Lynix
3f10354461
Removed redondant comment
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Former-commit-id: 29c54a7cf234b9f944c18b51a32e1eb8b1629d4e
2013-12-05 10:20:53 +01:00
Lynix
0e99205046
Fixed rendering
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Resource encoder now store unsigned char instead of signed char
Former-commit-id: 648dd1d55facd40bc37075291782a54cbbc4811f
2013-11-26 15:25:43 +01:00
Lynix
37c45153af
Fixed whitespaces
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Former-commit-id: 56787f5a0cf0093ad63b33a8b4746968215e2a11
2013-10-19 18:28:15 +02:00
Lynix
a88fe446bd
Made use of lambda functions
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Former-commit-id: d7d81da2a9fc73c9b3e44d292bda9fd47ac561f3
2013-10-09 10:14:15 +02:00
Lynix
14eda38cac
Made static_assert useful
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Former-commit-id: 135783fe3ee3f5304309dd6948f0a83a349e62b2
2013-10-09 10:14:14 +02:00
Lynix
eefd0ddd35
Fixed Texture::Update behavior
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Former-commit-id: 8d1de49226b72b3f1e063b9da87c3391bce9ea95
2013-10-09 10:14:13 +02:00
Lynix
239ce4e323
Fixed Render[Texture|Window] crash when released while on use
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Former-commit-id: 30b4bd5b7eb7b665cecfe6366117b7a3b4290202
2013-10-09 10:14:12 +02:00
Lynix
185b450c64
Improved Lighting
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Former-commit-id: 6ac2d8ec9a3b283a8179e5f0bb5d5896ec57a14b
2013-10-09 10:14:11 +02:00
Lynix
b01fad269e
Improved Texture mipmap support
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Former-commit-id: 0fc3e003a6524e5c026712a3dc695cf80817ea88
2013-10-09 10:14:10 +02:00
Lynix
8ce5f879a8
Improved RenderTexture class
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Former-commit-id: 0126eeefce5512a504024e1c0ef2e5f1345003b3
2013-10-09 10:14:09 +02:00
Lynix
a410e8856a
Improved Error system
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Former-commit-id: ddd08841d30575713f4a28ac02566f92791e5539
2013-10-09 10:14:09 +02:00
Lynix
14a939d785
char -> const char
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Former-commit-id: 2ffdcff37f29286517fb33c1b56151405f84bc53
2013-09-23 09:54:13 +02:00
Lynix
cd46555acc
Fixed Spotlights
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Former-commit-id: c802da26d010dcf7df6f234be204690e718634a6
2013-09-23 00:23:28 +02:00
Lynix
3167531b39
Fixed some VS warnings
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Thanks to Fraggy again !
Former-commit-id: bd0eea66714701b065892d8b69d576e7b3615dd2
2013-09-21 00:10:10 +02:00
Lynix
cfa282bcca
Fixed missing file from commit b373633
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Former-commit-id: 1e9fc525f0d72e6c80028d0d456518a4c290e0c7
2013-09-20 21:47:35 +02:00
Lynix
8073e70090
DebugDrawer will now auto-initialize
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Former-commit-id: 62756d6aa2e4cc25be93cb27c4698cfb3fc0e6d8
2013-09-20 16:21:50 +02:00
Lynix
197bddb6ba
Transformed "Encoded shaders" into "Encoded Resources"
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Former-commit-id: ead4cc9bb162d2f9e5c08756575e84f3a9056679
2013-09-20 16:20:51 +02:00
Lynix
15fa8378c9
Added a lot of methods to send uniforms
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including arrays and integers vectors
Former-commit-id: c365cccdbad7eab1a1212e78759d7fda857012f9
2013-09-16 01:01:59 +02:00
Lynix
19a5a3e433
Updated Deferred shaders
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Former-commit-id: 8f8f7529f952a65bfe1a34a06e3fdd5bd900f138
2013-09-06 18:35:41 +02:00
Lynix
a7e0ec5984
Shared ShaderProgramManager flags to both fragment and vertex shaders
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Former-commit-id: 10a5b3493df9c1e756702f572c90fbbd6e697039
2013-09-06 18:32:28 +02:00
Lynix
c1dc2884b0
Forced Backgrounds fragments depth to maximum (1)
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Former-commit-id: 98af132b7cc61469af752d1210dfb03e0c9b63ec
2013-09-06 18:31:04 +02:00
Lynix
fee15472d4
Fixed RenderTexture warnings
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Former-commit-id: 0d9b7c6f27727f7e9d08fab00c18f55d6278c02b
2013-09-06 18:25:14 +02:00
Lynix
6732761108
Texture are no longer associated with a RenderTexture
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Former-commit-id: 4430c36afd081f20b89322ca1e0c2b8c4ef73ce5
2013-09-06 18:23:24 +02:00
Lynix
d4abb8fc49
Made stencil per face side
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Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix
1ed8ea8ad5
Fixed missing files from previous commit
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Former-commit-id: 0a757b5cfda97dd6f88d5a17b8dc41329c139d32
2013-09-06 18:05:39 +02:00
Lynix
e92f388c65
Renamed FaceCulling enum to FaceSide
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Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
2013-09-06 17:59:48 +02:00
Lynix
52b0ed7e72
Fixed compilation error
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Former-commit-id: 32c37e6af9fcdb3409b32e84e8765657c2201a68
2013-09-06 17:50:54 +02:00
Lynix
0dd56560e2
Renamed StencilOperation_[Decrement|Increment]ToSaturation
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Replaced incorrect "ToSaturation" part by "NoClamp"
Former-commit-id: a0bb122a332bdae291a8a7d46474980574ae168e
2013-09-06 17:43:34 +02:00
Lynix
9d4f7250aa
Added RendererComparison_NotEqual
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Can't figure out why it was missing
Former-commit-id: cf243f8a081208cc97924d802611d0e3376d8135
2013-09-06 17:41:14 +02:00
Lynix
10f7d185a6
Added conditional rendering
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Former-commit-id: 30c062a469ad5f534b95a33c07c92c89036aacf7
2013-09-06 17:38:34 +02:00
Lynix
e60b1c010e
Added OpenGL functions
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glBlendFuncSeparate
glStencilFuncSeparate
glStencilOpSeparate
Former-commit-id: 61d1a9fb2fe92232bee4421d8a4770a03f33d7ef
2013-09-06 17:23:32 +02:00
Lynix
66a64fb71c
Fixed GpuQuery bug
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Also added GpuQuery::GetOpenGLID()
Former-commit-id: 2a5d01a945ffeb576b5dce6756dbffcc511c237c
2013-09-06 17:17:47 +02:00
Lynix
0fd535a9e8
Added a lot more texture formats
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Former-commit-id: b3a553ea39a174d84c5cd6fcca853ee83c1e6670
2013-09-06 12:07:38 +02:00
Lynix
bed20692a6
Fixed OnResourceDestroy callback not called by the destructor
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Former-commit-id: 8b961101f88343ddd3bb382d2c333052efb03164
2013-09-03 13:57:32 +02:00
Lynix
76abb5bf16
OcclusionQuery renamed to GpuQuery, and added query modes
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Former-commit-id: b36a9b623653ac9b1eb422b09b3781ef46b81aca
2013-09-03 13:49:17 +02:00
Lynix
00fe872f27
Added matrices inverse to Renderer uniforms
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Former-commit-id: 06333817aa0537e6dae80f8c72061f206023256a
2013-08-28 03:07:17 +02:00
Lynix
df8449c13e
Added HDR texture formats
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Former-commit-id: affa3c0842d3918977c48483bf485ac17e218448
2013-08-28 03:05:46 +02:00
Lynix
866ff64548
Added Texture::GetSize()
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Former-commit-id: da4b31cf95f605f83da17f63bc9a6dbd1d8b35c6
2013-08-28 02:52:47 +02:00
Lynix
f69d2f13e5
Changed light model
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Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix
f679f323c2
Made scissor rect/viewport Recti instead of Rectui
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Also greatly optimized Renderer::Get[ScissorRect|Viewport]
Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix
7f2888a346
Remade shader encoder
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Former-commit-id: f96b33ed36650931c78b58fae6d7fc7f68efab20
2013-08-26 10:46:58 +02:00
Lynix
cb6563775a
Fixed sprites vertex shaders
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Former-commit-id: a4e69ceee77e91749853911038d624b74ceaa049
2013-08-26 01:01:02 +02:00
Lynix
72a57fbf4c
Fixed crash when resources in use by the Renderer are released
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Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
2013-08-26 00:40:45 +02:00
Lynix
f1dc7b98e5
Separated Shaders from Manager
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Former-commit-id: 7faddbd38bd729b2778f09be3f98105ef5219740
2013-08-25 19:55:03 +02:00
Lynix
6aa401b0fb
Fixed GLSL error with OpenGL 2
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Former-commit-id: 4d7b1d56b793742c58129dd900b23202ffa4e41a
2013-08-24 22:24:25 +02:00
Lynix
3e132cb445
Fixed crash with RenderTexture
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Former-commit-id: d084da6fed345fa8a03023898578be75e10d8ab9
2013-08-24 21:58:58 +02:00
Lynix
fe6816b089
Fixed buffer corruption bugs ! (Yeah !)
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Former-commit-id: 3e2c82a786810a160d324f8ccf284f8e505613a0
2013-08-23 12:52:52 +02:00
Lynix
6556acfa32
Merge branch 'Graphics-Update'
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Former-commit-id: 9855f235dd21d47d1cd9da8c3c0b4ede41e74472
2013-08-21 20:05:50 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
2bc30f4638
Improved error message
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Former-commit-id: 5d40418cbadf107929c1a359a4415bd9aedf978a
2013-08-21 18:47:45 +02:00