Commit Graph

20 Commits

Author SHA1 Message Date
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix 505f1dbb03 Merge branch 'master' into NDK
Conflicts:
	include/Nazara/Core/Algorithm.inl
	include/Nazara/Core/ByteArray.hpp
	include/Nazara/Math/Algorithm.inl
	src/Nazara/Graphics/SkyboxBackground.cpp

Former-commit-id: 42f52f71989fa805f69527fd07edb8405df06566
2015-08-21 18:55:58 +02:00
Gawaboumga 8716daf73c Debug axes
Former-commit-id: e7d93df67679d1e29014120aef5cc0c3421fd9c2
2015-08-21 12:14:35 +02:00
Lynix 1fc17c8b53 Separate NAZARA_API into multiple defines (one per module)
To fix inter-module dependency


Former-commit-id: 64704f020e0af22e529d38527323ba977187d4d0
2015-06-13 22:31:29 +02:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix 596f407a79 Added DebugDrawer::Draw(position, size)
Draws a "size"-sized box centered on "position"


Former-commit-id: 9385762a4118fe76364faa5819fd9a94efceefbf
2015-01-03 22:32:56 +01:00
Lynix ebb13d3bf2 Added DebugDrawer::DrawLine and DebugDrawer::DrawPoints
Former-commit-id: e1b2278a7c11ebfc8050bad23aef7a9a4cbf3c25
2014-07-10 10:12:25 +02:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 0d8572a60c Added DebugDrawer::DrawCone
Former-commit-id: 8c02ac50f3ca6a7fba1494f8f2a42eebfe949f7b
2013-12-09 14:16:48 +01:00
Lynix 0bd70f8df1 Readded DebugDrawer::Draw[Binormals|Normals|Tangent]
Former-commit-id: 7e5f98670914da0618d40b2e5fcf49b66f0627a1
2013-06-25 00:31:31 +02:00
Lynix fb839de33e Renamed (Oriented)Cube to (Oriented)Box
Also renamed BoundingBox to BoundingVolume


Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix 0717823b0e Renamed depth test to depth buffer
Because disabling depth test also disable depth write


Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
2013-05-21 16:16:36 +02:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix b4d7e16749 Updated Renderer
Former-commit-id: 74ad349814a5624cdf1c61bfb9e0123b82be06f2
2013-03-02 00:22:49 +01:00
Lynix 1b5215d4c2 Removed AxisAlignedBox (Replaced by BoundingBox)
Former-commit-id: 931dd6710caf49aeaede51efe209d714f080c44b
2013-02-21 18:28:32 +01:00
Lynix add363a290 Moved AxisAlignedBox to mathematic module
Former-commit-id: 2cb5b151941a431b5c12457f0decf7b39195052d
2013-02-19 12:32:11 +01:00
Lynix d56900fe01 Added DebugDrawer::Draw(Frustum)
Former-commit-id: 595204759c54ccc1e7cec38fe3e26b6b3400e723
2013-02-19 01:24:46 +01:00
Lynix 80d4159faa Added DebugDrawer::DrawTangents
Former-commit-id: 9116b5a878752ff193073ac6c156ddca54f8c501
2013-01-04 22:02:47 +01:00
Lynix 182c667603 Added DebugDrawer::DrawNormals(submesh)
Former-commit-id: 9a2100f8df288b63d3b64c05871ae42c1fad97f6
2013-01-03 19:41:23 +01:00
Lynix 70ef422950 Big skeletal animation update
Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00