Commit Graph

65 Commits

Author SHA1 Message Date
SirLynix f5fefc7b86 Math: Add AngleBetween and RotateTowards for Vector3 and Quaternion 2023-12-07 16:50:22 +01:00
SirLynix c826b537ab Math/VectorI: Add Apply static method 2023-10-14 14:46:49 +02:00
SirLynix 1ef61cc5ad Math/VectorI: Add modulo overloads 2023-08-12 12:02:12 +02:00
Jérôme Leclercq 1a55b550fb
Improve math module (#396)
* Improve math module

- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
2023-06-02 22:30:51 +02:00
SirLynix 147f1bc1cf Math/Vector3: Add GetAbs method 2023-05-01 17:05:26 +02:00
SirLynix 9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 2243d0b1a7 Move free operator overloads inside Nz namespace 2022-12-29 12:15:22 +01:00
Jérôme Leclercq 03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix 89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq 93ec196dc4 Apply header guard check 2021-10-26 15:52:46 +02:00
Jérôme Leclercq ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq 4d74cef034 Math: Remove NAZARA_MATH_ANGLE_RADIAN and functions using it 2021-06-01 17:37:40 +02:00
Jérôme Leclercq 2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
Lynix b1b9030359 Math/Vector[I]: Replace implicit pointer conversion by [] operator overload 2020-05-26 16:03:57 +02:00
Lynix 3b440254da Math/Vector[I]: Set method: Replace array by pointer 2020-05-26 15:58:15 +02:00
Lynix be8e89b228 Math: Remove all Set(class) methods 2019-12-10 09:49:40 +01:00
Lynix c2a44f7616 Math: Added Vector[2|3|4](u)i64 typedefs 2019-03-16 15:40:52 +01:00
Jérôme Leclercq e4b67019cb Math/Vector[2|3]: Removed Distancef and made Distance templated 2018-07-02 18:13:14 +02:00
Lynix ad82de2962 Replace typedef keywords by using 2018-03-20 20:59:04 +01:00
Lynix 69f079fcc8 Core/Serialization: Add type tag parameters 2018-03-20 20:56:06 +01:00
Lynix 0063ca9950 Math/VectorI: Remove array constructor 2018-02-18 18:57:30 +01:00
Jérôme Leclercq 0a5cbe656f Math/VectorI: Make array/pointer constructor explicit 2017-11-23 13:21:51 +01:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Lynix 5d5c7b4284 PR-82: Fix indent 2016-10-13 04:48:19 +02:00
S6066 e1d948c348 Fixing an oopsie (2) 2016-10-12 18:11:56 +02:00
S6066 59b2e55ed5 Added hash for Vectors 2016-10-12 17:56:46 +02:00
Gawaboumga 96dc8c001e Various fixes
Former-commit-id: 26dfbdb3388c845a6e3039f816f19ffbb462d7b8 [formerly a6437e0b6e48dbd630440f8d2629b32e4756b48e]
Former-commit-id: 8a1855fc1d4d7c343b7e1fdcd3c6a31f3134a59a
2016-07-28 19:22:41 +02:00
Lynix 43c1243b75 Fix merge problems
Former-commit-id: 899b541adea1719f558c52abfab51458249b6aaf
2016-04-17 20:22:29 +02:00
Lynix 37aa00b2e7 Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: e2be28b65207dfbb81efe58f31ca31548afecee7
2016-04-17 19:57:15 +02:00
Lynix 300dc82806 Math: Fix missing includes
Former-commit-id: 21ff7a6db4beb9fc7968e9bf1ba7478ca2f55e21
2016-03-06 14:54:56 +01:00
Lynix e9d126b3a4 Math: Add serialization specialization for all types
Former-commit-id: 7e45c50d3b4eabfc581736f290fc208592d3d46c
2016-03-06 01:54:13 +01:00
Gawaboumga 95400fdfab Documentation for Vector3
Former-commit-id: 15f770065aa66e03928d7086403c697be334cb3a
2015-12-30 15:36:12 +01:00
Lynix 9cf5e4b68c Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: 83435ab51753299b30a102871fbcd5558d2ac4f1
2015-12-09 00:59:07 +01:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix aa303f9028 Merge branch 'NDK' into NDK-ShadowMapping
Conflicts:
	include/Nazara/Math/Matrix4.inl

Former-commit-id: e4b7d178a7acba17c03de2b585af86324b8d75a6
2015-09-13 12:10:30 +02:00
Gawaboumga 376df6a3b7 Indentations
Former-commit-id: 0d82a4464cb9369bc4ca5cf2d7780c921eff953d
2015-08-21 11:32:29 +02:00
Lynix 35066a3451 Math/Sphere: Fix (Squared)Distance
Former-commit-id: d91c0d6e8a193e47c3ed45babaf3b83bf1cbe7ee
2015-06-17 23:35:06 +02:00
Lynix ea8d683624 Updated copyright year
(532 files, wow)


Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix 5daf09e41b Added OpenGL-like Vector constructors
Former-commit-id: 302389b6a915d66a0a0fb4cc9a748ed5266ae98c
2015-01-05 02:32:57 +01:00
Lynix 2479588811 Removed toDegree arg from VectorI::AngleBetween
Former-commit-id: 6b5e141e7c291dadedbfd237f5f22615ce5dcfee
2014-07-10 10:03:35 +02:00
Lynix 7103c28d49 Merge pull request #27 from Gawaboumga/master
Merging Gawaboumga pull request (#27), fixes are coming

Former-commit-id: 81079fd052538e15b7e919aea106cfb5a88a87a6
2014-07-08 16:24:46 +02:00
Lynix d9c38181a5 Added (U)Int32 typedef for Box,Rect and VectorI classes
Former-commit-id: 20fcc8e7ccde6f5306c08058ad477e81cfb2d204
2014-06-30 10:52:25 +02:00
Gawaboumga 1aebcd83b0 Merge remote-tracking branch 'upstream/master'
Former-commit-id: 124b89e1c31a7b907f88d8c7a234473274d5a0f6
2014-06-28 09:05:16 +02:00
Lynix 032b2ed79b Removed explicit VectorI::operator[]
Since Vector instances can be implicitely converted to T*, native
operator[] will work on them


Former-commit-id: 3f4a1822c514886dee7d9e5dab816c80e5c5ee99
2014-06-27 21:15:11 +02:00
Gawaboumga ca595bca20 Add of some mathematical functions
Plane: Getters and classic planes
Sphere: Getter
Vector2: Angle between two vectors
Vector3: Same in 3D

Former-commit-id: 07e6421def813743e5fd8248fe2e9503cebbb8a8
2014-06-27 19:33:28 +02:00
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix 23b760139e Completed Vector3 vectors
Former-commit-id: 73c16102c22fe1d01b9b9411aa3e1bf82949542c
2013-03-21 22:52:19 +01:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix a9b538de20 Renamed Vector[i]::[Squared]Length[f] to Get[*]
Also added length pointer parameter to Vector[i]::GetNormal


Former-commit-id: 345ebd14bda9f5e0a3843e7603eb7a1a39667db1
2013-02-21 11:29:35 +01:00