Alexandre Janniaux
c152d2b62b
unicode: silence shadow variable warnings ( #194 )
2019-01-14 22:09:03 +01:00
Faymoon
fc86d098c3
Update Velocity[System/Component] to add CoordSys_Local support ( #193 )
2019-01-11 09:29:37 +01:00
Lynix
cd54cf641b
Alignment fix
2018-12-19 22:22:30 +01:00
Lynix
0740ee456a
Lua/LuaCoroutine: Fixed movement assignation operator
2018-12-19 22:08:50 +01:00
Jérôme Leclercq
beed59b94c
Physics2D/RigidBody2D: Fix potential crash if closestDistance is passed as nullptr
2018-11-16 17:42:59 +01:00
Lynix
a3fd69a453
Lua/LuaState: Add RawEqual function
2018-11-14 23:54:31 +01:00
Lynix
1c0a234d04
Merge branch 'master' into console-widget
2018-10-31 18:39:14 +01:00
Lynix
400e8e92aa
Merge branch 'master' into console-widget
2018-10-29 22:20:58 +01:00
Lynix
c4cf6d2f53
Graphics/BasicRenderQueue: Extends maximum layer count to 65535
2018-10-29 22:06:09 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
...
* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix
fa7cbc21e5
SDK/PhysicsSystem2D: Fix initial position/rotation
2018-10-24 20:54:11 +02:00
Lynix
2c0c8ef0a0
SDK/PhysicsComponent2D: Add node synchronization
2018-10-24 20:38:20 +02:00
Lynix
a292e47673
Network/ENetPeer: Fix return type of GettotalPacket[Lost|Sent]
2018-10-24 20:26:50 +02:00
Lynix
f3febe5d34
Network/ENetHost: Comment out warning in case of error
2018-10-21 13:53:06 +02:00
Lynix
4e9d4c10da
Network: Add accessors to ENetHost/ENetPeer
2018-10-21 13:52:14 +02:00
Lynix
9674d7373c
SDK/PhysicsComponent2D: Add missing parameter to SetMass
2018-10-20 23:52:32 +02:00
Jérôme Leclercq
5e45983953
Math/Angle: Fix compilation & warning on GCC < 8
2018-10-12 17:09:39 +02:00
Jérôme Leclercq
4c4822eef9
Core/ObjectHandle: Remade object handle system
2018-10-12 15:46:40 +02:00
Lynix
3933d5007d
Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float
2018-10-11 00:08:26 +02:00
Lynix
d2b1d51ecb
Math/Angle: Replace conversion constructors by conversion operators
2018-10-11 00:07:50 +02:00
Lynix
6653be6f2c
Math/Angle: Make use of ToRadians()
2018-10-10 23:12:45 +02:00
Lynix
fb11fe1ecf
Math/Angle: Rename angle field to value
2018-10-10 23:12:27 +02:00
Lynix
7613f50a6e
Math/Angle: Rework ToDegrees/ToRadians
...
- Rename To[Degrees|Radians] to To[Degrees|Radians]Angle
- Add To[Degrees|Radians] methods which returns an angle value
2018-10-10 23:01:23 +02:00
Lynix
9cc83aafda
Math/Angle: Add FromDegrees and FromRadians builders
2018-10-10 22:59:57 +02:00
S6066
56922001ba
Widgets Fixes ( #190 )
...
* CheckboxWidget: Check
* ImageWidget: Check
* LabelWidget: Delete uselessly overridden Layout
* ProgressBarWidget: Check
2018-10-09 23:23:22 +02:00
Lynix
a24944d103
Update changelog
2018-10-09 23:22:50 +02:00
Lynix
30348525d7
Physics2D: Expose elasticity/friction/surface velocity
2018-10-09 23:22:28 +02:00
Lynix
dc6fbfc90f
Replace floating point angle by Angle class instance
2018-10-09 23:20:53 +02:00
Lynix
f02f206aff
SDK/PhysicsComponent2D: Allow massless bodies
2018-10-07 17:34:46 +02:00
Lynix
7f2826f192
Graphics/CullingList: Fix visibility hash being always the same, causing visibility issues
2018-10-05 19:53:35 +02:00
Lynix
5108eb8906
Sdk/EntityOwner: Make Entity* constructor implicit
2018-10-01 23:14:02 +02:00
Lynix
34787d6766
Network/SocketImpl: Fix linux build
2018-10-01 23:10:25 +02:00
Lynix
aa9bec6e5e
Network/TcpClient: Revert to previous behavior on failure
2018-10-01 23:05:14 +02:00
Lynix
67c56b2aba
Network/TcpClient: Add PollForConnected
2018-10-01 23:04:53 +02:00
Lynix
dad2dbae1c
Network/TcpClient: WaitForConnected now returns new socket state
2018-10-01 22:38:20 +02:00
Lynix
13a515c1b5
Network/TcpClient: WaitForConnected now closes the socket on failure
2018-10-01 22:19:49 +02:00
Lynix
f6b0405f9b
Sdk/RenderSystem: Resolve skinning before rendering
2018-09-30 18:08:17 +02:00
Lynix
8091e52348
Forgot to save this file
2018-09-30 18:07:38 +02:00
Lynix
f0da71b807
Move changelogs entries belonging to the NDK
2018-09-30 18:05:15 +02:00
Lynix
583393acd0
Network/AbstractSocket: Replace OnStateChange signal by OnStateChanged
2018-09-30 18:04:49 +02:00
Jérôme Leclercq
e1cfa2e184
And again
2018-09-25 15:56:35 +02:00
Jérôme Leclercq
2243749480
Math/Angle: Fix warning
2018-09-25 15:55:16 +02:00
Jérôme Leclercq
706a06b506
Increase NetPacket size from UInt16 to UInt32
2018-09-25 15:51:45 +02:00
Jérôme Leclercq
974fa07bcb
Remove Vulkan.hpp
2018-09-25 14:53:56 +02:00
Jérôme Leclercq
b6a33c76ca
Fix crash on moving empty NetPacket
2018-09-25 14:53:49 +02:00
Lynix
602bdbe292
Update changelog
2018-09-11 21:16:27 +02:00
Jérôme Leclercq
53aa9ea170
Layouts ( #189 )
...
* Layout WIP
* Widgets/BoxLayout: Fix layout algorithm
* Widgets/BoxLayout: Fix box layout algorithm for good
* SDK/Widgets: Remove padding
* Sdk/Widgets: Make use of minimum/preferred size
* Sdk/TextAreaWidget: Add Minimum/PreferredSize to TextArea
* Sdk/Widgets: Add height/width variants of get/set fixed, maximum, minimum and preferred size methods
* Sdk/BoxLayout: Remove useless code
* Sdk/TextAreaWidget: Fix compilation
* Widgets/TextAreaWidget: Fix cursor position
2018-09-11 21:03:44 +02:00
Lynix
d99ae411c6
Renderer/OpenGL: Fix glUniformMatrix4dv not being loaded
2018-09-09 13:56:29 +02:00
Faymoon
7c5b0df96c
Make all component inherits of HandledObject ( #185 )
...
* Update
* Add: [Get/Set]AngularDaming for standardization
* Fix: Name error
* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D
* Forgot in last commit
* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter
* Add: Some forgotten inline
* Fix little error
* Fix: Indentation before case
* Move and Change GetCenterOfGravity
* Rename m_world into m_physWorld
* Rename GetWorld int GetPhysWorld
* Update: PhysicsSystem2D became an interface of PhysWorld2D
* Update Collison/PhysicsComponent because GetWorld was renamed
* Update tests
* Update: Make the interface usable with Entity instead of PhysicsComponent
* Update: Make GetPhysWorld private
* Update PhysicsSystem2D.hpp
* Update: indent
* Remove: useless blank line
* update order(?)
* Update PhysicsSystem2D.hpp
* Add calls to GetPhysWorld to attempt a nullptr value
* update include
* little fix
* add some missing inline
* Fix
* Make all component inherits of HandledObject
* fix: compilation error
* Add Handle alias for all Components
* forgot in last commit
2018-09-08 10:28:25 +02:00
S6066
5f2cec313a
Fix readme's ( #188 )
2018-09-07 17:47:49 +02:00