Commit Graph

26 Commits

Author SHA1 Message Date
Lynix e55c521e96 Added support for skeletal models (WIP)
Former-commit-id: 6a6c2d9f2c68267df79dc48fa56450d2a563e323
2014-12-17 13:56:33 +01:00
Lynix 98aa804de5 Flipped texture coordinates
Nazara now use a top-left corner origin for UVs (DirectX-like)


Former-commit-id: 550dd76cf15bc731d1e23060d1af15c3cd5cb4fd
2014-08-25 22:37:36 +02:00
Lynix 4d06ca3906 Fixed OBJ Loader sometimes creating empty mesh
Former-commit-id: 6b5624db279f3818edb6b4544ad0114b7c5e1e27
2014-08-02 21:30:19 +02:00
Lynix fba2e5ae01 Moved MD5[Anim|Mesh]Parser loading code to Loader
Similary to OBJParser


Former-commit-id: 243b05f2fbc3899089ef05a29672979d3bbca695
2014-07-17 20:15:29 +02:00
Lynix c8ae34f20b Updated mesh loader
Former-commit-id: 04c174544912a8c3c48e3fde7934cdc4edc19e07
2014-05-28 01:08:08 +02:00
Lynix 90ebf4940c Fixed potential overflow in OBJ Loader
Former-commit-id: 8356daec0fc094c8316d9f0cfabfb6f4ccb8a1e7
2014-03-18 19:53:24 +01:00
Lynix edaac1ded4 Fixed last commit
Thanks to Raakz for his patience


Former-commit-id: 4b423f3d271fcbdc3e33937e8170843681a3b096
2014-03-01 12:55:43 +01:00
Lynix 02275293ee Fixed Texture loader not setting shader
Former-commit-id: 9a2e54c28f42a9390ab51d0909c92b7454aba476
2014-03-01 12:20:52 +01:00
Lynix 86bdab9055 Big UberShader update
-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader


Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 69479de643 Added center mesh parameter
Former-commit-id: e010a81e3f00ca6091e438d405e3e6ca14938b8f
2013-12-20 20:03:18 +01:00
Lynix 672cbaed1d Optimized OBJ loader
No longer loading same material twice


Former-commit-id: 21e1842600722f4ba3c02816fbfc016a6e5175c5
2013-10-09 10:14:08 +02:00
Lynix dbbc931df1 Fixed MTL keyword "tr"
Former-commit-id: e5e4ff0a9f7adcc7ba01f9e1586794a9357f3218
2013-10-09 10:14:07 +02:00
Lynix 06cda62c9a Fixed Model "Mesh" loader not using mesh parameters
Former-commit-id: 5fd20c30c3d9afa2651ddd17ca74dabf025ec826
2013-09-23 00:24:31 +02:00
Lynix 3167531b39 Fixed some VS warnings
Thanks to Fraggy again !


Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix b035852576 Optimisations
Former-commit-id: 81d277a49b57f061a6339678bd953054e434c613
2013-07-03 01:17:22 +02:00
Lynix 4abefc3e93 Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix 9d8ce1ce4b Fixed OBJ loader not correctly loading alpha
Former-commit-id: f90feace73669f4a54e1791dae23b16867bb1d8b
2013-06-27 18:57:14 +02:00
Lynix d7a66d08b6 OBJLoader now support transparency
Mesh::AddSubMesh no longer return bool

Former-commit-id: 71217618d179c5853683f4615901565cb7cd3ab8
2013-06-26 15:17:53 +02:00
Lynix 3609f31708 Added std::hash for String, made use of unordered_map
Former-commit-id: 20f3d12bc3222873706949f0a7d0a131e237a247
2013-06-23 16:53:37 +02:00
Lynix b0c46b2384 Revised String class
Renamed String::Substr to SubString


Former-commit-id: 6aa925799e71af6916f7808368a3faa26efbe1bc
2013-06-19 02:25:19 +02:00
Lynix bb99d044bb Nazara now use meters as units
Added scale mesh parameter
Added smooth camera to FirstScene demo


Former-commit-id: b3985e10d84512e3b32f2569ac034ba63ace589a
2013-06-13 19:29:59 +02:00
Lynix 928c0aaaf7 Added IndexBuffer optimization to Mesh parameters
Former-commit-id: 073b37fa9ede92f88861110fb4fb0b84d54e26ae
2013-06-05 19:40:54 +02:00
Lynix cf6e2be0b0 Renamed PrimitiveType to PrimitiveMode
Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT


Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
Lynix 6699ce328f ResourceLoader SteamChecker now return a ternary
Former-commit-id: 2ee274ebb2b61f39e93f6ff2306b5a326b158594
2013-04-27 11:51:42 +02:00
Lynix 34dbd19385 Merged 2D and 3D modules into Graphics module
Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00