1efa974f Revert "Oops again"
This reverts commit 1c608596e1.
2018-04-27 11:31:04 +02:00
Lynix 1c608596e1 Oops again 2018-04-26 22:49:14 +02:00
Lynix 19f17fa059 Graphics: Add 2D & cubemap white textures 2018-04-13 00:00:36 +02:00
Jérôme Leclercq 2da086b7df New Render queues (#161)
* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Add new render queues proof of concept + scissoring support (WIP)

* Graphics: Adapt basic sprites rendering to new render queue system

* Graphics: Fix layers when rendering sprites

* Graphics/RenderQueue: Fix sprite default overlay

* Graphics: Enable scissor test by default

* SDK/Widgets: Enable scissoring on widgets

* Graphics: Handle almost everything with the new renderqueues system

Todo:
- Billboard rendering
- Proper model rendering

* Graphics/RenderQueue: Billboard drawing now works (WIP)

At 1/4 of previous code performances due to individually process of billboards

* Graphics/RenderQueues: Add full support for billboards

* Graphics/RenderQueue: Cleanup and improve billboard rendering

* Graphics/RenderQueue: Fix model drawing

* Examples/Particles: Fix lighting on space station

* Graphics: Cleanup forward render queue/technique

* Fix compilation under Linux

* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element

* Add support for Deferred Shading

* SDK/Widgets: Fix widget rendering

* Graphics: Remove legacy code from render queues

* Graphics: Fix some objects sometimes not showing up due to broken scissor box

* Fix compilation error

* Sdk/GraphicsGraphics: Fix bounding volume

* SDK/World: Fix self-assignation

* Update changelog for render queues
2018-04-11 19:36:52 +02:00
Lynix ad82de2962 Replace typedef keywords by using 2018-03-20 20:59:04 +01:00
germinolegrand 1e55c4d9e9 Prerequisites instead of Prerequesites (typo) #152 (#153) 2018-01-16 12:23:01 +01:00
Lynix 68fae51548 Graphics: Fix compilation 2018-01-07 13:54:45 +01:00
Lynix 0b34b2374a Fix warning 2018-01-07 04:13:58 +01:00
Gawaboumga f991a9529e General bug fixes (#142)
* Core/Bitset: Fix TestAll method

* Fix documentation

* Fix color and their conversions

* Core/ByteStream: Fix return of Write

* Fix compiler warnings

* Math/Algorithm: Fix angle normalization

* Math/BoundingVolume: Fix lerp

* Math: Fix relation between Matrix4 and Quaternion

* More tests

* X11/Window: Fix mouse moved event generated when doing Mouse::SetPosition

* Update ChangeLog

* Should fix compilation on Windows

* Should fix compilation on Windows

Forgot to include array for Windows
2017-11-21 12:16:46 +01:00
Lynix 786a11fc78 Graphics/Material: Fix missing reflection initialization 2017-10-31 00:14:50 +01:00
Jérôme Leclercq bf82a34fc4 Graphics/Sprite: Fix #138 2017-10-26 15:33:30 +02:00
Lynix be38aee1fa Fix some warnings 2017-10-18 22:02:21 +02:00
Lynix c763dea4e1 Merge branch 'master' into reflection-mapping 2017-10-02 21:11:15 +02:00
larnin 40a678889d Vertex declaration changes (#135)
* Add type to ComponentType conversion

* Change type to ComponentType conversion

* Change assert to condition, add check on particle mapper.

* Change particle life type

* Changes as requested

* Fix Travis try 1

* Changes as requested

* move IsSuitableForComponent to inl
2017-10-02 15:21:03 +02:00
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
Gawaboumga 5aa072cee3 New module: Platform - Split window management from Utility module (#128)
* New module: Platform - Split window management from Utility module

Final touch

* NDK/SDK: Bring back initialization of Utility
2017-08-30 10:22:50 +02:00
Lynix 75d57b3c29 Merge remote-tracking branch 'refs/remotes/origin/master' into reflection-mapping 2017-05-11 20:52:04 +02:00
Lynix af41b240ad Graphics: Add support for depth-sorted sprites 2017-04-23 13:40:13 +02:00
Lynix 52a4a590e1 Graphics/Material: Fix depth sorting flag handling for meshes 2017-04-22 17:13:51 +02:00
Lynix 140e52203d Graphics/ForwardRenderQueue: Cleanup a bit 2017-04-21 21:48:05 +02:00
Lynix f7cd52d947 Small update 2017-04-17 17:39:26 +02:00
Lynix 6851428c3c Components/GraphicsComponent: Watch every used material to handle reflective information 2017-03-28 23:36:08 +02:00
Lynix 65393d98fb Graphics/Material: Add SetReflectionMode 2017-03-19 17:01:48 +01:00
Lynix 496cdfd32c Merge branch 'master' into reflection-mapping 2017-02-23 00:08:57 +01:00
Gawaboumga c2e4ccaf72 Various little fixes (#118)
* Add missing override qualifier

* Mostly shadowing, virtual destructor and other little things
2017-02-19 23:15:13 +01:00
Lynix f99d465760 Merge branch 'reflection-mapping' of https://github.com/DigitalPulseSoftware/NazaraEngine into reflection-mapping 2017-02-18 15:07:11 +01:00
Lynix 7d5d21f025 Merge remote-tracking branch 'refs/remotes/origin/master' into reflection-mapping 2017-01-21 15:56:37 +01:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Lynix e3aed7ddea Graphics/InstancedRenderable: Optimize OnInstancedRenderableInvalidateMaterial signal 2017-01-11 17:11:14 +01:00
Lynix 1fad7606c7 Graphics/Sprite: Fix sprites not initializing materials 2017-01-09 14:23:30 +01:00
Lynix e0db2e69f8 Graphics/InstancedRenderable: Add OnInstancedRenderableInvalidateMaterial signal 2017-01-09 14:23:05 +01:00
Lynix 6b949afb9b Graphics: Add support of skins to InstancedRenderable + big clean up 2017-01-09 01:52:00 +01:00
Lynix 37d36a89a6 Graphics: Add basic reflection mapping 2016-12-18 01:18:48 +01:00
Lynix 682dab32b3 Graphics/Shader: Make texture units statics
Provides better performances and prevents the sampler type bug to happen
2016-12-18 01:13:46 +01:00
Lynix 997a874c0e Graphics/ForwardRenderTechnique: Fix light selection 2016-12-15 23:55:35 +01:00
Lynix f5f6c859d7 Math/Sphere: Remove SquaredDistance method 2016-12-15 18:32:58 +01:00
Lynix ff5b72b469 Graphics/DepthRenderTechnique: No longer require a viewer
Fixes crash
2016-12-15 14:37:12 +01:00
Lynix 6ebbf882f3 Graphics/CullingList: Fix compilation for all major compilers 2016-11-29 15:57:29 +01:00
Lynix 3c5594c206 Merge remote-tracking branch 'refs/remotes/origin/master' into culling 2016-11-28 17:27:12 +01:00
Lynix d37a9d0230 Graphics/CullingList: Fix compilation (Thanks MSVC!) 2016-11-28 17:26:52 +01:00
Lynix 3ae5bfad63 Graphics/TextSprite: Fix scale not affecting bounding volume 2016-11-24 09:40:04 +01:00
Lynix 7e7549b182 Merge remote-tracking branch 'refs/remotes/origin/master' into culling 2016-11-23 14:12:46 +01:00