Lynix
23b2f0a48d
Platform/Window: Make PushEvent public
2019-03-10 15:50:16 +01:00
Lynix
097d16f664
SDK/GraphicsComponent: Fix material update not invalidating culling
2019-03-10 15:13:16 +01:00
Lynix
ec3cb12451
Platform/Cursor: Fixed SystemCursor_Move on Windows
2019-03-10 15:12:20 +01:00
Lynix
8c91d6a77d
Platform/Window: Fix SetCursor always changing cursor
2019-03-10 15:11:16 +01:00
Lynix
e0d460eb95
Update ChangeLog.md
2019-03-06 23:01:42 +01:00
Apjue
f4e6f6a44f
Premake: Set libraries' rpath to current folder ( #199 )
...
* Set libraries' rpath to .
* Update changelog
2019-03-06 23:00:30 +01:00
Lynix
90609476e9
Platform/Event: Change mouse absolute position from unsigned to signed
...
Fixes cases where mouse is out of the window by either up or left sides
2019-03-06 21:17:01 +01:00
Alexandre Janniaux
5343b581ad
Warnings: fix opengl redefined name ( #196 )
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* opengl: use official include names
* thirdparty: rename GL3 into GL
2019-02-13 01:05:07 +01:00
larnin
b002a054df
Fix tilemap multimaterial ( #197 )
2019-02-13 01:03:47 +01:00
larnin
a18dbf6bc4
Fix empty tilemap ( #198 )
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* Fix empty tilemap
* Yay
2019-02-13 01:02:57 +01:00
Lynix
54fb983f9e
Sdk/PhysicsComponent2D: Add IsValid() method
2019-02-02 03:01:07 +01:00
Lynix
2873a60775
SDK/GraphicsComponent: Fix AABB miscalculation
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(may occur with 2D objects when depth is zero)
2019-02-02 03:00:48 +01:00
Lynix
754823f46e
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2019-02-02 02:09:37 +01:00
Lynix
58c99e80f1
Enable MSVC conformance options
2019-02-02 02:09:34 +01:00
Alexandre Janniaux
e075b59019
premake: use omitframepointer instead of deprecated NoFramePointer ( #195 )
...
* premake: update to version 5 alpha 13
* premake: use omitframepointer instead of deprecated NoFramePointer
2019-01-21 15:27:40 +01:00
Lynix
b067953373
I can't remember why I did this, but it fixes something
2019-01-19 02:31:53 +01:00
Lynix
662ccbd5d0
Physics2D/RigidBody2D: Add possibility to setup a custom velocity function
2019-01-19 02:31:29 +01:00
Lynix
40cd8a7987
Physics2D/RigidBody2D: Add ForEachArbiter method
2019-01-19 02:29:27 +01:00
Lynix
9be8d0eae4
Add RigidBody2D::GetBodies
2019-01-19 02:25:45 +01:00
Lynix
ecd42704a6
Remove MSVC-specific fix
2019-01-19 02:21:29 +01:00
Lynix
bc625b5c8b
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2019-01-19 02:17:21 +01:00
Alexandre Janniaux
c152d2b62b
unicode: silence shadow variable warnings ( #194 )
2019-01-14 22:09:03 +01:00
Faymoon
fc86d098c3
Update Velocity[System/Component] to add CoordSys_Local support ( #193 )
2019-01-11 09:29:37 +01:00
Lynix
cd54cf641b
Alignment fix
2018-12-19 22:22:30 +01:00
Lynix
0740ee456a
Lua/LuaCoroutine: Fixed movement assignation operator
2018-12-19 22:08:50 +01:00
Jérôme Leclercq
beed59b94c
Physics2D/RigidBody2D: Fix potential crash if closestDistance is passed as nullptr
2018-11-16 17:42:59 +01:00
Lynix
a3fd69a453
Lua/LuaState: Add RawEqual function
2018-11-14 23:54:31 +01:00
Lynix
1c0a234d04
Merge branch 'master' into console-widget
2018-10-31 18:39:14 +01:00
Lynix
400e8e92aa
Merge branch 'master' into console-widget
2018-10-29 22:20:58 +01:00
Lynix
c4cf6d2f53
Graphics/BasicRenderQueue: Extends maximum layer count to 65535
2018-10-29 22:06:09 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
...
* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix
fa7cbc21e5
SDK/PhysicsSystem2D: Fix initial position/rotation
2018-10-24 20:54:11 +02:00
Lynix
2c0c8ef0a0
SDK/PhysicsComponent2D: Add node synchronization
2018-10-24 20:38:20 +02:00
Lynix
a292e47673
Network/ENetPeer: Fix return type of GettotalPacket[Lost|Sent]
2018-10-24 20:26:50 +02:00
Lynix
f3febe5d34
Network/ENetHost: Comment out warning in case of error
2018-10-21 13:53:06 +02:00
Lynix
4e9d4c10da
Network: Add accessors to ENetHost/ENetPeer
2018-10-21 13:52:14 +02:00
Lynix
9674d7373c
SDK/PhysicsComponent2D: Add missing parameter to SetMass
2018-10-20 23:52:32 +02:00
Jérôme Leclercq
5e45983953
Math/Angle: Fix compilation & warning on GCC < 8
2018-10-12 17:09:39 +02:00
Jérôme Leclercq
4c4822eef9
Core/ObjectHandle: Remade object handle system
2018-10-12 15:46:40 +02:00
Lynix
3933d5007d
Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float
2018-10-11 00:08:26 +02:00
Lynix
d2b1d51ecb
Math/Angle: Replace conversion constructors by conversion operators
2018-10-11 00:07:50 +02:00
Lynix
6653be6f2c
Math/Angle: Make use of ToRadians()
2018-10-10 23:12:45 +02:00
Lynix
fb11fe1ecf
Math/Angle: Rename angle field to value
2018-10-10 23:12:27 +02:00
Lynix
7613f50a6e
Math/Angle: Rework ToDegrees/ToRadians
...
- Rename To[Degrees|Radians] to To[Degrees|Radians]Angle
- Add To[Degrees|Radians] methods which returns an angle value
2018-10-10 23:01:23 +02:00
Lynix
9cc83aafda
Math/Angle: Add FromDegrees and FromRadians builders
2018-10-10 22:59:57 +02:00
S6066
56922001ba
Widgets Fixes ( #190 )
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* CheckboxWidget: Check
* ImageWidget: Check
* LabelWidget: Delete uselessly overridden Layout
* ProgressBarWidget: Check
2018-10-09 23:23:22 +02:00
Lynix
a24944d103
Update changelog
2018-10-09 23:22:50 +02:00
Lynix
30348525d7
Physics2D: Expose elasticity/friction/surface velocity
2018-10-09 23:22:28 +02:00
Lynix
dc6fbfc90f
Replace floating point angle by Angle class instance
2018-10-09 23:20:53 +02:00
Lynix
f02f206aff
SDK/PhysicsComponent2D: Allow massless bodies
2018-10-07 17:34:46 +02:00