Commit Graph

83 Commits

Author SHA1 Message Date
Lynix
ad8b46db38 Rename Diffuse to BaseColor 2022-07-19 20:02:01 +02:00
SirLynix
bcdb0f98f0 Move Cook-Torrance functions to a separate module 2022-07-18 22:04:44 +02:00
SirLynix
b2fad27618 Fix basic material and add demo 2022-07-18 22:04:44 +02:00
SirLynix
ccd7885213 Fix compilation 2022-07-18 22:04:44 +02:00
SirLynix
3e21b4bea6 Add PBR rendering (WIP) 2022-07-18 22:04:44 +02:00
SirLynix
cefa620b20 PhongMaterial: Move TBN computation to fragment shader 2022-06-28 08:56:43 +02:00
SirLynix
6f18a02999 Add fullscreen vertex shader module 2022-06-16 19:26:57 +02:00
SirLynix
510ef8c41e Update shaders to new import syntax 2022-06-05 18:51:46 +02:00
Lynix
83de0939bb Shader: Fix validation and cast from u32 to i32 2022-04-02 21:20:01 +02:00
SirLynix
8146ec251a Shader: Add support for partial sanitization 2022-03-25 12:54:51 +01:00
Jérôme Leclercq
801b06abfe Shader: Fix module overwriting 2022-03-15 18:35:02 +01:00
Jérôme Leclercq
0e92ef823d Graphics: Use module name to retrieve material shaders 2022-03-15 13:14:43 +01:00
Jérôme Leclercq
e40e8eb204 Shader: Change module system (no longer based on path) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq
2f26a1d9c7 Graphics: Move LightData to a shader module and add hotreload in debug 2022-03-14 18:30:55 +01:00
Jérôme Leclercq
db0c1e6e8c Shader: Add module resolver + use modules for engine shaders 2022-03-14 18:30:55 +01:00
Jérôme Leclercq
99e07e6e1e Shader: Add module statement 2022-03-14 18:30:55 +01:00
Jérôme Leclercq
a1b6f51398 Minor fixes 2022-02-21 20:46:37 +01:00
Jérôme Leclercq
402e16bd2b Shader: Handle type as expressions 2022-02-17 13:23:56 +01:00
Jérôme Leclercq
8a3a8547dc Add light support (WIP) 2022-02-02 12:55:39 +01:00
Jérôme Leclercq
e6951d54a5 Shader: Switch type<subtype> to type[subtype] 2022-01-26 19:24:46 +01:00
Jérôme Leclercq
7976ea27b9 Add initial support for normal mapping and other light types 2022-01-18 06:01:15 +01:00
Jérôme Leclercq
b0a3941f4e Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
Lynix
9bd411e53c Shader/SPIRV: Add support for swizzling with one component 2021-12-18 15:51:20 +01:00
Jérôme Leclercq
e84ec8e4ac Proof of concept 2021-10-26 20:26:13 +02:00
Jérôme Leclercq
0442db1c53 Shader: Add support for compound operators 2021-09-24 15:39:03 +02:00
Jérôme Leclercq
abdcd63058 Graphics: Add support for draw call data (texture overlay) 2021-09-05 18:26:12 +02:00
Jérôme Leclercq
732bb89a86 Graphics/UberShader: Add config callback 2021-09-05 15:46:59 +02:00
Jérôme Leclercq
02a12d9328 Handle shader options of any type 2021-09-03 19:33:41 +02:00
Jérôme Leclercq
a2a0e6bd54 Graphics: Add DepthMaterial 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
7aafcfaae9 Minor stuff 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
f5dac32020 Minor stuff 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
1b4ab7e625 Graphics/BasicMaterial: Improve shader 2021-07-08 11:37:33 +02:00
Jérôme Leclercq
81b64e4fe2 Fix some shaders 2021-07-08 11:06:54 +02:00
Jérôme Leclercq
d3e0d8a39f Shader: Replace select_opt by const_select 2021-07-08 10:53:11 +02:00
Jérôme Leclercq
bfab451633 Remove resources headers (as they will be generated on compilation) 2021-07-07 22:44:38 +02:00
Jérôme Leclercq
1f6937ab1b Shader: Implement const if and const values 2021-07-07 22:38:24 +02:00
Jérôme Leclercq
4ac5fe7cba Graphics: Add RenderSystem and frame pipeline 2021-07-06 11:04:22 +02:00
Jérôme Leclercq
428a706fbe Replace basicmaterial nodes by NZSL source 2021-07-06 11:02:53 +02:00
Jérôme Leclercq
517ca2d9c2 Graphics/Shaders: Remove pseudo-lighting from BasicMaterial shader 2021-06-20 14:12:30 +02:00
Jérôme Leclercq
3cd9172f7a Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
Jérôme Leclercq
eb6ca428a3 Update shader binaries 2021-06-01 16:23:21 +02:00
Jérôme Leclercq
eab6b4a279 Update shaders 2021-05-22 13:38:29 +02:00
Lynix
525f24af2e Shader/ShaderLang: Add support for Unary operators 2021-05-16 23:07:25 +02:00
Jérôme Leclercq
a18d8859d5 Update basicmaterial binary 2021-05-14 02:11:08 +02:00
Jérôme Leclercq
080fd9c7eb Minor fixes 2021-02-15 18:17:30 +01:00
Jérôme Leclercq
bb18ca13ca Fix shader generation 2021-01-15 19:19:05 +01:00
Jérôme Leclercq
f327932738 Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
2021-01-02 21:15:59 +01:00
Jérôme Leclercq
89609570f4 Graphics: WIP (almost working) 2020-10-30 23:08:48 +01:00
Jérôme Leclercq
2a875c8bdc Remove Graphics module and fix compilation 2020-08-27 19:43:31 +02:00
Lynix
96f3104347 Fix Basic uber-shader compilation on some drivers 2018-03-10 13:02:30 +01:00