Commit Graph

515 Commits

Author SHA1 Message Date
Lynix 0f382fd1ad Added new RenderTechnique system
Former-commit-id: 6d65a4537232bc705333c696f2478d47f16e074a
2013-10-09 10:14:17 +02:00
Lynix 6e20e7095b Fixed missing file
Former-commit-id: 1e0868cc05454a3c219676057af04921ffe03837
2013-10-09 10:14:16 +02:00
Lynix b01fad269e Improved Texture mipmap support
Former-commit-id: 0fc3e003a6524e5c026712a3dc695cf80817ea88
2013-10-09 10:14:10 +02:00
Lynix 8ce5f879a8 Improved RenderTexture class
Former-commit-id: 0126eeefce5512a504024e1c0ef2e5f1345003b3
2013-10-09 10:14:09 +02:00
Lynix a410e8856a Improved Error system
Former-commit-id: ddd08841d30575713f4a28ac02566f92791e5539
2013-10-09 10:14:09 +02:00
Lynix 0520de7ab0 Fixed Vector3::operator[==|<=]
Thanks to OveRdrivR

Former-commit-id: fa93eb7124e3b322407d1488c8530312c2019792
2013-09-30 23:19:38 +02:00
Lynix 1a561e42ff Added Light::SetLightType
Former-commit-id: 8f55cd7b3941496e97795ca920c7a657e555eeab
2013-09-23 09:49:03 +02:00
Lynix aa4d5f5ab8 Fixed typo
Former-commit-id: 291aec9c9969efdadd90017ea6cb81466c2d06e2
2013-09-23 00:22:46 +02:00
Lynix ffbff9e707 Fixed compilation errors
Former-commit-id: 1ba7f27b5e56aee1ffc34459ab64d56bfe359dfe
2013-09-23 00:22:18 +02:00
Lynix 2fd86dc406 Added texture rect parameter to primitive generator
Former-commit-id: 5efc0fd1bcc2aad9cd4b75ff9fb8b29d84bfd363
2013-09-21 09:05:37 +02:00
Lynix 3167531b39 Fixed some VS warnings
Thanks to Fraggy again !


Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix 6440d38c5c Fixed some warnings about types
Thanks to Fraggy


Former-commit-id: e3b3a8421b4c49884e5757814f51cfcecc14a878
2013-09-20 23:25:04 +02:00
Lynix 0546019da1 Improved error message
Former-commit-id: d47c8651acc368bb7091785e156d99c849c19dc3
2013-09-20 21:46:58 +02:00
Lynix db2b33eda1 Fixed Vector2::Normalize
Former-commit-id: c781e64262c0fbce2782f635c2db13478f18a9d5
2013-09-20 21:31:07 +02:00
Lynix 693aec36c3 Fixed bounding box AABB
Former-commit-id: ef8ec52e7bffca69b1e41462f0971e00a1b73029
2013-09-16 01:03:06 +02:00
Lynix 15fa8378c9 Added a lot of methods to send uniforms
including arrays and integers vectors


Former-commit-id: c365cccdbad7eab1a1212e78759d7fda857012f9
2013-09-16 01:01:59 +02:00
Lynix f0eac2bc0d Fixed compilation error
Former-commit-id: 13b96b7bba638a1843a00264068e1c4858e6d301
2013-09-16 00:36:50 +02:00
Lynix b2dd572cfd Fixed warnings
Former-commit-id: ad7f020dde35087ed4c4fa81b531d5b9e74fc134
2013-09-06 18:38:13 +02:00
Lynix c1dc2884b0 Forced Backgrounds fragments depth to maximum (1)
Former-commit-id: 98af132b7cc61469af752d1210dfb03e0c9b63ec
2013-09-06 18:31:04 +02:00
Lynix f9363ca764 Fixed global header
Former-commit-id: a6b45d3b7d94a42df22b08e4f97acb0f80439e4d
2013-09-06 18:25:43 +02:00
Lynix 6732761108 Texture are no longer associated with a RenderTexture
Former-commit-id: 4430c36afd081f20b89322ca1e0c2b8c4ef73ce5
2013-09-06 18:23:24 +02:00
Lynix d4abb8fc49 Made stencil per face side
Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix 1ed8ea8ad5 Fixed missing files from previous commit
Former-commit-id: 0a757b5cfda97dd6f88d5a17b8dc41329c139d32
2013-09-06 18:05:39 +02:00
Lynix e92f388c65 Renamed FaceCulling enum to FaceSide
Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
2013-09-06 17:59:48 +02:00
Lynix 0dd56560e2 Renamed StencilOperation_[Decrement|Increment]ToSaturation
Replaced incorrect "ToSaturation" part by "NoClamp"


Former-commit-id: a0bb122a332bdae291a8a7d46474980574ae168e
2013-09-06 17:43:34 +02:00
Lynix 9d4f7250aa Added RendererComparison_NotEqual
Can't figure out why it was missing


Former-commit-id: cf243f8a081208cc97924d802611d0e3376d8135
2013-09-06 17:41:14 +02:00
Lynix 10f7d185a6 Added conditional rendering
Former-commit-id: 30c062a469ad5f534b95a33c07c92c89036aacf7
2013-09-06 17:38:34 +02:00
Lynix e60b1c010e Added OpenGL functions
glBlendFuncSeparate
glStencilFuncSeparate
glStencilOpSeparate


Former-commit-id: 61d1a9fb2fe92232bee4421d8a4770a03f33d7ef
2013-09-06 17:23:32 +02:00
Lynix 66a64fb71c Fixed GpuQuery bug
Also added GpuQuery::GetOpenGLID()


Former-commit-id: 2a5d01a945ffeb576b5dce6756dbffcc511c237c
2013-09-06 17:17:47 +02:00
Lynix 0fd535a9e8 Added a lot more texture formats
Former-commit-id: b3a553ea39a174d84c5cd6fcca853ee83c1e6670
2013-09-06 12:07:38 +02:00
Lynix bed20692a6 Fixed OnResourceDestroy callback not called by the destructor
Former-commit-id: 8b961101f88343ddd3bb382d2c333052efb03164
2013-09-03 13:57:32 +02:00
Lynix 76abb5bf16 OcclusionQuery renamed to GpuQuery, and added query modes
Former-commit-id: b36a9b623653ac9b1eb422b09b3781ef46b81aca
2013-09-03 13:49:17 +02:00
Lynix 00fe872f27 Added matrices inverse to Renderer uniforms
Former-commit-id: 06333817aa0537e6dae80f8c72061f206023256a
2013-08-28 03:07:17 +02:00
Lynix df8449c13e Added HDR texture formats
Former-commit-id: affa3c0842d3918977c48483bf485ac17e218448
2013-08-28 03:05:46 +02:00
Lynix 866ff64548 Added Texture::GetSize()
Former-commit-id: da4b31cf95f605f83da17f63bc9a6dbd1d8b35c6
2013-08-28 02:52:47 +02:00
Lynix f69d2f13e5 Changed light model
Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix 83dc00dc60 Added forgotten file
Former-commit-id: c5fd96568c3d6d5ab889a718afc45f955310db34
2013-08-26 13:40:56 +02:00
Lynix f679f323c2 Made scissor rect/viewport Recti instead of Rectui
Also greatly optimized Renderer::Get[ScissorRect|Viewport]


Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix 7d9eac7660 Refactored code
Former-commit-id: 95c723425cc2ac626b5ddd6d77f69e0a4b0a630a
2013-08-26 13:36:41 +02:00
Lynix 72a57fbf4c Fixed crash when resources in use by the Renderer are released
Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
2013-08-26 00:40:45 +02:00
Lynix f1dc7b98e5 Separated Shaders from Manager
Former-commit-id: 7faddbd38bd729b2778f09be3f98105ef5219740
2013-08-25 19:55:03 +02:00
Lynix bf4b762a5d Renamed CORE_DUPLICATE_TO_COUT to CORE_DUPLICATE_LOG_TO_COUT
Former-commit-id: fc877ab4467261e052f167e39471bc8b3b0b6c5e
2013-08-24 21:59:21 +02:00
Lynix 24e56790cc Fixed transparent model rendering
Former-commit-id: da363be3b19951ae49996fe9d05998420e80911f
2013-08-24 16:22:55 +02:00
Lynix 8611f629cc Removed useless line
Former-commit-id: 3daf9f4b30a614b196d4f68711cfc5782c6e0d86
2013-08-24 15:31:08 +02:00
Lynix 1493da0466 Increased user-friendlyness
Former-commit-id: 9611bb08f0be314d65453b88d84c36299d9a22af
2013-08-23 22:05:17 +02:00
Lynix 7fa8f3dafd Moved Model::EnableDraw to SceneNode::EnableDrawing
Same goes for Model::IsDrawEnabled() => SceneNode::IsDrawingEnabled()
Is Drawable is now a pure virtual method from SceneNode


Former-commit-id: 217c6a21a98206ee0b283aaa216d419696a70faf
2013-08-23 13:16:42 +02:00
Lynix fe6816b089 Fixed buffer corruption bugs ! (Yeah !)
Former-commit-id: 3e2c82a786810a160d324f8ccf284f8e505613a0
2013-08-23 12:52:52 +02:00
Lynix 74d396a376 Added warning when clip matrix is not invertible
Former-commit-id: 4707faab0259062ad619a5e5c72fcbbfaf853e3c
2013-08-22 10:50:53 +02:00
Lynix 5d0ed4f27c Removed warning when Matrix4 is not invertible
Former-commit-id: d16c6153dfafadc628cb9af9e4ed707045833616
2013-08-22 10:50:39 +02:00
Lynix 198d13be20 Enabled Frustum culling for Sprites
Former-commit-id: 5c5bf7da97f10b43c204bb336c2e979899f506d0
2013-08-21 21:17:39 +02:00