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Wrapper
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Split error macro into two versions (format vs non-formating) to allow format checking at compile-time
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2023-11-02 15:18:03 +01:00 |
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Export.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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Utils_VulkanRenderer.cpp
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Copyright year update
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2023-01-22 17:41:18 +01:00 |
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Vulkan.cpp
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Optimize out a lot of std::string construction and allocations (#415)
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2023-12-30 14:50:57 +01:00 |
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VulkanBuffer.cpp
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Split error macro into two versions (format vs non-formating) to allow format checking at compile-time
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2023-11-02 15:18:03 +01:00 |
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VulkanCommandBuffer.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanCommandBufferBuilder.cpp
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Renderer: Blit texture to window instead of using a full renderpass
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2023-11-17 16:59:31 +01:00 |
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VulkanCommandPool.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanComputePipeline.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanDevice.cpp
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Fix compilation
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2023-10-14 14:46:49 +02:00 |
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VulkanFramebuffer.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanRenderImage.cpp
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Graphics: Replace RenderFrame by RenderResources
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2023-11-21 23:33:18 +01:00 |
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VulkanRenderPass.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanRenderPipeline.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanRenderPipelineLayout.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanRenderer.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanShaderBinding.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanShaderModule.cpp
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Vulkan
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2023-07-14 14:18:04 +02:00 |
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VulkanSurfaceMetal.mm
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Replace RenderWindow with swapchains
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2023-01-22 12:37:58 +01:00 |
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VulkanSwapchain.cpp
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Graphics: Replace RenderFrame by RenderResources
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2023-11-21 23:33:18 +01:00 |
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VulkanTexture.cpp
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Renderer/Texture: Allow to keep the texture format in TextureViewInfo
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2023-11-26 21:29:49 +01:00 |
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VulkanTextureFramebuffer.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanTextureSampler.cpp
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Renderer: Add mipmaps generation support
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2023-05-14 18:55:41 +02:00 |
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VulkanUploadPool.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |
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VulkanWindowFramebuffer.cpp
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VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
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2023-04-12 14:13:34 +02:00 |