NazaraEngine/include/Nazara/Graphics
Lynix 682dab32b3 Graphics/Shader: Make texture units statics
Provides better performances and prevents the sampler type bug to happen
2016-12-18 01:13:46 +01:00
..
AbstractBackground.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
AbstractRenderQueue.hpp Graphics/AbstractRenderQueue: Remove AddBillboard method 2016-08-05 21:55:26 +02:00
AbstractRenderTechnique.hpp Sdk/RenderSystem: Allow to change render technique 2016-04-16 18:40:58 +02:00
AbstractViewer.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Billboard.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Billboard.inl Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
ColorBackground.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
ColorBackground.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00
Config.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
ConfigCheck.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
CullingList.hpp Graphics/CullingList: Fix compilation for all major compilers 2016-11-29 15:57:29 +01:00
CullingList.inl Graphics/CullingList: Fix compilation (Thanks MSVC!) 2016-11-28 17:26:52 +01:00
Debug.hpp Updated copyright year 2015-01-21 20:53:01 +01:00
DebugOff.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredBloomPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredDOFPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredFXAAPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredFinalPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredFogPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredForwardPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredGeometryPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredPhongLightingPass.hpp Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
DeferredRenderPass.hpp Graphics/DeferredRenderTechnique: Optimize Deferred Shading 2016-08-15 01:27:33 +02:00
DeferredRenderQueue.hpp Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
DeferredRenderTechnique.hpp Graphics/DeferredRenderTechnique: Optimize Deferred Shading 2016-08-15 01:27:33 +02:00
DepthRenderQueue.hpp Graphics/AbstractRenderQueue: Remove AddBillboard method 2016-08-05 21:55:26 +02:00
DepthRenderQueue.inl Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
DepthRenderTechnique.hpp Graphics/DepthRenderTechnique: No longer require a viewer 2016-12-15 14:37:12 +01:00
DepthRenderTechnique.inl Graphics: Add depth render technique/queue 2015-06-17 14:32:05 +02:00
Drawable.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Enums.hpp Graphics/Shader: Make texture units statics 2016-12-18 01:13:46 +01:00
ForwardRenderQueue.hpp Fix some warnings from MSVC 2016-11-10 16:44:29 +01:00
ForwardRenderTechnique.hpp Graphics/Shader: Make texture units statics 2016-12-18 01:13:46 +01:00
ForwardRenderTechnique.inl Graphics/Shader: Make texture units statics 2016-12-18 01:13:46 +01:00
Graphics.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
GuillotineTextureAtlas.hpp Add override where missing 2015-12-30 15:15:20 +01:00
InstancedRenderable.hpp Graphics: Add frustum culling 2016-09-06 13:30:05 +02:00
InstancedRenderable.inl Graphics: Add frustum culling 2016-09-06 13:30:05 +02:00
Light.hpp Graphics/Shader: Make texture units statics 2016-12-18 01:13:46 +01:00
Light.inl Documentation for module: Graphics 2016-05-30 14:21:36 +02:00
Material.hpp Graphics/Shader: Make texture units statics 2016-12-18 01:13:46 +01:00
Material.inl Graphics/Shader: Make texture units statics 2016-12-18 01:13:46 +01:00
MaterialPipeline.hpp Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
MaterialPipeline.inl Fix memory leak 2016-08-21 13:47:43 +02:00
Model.hpp Graphics/Model: Add AddToRenderQueue(renderQueue, matrix, order) overload 2016-08-05 09:08:56 +02:00
Model.inl Sdk/GraphicsComponent: Allows to setup an offset to renderables 2016-09-04 20:02:23 +02:00
ParticleController.hpp Graphics: Rename ParticleSystem to ParticleGroup 2016-07-29 13:24:19 +02:00
ParticleDeclaration.hpp Fix some warnings from MSVC 2016-11-10 16:44:29 +01:00
ParticleDeclaration.inl Graphics/ParticleDeclaration: Fix particle declarations leak 2016-08-14 17:57:53 +02:00
ParticleEmitter.hpp Fix some warnings from MSVC 2016-11-10 16:44:29 +01:00
ParticleFunctionController.hpp Graphics/Particles: Add wrappers on functions controller/generator/renderer 2016-08-14 17:54:37 +02:00
ParticleFunctionController.inl Graphics/Particles: Add wrappers on functions controller/generator/renderer 2016-08-14 17:54:37 +02:00
ParticleFunctionGenerator.hpp Graphics/Particles: Add wrappers on functions controller/generator/renderer 2016-08-14 17:54:37 +02:00
ParticleFunctionGenerator.inl Graphics/Particles: Add wrappers on functions controller/generator/renderer 2016-08-14 17:54:37 +02:00
ParticleFunctionRenderer.hpp Graphics/Particles: Add wrappers on functions controller/generator/renderer 2016-08-14 17:54:37 +02:00
ParticleFunctionRenderer.inl Graphics/Particles: Add wrappers on functions controller/generator/renderer 2016-08-14 17:54:37 +02:00
ParticleGenerator.hpp Graphics: Rename ParticleSystem to ParticleGroup 2016-07-29 13:24:19 +02:00
ParticleGroup.hpp Graphics/Particlegroup: Add GetBuffer method 2016-11-23 14:06:47 +01:00
ParticleGroup.inl Graphics/Particlegroup: Add GetBuffer method 2016-11-23 14:06:47 +01:00
ParticleMapper.hpp Graphics/ParticleMapper: Add GetPointer method 2016-11-23 14:07:01 +01:00
ParticleMapper.inl Graphics/ParticleMapper: Add GetPointer method 2016-11-23 14:07:01 +01:00
ParticleRenderer.hpp Graphics: Rename ParticleSystem to ParticleGroup 2016-07-29 13:24:19 +02:00
ParticleStruct.hpp Graphics/ParticleStruct: Replace life type from UInt32 to float 2016-11-23 14:07:38 +01:00
RenderTechniques.hpp Fix some warnings from MSVC 2016-11-10 16:44:29 +01:00
Renderable.hpp Graphics: Add frustum culling 2016-09-06 13:30:05 +02:00
Renderable.inl Various fixes 2016-07-28 19:22:41 +02:00
SceneData.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
SkeletalModel.hpp Add support for custom resource parameters 2016-03-08 13:37:17 +01:00
SkinningManager.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
SkyboxBackground.hpp Fix compilation for gcc/clang + tests for serialization 2016-04-04 10:17:05 +02:00
SkyboxBackground.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00
Sprite.hpp Graphics/Sprite: Add SetMaterial and SetTexture overloads for searching a resource name 2016-11-17 18:24:36 +01:00
Sprite.inl Graphics/Sprite: Add SetMaterial and SetTexture overloads for searching a resource name 2016-11-17 18:24:36 +01:00
TextSprite.hpp Final pass of Clang warning fixes 2016-10-17 16:14:35 +02:00
TextSprite.inl Graphics/TextSprite: Fix scale not affecting bounding volume 2016-11-24 09:40:04 +01:00
TextureBackground.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
TextureBackground.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00
TileMap.hpp Graphics/TileMap: Add support for isometric tilemaps 2016-09-19 13:07:55 +02:00
TileMap.inl Fix many errors and warnings found out by MinGW 2016-11-04 18:14:52 +01:00