Jérôme Leclercq
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ee2ceaa701
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Update Context.hpp
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2021-06-04 19:41:35 +02:00 |
Jérôme Leclercq
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52490e0cf5
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VulkanRenderer: Wait for device idle before recreating the swapchain
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2021-06-04 19:35:59 +02:00 |
Jérôme Leclercq
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4b3b595a99
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Minor fixes
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2021-06-04 18:02:28 +02:00 |
Jérôme Leclercq
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8fe11711a3
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UnitTests: Rename .cpp (it was confusing the debugger)
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2021-06-04 14:12:26 +02:00 |
Jérôme Leclercq
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7c9bc16535
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XMake: Add asan mode
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2021-06-03 17:22:12 +02:00 |
Jérôme Leclercq
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57ee511b86
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XMake: Add OpenAL-soft package
In order to provide openal-soft DLL when running or installing the engine
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2021-06-03 17:22:00 +02:00 |
Jérôme Leclercq
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0dd5e92a50
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Audio: Add FLAC support
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2021-06-03 17:21:15 +02:00 |
Jérôme Leclercq
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f0b26efcd3
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Audio/Music: Fix Seek method
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2021-06-03 17:20:09 +02:00 |
Jérôme Leclercq
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5bc3cd8d8c
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OpenGLRenderer: Add GL_EXT_texture_compression_s3tc check for DXT pixel formats
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2021-06-03 17:15:12 +02:00 |
Jérôme Leclercq
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1dc39cccfd
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Improve DeferredShading demo
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2021-06-02 20:17:01 +02:00 |
Jérôme Leclercq
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6161bbec76
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Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere)
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2021-06-02 20:16:43 +02:00 |
Jérôme Leclercq
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9ee3a0d6be
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DeferredShading: Add bloom
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2021-06-01 20:28:19 +02:00 |
Jérôme Leclercq
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7bbe879d2f
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DeferredShading: Fix light spawning
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2021-06-01 18:15:29 +02:00 |
Jérôme Leclercq
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12e9edd2d7
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Math/Algorithm: Fix missing implementation of Clamp for Angles
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2021-06-01 18:04:18 +02:00 |
Jérôme Leclercq
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b6094bf1dd
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Math/Matrix4: Update projection matrix formula
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2021-06-01 17:39:15 +02:00 |
Jérôme Leclercq
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4d74cef034
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Math: Remove NAZARA_MATH_ANGLE_RADIAN and functions using it
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2021-06-01 17:37:40 +02:00 |
Jérôme Leclercq
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d0d65be35f
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Tests: Fix Shader/AccessMember
It turns out the Sanitizer AccessMember refactor also optimized the SPIRV output by merging the resulting AccessIndex
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2021-06-01 17:00:55 +02:00 |
Jérôme Leclercq
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ad6028e0bd
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Fix last commit
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2021-06-01 16:38:52 +02:00 |
Jérôme Leclercq
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67f2ec635a
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DeferredShading demo: Add keys to disable forward pass/light animations
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2021-06-01 16:38:31 +02:00 |
Jérôme Leclercq
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56b8d83bab
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DeferredShading demo: Add a skybox
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2021-06-01 16:29:24 +02:00 |
Jérôme Leclercq
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6fe7e5b16b
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Graphics/FrameGraph: Fix infinite recursion when traversing graph
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2021-06-01 16:24:14 +02:00 |
Jérôme Leclercq
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43b73da3f4
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Graphics/FrameGraph: Add support for loading a previous output texture
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2021-06-01 16:24:00 +02:00 |
Jérôme Leclercq
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eb6ca428a3
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Update shader binaries
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2021-06-01 16:23:21 +02:00 |
Jérôme Leclercq
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4465e230af
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Shader/NZSL: Add support for array indexing
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2021-06-01 16:22:41 +02:00 |
Jérôme Leclercq
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0f3c0abb96
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Shader/ShaderAst: Rename AccessMember* to Access*
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2021-06-01 12:38:17 +02:00 |
Jérôme Leclercq
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ce5ace52cc
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XMake: Add math includes to core project
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2021-06-01 12:32:54 +02:00 |
Jérôme Leclercq
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16e2f5f819
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Shader: Add support for depth_write and early_fragment_tests attributes (+ FragDepth builtin)
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2021-06-01 12:32:24 +02:00 |
Jérôme Leclercq
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465837ff12
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Renderer: Add support for cubemaps
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2021-06-01 12:30:37 +02:00 |
Jérôme Leclercq
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c243217dd8
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Audio/minimp3Loader: Fix some warnings
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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577643d128
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Audio: Remove libsndfile loader
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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0d2535b47c
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Fix libvorbis handling
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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312a6d3ba8
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Fix libvorbisfile dependency
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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d5c27a756b
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Audio: Fix AudioFormat names (U16 -> I16)
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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2d16cf81d1
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Audio: Minor fixes
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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79b6b87379
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Audio: Add .ogg loader (using libvorbisfile)
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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ca51ab16c9
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XMake: Add dl and pthread links (fixes Linux compilation)
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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557c23a9fa
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Minor stuff
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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2cd09833a4
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Minor fixes
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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7ced0e5f08
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Audio: Add .wav loader (using dr_wav)
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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28f1d8aa76
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Audio: Minor fixes
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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d121393267
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Audio: Add mp3 support + new demo
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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9d1c821a16
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Remove stb from thirdparty and use xmake instead
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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b657cde5b5
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Build: fix nodeeditor package
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2021-05-30 16:45:38 +02:00 |
Jérôme Leclercq
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453a75a37d
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DeferredShading: Improve lights
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2021-05-30 16:45:16 +02:00 |
Jérôme Leclercq
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a24c8b559a
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Remove leftovers
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2021-05-30 16:04:07 +02:00 |
Jérôme Leclercq
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318cc6d3ff
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Fix Linux compilation
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2021-05-29 13:20:54 +02:00 |
Jérôme Leclercq
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2f8a82ed05
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Shader/ShaderBuild: Fix ambiguity for AccessMember
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2021-05-29 00:56:04 +02:00 |
Jérôme Leclercq
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a90844f0dd
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Remove X11 dependency properly (as it's handled by SDL and EGL)
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2021-05-29 00:52:10 +02:00 |
Jérôme Leclercq
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41baacd9ab
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Fix linux compilation
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2021-05-29 00:34:09 +02:00 |
Jérôme Leclercq
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109b2a156e
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OpenGLRenderer: Allow RenderPipeline without a fragment shader on OpenGL ES
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2021-05-29 00:32:00 +02:00 |