Lynix
ebb13d3bf2
Added DebugDrawer::DrawLine and DebugDrawer::DrawPoints
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Former-commit-id: e1b2278a7c11ebfc8050bad23aef7a9a4cbf3c25
2014-07-10 10:12:25 +02:00
Lynix
c4b10dddda
Big config/debug update
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Added config checkers
Macro no longer use suffixes
Moved MemoryManager to upper directory
Renamed *_MEMORYMANAGER to *_MANAGE_MEMORY
Renamed AUDIO_STREAMEDBUFFERCOUNT to AUDIO_STREAMED_BUFFER_COUNT
Renamed CORE_REAL_PRECISION to CORE_DECIMAL_DIGITS
Renamed DEBUG_MEMORYMANAGER_DISABLE_REDEFINITION to
DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
Renamed GRAPHICS_MAX_LIGHTPERPASS to GRAPHICS_MAX_LIGHT_PER_PASS
Renamed UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32 to
UTILITY_VERTEX_DECLARATION_FORCE_STRIDE_MULTIPLE_OF_32
Former-commit-id: 81ef836ac9f092ac471f60e544bb7c7c6370593c
2014-07-08 10:56:37 +02:00
Lynix
df803fd5f7
Fixed Graphics module build
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Former-commit-id: 1dc70a30cd4ca68d2d7869d51eb01f81770b0e3b
2014-05-28 01:15:12 +02:00
Lynix
b16f2bf763
Added OpenGL function loading
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glVertexAttrib[I|L]Pointer
Also removed useless test (since unsigned can't be under zero..)
Former-commit-id: 628172ca764956349db5498b6ac7fec6400febfa
2014-04-25 20:17:00 +02:00
Lynix
fe8ff688e8
Improved OpenGL context implementation
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Former-commit-id: 20988bd4a0fa85b7c073a189e71dab25571be617
2014-04-25 14:03:01 +02:00
Lynix
7ac3fee3a5
Added OpenGL::Delete[FrameBuffer|VertexArray]
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Also renamed OpenGL::OnContextChange to OnContextChanged (since it
happens after the context change)
Also improved RenderTexture implementation
Former-commit-id: d845b1405294dd3aa134d392585069bbb28a77a3
2014-04-25 12:38:53 +02:00
Lynix
c606599e19
Updated MemoryManager
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Renamed MemoryLeakTracker[.hpp|.cpp] to MemoryManager[.hpp|.cpp]
Added MemoryManager::GetAllocatedBlockCount()
Added MemoryManager::GetAllocatedSize()
Optimized MemoryManager (no longer allocates a time buffer)
Former-commit-id: 0e9c720cbb48fbed7006db3bd1000ebbc22c9583
2014-04-21 22:13:31 +02:00
Lynix
7d99550925
Made Initialize/Uninitialize static methods from non-submodules private
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Former-commit-id: 78dac32c8650dc9eb4fd2c7f0bece030012497cf
2014-04-21 00:08:34 +02:00
Lynix
4026e310bc
Optimized OpenGL samplers binding
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Former-commit-id: 6afb2ed4d9851e09ff1006cf7c81df0cac0bed7d
2014-04-16 09:02:32 +02:00
Lynix
86bdab9055
Big UberShader update
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-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader
Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
4df6c30a26
Fixed ParameterList placement new conflicting with MLT
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Former-commit-id: 97ca15d16e20e42427fceeea4f96a2e6b857dc83
2014-02-18 00:52:23 +01:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
9bf66e7e16
Added RenderTexture::Blit
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Added RenderTexture::GetSize
Former-commit-id: f385ccc39a2051765db9befa3b77f75b17529447
2014-01-11 19:10:19 +01:00
Lynix
16578e728f
Renamed RenderClearFlags to RendererBufferFlags
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Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
2014-01-11 10:12:06 +01:00
Lynix
3e0561830f
Added Renderer::GetDepthFunc
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Former-commit-id: 222cefb90f7fd4771bd5b9f9eab9f9adf02b72d9
2013-12-26 11:33:01 +01:00
Lynix
0d8572a60c
Added DebugDrawer::DrawCone
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Former-commit-id: 8c02ac50f3ca6a7fba1494f8f2a42eebfe949f7b
2013-12-09 14:16:48 +01:00
Lynix
b0270b0497
Made RenderWindow::HasContext override
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Former-commit-id: 09d0323c0c3c392f015955d6a25e0fee9331ed7e
2013-12-08 00:33:01 +01:00
Lynix
9357079e1d
Added RenderBuffer class (Usables with RenderTexture)
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Former-commit-id: f32a2d5e5018ce3b1d41db87aec6fa910c8183a3
2013-12-07 23:48:21 +01:00
Lynix
2b4e110c5a
Moved headers
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Former-commit-id: 346169a661009fc5cef54e35c1e29c0bef3b81f3
2013-12-05 10:20:34 +01:00
Lynix
6e20e7095b
Fixed missing file
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Former-commit-id: 1e0868cc05454a3c219676057af04921ffe03837
2013-10-09 10:14:16 +02:00
Lynix
b01fad269e
Improved Texture mipmap support
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Former-commit-id: 0fc3e003a6524e5c026712a3dc695cf80817ea88
2013-10-09 10:14:10 +02:00
Lynix
8ce5f879a8
Improved RenderTexture class
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Former-commit-id: 0126eeefce5512a504024e1c0ef2e5f1345003b3
2013-10-09 10:14:09 +02:00
Lynix
15fa8378c9
Added a lot of methods to send uniforms
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including arrays and integers vectors
Former-commit-id: c365cccdbad7eab1a1212e78759d7fda857012f9
2013-09-16 01:01:59 +02:00
Lynix
c1dc2884b0
Forced Backgrounds fragments depth to maximum (1)
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Former-commit-id: 98af132b7cc61469af752d1210dfb03e0c9b63ec
2013-09-06 18:31:04 +02:00
Lynix
6732761108
Texture are no longer associated with a RenderTexture
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Former-commit-id: 4430c36afd081f20b89322ca1e0c2b8c4ef73ce5
2013-09-06 18:23:24 +02:00
Lynix
d4abb8fc49
Made stencil per face side
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Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix
1ed8ea8ad5
Fixed missing files from previous commit
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Former-commit-id: 0a757b5cfda97dd6f88d5a17b8dc41329c139d32
2013-09-06 18:05:39 +02:00
Lynix
e92f388c65
Renamed FaceCulling enum to FaceSide
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Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
2013-09-06 17:59:48 +02:00
Lynix
0dd56560e2
Renamed StencilOperation_[Decrement|Increment]ToSaturation
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Replaced incorrect "ToSaturation" part by "NoClamp"
Former-commit-id: a0bb122a332bdae291a8a7d46474980574ae168e
2013-09-06 17:43:34 +02:00
Lynix
9d4f7250aa
Added RendererComparison_NotEqual
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Can't figure out why it was missing
Former-commit-id: cf243f8a081208cc97924d802611d0e3376d8135
2013-09-06 17:41:14 +02:00
Lynix
10f7d185a6
Added conditional rendering
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Former-commit-id: 30c062a469ad5f534b95a33c07c92c89036aacf7
2013-09-06 17:38:34 +02:00
Lynix
e60b1c010e
Added OpenGL functions
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glBlendFuncSeparate
glStencilFuncSeparate
glStencilOpSeparate
Former-commit-id: 61d1a9fb2fe92232bee4421d8a4770a03f33d7ef
2013-09-06 17:23:32 +02:00
Lynix
66a64fb71c
Fixed GpuQuery bug
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Also added GpuQuery::GetOpenGLID()
Former-commit-id: 2a5d01a945ffeb576b5dce6756dbffcc511c237c
2013-09-06 17:17:47 +02:00
Lynix
bed20692a6
Fixed OnResourceDestroy callback not called by the destructor
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Former-commit-id: 8b961101f88343ddd3bb382d2c333052efb03164
2013-09-03 13:57:32 +02:00
Lynix
76abb5bf16
OcclusionQuery renamed to GpuQuery, and added query modes
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Former-commit-id: b36a9b623653ac9b1eb422b09b3781ef46b81aca
2013-09-03 13:49:17 +02:00
Lynix
00fe872f27
Added matrices inverse to Renderer uniforms
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Former-commit-id: 06333817aa0537e6dae80f8c72061f206023256a
2013-08-28 03:07:17 +02:00
Lynix
866ff64548
Added Texture::GetSize()
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Former-commit-id: da4b31cf95f605f83da17f63bc9a6dbd1d8b35c6
2013-08-28 02:52:47 +02:00
Lynix
f679f323c2
Made scissor rect/viewport Recti instead of Rectui
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Also greatly optimized Renderer::Get[ScissorRect|Viewport]
Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix
72a57fbf4c
Fixed crash when resources in use by the Renderer are released
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Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
2013-08-26 00:40:45 +02:00
Lynix
f1dc7b98e5
Separated Shaders from Manager
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Former-commit-id: 7faddbd38bd729b2778f09be3f98105ef5219740
2013-08-25 19:55:03 +02:00
Lynix
fe6816b089
Fixed buffer corruption bugs ! (Yeah !)
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Former-commit-id: 3e2c82a786810a160d324f8ccf284f8e505613a0
2013-08-23 12:52:52 +02:00
Lynix
6556acfa32
Merge branch 'Graphics-Update'
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Former-commit-id: 9855f235dd21d47d1cd9da8c3c0b4ede41e74472
2013-08-21 20:05:50 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
f73c99d502
Renderer::Clear now takes UInt32 instead of unsigned long
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Former-commit-id: ea276bb13e4d5334422eb685ec1a9d908d6f9895
2013-08-18 21:00:04 +02:00
Lynix
42a1b9cbe6
It is now possible to initialize VertexBuffer without VertexDeclaration
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Former-commit-id: 3f8e82925dea8644384b4ceb962a06101bccc1a3
2013-08-16 00:26:35 +02:00
Lynix
970cf1afc8
Fixed parameter name
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Former-commit-id: 9197c406c3b1be915707a66eae04f5445453f8f5
2013-08-10 14:55:49 +02:00
Lynix
64ceeea544
Fixed linker error
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Former-commit-id: 48d6cea8887c476916efbc44490857c566527ae5
2013-08-10 13:55:44 +02:00
Lynix
d509fddc82
Added RenderTarget listeners
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Moved Camera matrices assignation to RenderTechnique
Former-commit-id: c8a4ff4b35d40702f047fdfd3fdbc4e4fbbbb1a9
2013-08-09 18:25:30 +02:00
Lynix
bee3652604
Added TODO
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Former-commit-id: 7ddbe20041836fcb4a7b2b82d57a191298b0e95e
2013-08-09 16:33:24 +02:00
Lynix
d4cff9946e
Improved ResourceListeners
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Former-commit-id: 8016c23cb75aab94762a1e2838dbbcac2093119b
2013-08-09 16:28:07 +02:00